• Mass Effect Megathread: "I'm sorry, my face is tired from dealing with everything."
    931 replies, posted
They also play/balance around bronze. Which is why guns feel like guns in bronze then become marshmallow cannons on silver, and melee sticks on gold.
Any mention of them fixing matchmaking so it's possible to host a lobby and have people actually join? Not that I'm salty about having to deal with shitty p2p connections at all.
[QUOTE=Graventite;52099856]Any mention of them fixing matchmaking so it's possible to host a lobby and have people actually join? Not that I'm salty about having to deal with shitty p2p connections at all.[/QUOTE] They said that the next patch is focused more on balance and powers but they are still looking at network issues as well so probably not. Which is super annoying because I have a 50mbs up line but no one can join my matches so I'm forced to connect to random hosts who are playing the game on AOL in Madagascar.
[QUOTE=Raidyr;52099878]Which is super annoying because I have a 50mbs up line but no one can join my matches so I'm forced to connect to random hosts who are playing the game on AOL in Madagascar.[/QUOTE] Really glad I'm not the only one since it's really damaging my enjoyment of the game. Especially when the only lobby you join on Gold when searching is full of under level 10's.
[QUOTE=EliaMoroes;52098085]I was also told that the ending [sp]is pretty much uninteractive no matter your past choices[/sp]. Yay I guess. [/QUOTE] [sp]There are some decently large changes. It's not ME2-tiers, but it's alright.[/sp]
Is anyone else having the problem where tier 6 level 61+ items aren't appearing so all the item shops are just empty?
I've found in me the will to keep on playing. I can't wait to get the fuck out of Voeld: a plain snowy scenery as far as the eye can see, huge distances to travel between quest points and a pletora of side quests (to the point where, as soon as I'm sure I can finally leave the place, another one pops out)
So I haven't played ME3's multiplayer in a while. Can you still just kill everything by holding melee with the Geth Juggernaut?
Geth Juggernaut was my go do "yeah lets do this for a guarenteed win" character. Tanking banshees and praetorians all day.
[QUOTE=Nemisis116;52102671]Is anyone else having the problem where tier 6 level 61+ items aren't appearing so all the item shops are just empty?[/QUOTE] This happened to me and another friend, so I guess it's just something that happens.
[QUOTE=EliaMoroes;52103025]I've found in me the will to keep on playing. I can't wait to get the fuck out of Voeld: a plain snowy scenery as far as the eye can see, huge distances to travel between quest points and a pletora of side quests (to the point where, as soon as I'm sure I can finally leave the place, another one pops out)[/QUOTE] Hahaha wait until you get to Kadara
[QUOTE=Snoberry Tea;52104067]Hahaha wait until you get to Kadara[/QUOTE] You are not helping.
[QUOTE=EliaMoroes;52104319]You are not helping.[/QUOTE] I found Kadara much more tolerable than Voeld. By Kadara I was comfortable just driving on by and letting enemies continue living their lives un-murdered.
The only thing that sucked about Kadara was some of the paths used to navigate the planet were hard to find
Kadara is more visually interesting than Voeld too.
Kadara i mainly hated because you had to use the lift to the slums.
[QUOTE=kenji;52104600]Kadara i mainly hated because you had to use the lift to the slums.[/QUOTE] Oh yeah, the layout of the space port/slums/exterior is horrendous. Or at least your options for getting around them are. And every door in Kadara is a loading door that takes an age to open. But no, really, it's fine.
[QUOTE=kenji;52104600]Kadara i mainly hated because you had to use the lift to the slums.[/QUOTE] That annoyance was amplified greatly by the invisible wall that's literally two steps off the elevator. With the way you can [sp]select certain landing zones, I was hoping that once I set up the outpost I could just land on my outpost, and skip the whole slums thing all together.[/sp] But, nope. Invisible wall and two load screens just to go climb some rocks with my bird-wife. By the end of the game I fucking [I]hated[/I] the [GO TO KADARA] sections of every single end-game fetch quest.
Havarl was my least favorite planet only because it reminded me too much of Dromund Kaas from Star Wars the Old Republic and I've been to that dreaded planet too many times when I tried out the game. Didn't mind Voeld too much since I could just go straight to my destination.
[QUOTE=USA_Pilot;52105080]Havarl was my least favorite planet only because it reminded me too much of Dromund Kaas from Star Wars the Old Republic and I've been to that dreaded planet too many times when I tried out the game.[/QUOTE] Glad I'm not the only one. The combination of snooze-inducing side quests and the gloomy jungle environment made me feel like I was playing through SWTOR again.
Havarl looks neat, but yeah it's the most boring planet
My favorites were Eos and Elaaran. Really felt like I was playing in some futuristic mad max scenario.
Elaaden was fun, if only for jumping dunes. Speaking of jumping, where the hell do you get the achievement for keeping the nomad airborne for 35 seconds? [SP] I assume the asteroid, but I was never able to stay up that long. Is there another jump jet upgrade I never got?[/SP]
I think I need a break from Andromeda. At the point I am in the game, everything is pissing me off: the subpar plot going about at a snail's pace; the awful character models with the same faces and clothing clipping all over the place; the needlessly convulted gear system; the big ass maps filled with useless stuff you may want to complete anyway for the fear it may actually be something important; the dialogues with your squad mates lacking in any kind of involvment or interest.
Why does Liam's HUD icon look like Jack Morrison? [t]https://i.gyazo.com/209c8281fdd695c97d5d75dd4640541f.png[/t]
Asari sentinel is fun as shit. Combos are weak, but it's still fun comboing on combos
The huntress sword is rather ridiculous in MP when playing the asari duelist. I've killed enemies that were a couple a feet away from me, even when I'm the host.
[QUOTE=Hatley;52108382]Why does Liam's HUD icon look like Jack Morrison? [t]https://i.gyazo.com/209c8281fdd695c97d5d75dd4640541f.png[/t][/QUOTE] Wouldn't surprise me if he was originally going to be white. Cora was intended to be black/latino, to the point where she was straight up heavily designed to be so, but seems to have been changed once they got the voice actress.
Just finished the main story. Ending spoilers:[sp]I'm a little disapointed with the final mission as you don't get to directly fight the Archon. As you just press the button and he dies.[/sp] [sp]I was hoping you'd actually get to fight him directly as a final boss battle due to the way they built him up as a character and nemesis.[/sp]
Gotta say, the main mission on Voeld was definitely the first genuine great moment I had since I started playing Andromeda. It doesn't reach the heights of some missions from the original trilogy, but it does wonders when it comes to [I]make the fucking plot advance[/I] and give you a nice challenge. At this point, I'm left wondering why they couldn't just make a game like Mass Effect 2 and 3 (missions-based with some hub worlds) instead of an ambitious open world project. I bet they wouldn't have had so many problems with the technical and graphical department and the game would had even be better for it, in my opinion
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