• Overwatch - It's Actually a Trick To Make Everyone Play HotS, also BUY
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[QUOTE=o DefcoN o;52191737]mercy has the easiest job of healing in the game, and her ult is insanely powerful her reliance on her team to survive seems a fair trade[/QUOTE] In terms of raw healing Ana still beats her and in terms of having an easy job Lucio is hardly rocket science and he has excellent mobility, not to mention her ult really isn't that fantastic in even mid-level play. I really don't think a class being easy to play is justification for them to be worse than other classes in similar contexts. If they are too easy, then give them more depth.
[QUOTE=Doom14;52191202]Since coming back to it and opening like 15+ lootboxes from leveling up, I've had every single one be white, white, blue, white. I had one amazing exception of white, blue, blue, white. :hammered:[/QUOTE] So if I've learned anything, just bitch loudly in a public space and suddenly your luck will change. [t]http://i.imgur.com/bgN8EfJ.jpg[/t]
[QUOTE=RenegadeCop;52191855]Pharah was just an example. Genji, Hanzo, Junkrat, any hero capable of reaching higher areas can enchance her mobility. If none of those heros are present, her mobility is still fine. Just coordinate with your team. Have a soldier on a perch (where he should be) you can fly to, etc.[/QUOTE] I can't even tell if you're joking mentioning those 3, honestly.
Played with a bronze friend today. 795 Jesus I'm a lot better than I give myself credit for. I think he plays the game as if it's TF2.
How was he playing it like TF2? Genuinely curious, I've never played it before, no clue on the differences really
[QUOTE=PopSkimo;52192018]How was he playing it like TF2? Genuinely curious, I've never played it before, no clue on the differences really[/QUOTE] Individual players and their skill have a lot more weight. Having a coordinated team is still great but it's actually possible to carry on your own because the health pools aren't bloated as shit and there aren't 2 million healing sources.
[QUOTE=usaokay;52191640]just buy the leggings for your fat ass[/QUOTE] I'm not fat :(
[QUOTE=Rufia;52191867]In terms of raw healing Ana still beats her and in terms of having an easy job Lucio is hardly rocket science and he has excellent mobility, not to mention her ult really isn't that fantastic in even mid-level play. I really don't think a class being easy to play is justification for them to be worse than other classes in similar contexts. If they are too easy, then give them more depth.[/QUOTE] I'm aware Ana beats her in raw healing, that's why i said Mercy is the easiest healer to play, not Mercy has the best healing. Lucio is low skill floor, high skill ceiling. Sure you can exist2win at low ranks but mercy is still better/easier for pure healing than him. And i dunno what games you're in but Mercy ult has huge impact at all ranks, getting stronger the lower you go Anyway, why do all healers have to have great mobility / survivability?
[t]http://i.imgur.com/rWhWnmb.png[/t] my son died laughing when this happened so now its roflburger's mom posting, how is everyone
That's too high
[QUOTE=o DefcoN o;52192462]I'm aware Ana beats her in raw healing, that's why i said Mercy is the easiest healer to play, not Mercy has the best healing. Lucio is low skill floor, high skill ceiling. Sure you can exist2win at low ranks but mercy is still better/easier for pure healing than him. And i dunno what games you're in but Mercy ult has huge impact at all ranks, getting stronger the lower you go Anyway, why do all healers have to have great mobility / survivability?[/QUOTE] What they lack in mobility they make up in other ways. Zen has the damage output. Sym has the damage output and a small frame. With turrets that slow people down allowing her to escape and Ana can put people to sleep before running off. Depending on who is chasing her that is enough time for her to run to her teammates. Mercy really has nothing.
mercy has incredibly reliable healing, which is second only to ana in terms of pure heals per second (often mercy outheals a friendly ana at the end of the game), can damage boost allies, and has an incredibly strong self-healing passive that kicks in very fast
[QUOTE=o DefcoN o;52192504]mercy has incredibly reliable healing, which is second only to ana in terms of pure heals per second (often mercy outheals a friendly ana at the end of the game), can damage boost allies, and has an incredibly strong self-healing passive that kicks in very fast[/QUOTE] But that isn't gonna help her escape. Everyone else has the means to escape. Yes she has her pistol but unless you can manage to land every headshot its not gonna help you very much.
[QUOTE=o DefcoN o;52192504]can damage boost allies[/QUOTE] which really adds fuck all in damage output and youre better off using your own gun (outside of boosting someone using their ult)
why should she have an escape [editline]6th May 2017[/editline] [QUOTE=Furnost;52192519]which really adds fuck all in damage output and youre better off using your own gun (outside of boosting someone using their ult)[/QUOTE] 30% is fuck all? what... if you take your own gun out instead of damage boosting something like a soldier then you're doing something wrong
If Mercy were to have an extra movement ability it ought to be a backwards dash. :v:
[QUOTE=o DefcoN o;52192521]why should she have an escape [editline]6th May 2017[/editline] 30% is fuck all? what... if you take your own gun out instead of damage boosting something like a soldier then you're doing something wrong[/QUOTE] 30% is nothing when you compare it to having an Ana who could be putting out her own damage, nades, and darts, as opposed to a Mercy who has no such utility or damage output at all.
[QUOTE=Beetle179;52192563]30% is nothing when you compare it to having an Ana who could be putting out her own damage, nades, and darts, as opposed to a Mercy who has no such utility or damage output at all.[/QUOTE] i'm not comparing mercy to ana. obviously ana is better in the right hands but mercy doesn't need buffed
[QUOTE=o DefcoN o;52192521]why should she have an escape [editline]6th May 2017[/editline] 30% is fuck all? what... if you take your own gun out instead of damage boosting something like a soldier then you're doing something wrong[/QUOTE] i damage boosted people as much as i could when people didnt need healing and with the addition of actually seeing how much damage i boost, my boosted damage was always under 1k or so, which is pitiful. blizz said they were worried about adding in a hard number display for how much mercy damage boosts because they thought people would see it adds up to being fucking nothing, and thus people would stop damage boosting. and theyre right, i stop using it altogether now unless someone is using a damage ult. the damage numbers from my pistol shots into a rein shield (yeah i know people like to make fun of people using damage against a rein shield as a way of toting damage, but its still helping getting his shield down faster) are way more helpful than the plink damage i add onto a 76 or a mccree or something.
there are situations where damage boost is better and situations where taking your pistol out is better but to flat out say "mercy damage boost does fuck all" is just wrong
[QUOTE=o DefcoN o;52192581]i'm not comparing mercy to ana. obviously ana is better in the right hands but mercy doesn't need buffed[/QUOTE] Mercy needs to be rebalanced, all of her power is in her ult. No one picks mercy for her healing, or damage boost, or mobility, it's only ever because rez is so powerful. They need to nerf rez while buffing the rest of her kit.
I'd still much rather have the game ruled by Ana than Mercy. Mercy devalues the game to a hide n seek mini game. At least theres a variety of options you can do to shut out ana. It becomes a chore of making sure you not only kill mercy first but at the right time, or else she'll just spawn and immediately come out and Press Q. Sometimes she even Presses Q from inside spawn. Its pretty bullshit.
[QUOTE=laharlsblade;52192617]Mercy needs to be rebalanced, all of her power is in her ult. No one picks mercy for her healing, or damage boost, or mobility, it's only ever because rez is so powerful. They need to nerf rez while buffing the rest of her kit.[/QUOTE] while I don't fully disagree with you, some people do pick her for reasons other than rez. She's the easiest hero to play in the game, and the easiest healer to play. in low ranks, people are gonna pick her over ana, not for her ult, but because they can't hit ana shots
like i said in the past more than anything they need to retool her ult to actively helping someone/her team than hiding behind a wall. its not fun for the mercy and its not fun for anybody else. every other healer helps people stay alive with their ult while mercy just fixes mistakes
[QUOTE=Jarokwa;52192052]you see, a good mercy would take advantage of the fact that some of her teammates are on high ground.[/QUOTE]no shit. Can you not read or what? The issue isn't that there's few heroes that let her get in positions, the issue is that she can't do it herself and is entirely, 110% fucked because guardian angel only activates on team members. Hanzo. Genji, junkrat don't mean fuck all. She can go to any hero at the "high" ground. Maybe try some reading comprehension because all the posts have been about how it's dumb that she even needs team members in the first place to use that ability, not that there's no heroes to pair it with.
is it just me or does quickplay turn into a pile of dogshit on the weekends. haven't been able to find a good game in forever.
[QUOTE=redBadger;52192676]is it just me or does quickplay turn into a pile of dogshit on the weekends. haven't been able to find a good game in forever.[/QUOTE] school
I was looking through sprays today and noticed something that makes the game unplayable. McCree and Genji are not allowed to use the Blackwatch logo spray.
[QUOTE=redBadger;52192676]is it just me or does quickplay turn into a pile of dogshit on the weekends. haven't been able to find a good game in forever.[/QUOTE] Quickplay is always shit
[QUOTE=Furnost;52192592]i damage boosted people as much as i could when people didnt need healing and with the addition of actually seeing how much damage i boost, my boosted damage was always under 1k or so, which is pitiful. blizz said they were worried about adding in a hard number display for how much mercy damage boosts because they thought people would see it adds up to being fucking nothing, and thus people would stop damage boosting. and theyre right, i stop using it altogether now unless someone is using a damage ult. the damage numbers from my pistol shots into a rein shield (yeah i know people like to make fun of people using damage against a rein shield as a way of toting damage, but its still helping getting his shield down faster) are way more helpful than the plink damage i add onto a 76 or a mccree or something.[/QUOTE] I dunno whenever I get damage boosted by Mercy as 76 I feel like the Death Star
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