• Metro Series Megathread - "The Dark Ones will kill us all."
    525 replies, posted
Hopefully they'll patch in FOV options on PS4. I never had a problem with Last Light or 2033 on PC, but in redux on PS4 the FOV's making me feel motion sick. Which is weird, because a low FOV has never affected me before.
[QUOTE=Holt!;45870563]Hopefully they'll patch in FOV options on PS4. I never had a problem with Last Light or 2033 on PC, but in redux on PS4 the FOV's making me feel motion sick. Which is weird, because a low FOV has never affected me before.[/QUOTE] I don't know if this was the case with the original Metro games, but I've found that Artyom's outstretched arms & weapon aren't proportional to the size of the game world. Like if you walk right up into the face of an NPC, your AK looks pretty small in comparison.
[QUOTE=Flapjacks;45870884]I don't know if this was the case with the original Metro games, but I've found that Artyom's outstretched arms & weapon aren't proportional to the size of the game world. Like if you walk right up into the face of an NPC, your AK looks pretty small in comparison.[/QUOTE] Thats pretty much true of most FPS's. Correct me if I'm wrong, but in many FPS games, the viewmodels are rendered over the player's view, meaning they do not interact with the surroundings whatsoever, so if you walk up to things, your weapons appear tiny.
[QUOTE=overwatch pvt;45864434]Wait, what? Arytom never put on NVGs in my playthrough.[/QUOTE] The next time I booted my console, Artyom realized the googles... they do nothing. (Except let you see in the dark)
[QUOTE=Holt!;45871175]Thats pretty much true of most FPS's. Correct me if I'm wrong, but in many FPS games, the viewmodels are rendered over the player's view, meaning they do not interact with the surroundings whatsoever, so if you walk up to things, your weapons appear tiny.[/QUOTE] Battlefield 4 does this well. If you get close to stuff the gun model looks like it's properly in proportion to the rest of the world. I don't know how they managed that though.
[QUOTE=Flapjacks;45870884]I don't know if this was the case with the original Metro games, but I've found that Artyom's outstretched arms & weapon aren't proportional to the size of the game world. Like if you walk right up into the face of an NPC, your AK looks pretty small in comparison.[/QUOTE] [t]http://cloud-4.steampowered.com/ugc/39725818351921119/F5A51D11F8934652D03CC0EB4732D132642B3303/[/t] picture I took earlier I noticed afterwards how tiny I was compared to him, and that's one of those mutant babies
Sorry if this has been asked before, but when you and Khan enter the abandoned train. The child silhouette goes "Mom? Where are you?" and then the entire scripted scene stops and we stand there forever. I tried validating my files and even starting the level over, but it keeps doing it and I can't finish the game because of it.
[QUOTE=Keychain;45872072]Sorry if this has been asked before, but when you and Khan enter the abandoned train. The child silhouette goes "Mom? Where are you?" and then the entire scripted scene stops and we stand there forever. I tried validating my files and even starting the level over, but it keeps doing it and I can't finish the game because of it.[/QUOTE] you're supposed to burn the spiderwebs in front of you
[QUOTE=MrBond;45872113]you're supposed to burn the spiderwebs in front of you[/QUOTE] The fuck? I don't remember that in the original game. :v: I feel stupid now.
it's another LL feature brought into 2033 like the [sp]fucking spiders in the level before D6; at least you get the flamethrower there[/sp]
[QUOTE=the_killer24;45872330]it's another LL feature brought into 2033 like the [sp]fucking spiders in the level before D6; at least you get the flamethrower there[/sp][/QUOTE] I didn't use it, the only time I've used one was in the 'Spiders Lair' bonus mission in Last Light.
I like how in ranger hardcore they don't give you any idea what key you're supposed to press during some of those scenes when you need to hold down or mash a button to escape it. IE this scene, where the mutant jumps out at you, I have no idea what button I'm supposed to press to kill the thing: [t]http://cloud-4.steampowered.com/ugc/44229417994766990/77C14F442A31AD20F2EDADB4480DC79E46027351/[/t]
Like many others said previously, I advanced into the spider web, then it transformed into a nosalis, but it didn't kill me. I beat the game, and in both video sequences of the ending the quality are very low, blurry in some parts. I really hope they fix that. I have mixed feelings, I like some stuff they did (changes to the maps, better models...), but they nerfed all the pathogen part of the D6 (over all at the Biomass zone, I saved lots of the flamethrower for only five-six amoebas?), no tank boss at the trolley chapter (you see it, but instead it fires rockets now, wtf), and for some reason, now the demons have high chances of grabbing and killing you (I really hope it is a bug, because at Dead City for example, it became really hard to reach the safe place where was Bourbon). Also there are some grammar mistakes at the notebooks in spanish, as well some voices misplaced (like for example a voice that should play while loading the level being played for a character and the dialogue of this character playing on the loading map). Meanwhile the few minutes I had on Last Light redux, I spotted several [URL="http://steamcommunity.com/id/MaestroFenix/screenshot/41977618182949098"]misaligned textures[/URL]. All of these bugs makes me think they rushed the games. I wouldn't had any problem with waiting more. EDIT: Oh well, both WaffleCopter and Judqment8 already said most of what I wrote, that's what I get for do not looking into the thread while playing the Telltale's The Walking Dead games...
The amount of immersion breaking bug I'm finding on my first playthoughs is ridiculous. [video=youtube;Ekr-Q-9PThY]http://www.youtube.com/watch?v=Ekr-Q-9PThY[/video] Still enjoying the fuck out of it though. They sort of feel like what would happen if Half-Life and Fallout 3 had a baby with a little added horror and a stealth system.
[QUOTE=StickyWicket;45874074]I like how in ranger hardcore they don't give you any idea what key you're supposed to press during some of those scenes when you need to hold down or mash a button to escape it. IE this scene, where the mutant jumps out at you, I have no idea what button I'm supposed to press to kill the thing: [t]http://cloud-4.steampowered.com/ugc/44229417994766990/77C14F442A31AD20F2EDADB4480DC79E46027351/[/t][/QUOTE] Pretty sure every QTE uses e. It's worked so far in my ranger hardcore playthrough
I hate how they replaced the plated Nosalis with spiderbugs. The spiders seem so unfitting for that area. Its one of the few game changes I don't like.
I just completed Metro: Last Light while not having internet and I loved it. I'm gonna replay it start-to-finish with Ranger Mode and on Hard for the alternate ending. I only got a little far into the original 2033 and the combat wasn't so great. I kept running out of ammo and I had to take down minecart tanks with my fucking knife. Should I just buy 2033 Redux?
[QUOTE=Original User;45884883]I just completed Metro: Last Light while not having internet and I loved it. I'm gonna replay it start-to-finish with Ranger Mode and on Hard for the alternate ending. I only got a little far into the original 2033 and the combat wasn't so great. I kept running out of ammo and I had to take down minecart tanks with my fucking knife. Should I just buy 2033 Redux?[/QUOTE] Redux is just what you're looking for, the fun combat of LL with everything else that made 2033 great.
So I was playing Last Light Redux, and when I reached Venice... [video=youtube;XPDN6hjRkfM]http://www.youtube.com/watch?v=XPDN6hjRkfM[/video] Sometimes other npcs get stuck on it too.
[QUOTE=overwatch pvt;45875793]I hate how they replaced the plated Nosalis with spiderbugs. The spiders seem so unfitting for that area. Its one of the few game changes I don't like.[/QUOTE] i'm kinda cool with it i guess, i would figure the implication is that the spiderbugs are from D6 and that's why they only spread out to the rest of the metro by the time last light happens [editline]4th September[/editline] cos artyom suggests in one of the chapter messages in LL that they were always hiding somewhere in the metro and they've only now come out
[QUOTE=StickyWicket;45874074]I like how in ranger hardcore they don't give you any idea what key you're supposed to press during some of those scenes when you need to hold down or mash a button to escape it. IE this scene, where the mutant jumps out at you, I have no idea what button I'm supposed to press to kill the thing: [t]http://cloud-4.steampowered.com/ugc/44229417994766990/77C14F442A31AD20F2EDADB4480DC79E46027351/[/t][/QUOTE] I didn't either, but I usually spam either/both E and Melee. It's almost always E anyway.
That side mission in Last Light that's based around the grounds of the great library is neat as fuck. I really like the idea of having a decent sized area to explore and find shit in but having to return to base every so often to get supplies.
Kshatriya, and yeah, it's widely agreed to be the best DLC by far (I fucking loved it)
is there a limit to the amount of times someone can say that Kshatriya fuckin owns all bones (hint: no there is not)
I thought the Khan DLC was really good too... I've started reading 2034 book like quite some time ago but didn't finish it, in the beginning of the book is that the same station or fog that took place in the Khan DLC? Man that fog part in the book really gave me goosebumps.
This happened [thumb]http://i.imgur.com/IZYwPMO.png[/thumb]
[QUOTE=MrProComics;45890250]This happened [thumb]http://i.imgur.com/IZYwPMO.png[/thumb][/QUOTE] Bullpup AK DLC Confirmed
[QUOTE=WaffleCopter;45890208]I thought the Khan DLC was really good too... I've started reading 2034 book like quite some time ago but didn't finish it, in the beginning of the book is that the same station or fog that took place in the Khan DLC? Man that fog part in the book really gave me goosebumps.[/QUOTE] No the station in Khan is Polyanka which is where in 2033 Artyom has the hallucination of the two people by the fire before getting to Polis
I loved how the Khan DLC brought back those supernatural moments from 2033. Khan's levels with the ghosts and anomalies were some of my favorite levels in the game. I wish there was more of that.
Having a blast with the Redux games. Recorded this in LL. I felt like not sneaking once, It felt great. [vid]https://dl.dropboxusercontent.com/u/106980068/pewpew.webm[/vid] Sorry if the WebM is too big, no idea what resolution to put them on.
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