• Overwatch - It's Actually a Trick To Make Everyone Play HotS, also BUY
    5,002 replies, posted
As someone who tends to main Reinhardt a [I]lot[/I] in OW (most played hero for me as of now), I sometimes get a good chuckle from suicide-ramming a Hanzo or other sniper/support off a ledge to their (and my) doom. That and the inevitable throwdown whenever I come face-to-face with another Rein... [I]There can only be ONE![/I]
[t]http://68.media.tumblr.com/46a1860de6c0c9844df543f134c1065e/tumblr_ope4bpyDyI1s6ffauo1_1280.jpg[/t] [url]http://laur-rants.tumblr.com/post/160272011692/the-shit-post-of-the-day-is-me-laughing-amusedly[/url]
I feel like some real minor tweaks could swap Junkrat from passive spambot to useful team filler. He's my favorite class to actually play, but feels so chunky when the grenades have hideous travel time. At the very least, something to make the Riptire a bit more interesting than "use this around a blind corner in half a nanofuck or lose it." But hey, that's ok - I was enjoying Osira and now she's already lined up for a nerf. So I guess it's down to Hog n' Rat for me. :v:
[video=youtube;XTEkyzfnLRw]https://www.youtube.com/watch?v=XTEkyzfnLRw&feature=youtu.be[/video] Reaper players can relate It was one of those servers with like the top speed, top damage, everything turned up to like the max
how do you get to gm and have the situational awareness of a donkey to not notice 8 sound barriers in a game and then ask whether or not i sound barrier'd once?
Overwatch. If no one on my team is in a group. Don't make us verse fucking 5 and 6 stacks it isn't fair.
I still don't get why mercy has not been buffed yet. All they need to do is give her more healing per second so she's better than Ana. Why has blizz not even bothered to test some changes
[QUOTE=redBadger;52188425]I still don't get why mercy has not been buffed yet. All they need to do is give her more healing per second so she's better than Ana. Why has blizz not even bothered to test some changes[/QUOTE] on top of that dont have her movement be entirely based around having allies spread out far. idk if it would be on top of her current GA ability, but she needs something independent of her team (people having suggested flapping her wings to fly straight upward or something.) it would give her an E ability too since shes the only one without an E for some reason?
SR in Overwatch is absolute nonsense this season. I only gain 20 a win and lose 30 a loss, so the game is asking me to maintain a 2/3 winrate to advance slowly. Pretty much given up due to the extreme demand it places on me for no reason.
[QUOTE=redBadger;52188425]I still don't get why mercy has not been buffed yet. All they need to do is give her more healing per second so she's better than Ana. Why has blizz not even bothered to test some changes[/QUOTE] Because her pick rate outside of professional matches is fine and Blizzard has no idea what they're doing
[img]http://orig03.deviantart.net/2a49/f/2017/124/e/1/overwatch_by_splashbrush-db833ew.jpg[/img] [url]http://splashbrush.deviantart.com/art/Overwatch-678709256[/url]
genji looks thicc
[QUOTE=RenegadeCop;52186559]You could always be a mercy main[/QUOTE] Why are there so many Mercy mains in s4?
[QUOTE=Altimor;52188874]Why are there so many Mercy mains in s4?[/QUOTE] Popularity of Pharah, resurrection is very useful, getting a lot of resurrections gets you a lot of SR, Ana got a nerf. I also just find Mercy fun.
[QUOTE=Killajax;52187548][img]http://i.imgur.com/lFA1iUW.png[/img] Blizzard no[/QUOTE] Such horrors man hath wrought.
[QUOTE=Altimor;52188874]Why are there so many Mercy mains in s4?[/QUOTE] - rez change - lucio rework. lucio used to be a fallback for mercy mains, but now that he requires technical skill to actually be useful and not ride on walls afk for the entire match, they can't fall back on him anymore. - mercy "skills" translates to literally no other hero.
with me realizing theyre never buffing mercy ive gotten into becoming a zen main and idk why but i think im apparently pretty good at him? ive only played him in QP so far, and yet he may have way less movement than mercy does but fuck it feels good to be able to defend myself somewhat instead of being buttfucked constantly by flankers
Imo, if Reaper ever gets reworked, it would be cool if he got a smoke grenade.
[QUOTE=PsycheClops;52188207][video=youtube;XTEkyzfnLRw]https://www.youtube.com/watch?v=XTEkyzfnLRw&feature=youtu.be[/video] Reaper players can relate It was one of those servers with like the top speed, top damage, everything turned up to like the max[/QUOTE] sorry no, play soldier once there. ive got you in ive got you in ive got you in my sights sights sights tactical visor sights in got tactical activated
[quote=Blizzard China][B]Loot box content[/B] Each loot box contains 4 items, which means cosmetics or in-game currency to unlock cosmetics [B]Rare quality[/B] Each loot box contains at least one item of rare or higher quality [B]Epic quality[/B] On average, every 5.5 loot boxes contain an item of epic quality [B]Legendary quality[/B] On average, every 13.5 loot boxes contain an item of legendary quality[/quote] [url]http://ow.blizzard.cn/article/news/486[/url]
[QUOTE=Arctic-Zone;52189022]Imo, if Reaper ever gets reworked, it would be cool if he got a smoke grenade.[/QUOTE] I'd rather have his teleport and wraith form leave clouds of smoke that are dark for the enemy team and mostly transparent for your own team. Gives them a bit more utility. I just want Reaper to not be the loudest assassin on Earth, though. :v:
[QUOTE=redBadger;52188425]I still don't get why mercy has not been buffed yet. All they need to do is give her more healing per second so she's better than Ana. Why has blizz not even bothered to test some changes[/QUOTE] please god no there's too much healing already
I have a better idea for Roadhog nerf would to not let him have a free melee attack after his chain combo. I've survived a blast to the face numerous times to simply get ass slapped by him.
I think it'd be cool to see hog's hook not give him the free M1 followup. I like the idea of the hook being a tool that pulls an enemy in to get focused down by your team, emphasizing teamwork and coordination, over a free shift-to-M1 kill setup for any hog. That, or tone down the massive hitbox and range on his hook. Or both. For example, letting people use abilities before hog is able to shoot. I know the idea has been thought of before, and it gives most heroes some escapability -- Mccree can conc, pharah can fly away or conc, reaper can wraith, etc etc. But ideally, in a well-coordinated team, if you get hooked and pulled into the opposing team's midline, you should be focus-fired by everyone else and be dead anyway. Less free, less jank, more teamwork, and it loses its ability as a cheaty 1v1 dueling tool.
Yeah I think there should atleast be a tiny gap where you can use your abilities, such as Zarya bubble or mercy res. I've been hooked numerous times with my mercy ult and smashed the key to pieces when there's a res nearby but still died when the immunity would have saved me.
[url=http://www.businesswire.com/news/home/20170504006637/en/Activision-Blizzard-Announces-Better-Than-Expected-Record-First-Quarter-2017]Blizzard has announced Overwatch is their 8th billion dollar franchise[/url]. So, anyone still want to argue that Blizzard isn't drowning in money and could overhaul the crate system?
[QUOTE=TrannyAlert;52189181]Yeah I think there should atleast be a tiny gap where you can use your abilities, such as Zarya bubble or mercy res. I've been hooked numerous times with my mercy ult and smashed the key to pieces when there's a res nearby but still died when the immunity would have saved me.[/QUOTE] Maybe if there was a delay before the stun gets active, so if you get hooked you will get frozen in place but you can still shoot, but when he pulls you in the stun gets full effect. I understand the emphasizing teamwork part but honestly if the enemy can give you a face full of bullets while you're finishing the hook animation and can't do anything the whole ability only serves as a punishment for the hog player.
[QUOTE=Steel & Iron;52189273][url=http://www.businesswire.com/news/home/20170504006637/en/Activision-Blizzard-Announces-Better-Than-Expected-Record-First-Quarter-2017]Blizzard has announced Overwatch is their 8th billion dollar franchise[/url]. So, anyone still want to argue that Blizzard isn't drowning in money and could overhaul the crate system?[/QUOTE] Please open up an office in NYC so I can work there.
I think it'd be fair to not have the hook be a stun, so that you can still look around and shoot or use abilities while being pulled in. You have time to react but if you don't you can still get 1 shotted. Using a movement ability would break the hook if you move a certain distance minimum. If you're positioned well and further away from him you get ample time to react, if he flanks behind you and hooks you close theres not much you can do. 1v1s would be a lot less one sided.
[QUOTE=RenegadeCop;52189706]You don't have to aim[/QUOTE] But those who know how to use their pistols seperate the shit from the good Using her pistol has helped me so well in learning to headshot. I can generally 1 v 1 mediocre soldiers now and genjis.
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