Overwatch - It's Actually a Trick To Make Everyone Play HotS, also BUY
5,002 replies, posted
Hee hoohoo hee hoo heehee hoohoo hee hoo 𝄇
Is the best one imo because you never run out.
That or "Say bacon say bacon say bacon say bacon"
So for some reason OW has decided to consume my CPU, and I have no idea why this is happening. A few hours before it was running fine with no issues, but now OW is taking up 80% of my CPU at any given time, and some times hitting 100% on my CPU causing the game to freeze for seconds at a time.
Has anyone else encountered this issue or any way to fix it?
I was playing No Limits, King's Row - Defense and I had a Bastion asking to a McCree why he picked him, we all went McCree and he got really mad. Like, we all were having fun and the Bastion spend the match complaining. Fun times.
[QUOTE=E.C.S;52222733]I was playing No Limits, King's Row - Defense and I had a Bastion asking to a McCree why he picked him, we all went McCree and he got really mad. Like, we all were having fun and the Bastion spend the match complaining. Fun times.[/QUOTE]
If you're not all at least mostly playing the same character in No Limits, then quite frankly you're doing it wrong.
Most no limits matches start off with same character team comps. But normally after the first push everyone switchs off to where it might as well be quickplay.
[QUOTE=MissingGlitch;52222895]Most no limits matches start off with same character team comps. But normally after the first push everyone switchs off to where it might as well be quickplay.[/QUOTE]
I usually find it where most teams in nolimits go like this.
6 of the same hero vs 6 of the same hero
6 of the same hero vs 5 hero + 1 counter
5 heroes + 1 counter to the counter vs 5 hero + 1 counter
5 heroes + 1 counter counter vs 4 heroes + 1 counter + 1 counter counter counter
This process repeats until the team looks relatively normal.
If not that then one team goes 5 of the same + 1 Widow, in which the process just accelerates itself
you're all talking about voicelines and no one has mentioned the best one
don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox don't get caught with your beard in the letterbox
it has such a perfect rhythm to it that makes it more spammable than pretty much anything else
It's fucking incredible how this game just turns 100% genuinly unplayable as soon as it passes 6pm friday.
Just how do you fuck up your matchmaking [i]this[/i] bad? I'd like to actually be able to play the fucking game when I have time to play it.
Got really lucky with competitive earlier, almost back to Plat after I lost a couple games and dropped lower :cool:
[video]https://youtu.be/zw3wSuyISGU[/video]
I started playing comp again after three months or so.
Obviously the first miserable game is on Anubis, Overwatch's very own Dustbowl.
It's nice seeing that Pharah and Mercy are actually played though.
[QUOTE=Annoyed Grunt;52224093]I started playing comp again after three months or so.
Obviously the first miserable game is on Anubis, Overwatch's very own Dustbowl.
It's nice seeing that Pharah and Mercy are actually played though.[/QUOTE]
I'm surprised so many people hate Anubis, I actually really like playing it. I'd say the first point is pretty fuckin' great at least.
The second point, not so much for attackers. I think the really big annoying thing is that it takes a long time to group up on the second point, it's hard to do it without getting peppered by the enemies, and all three approaches can just be a death alley.
Really that bothers me the most about attacking on the 2cp maps, what I call death alleys. Like on Volskaya for instance. Those big stretches between your team and the control point that the team can't make it down without dying first. Fuck 'em
[vid]https://i.gyazo.com/4d5deef071e8e6661080e00ac432e806.mp4[/vid]
[img]https://i.gyazo.com/8608b02d12d7d4e46afcf606e9fa7e3c.png[/img]
a good 8 minutes
I'm lucky to even kill one person with Bastion's ult.
I forgot about the stupid new decay system and now I'm down to 3100+ just because I was busy this past week and a half
:suicide:
[media]https://twitter.com/sweeetanj/status/863504330753691648[/media]
Roadhog, Symmetra, Zenyatta VA
Playing tf2 made me realize OW could use an overall speedboost. Also there's really no excuse why a game that came out in '07 has moving mouths when one that came out in '16 doesn't.
Hi! Welcome to Overwatch Competitive.
Can I start you off with some drinks?
You'd like the "4 DPS Smoothie"? Great choice!
Are you ready to order? Good! Our special tonight is the "Sombra throwing because we asked her to heal", and our soup of the day is "Pre-Round nice guy starts raging at end"
You'd like a "Team chat silent"? How would you like that cooked, 30 SR loss? We'll bring that right out to you :) Enjoy your meal!
It is important, it's fucking awkward to have these 3 sentence lines and the character has zero expession. Attention to detail is important.
[QUOTE=Jarokwa;52224776]i dont see what the point of it is when you're very unlikely to ever notice it outside of spawn.[/QUOTE]
Because it's a nice detail to have. Blizzard is all about detail right?
[QUOTE=Jarokwa;52224776]i dont see what the point of it is when you're very unlikely to ever notice it outside of spawn.[/QUOTE]
I just don't see the point in having breakable bottles placed throughout the map, or destroyable pinatas, or basketball in the spawn, or playable piano keys. All those little details are silly, and a waste of time. Why did blizzard waste any time on those stupid little things?
I could understand having facial expressions if OW had a killcam zoom like tf2 does but you really don't see anyones face during a game of OW unless you look at a corpse.
Plus half the characters have covered faces.
They don't even have a real movement for their hello lines.
They just go like ":D" and then immediately shut their mouths like they're mannequins in a store.
Also:
[QUOTE=RainbowStalin;52224853]I could understand having facial expressions if OW had a killcam zoom like tf2 does but you really don't see anyones face during a game of OW unless you look at a corpse.
Plus half the characters have covered faces.[/QUOTE]
Have you never been faced by a teammate before? And secondly they fact that even the unmasked skins for reaper, 76, and even genjo have facial movements for stuff like the laugh but not overall is just dumb.
Overwatch already has all sorts of facial animations tied to movement, abilities, getting hit etc. Adding facial animations to voicelines ontop of that would just look fucking dumb.
Not to mention you rarely get to see someone's face up close while they're speaking anyways.
"TF2 had it, so OW should too" is a dumb excuse.
How would people talking when they're talking look more dumb than people not moving their mouths when they're talking
Oh nickel speaks so fucking slow.
I mean my god he's like if EvaXephon and a bottle of raw syrup cross bred to create the slowest speaking thing in existence
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