• Mass Effect Megathread: "I'm sorry, my face is tired from dealing with everything."
    931 replies, posted
I gotta say, a second playthrough feels really neat once you have context for why people are doing the things they're doing. Alec's attitude about Habitat 7 makes WAY more sense [sp]once you realize he knows the Milky Way is totally fucked. He's not just saying "let's go down to that planet being ravaged by the Scourge because, well, maybe it's not that bad." It's literally "this is our ONLY option."[/sp] Mighty cool, imo.
[QUOTE=Skyward;52073425]What about with a controller? I'm on PC but using a pad.[/QUOTE] X, a prompt usually pops up a second after initiating travel. Also, it's only for planet to planet, not system to system.
On console, it's the same button as skipping dialogue
[QUOTE=Sharp_Shooter;52073511]X, a prompt usually pops up a second after initiating travel. Also, it's only for planet to planet, [B]not system to system.[/B][/QUOTE] Yeah just found out this was what tripped me up.
The system to system thing might actually be a loading screen, I think.
Ive worked about 60 hours since Wednesday and consistantly sent strike teams out. Have almost 40 boxes to loot. Kinda a cool thing imo.
[QUOTE=Zeos;52073129]I'm actually kinda sad this game didn't get more time, as there is legitimately no reason as to why the Ryders had to be human. Like thus far, other than going on the human ark... it could have been any pathfinder. The original trilogy is all about being human, but in this one, they could have gone the DA and DA:I route with race and background selection[/QUOTE] Has nothing to do with time and everything to do with politics. Might wanna remember whom the final Lead is on this little shindig.
[QUOTE=KaptonJack;52073181]I feel like we'll never get a Mass Effect game where we play as an alien, and that's a shame.[/QUOTE] Honestly, for Mass Effect Andromeda I hoped that they would take the Dragon Age Inquisition and generally the Dragon Age path for the characters and playable races. As in Dragon Age Inquisition you could play as the Humans, Elves, Dwarfs, and Qunari. In Dragon Age Origins you could play as the Humans, Elves, and Dwarfs. Except for Mass Effect it could be Humans, Asari, Turians, Salarians. Felt like that this was a missed opportunity especially for Mass Effect Andromeda, as the said races have arks with their own pathfinders.
[QUOTE=iThinkN7;52075113]Honestly, for Mass Effect Andromeda I hoped that they would take the Dragon Age Inquisition and generally the Dragon Age path for the characters and playable races. As in Dragon Age Inquisition you could play as the Humans, Elves, Dwarfs, and Qunari. In Dragon Age Origins you could play as the Humans, Elves, and Dwarfs. Except for Mass Effect it could be Humans, Asari, Turians, Salarians. Felt like that this was a missed opportunity especially for Mass Effect Andromeda, as the said races have arks with their own pathfinders.[/QUOTE] You'd think it would be especially easy to let you choose Asari since they are all women, have no hair and completely human faces Wouldn't that be like half the effort of a human character creator
[QUOTE=Nemisis116;52075169]You'd think it would be especially easy to let you choose Asari since they are all women, have no hair and completely human faces Wouldn't that be like half the effort of a human character creator[/QUOTE] Think the problem isn't the character creation. It's having multiple voice actors doing the same thing for each race. DA:I skimped out on it by just having 2 Voice actors per gender for all 4 races, but none of them have distinctive voices like Turians & Salarians.
[QUOTE=Chains!;52075174]Think the problem isn't the character creation. It's having multiple voice actors doing the same thing for each race. DA:I skimped out on it by just having 2 Voice actors per gender for all 4 races, but none of them have distinctive voices like Turians & Salarians.[/QUOTE] To be honest, when it comes to Turians and Salarians, you could had as well used a software to change the VA's recording to fit the races. It would had sounded a bit unnatural at first, but better something than nothing, in that case. The main issue I have with Andromeda is that is pretty clear the developers were virtually able to do many things and try out different new approaches, but they just didn't because they were either criminally inept or incredibly lazy and wanted to play it safe. I'm feeling generous and will go with the latter
Andromeda is a typical Bioware game to me: A metric fuckton of wasted potential marred by horrible writing. I'll write a more in-depth opinion in a bit.
I can't be the only one who gleefully shot [sp]Kalinda. Fucking cunt broke into MY goddamn ship. I am not cool with that.[/sp]
[QUOTE=BuffaloBill;52075291]Andromeda is a typical Bioware game to me: A metric fuckton of wasted potential marred by horrible writing. I'll write a more in-depth opinion in a bit.[/QUOTE] I tend to disagree. Even not counting older games, Dragon Age: Inquisition, withh all its flaws (namely incredibly wooden animations and shoehorned, boring open world elements a la Ubisoft) was a deeply enjoyable roleplaying videogame, and a nice saving throw after the whole debacle of Dragon Age II, which threatened to destroy the series as a whole. I really can't fathom why they handled the development of such a delicate game, a sequel of sort to the much maligned Mass Effect 3, with the series' future on the line, to an inferior development team. That was a very dumb move because, these days, people are very tired of BioWare as a whole, not only in regards to the Mass Effect series (Star Wars: The Old Republic, their other very big project, is currently suffering a big series of fiascos with no bright end in sight)
[QUOTE=Chains!;52075174]Think the problem isn't the character creation. It's having multiple voice actors doing the same thing for each race. DA:I skimped out on it by just having 2 Voice actors per gender for all 4 races, but none of them have distinctive voices like Turians & Salarians.[/QUOTE] If they did allow the player to choose a race, I guarantee that even if they bumped the count up to three per gender, one of the races would still sound wrong. Inquisition definitely felt like it made accents more to do with region than race than ever before, but it didn't stop the voice samples for all four voice actors sounding wrong across both genders of Elf. The 'rough' voices are interchangeable for the Qunari and Dwarves and the 'noble' voices are a perfect fit for both of the human origins. I remember playing a lot of different characters across Fallout 3 and New Vegas for example, but I always make the same kind of people for Fallout 4 because anything else just doesn't match the voice to me.
Time for a second playthrough. NewGame+ lets you recustomize your character. This is awesome.
[QUOTE=Hatley;52075660]Time for a second playthrough. NewGame+ lets you recustomize your character. This is awesome.[/QUOTE] Having like 300 skill points to spend to make a god build from mission 1 is also fun
[QUOTE=Mericet;52075593]If they did allow the player to choose a race, I guarantee that even if they bumped the count up to three per gender, one of the races would still sound wrong. Inquisition definitely felt like it made accents more to do with region than race than ever before, but it didn't stop the voice samples for all four voice actors sounding wrong across both genders of Elf. The 'rough' voices are interchangeable for the Qunari and Dwarves and the 'noble' voices are a perfect fit for both of the human origins. I remember playing a lot of different characters across Fallout 3 and New Vegas for example, but I always make the same kind of people for Fallout 4 because anything else just doesn't match the voice to me.[/QUOTE] I tend to be kinda opposite. No matter what a characters voice sounds like it usually ends up growing on me and suddenly fits for the character. Take for example in ME:A I made a black guy and at first the voice sounded off but after a while it now fits perfectly and hearing it come from any other looking Ryder is weird.
I want to play an elcor pathfinder e: at least that would excuse the flat dialogue
If the Krogans could get themselves some gene therapy to dent the genophage while in stasis, do you reckon the Quarians will have the sense to do the same for their immune systems?
[QUOTE=Grenadiac;52076014]I want to play an elcor pathfinder e: at least that would excuse the flat dialogue[/QUOTE] "Badassfully, we'll make these Kett bastards pay." [sp]Name the pathfinder Buben[/sp]
wow, I'm barely running it, but it's running smooth at least. I got it to a point where raising settings causes my graphics driver to crash. Otherwise it's running smooth, amazing. Thanks 6950HD.
[t]http://i.imgur.com/ll89vb3.jpg[/t]
[QUOTE=iThinkN7;52075113]Honestly, for Mass Effect Andromeda I hoped that they would take the Dragon Age Inquisition and generally the Dragon Age path for the characters and playable races. As in Dragon Age Inquisition you could play as the Humans, Elves, Dwarfs, and Qunari. In Dragon Age Origins you could play as the Humans, Elves, and Dwarfs. Except for Mass Effect it could be Humans, Asari, Turians, Salarians. Felt like that this was a missed opportunity especially for Mass Effect Andromeda, as the said races have arks with their own pathfinders.[/QUOTE] no playable Drell, no deal
[QUOTE=Hatley;52075405]I can't be the only one who gleefully shot [sp]Kalinda. Fucking cunt broke into MY goddamn ship. I am not cool with that.[/sp][/QUOTE] [sp]Break into my ship,steal something, hire an assload of mercs to kill us, and try and you've been a thorn in Peebee's side for a long ass time? Get fucked.[/sp]
Well, it was [sp]Peebee's loyalty mission, I was there for her doing what *she* wanted. She said don't let Kalinda die, so I didn't. If it was just another mission I would've shot her gleefully.[/sp]
[QUOTE=KaptonJack;52077233]Well, it was [sp]Peebee's loyalty mission, I was there for her doing what *she* wanted. She said don't let Kalinda die, so I didn't. If it was just another mission I would've shot her gleefully.[/sp][/QUOTE] [sp]That's okay though, she wasn't that bummed out about it thankfully. If that would have prevented me romancing her I'm still not sure I would have done anything differently, shooting that bitch would still have been so worth it.[/sp]
anyone else notice that ME:A uses the Battlefield 3 mouse pointer?
[QUOTE=meppers;52077629]anyone else notice that ME:A uses the Battlefield 3 mouse pointer?[/QUOTE] It is Frostbite. If you really think on there's a nice amount of reused DA:I assets.
I got an asari sword. I don't like it.
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