• Path of Exile V2
    5,001 replies, posted
Hah someone tried to scam me, used the poe.trade copypaste line and changed the amount of currency. He was lazy as fuck though, the formatting was wrong and I had just put up the item like 5 minutes ago. What a turd.
Hahaha :D You'd be surprised to see how many people fall in this trap... (Mapping like a champ, getting a whisper, porting in the HO, not checking the item price, selling it for peanuts.)
Just casually dropped 3 Void cards from a white strongbox and turned it into this [IMG]http://i.imgur.com/JUG2nyL.png[/IMG][IMG]http://i.imgur.com/37lB7yD.png[/IMG] what the fuck is happening to me this league [IMG]http://i.imgur.com/VhpaX7D.png[/IMG] I'll be awaiting my ratings jon :^)
In the meantime have one from me too I'm just stockpiling as many essences as I can get hold of to sell after the league ends, especially the corrupted ones
[t]http://i.imgur.com/Ksm45iJ.jpg[/t] Read about it a million times on the Subreddit and I've just been waiting anxiously for it to happen to me! The old switcharoo. :v: [sp]That 10 chaos heist lol[/sp]
[QUOTE=MrFlashcat;51089897][IMG]http://i.imgur.com/37lB7yD.png[/IMG][/QUOTE] "It's me, your brother" :D
[t]http://images.akamai.steamusercontent.com/ugc/254841191101500450/4BA3FAE0035F22332841EABF53804F64F14EB609/[/t] [i]of course i got gloves[/i]
• Removed the mod "Contains additional Divination Cards from the current Area" from the Diviner's Strongbox. wow
[t]http://i.imgur.com/uH3yUNa.png[/t] The Minotaur armour set was made for The Brass Dome.
[t]http://i.imgur.com/QEILwD0.jpg[/t] headhunter is fun
Flashcat set up a Discord server earlier, so we can finally verablly assault each other. Or, you know, just use for group mapping and hanging out. [URL="https://discord.gg/pQeKysG"]>>> Link to join Discord server <<<[/URL] Link to join is also available in the guild message/motto/motd in-game.
[t]http://i.imgur.com/qAfIOPV.jpg[/t] Finally hit 36 Challenges! [img]http://i.imgur.com/FZD2hox.png[/img] AND I BEAT ZIP! :toot:
I have dishonored my family :suicide:
im sorry but those portals look god awful
[QUOTE=MrFlashcat;51098441]im sorry but those portals look god awful[/QUOTE] as does every league reward this time around the footsteps are not noticeable at all the back attachment is just what the fuck and doesn't fit anything in the game the portal is tiny and lame, especially compared to other portals we have
[QUOTE=MrFlashcat;51098441]im sorry but those portals look god awful[/QUOTE] I like the portals personally, only reward this time around that looks good. Pretty sure they're Diablo 2 inspired: [IMG]http://diablo2.diablowiki.net/images/f/fb/Quests-act2-014lrg.jpg[/IMG]
Shieeet, those Diablo 2 portals look hella HD compared to the shite offered by GGG...
[url=https://www.pathofexile.com/forum/view-thread/1743295]GGG announced plans for patches 2.4.1/2/3[/url] [quote="GGG"] [B]• 2.4.1:[/B] Sextant improvements and other Atlas changes discussed in this Manifesto post. We are mostly finished with these changes, so it's just a matter of getting them through QA and into a patch to be deployed to the realm. (Some of the UI ones have already been deployed last week). [B]• 2.4.2:[/B] Up to three new skills (using the Channelling system). It's hard to predict when skills will be ready, as there a lot of moving parts and balance mistakes in either direction are bad. It's likely that we'll be able to sweep a lot of other minor QOL and bugfix improvements into this patch as well. [B]• 2.4.3:[/B] The DirectX 11/64 bit version. This is the big one. We're expecting to release it around a month before 2.5.0 comes out so that we have plenty of time to solve any problems that arise. There will be two Path of Exile executables. A 32 bit DirectX 9 version and the new 64 bit DirectX 11 one. Initially, the DirectX 9 version will be the default and you will need to specifically run the DX11 executable if you would like to try it out. Once 2.5.0 launches, we plan to make DX11 the default if your computer is able to run it. The DX11 client significantly improves performance.[/quote] Didn't expect DX11 version so soon! Can't wait! :joy:
Say what people will about GGG, they are truly passionate about their product, even if they're a few sandwiches short of a picnic when it comes to balancing.
[url=https://www.pathofexile.com/forum/view-thread/1743790]next big expansion with Act 5 will remove a difficulty[/url]
What will happen to all of the skill point/item quest rewards? Another good point that was brought up on the PoE forums was the bandits rewards.
[QUOTE=Abaddabadon;51111516]What will happen to all of the skill point/item quest rewards? Another good point that was brought up on the PoE forums was the bandits rewards.[/QUOTE] Skill points will probably be added to act 5, I assume. Or they'll just increase the amount of quests that give you 2 passive points, like the kill Piety quest in Act 3. Bandit reward could probably be incorporated in to Act 5 somehow, have a quest in Act 5 Normal that gives you Cruel bandit reward, and have something extra in Act 5 Merciless(or just make the Merciless version give you a rare jewel or whatever) Or just remove Cruel bandits since rewards were meh anyway and give people an additional passive.
They could add skill point rewards to some of the currently useless quests, like A Swig of Hope.
[QUOTE=Teh Zip File;51112543]They could add skill point rewards to some of the currently useless quests, like A Swig of Hope.[/QUOTE] Yeah that was what I was suggesting ingame the other day. I'm pretty sure there's enough filler sidequests in the game as it is to fit the cruel skillpoints in, even before act 5. Also I hope Act 5 isn't as short as Act 4.
I hope we have to collect 20 boar pelts in act 5.
I wonder who the big bad evil is in Act 5? I hope it has snow areas
[QUOTE=Teh Zip File;51112543]They could add skill point rewards to some of the currently useless quests, like A Swig of Hope.[/QUOTE] Or move them to bosses like Malachai (or act 5 boss) because there's no reason to kill merc malachai except for challenge reward.
It's great, It reduces the repetitiveness to level a new character while giving more variety to the main story.
had gotten a bit annoyed with the game after completely screwing up my most recent character (levelling as es and summoner is a bad idea) so i decided to dump all my currency into 6 linking my shavs but it only took 90 fusings [img]https://i.imgur.com/B8JJDSX.png[/img]
[QUOTE=Nanamil;51115562]It's great, It reduces the repetitiveness to level a new character while giving more variety to the main story.[/QUOTE] Not to mention more map visual variety too, since they use the main areas to generate maps.
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