I mean, Winston's outfit IS a space suit if you look at it.
[QUOTE=Hogie bear;52296679]Yeah [B]gorilla Winston[/B] was able to fit into a human suit and [B]floated to earth.[/B][/QUOTE]
1: depends on his age or it could be hammond
2: how do you think he walked to his ship?
Wow the new map is totally fucked atm, the frame drops are unplayable
We don't know how old Winston was when he escaped, but his room is still child-like, maybe he was small enough to fit into a human suit
I can't wait for the short where Winston commits ape genocide
[QUOTE=Hammer7;52296332]They made an entire hero around anti-200hp-heroes combo and now they just nerfing him in favor of shitters who want to pick a fight with a big fat guy with no risks at dealing with him.
That's like nerfing Widow headshot damage just because some braindead McCree player is too busy standing perfectly still in an open area.[/QUOTE]
Yeah, now who will fill that crucial anti-nearly-everyone-but-tanks-but-actually-tanks-too niche.
While we're doing buffs, you know what would be nice? Reduce the spread and increase the fire rate of Bastion's recon MG, but decrease the damage to keep the DPS the same.
It can be quite difficult to survive in recon form unless you can get almost exclusively headshots, so making it a little easier to do that at medium range would be nice.
[QUOTE=Hammer7;52296688]Welp. This is it. If the changes make it Live then Roadhog is officially dead as playable character.
150 max damage if all pellets hit, can't instantly melee after hook because dumb min range. Also his dps for all 5 shots is much lower than pre-nerf 4 shots.
:goodjob:[/QUOTE]
wtf no
The Mccree buffs are both a godsend and a pain in the fucking ass.
Roadhogs will have a fun time fighting Reapers with lifesteal that no longer die to the hook combo.
That's kinda how it's supposed to be though, isn't it? Tanks fear the Reaper?
[QUOTE=Altimor;52296845]Roadhogs will have a fun time fighting Reapers with lifesteal that no longer die to the hook combo.[/QUOTE]
This is a good thing. Reaper is supposed to be [I]the[/I] tank counter. The fact that he could be practically instant killed by Roadhog was garbage.
[QUOTE=Everything;52296853]That's kinda how it's supposed to be though, isn't it? Tanks fear the Reaper?[/QUOTE]
It was still good for Reaper before, now it seems like Hog is guaranteed to die if a Reaper gets near him.
Roadhog mains claimed he was dead he last time he was changed but look how that turned out :smug:
roadhog mains claimed he was dead by reading the hook 2.0 changes
then they tried him out in-game and realised it was fine
but everyone is talking about how shit roadhog feels in-game at the moment
Well at least Roadhog and Junkrat have another thing in common.
[sp]They're both the shittiest heroes in the game[/sp]
I'd kind of like to see Hind gunship infini-fly Pharah nerfed a bit some how
It's kind of annoying when someone on your team has to tech into some hero that can be AA to avoid feeling like the Mujahideen in '80s Afghanistan
Reaper might as well have a pocket healer too to make it even better.
[QUOTE=o DefcoN o;52296893]roadhog mains claimed he was dead by reading the hook 2.0 changes
then they tried him out in-game and realised it was fine
but everyone is talking about how shit roadhog feels in-game at the moment[/QUOTE]
Hook 2.0 was actually horrible, but Blizzard fixed it somewhat before it went live.
[QUOTE=Fapplejack;52296895]Well at least Roadhog and Junkrat have another thing in common.
[sp]They're both the shittiest heroes in the game[/sp][/QUOTE]2 of my favorite heroes, but also 2 of the shittiest.
it hurts
Can we wait some time before giving the Verdict on Hog? The changes literally just landed.
I mean personally, I'm 100% cool with no more 1 hit Hogs.
[QUOTE=Fapplejack;52296895]Well at least Roadhog and Junkrat have another thing in common.
[sp]They're both the shittiest heroes in the game[/sp][/QUOTE]
Did you just diss my man Junkrat?
You wanna fukin fight m8? He's a beautiful explosion in a post Micheal Bay world.
[QUOTE=Ax3l;52296520]I can't tell if you're joking or not.[/QUOTE]
For some reason my brain never thought about it and never made the connection.
Where is Watchpoint: Gibraltar? In Gibraltar, obviously... fuck my brain fucked up so badly I have trouble explaining it.
[QUOTE=Hammer7;52296688]Welp. This is it. If the changes make it Live then Roadhog is officially dead as playable character.
150 max damage if all pellets hit, can't instantly melee after hook because dumb min range. Also his dps for all 5 shots is much lower than pre-nerf 4 shots.
:goodjob:[/QUOTE]
Sucks I was just getting into playing Roadhog again, this is definitely going to ruin the interesting concept of Roadhog. Now he's just another overnerfed sucky mess like D.va.
[QUOTE=GrizzlyBear;52296988]Can we wait some time before giving the Verdict on Hog? The changes literally just landed.
I mean personally, I'm 100% cool with no more 1 hit Hogs.[/QUOTE]
He can't oneshot 200hp target which is THE purpose of Hog - he's useless.
His overall dps dropped too - he can't melt barriers with right click anymore too.
Diva dropped from "Godlike" tier to "Okay" tier while Hog is about to drop from "Good" to "Shit".
Hook+shot+melee brings it up to 210.
Don't forget he can crit.
So being able to 1 hit kill everything with no consequences and without needing to care about the rest of the team is the only reason people liked Roadhog? Color me surprised.
[QUOTE=Hammer7;52297054]He can't oneshot 200hp target which is THE purpose of Hog - he's useless.
His overall dps dropped too - he can't melt barriers with right click anymore too.
Diva dropped from "Godlike" tier to "Okay" tier while Hog is about to drop from "Good" to "Shit".[/QUOTE]
Hog's role was always to bust barriers and to get hooks into kills. Now, the hooks into kills are slightly harder and require a little more team coordination.
My guess is they'll give him 6 shots per clip instead of 5 so he's still good at barrier breaking, but otherwise he's not "shit" now. A hook should be a confirmed kill in a coordinated team, no questions asked. I'm excited for this because now hog players will start to get appropriately punished for going on big-boy flanks and taking dumb 1v1s that they can hook their way out of.
It just puts him more in line with what a tank is supposed to be doing, really.
e: I made a post about it a few weeks ago [url=https://facepunch.com/showthread.php?t=1561809&p=52189161#post52189161]here[/url]
Oh no, my one-trick pony of a character can't do his one trick. It's almost as if Roadhog is a badly designed character or something.
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