Overwatch - It's Actually a Trick To Make Everyone Play HotS, also BUY
5,002 replies, posted
If Tjojrjb's turrets fire piercing bullets that go through barriers, that wouldn't break him would that?
I want to make more classes able to bust barriers but as of now the offense classes are already or are going to be overall balanced classes except Sombra, so I think buffing some of the crap defense heroes to be anti barrier would help the section flourish more.
[QUOTE=Beetle179;52369212]I don't understand all the complaints about barrierwatch. It's so easily and heavily countered by dive.[/QUOTE]Maybe with a 5 or 6 stack. But if you're solo or in a small group it's just not happening with randoms
[t]http://i.imgur.com/QwyGTnZ.jpg[/t]
:what:
I had this awful dream that Blizzard changed Roadhog's ultimate. When activated he puts the grinder parts onto his gun, but doesn't start firing.
He only fires whenever you hold M1 down. Consumes 2% every 1 second of firing. If he dies before he reaches 0%, he retains how much ult charge was left. Dealing damage with the ult refilled the percentage.
No matter where I went I kept getting caught by a Roadhog that would shit like a fuckton of bullets every time he rounded a corner.
[QUOTE=Everything;52369447]Speaking of Junkrat, I can't be the only one who wishes both the concussion mine and detonator were mapped to RMB, can I?
It seems really weird for them to be two separate buttons. Under what circumstance would you want to reposition it WITHOUT blowing it up?[/QUOTE]
Using two mines for jumping, which is useful for gaining more distance/height and can be used for some shortcuts.
Also allows you to put one down, and jump and still have one once you land.
[QUOTE=hugthebed2;52369534]Using two mines for jumping, which is useful for gaining more distance/height and can be used for some shortcuts.
Also allows you to put one down, and jump and still have one once you land.[/QUOTE]
You could still do that if itwas mapped to RMB.
RMB to throw, wait for cooldown, RMB to detonate after jumping over it, RMB in midair to throw, RMB to detonate to jump in midair.
As it is now, throwing a second conc immediately removes the first, so there's really no reason to have two buttons for it.
[QUOTE=Mister Sandman;52369253]As a Junkrat player this confuses me
It feels like Junkrat is supposed to be good for barriers and what not and I've heard him described as a counter to reinhardt and such frequently, but he sucks at that
Sure, if Junkrat can get in a good position then there's not much Reinhardt can do against him but it takes fucking forever for the shield to actually go down
compare to say, Bastion, who can melt a barrier in less than 5 seconds, and there's no reason to use Junkrat as a barrier breaker[/QUOTE]
He is the perfect counter to orisa though, the barrier is low enough that you can just throw his mine over it to eject people towards your team and then nade the shield as they run back basically guaranteeing damage to everyone you ejected.
[QUOTE=Zadrave;52369093]People say Pharah is overpowered but it's the only way to stop barrierwatch[/QUOTE]
Pharah has a massive weakness, being her playground in the sky leaves her incredibly exposed.
She regains the upper hand when she has long range and a Mercy on her naturally.
How much of a barrier damage buff do you think Junkrat would need to actually make a difference, if that were the way they changed him?
It would be pretty difficult to do. If you damage buff junkrat vs barriers to where he's pretty good vs rein or orisa, then winston gets absolutely demonoished
Junkrat grenades ignore barriers. Let the mayhem begin!
What makes me pick Junkrat less over other damage dealers is that his kit feels less consistent/easy to use than other heroes. Like, I could just pick one of the relatively simple point-and-click hitscan heroes and perform as well if not better. They're usually better at longer distances too, which isn't a very uncommon distance to engage enemies in. Utility wise he feels pretty outclassed at the moment.
[QUOTE=Zadrave;52369093]People say Pharah is overpowered but it's the only way to stop barrierwatch[/QUOTE]
Pharah's entire issue is that she is impossible to fight with about 75% of the roster.
But then the remaining 25% make her useless. It only be what? S76,McCree,Widow,D.Va,Ana?
And then you have Zenyatta and Sombra who can harass her to no end, Bastion on some maps able to completely deny her any airspace, and even a smart Torb who moves his turret a lot can make her life tough.
Her entire game plan is intimidation, but she doesn't really intimidate the targets she would NEED to in the current meta, or even in QP half the time.
[editline]t[/editline]
And on most maps, particularly KotH, you can pretty much just avoid Pharah entirely by starting and ending fights under roofs or low ceilings.
And remember, if she wants to help cap or contest, she needs to land, so force her to do that whenever you can. Remove her ground support first, and the worst she can do is annoy you.
[QUOTE=Oizen;52370159]
But then the remaining 25% make her useless. It only be what? S76,McCree,Widow,D.Va,Ana?[/QUOTE]
I dunno man, I've played so many games where people can't understand the concept of "shoot the pharah".
For me it's all about if you can actually aim which boils down to unwinnable fights if none can even hit her.
And yes, i also have for some stupid reason to hit Pharah but can manage to shoot Genjis or Tracers.
(I'd be happy for Pharah returning being back if it wasn't for Mercy but at same time without her, she wouldn't survive at all)
[QUOTE=Oizen;52370159]Pharah's entire issue is that she is impossible to fight with about 75% of the roster.
But then the remaining 25% make her useless. It only be what? S76,McCree,Widow,D.Va,Ana?[/QUOTE]
How could you include Dva but not reaper
[editline]17th June 2017[/editline]
Dva is actually kind of a safe bet she's not that strong especially so far away.
[QUOTE=VenomousBeetle;52370394]How could you include Dva but not reaper
[editline]17th June 2017[/editline]
Dva is actually kind of a safe bet she's not that strong especially so far away.[/QUOTE]
Reaper is terrible at taking out Pharah, what are you talking about?
Must just be a terrible Reaper
[editline]17th June 2017[/editline]
Dva also uses shotgun style so idk why you'd include her and not him?
[editline]17th June 2017[/editline]
Basically a big list of hitscan anyhow
[QUOTE=VenomousBeetle;52370411]Must just be a terrible Reaper
[editline]17th June 2017[/editline]
Dva also uses shotgun style so idk why you'd include her and not him?
[editline]17th June 2017[/editline]
Basically a big list of hitscan anyhow[/QUOTE]
Are we even playing the same game? In what universe is Reaper good against Pharah? Look at their roles and please explain to me how a character, that's all about getting in your face on ground level is good against floaty character who's two abilities are all about getting the fuck away from immediate danger by gaining height and booping assholes away?
[editline]17th June 2017[/editline]
D.Va is good against Pharah because of defence matrix and her jet boost which allows her to pretty much nullify all of Pharah's damage and pester her endlessly.
[editline]17th June 2017[/editline]
Fuck, even Roadhog is better at dealing with Pharah than Reaper because of his insane hook reach and awful enclosed maps.
If you're playing pharah you shouldn't be anywhere near Reaper's effective range. If you let him get close you deserve to die.
Off topic, I think the only reason people get tilted at McCree is his flashbang lines.
What he says: "Easy!" as in "easy does it, slow down"
What we hear: "EEEZZZ"
[QUOTE=VenomousBeetle;52370411]Must just be a terrible Reaper
[editline]17th June 2017[/editline]
Dva also uses shotgun style so idk why you'd include her and not him?
[editline]17th June 2017[/editline]
Basically a big list of hitscan anyhow[/QUOTE]
D.Va can fly and annoy/distract Pharah greatly if she keeps pushing and knocking on her. Plus defense matrix makes pharah useless
Reaper can at most teleport to a high place and try shooting her at a distance his bullets don't spread as much
I've killed a lot of em as reaper, and a lot of Dvas as pharah, wraith walk also works for getting out of the ult. In terms of damage and hitscan which i believe the list I was referring to is about I'd say he has every right to be there as Dva does. As with most things depends on the player. You wouldn't specifically go reaper to fight her, but if you were already him you aren't completely fucked either from what I've observed. Also don't forget that a lot of the maps aren't just open skies. A lot of Koth and PL maps in certain areas roof her close enough to take out. Unless she's death matching outside which makes her already not much of an issue
76 is probably the safest bet to directly counter a pharah IMO.
[editline]17th June 2017[/editline]
[QUOTE=RainbowStalin;52370472]If you're playing pharah you shouldn't be anywhere near Reaper's effective range. If you let him get close you deserve to die.[/QUOTE]
Dva's range is even shorter which is my entire point
[editline]17th June 2017[/editline]
If we aren't talking about direct damage and instead just being annoying to the pharah, zenyatta should be there since the orb of discord requires near no aim and directly makes her die 30% faster from anyone
[QUOTE=Dom Pyroshark;52370402]Reaper is terrible at taking out Pharah, what are you talking about?[/QUOTE]
Reaper can tele to any high platform and pharah can't stay high up permanently. I play a fuckload of reaper and can confirm that Reaper is fine with taking out pharah. Not a counter or anything but he's fine.
Except Pharah can now reliably stay fly high up thanks to her buffs. You're also discarding her concussion blast for more movement.
It becomes "Anyone can kill anyone" which then becomes pointless to argue.
[QUOTE=Jarokwa;52370769]put a good reaper up against a good pharah and the reaper will lose everytime, theres no way around that.[/QUOTE]
To be fair, anyone good with long range can kill Reaper.
[QUOTE=VenomousBeetle;52370411]Must just be a terrible Reaper
[editline]17th June 2017[/editline]
Dva also uses shotgun style so idk why you'd include her and not him?
[editline]17th June 2017[/editline]
Basically a big list of hitscan anyhow[/QUOTE]
Dude what's your SR because there's no fucking way you're playing against any competent Pharah player ever if you think Reaper is a counter to her
Maybe it's summer's hot temperature, but I could had sworn someone actually said that Reaper can counter Pharah.
What a silly hallucination.
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