[QUOTE=Scot;51743090]I don't think I like Oasis. It's as if it were designed to split teams up, with its labyrinthine design and all.[/QUOTE]
I forgot they even added the map until I came across it in Random heroes. And IMO the map isn't that good.
[QUOTE=Jarokwa;51743098]dont worry, we all get killed by scatter arrow sometimes
you'll get over it if you just give it time![/QUOTE]
For real though, Scatter Arrow is the one ability I'd be one hundred percent okay with being just removed from the game entirely.
[img]http://i2.kym-cdn.com/photos/images/original/001/215/966/1ff.jpg[/img]
[url]http://spader7.tumblr.com/post/156449024077[/url]
Also have sexy badass Fareeah
[img]http://orig09.deviantart.net/28b3/f/2017/027/2/5/fareeha_by_vashperado-dawy2ia.jpg[/img]
[url]http://vashperado.deviantart.com/art/Fareeha-659999026[/url]
[QUOTE=Jetamo;51743083]Are you going to go into more detail or are you just going to make general statements?
At least let people have the chance of tearing your opinion to shreds, dude.[/QUOTE]
I'll go into detail on the balancing part sure, Blizzard's attempts at fixing tank meta have been laughable, they listen too much to the kiddos on Battle.net forums so most of their changes are horrible. The D.va nerf for example was unneeded and was especially harsh on a character who didnt need it. The roadhog changes were actually pretty nice but that's the best change they've done in a long time. They seem to be afraid to make certain characters save a couple to actually be a niche hero but I mean it's ok having Tanks who are all basically dps that can be invincible thanks to Ana
Have they [I]tried[/I] to fix tank meta? Do they see tank meta as a problem?
In six months time you/we'll be complaining about whatever the meta is then. :dead:
[QUOTE=Jetamo;51743102]For real though, Scatter Arrow is the one ability I'd be one hundred percent okay with being just removed from the game entirely.[/QUOTE]
It seems like it is the only ability in the whole game that just doesn't work for me. A whole team can be hiding in a room and my scatter arrow won't hit a single person. But when I am in a room alone it seems like EVERY arrow hits me.
[media]https://www.youtube.com/watch?v=fTVMcgJZ2n8[/media]
Fucking timer scamming sombra can hold dat L in their chest.
I was playing a bit of defensive D.va on Gibraltar today, and I managed to get pinned by a Reinhardt while in my meka, but when he slammed me into a wall and was killed by my teammates, I got pushed underneath the map and instantly died. I would call it bullshit if it wasn't funny as fuck.
[QUOTE=Jetamo;51743152]Have they [I]tried[/I] to fix tank meta? Do they see tank meta as a problem?
In six months time you/we'll be complaining about whatever the meta is then. :dead:[/QUOTE]
The tank meta is a lot deeper rooted than just "Ana is Op" (and she is)
Tanks enable ana as hard as Ana enables them.
Ana can heal stupid fast, like D.Va's HP 0 to 100 in 3 seconds, even post nerf.
Mad healing done = Mad Ulti charge gained.
Mad Ulti charge = More Nano boosts
Healing Roadhog might as well be an all you can eat buffet compared to McCree, who would just be a bread crumb.
This just create a higher level of synergy between these two class types vs any other class.
Basically, Ultimates were a mistake.
Just create a gamemode where ultimates are based on a timer instead of how well you do and see how people like it compared to it being based on how well you do + time.
[QUOTE=ROFLBURGER;51743404]Just create a gamemode where ultimates are based on a timer instead of how well you do and see how people like it compared to it being based on how well you do + time.[/QUOTE]
I don't think the game is good at tracking how you do then.
When is Lucio ever not on fire.
Sombra is very good at shutting down tanks, Roadhog just becomes a big bag of meat with no heal or hook.
[QUOTE=Oizen;51743429]I don't think the game is good at tracking how you do then.
When is Lucio ever not on fire.[/QUOTE]
I'm actually barely on fire as Lucio tyvm
[QUOTE=ROFLBURGER;51743431]I'm actually barely on fire as Lucio tyvm[/QUOTE]
Congrats on doing the unthinkable.
Is Roadhog really easy to play as?
[QUOTE=Rocâ„¢;51743505]Is Roadhog really easy to play as?[/QUOTE]
Yes. He's the only hero 100% guaranteed a kill on the majority of other heroes using a low-cooldown ability.
[QUOTE=Snood_1990;51743430]Sombra is very good at shutting down tanks, Roadhog just becomes a big bag of meat with no heal or hook.[/QUOTE]
I find Sombra is a fantastic counter to Roadhog, Reinhardt, Mei, and Tracer. Shutting down Mei and Tracers escapes can really make life easier.
[QUOTE=Rocâ„¢;51743505]Is Roadhog really easy to play as?[/QUOTE]
If I say yes people will attack me.
yes.
[QUOTE=Scot;51741531]Streamer inadvertently does a case study on anti-hanzo bias. For reference he barely ever plays the game and is just trying to have fun and chill.
[video=youtube;1XeSUNMRqos]https://www.youtube.com/watch?v=1XeSUNMRqos[/video]
Does this happen a lot in competitive? I only ever play him in QP.[/QUOTE]
I either find: The Hanzo is bad, or the Hanzo is incredibly skilled.
I really miss 1v1. Literally the only arcade mode that I enjoyed and played regularly. Really not a fan of Blizzard just removing it on a whim and giving the middle finger to anyone who enjoyed it.
[QUOTE=Rocâ„¢;51743505]Is Roadhog really easy to play as?[/QUOTE]
Is he easy to get kills with? Yes. Is he a big field presence? Sort of with his ultimate being on the lower end of usefulness and his low ammo capacity.
after a day worth of competitive of winning a lot i can safely say that i am right back to where i started
[IMG]https://i.imgur.com/AmJWKRs.png[/IMG]
I finally made it! I swung my hammer to break into master!
[QUOTE=ClauAmericano;51743409][vid]https://giant.gfycat.com/AromaticMajorIndianpalmsquirrel.webm[/vid]
[URL="https://www.reddit.com/r/Overwatch/comments/5qq4wj/i_got_pinned_through_the_wall/"]X[/URL][/QUOTE]
rein does build up speed for twelve hours
I'm starting to think there isn't enough incentive for people to continue the second round if one team has already captured the 3 points in payload.
I swear every time my team wins all the points just to be followed by most of the enemy team ragequitting. Because they are not going to win points anyway since even if they capture all points like us is gonna result in a draw.
[QUOTE=Mort Stroodle;51743760]rein does build up speed for twelve hours[/QUOTE]
There is no such thing as a half Hammer Down
[QUOTE=UberMunchkin;51744060]I love it when the heroes you and an enemy are playing as counter each other (ie Hanzo + Widowmaker), and instead of mutually assured salt, friendship blossoms out of the competition with a hint of cheeky banter :cat:
[editline]29th January 2017[/editline]
related: i think i may end up a hanzo main send help[/QUOTE]
Nothing wrong with that if you enjoy it, you do you buddy.
I find it amazing when players pick something like Bastion, assure people they'll switch if they suck, and then proceed to get belligerent and do anything [I]but[/I] switch when they suck
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