Mass Effect Megathread: "I'm sorry, my face is tired from dealing with everything."
931 replies, posted
and awful.
And Captain Burrito Duty was pretty ok, but compared to the familials and Javik he was a short set up and pretty obviously a pander-in to a certain demographic, and unlike other pander-ins (ME2 Tali, Thane) he didn't get near the same level of rounding out and fleshing up.
there was this though:
[media]https://www.youtube.com/watch?v=-cMfUt3c5qw[/media]
On the note of Vega I am still mad i did not get a achievement for this as i had to do it twice when i got distracted at 174 [video=youtube;GPvXk-LbvGw]https://www.youtube.com/watch?v=GPvXk-LbvGw[/video]
SAM was pretty much the Deus Ex Machina device throughout the game. I was a little disappointed that they couldn't let a few more of the characters besides SAM to provide the solution. [sp] IIRC, I think Peebee should have gotten more of that since her credibility was dedicated to researching the Remnant.[/sp]
Tried to join a mp game, starts loading and then boots me to the title screen saying I lost connection to the session. Fine, whatever. Reconnect, load up multiplayer, try to join another game and it puts me in the exact same lobby. Okay, we'll try again. Nope, lost connection to session. Fuck it, guess I'm not playing a game before work today.
So why did they turn the M-13 Raptor into an assault rifle with a scope? We already have the Indra.
All I have left in ME3 is Act III. I finished Thessia and Horizon, all I have left to do for DLC is throw the party in Citadel. It's been a hell of a ride and I can't believe its almost over.
Also Citadel had been the schlockiest thing ever but I love it. I liked Leviathan way more though tbh.
Since I posted my opinion on Andromeda as I played it on this thread and the previous one, I think it's fair for me to tell you guys that today I decided to gave up on the game entirely, and deleted both it and Origin from my PC just to be sure.
Basically, I realized that I was keeping playing Andromeda not because I was interested to see the story reach its conclusion or because I cared about the characters, but because I spent money on it and felt that, otherwise, I would had wasted my moolah. Which, in my book, is the worst mindset one can have in playing any given game.
Also, both Horizon: Zero Dawn and NieR: Automata are affecting me so deeply that I've come to the conclusion I must spend my time with videogame that really [I]matter[/I] to me. And unfortunately Andromeda has proven itself, again and again, [I]not[/I] to be among them.
I will repeat the general opinion I developed on Andromeda and wrote down some pages ago: this was a very critical game for the future of the Mass Effect series and was handled to a subpar developer team who thought that just copying everything from Dragon Age: Inquisition was going to be enough. The result is a game where all the good stuff from Inquisition is nowhere to be found and all the issues from that game are back, and worse than ever.
And please, allow me to say that the main issue of Andromeda aren't the presentation and the animations: these are things that are unacceptable for a supposed "AAA" game, but you can deal with them, eventually. No, the main issue is the [B]FUCKING WRITING[/B].
In the past I had my fair share of videogames with unimpressive stories, lore or both, but Andromeda marks the first time where I found the whole writing angle to be, simply put, [I]unbereable[/I], and the main reason I dropped it and am not going back to it ever again.
I hate to quote someone's else words on the subject, but I think [URL="https://www.gamefaqs.com/boards/168600-mass-effect-andromeda/75146922"]this OP on the Gamefaqs forum[/URL] really summed up exactly how I felt:
[QUOTE]I'm really trying to like this game as much as the OT, but the writing is what's really stopping me. It's so f***ing corny, campy, awkward, and all around cringe-worthy.
Ryder is just non stop one-liners and lame jokes. It's like they wanted a Ryan Reynolds character without the filthy jokes and the charisma. Then on the very opposite side whenever you're being spoken down to or are being pressed he turns into a passive little b****.
They neutered you by taking away anything to replace the renegade options. You now just have multiple versions of paragon responses that don't open up new conversation options at all. You can't be assertive, rude, or threatening anymore period.
The overall tone is just ignorant jubilance, even when it's not appropriate. The game just doesn't seem serious at any time, mainly because th dialogue ruins it at every turn. Obviously it won't have the grim atmosphere from 3, but at the same time it shouldn't feel like we are a bunch of college kids on a wild adventure to an unexplored planet - what could possibly go wrong? This is all fun and games.
The companions just aren't clicking with me yet, and they suffer mostly from the same dialogue issues so it makes it even harder to connect. I miss having another renegade on my team, someone to disagree with and encourage pragmatic behavior.[...]
I just don't understand how things could have gotten this bad. This writing is nowhere near any of the other games, in fact it's noticeably worse than anything in recent memory. I'm frustrated that I feel turned off to this entire series now over this, it's doubtful they could do a 180 by next game.[/QUOTE]
[QUOTE=EliaMoroes;52148533]Since I posted my opinion on Andromeda as I played it on this thread and the previous one, I think it's fair for me to tell you guys that today I decided to gave up on the game entirely, and deleted both it and Origin from my PC just to be sure.
Basically, I realized that I was keeping playing Andromeda not because I was interested to see the story reach its conclusion or because I cared about the characters, but because I spent money on it and felt that, otherwise, I would had wasted my moolah. Which, in my book, is the worst mindset one can have in playing any given game.
Also, both Horizon: Zero Dawn and NieR: Automata are affecting me so deeply that I've come to the conclusion I must spend my time with videogame that really [I]matter[/I] to me. And unfortunately Andromeda has proven itself, again and again, [I]not[/I] to be among them.
I will repeat the general opinion I developed on Andromeda and wrote down some pages ago: this was a very critical game for the future of the Mass Effect series and was handled to a subpar developer team who thought that just copying everything from Dragon Age: Inquisition was going to be enough. The result is a game where all the good stuff from Inquisition is nowhere to be found and all the issues from that game are back, and worse than ever.
And please, allow me to say that the main issue of Andromeda aren't the presentation and the animations: these are things that are unacceptable for a supposed "AAA" game, but you can deal with them, eventually. No, the main issue is the [B]FUCKING WRITING[/B].
In the past I had my fair share of videogames with unimpressive stories, lore or both, but Andromeda marks the first time where I found the whole writing angle to be, simply put, [I]unbereable[/I], and the main reason I dropped it and am not going back to it ever again.
I hate to quote someone's else words on the subject, but I think [URL="https://www.gamefaqs.com/boards/168600-mass-effect-andromeda/75146922"]this OP on the Gamefaqs forum[/URL] really summed up exactly how I felt:[/QUOTE]
[quote]Ryder is just non stop one-liners and lame jokes. It's like they wanted a Ryan Reynolds character without the filthy jokes and the charisma. Then on the very opposite side whenever you're being spoken down to or are being pressed he turns into a passive little b****. [/quote]
I used just Logical and Professional dialogue options at 99% of dialogues, and he only used one liners or lame jokes when talking to crew members. He was as serious as Commander Shepard was for all other conversations.
The whole "one liners and lame jokes" are cause you're selecting Emotional and Casual response, and the more you select emotional/casual, the more the characters around you will respond in the same manner.
[QUOTE=EliaMoroes;52148533]S[URL="https://www.gamefaqs.com/boards/168600-mass-effect-andromeda/75146922"]this OP on the Gamefaqs forum[/URL] really summed up exactly how I felt:[/QUOTE]
I think the comment below that one sums it up better.
[QUOTE]that's nice I'm enjoying the writing its not nearly as bad as you are trying to paint it.[/QUOTE]
Can they just fucking double all player damage for everything but the vanquisher in MP now? Seriously holy shit.
[QUOTE=Chains!;52148594]I used just Logical and Professional dialogue options at 99% of dialogues, and he only used one liners or lame jokes when talking to crew members. He was as serious as Commander Shepard was for all other conversations.
The whole "one liners and lame jokes" are cause you're selecting Emotional and Casual response, and the more you select emotional/casual, the more the characters around you will respond in the same manner.[/QUOTE]
This was actually a serious problem I had with the game.
Keep in mind that the characters I usually like to play in roleplaying videogames are [I]moderately[/I] snarky, so even in Andromeda, at times, I couldn't help but select the sarcastic answer.
The issue here is that, among all the dialogue options the game provide you, 10% are this actually rich dialogue wheels with plenty of options to paint your Ryder exactly as you want, but the rest, roughly the 90%, just allow you to select between "clown campy Ryder" and "military, no personality Ryder". So, even in instances where I thought a "classic Ryder joke" would had been out of place, I still rolled with it just to give my character any actual sign of personality.
Let's also remember that we are in a Fallout 4-ish game where the written dialogue options rarely match what your character is going to say, to frustrating results
[QUOTE=Zeos;52148823]Can they just fucking double all player damage for everything but the vanquisher in MP now? Seriously holy shit.[/QUOTE]
This is the one thing that bugs me the most about multi player. Every one and their grandmother seems to use sniper rifles and it just makes for a trivial and boring experience. I've even seen adepts carry a sniper rifle. Please end this pandemic
It's because literally everything in the game does less than half as much as it should. Even on bronze the Carnifex needs like four fucking headshots
The ushior does a fuck load of damage too, but I could only get it up to a two shot mag
There's also the Dhan.
The writing is generally terrible and which means the things based on the writing will be of the same range. When you can tell the first things they wrote were the SNPC interactions, there's zero point in wasting your time after that.
The only caveat you have is the later DLC will not have that Halo 4 smell other than contrived plot elements, but expecting it simply to be better isn't terribly realistic in the first place.
Just wish sniper rifle users weren't so greedy. Majority of them decide to kill the enemy I'm shooting instead of the other enemies around me shooting my ass off. I've played with a few who actually cover for people and rush to objectives and they're a God send but the rest just seem to be in it for killing everything only.
Turian soldier with the vanquisher feels like artillery
[QUOTE=USA_Pilot;52149405]Just wish sniper rifle users weren't so greedy. Majority of them decide to kill the enemy I'm shooting instead of the other enemies around me shooting my ass off. I've played with a few who actually cover for people and rush to objectives and they're a God send but the rest just seem to be in it for killing everything only.[/QUOTE]
I'd be up for using a Sniper Rifle if the fucking things weren't so heavy and I didn't have 3, the Raptor, Viper and the Isharay, the Raptor pretty much just being an Assault Rifle really, I also don't really like using the Isharay for anything other than a backup heavy weapon for fucking up alot of the higher health enemies, but even then the damn thing is 60 in weight, so, fuck that.
The viper isn't terrible, but it's definitely not my first pick
Is there something like a sniper rifle, but without the scope? That'd be fun to run around and potshot people with.
The Mattock?
Isn't the mattock trash though?
I didn't use it in Andromeda, but in 2 and 3 it was really good.
Mattock is awful; the closest thing you have to "not a sniper" are the Crusader, which is awful, and the Talon, which is not, but is still curiously able to dehead things at very long range.
Welp, 30 hours in, I seem to be getting a crash every time I try land on the Nexus after the [sp]Hunting the Archon[/sp] mission. The cutscene of the Tempest landing always freezes.
I even tried redoing the previous mission and going for the other choice, but it doesn't make a difference. I guess I just can't finish the game now.
[QUOTE=Dr.Critic;52152316]Welp, 30 hours in, I seem to be getting a crash every time I try land on the Nexus after the [sp]Hunting the Archon[/sp] mission. The cutscene of the Tempest landing always freezes.
I even tried redoing the previous mission and going for the other choice, but it doesn't make a difference. I guess I just can't finish the game now.[/QUOTE]
Happened to me, figured it was because of my shitty computer. Lowered settings, and it worked. However this was way earlier in the game.
so I just finished 3.
I honestly feel insulted, and not just because of that ending. But because of 2, how disconnected from 1 and 3 it is - tonally and story-wise, and other things in 3 like Kai-Leng. Quite frankly, the only good game in the series is 1. And even then 1 is marred by its own problems, but the story was definitely the tightest and that's what I look for in an RPG. 2 started to lose me and by 3 I just felt insulted.
Everything in 1 felt connected, part of a larger and greater universe. They completely eliminated that in 2, taking me out of the experience at every opportunity they could (mission end screens, loading screens, etc...). At least 3 got rid of the mission end screens?
[QUOTE=bdd458;52161645]so I just finished 3.
I honestly feel insulted, and not just because of that ending. But because of 2, how disconnected from 1 and 3 it is - tonally and story-wise, and other things in 3 like Kai-Leng. Quite frankly, the only good game in the series is 1. And even then 1 is marred by its own problems, but the story was definitely the tightest and that's what I look for in an RPG. 2 started to lose me and by 3 I just felt insulted.
Everything in 1 felt connected, part of a larger and greater universe. They completely eliminated that in 2, taking me out of the experience at every opportunity they could (mission end screens, loading screens, etc...). At least 3 got rid of the mission end screens?[/QUOTE]
Welcome to the family. You'll find the unrealised potential and broken dreams fucking wherever.
[QUOTE=Del91;52119158]It's up on a cliff side, it's west of the first forward station when you first leave the port. Just follow the road.[/QUOTE]
Finally got around to finding her and doing the quest. This is amazing. I love this so much.
Sell her all my minerals for 986,000 credits, buy them back for 888,000. It's free money.
[editline]28th April 2017[/editline]
I just had my heart broken by that Angaran Astronomer, Maariko.
[sp]When I completed his quest and was honest with him and told him Exiles scrapped his satellites instead of lying and saying it was the Roekkar, he flipped out and claimed we were all no better than the Kett. I'm sad now. He was so friendly.[/sp]
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