• Path of Exile V2
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[QUOTE=MrFlashcat;44246536]What's the ilvl on those boots? If it's high enough it might even be worth Eternal + Exalting those for Movement Speed. What league by the way? If it's any of the new leagues you got a steal.[/QUOTE] itemlevel 63 and its standard league
[QUOTE=Lizart;44246700]itemlevel 63 and its standard league[/QUOTE] tbh I'd just throw 2 yolo exalts at it, it can only roll 2 more prefixes and all are pretty decent if you get a high roll. But because it's only ilvl 63 you won't be able to roll the highest brackets. Armour (#) Armour and Evasion & Block and Stun Recovery (%) Armour and Evasion (%) Evasion (#) Item Rarity (%) Movement Speed (%) Are the possible prefixes you can roll with exalts. Still, if you manage to roll 30% movement speed those boots will become 10+ exalts value
[QUOTE=Trooper-guy1;44246267]I'm just getting back into playing this again. I left off with a Fire Witch which is going OK so far. However, I really want to make an effective bow Ranger. Anyone have suggestions on a good breakdown of focuses such as Armour or Evasion, attack speed, and such? I made a really basic conceptual build on the tree and with the Path of PoE breakdown builder: The Tree: [URL="http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAF4B0QR-BbUF-QguCIkLkQ0CFHUVIBXwFx0Zjhm0Gf4bASLqJT8ppSpNLOkwfDIBMgkylDpYPydKfUrIS0lOKlFHVvpdaF_hYetnoGqTayRsFmxGbqpybHLDdEF31HfXelN_An8rg9uGzocZh0GHdo1-jb-TJZUFlema8Zsmmy2bjaEiokCjiqR4puCn1Kluqwuvp6_rsTCyGbQatMW18rZBt7a-p8APwBnBM8HVwdjEosrTzAbNmM3qznHPetJN037V7daK2cbajdwV3Q3ext744svo1upi6xTrLO2D73r0-Paj-KH5Vvqx_Ev8xf7I"]Ranger Concept[/URL] The Breakdown: [URL]http://pathofpoe.com/builds/passive-calculator/share/AAAAAgIAAF4B0QR-BbUF-QguCIkLkQ0CFHUVIBXwFx0Zjhm0Gf4bASLqJT8ppSpNLOkwfDIBMgkylDpYPydKfUrIS0lOKlFHVvpdaF_hYetnoGqTayRsFmxGbqpybHLDdEF31HfXelN_An8rg9uGzocZh0GHdo1-jb-TJZUFlema8Zsmmy2bjaEiokCjiqR4puCn1Kluqwuvp6_rsTCyGbQatMW18rZBt7a-p8APwBnBM8HVwdjEosrTzAbNmM3qznHPetJN037V7daK2cbajdwV3Q3ext744svo1upi6xTrLO2D73r0-Paj-KH5Vvqx_Ev8xf7I/[/URL] Currently, it looks like I turned the Ranger into using her bow like a machine gun. I don't know how good of an idea that is.. :v:[/QUOTE] I'm running a life based acrobatics ranger with some speccing into crit. Ofc you can't use the lioneye's glare, but a good thicket or harbi bow is more than enough. I'm saving up for an Alpha's Howl and a Hyrri's Ire to get fuckhuge evasion. Also I have enough life to survive 4-5 big blows if I can't evade. My main attack is burning arrow because I have some mana problems (no blood magic), I'll change to frenzy later. For AOE I use split arrow and Vaal burning arrow with lmp and increased aoe. For bandits I suggest Oak(obv life), Oak(phys dmg), skillpoint or frenzy charge. [URL="http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAdEEfgW1BfkM8g5ID6sRlhXwGf4a2xsBHNwelCF2I_YkPCT9JpUnqTB8MfoyATKUNj051DpYPs9JUUp9UUdVS1b6WkhabV_hYeJirGegayRtbG17b_JwUnb3d9d_An8rf8aHGYd2jDaNfY2_kyeVBZXpmyabjZ2jnaqgn6EiokCjiqXLpuCnXKfUqn-quKw_r-uyGbVIvebEosqpz3rVANad2cbcFdxX51TndO4O7_DwQvT4-WP8q_zF_sjWitQj3ajGojBxS3g6QnDVwFHjhIhr"]Passive tree[/URL] [URL="http://pathofpoe.com/builds/passive-calculator/share/AAAAAgIAAdEEfgW1BfkM8g5ID6sRlhXwGf4a2xsBHNwelCF2I_YkPCT9JpUnqTB8MfoyATKUNj051DpYPs9JUUp9UUdVS1b6WkhabV_hYeJirGegayRtbG17b_JwUnb3d9d_An8rf8aHGYd2jDaNfY2_kyeVBZXpmyabjZ2jnaqgn6EiokCjiqXLpuCnXKfUqn-quKw_r-uyGbVIvebEosqpz3rVANad2cbcFdxX51TndO4O7_DwQvT4-WP8q_zF_sjWitQj3ajGojBxS3g6QnDVwFHjhIhr/"]Breakdown[/URL]
[QUOTE=Wespe;44251864]I'm running a life based acrobatics ranger with some speccing into crit. Ofc you can't use the lioneye's glare, but a good thicket or harbi bow is more than enough. I'm saving up for an Alpha's Howl and a Hyrri's Ire to get fuckhuge evasion. Also I have enough life to survive 4-5 big blows if I can't evade. My main attack is burning arrow because I have some mana problems (no blood magic), I'll change to frenzy later. For AOE I use split arrow and Vaal burning arrow with lmp and increased aoe. For bandits I suggest Oak(obv life), Oak(phys dmg), skillpoint or frenzy charge. [URL="http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAdEEfgW1BfkM8g5ID6sRlhXwGf4a2xsBHNwelCF2I_YkPCT9JpUnqTB8MfoyATKUNj051DpYPs9JUUp9UUdVS1b6WkhabV_hYeJirGegayRtbG17b_JwUnb3d9d_An8rf8aHGYd2jDaNfY2_kyeVBZXpmyabjZ2jnaqgn6EiokCjiqXLpuCnXKfUqn-quKw_r-uyGbVIvebEosqpz3rVANad2cbcFdxX51TndO4O7_DwQvT4-WP8q_zF_sjWitQj3ajGojBxS3g6QnDVwFHjhIhr"]Passive tree[/URL] [URL="http://pathofpoe.com/builds/passive-calculator/share/AAAAAgIAAdEEfgW1BfkM8g5ID6sRlhXwGf4a2xsBHNwelCF2I_YkPCT9JpUnqTB8MfoyATKUNj051DpYPs9JUUp9UUdVS1b6WkhabV_hYeJirGegayRtbG17b_JwUnb3d9d_An8rf8aHGYd2jDaNfY2_kyeVBZXpmyabjZ2jnaqgn6EiokCjiqXLpuCnXKfUqn-quKw_r-uyGbVIvebEosqpz3rVANad2cbcFdxX51TndO4O7_DwQvT4-WP8q_zF_sjWitQj3ajGojBxS3g6QnDVwFHjhIhr/"]Breakdown[/URL][/QUOTE] For survivability in the tree you're extremely safe with 270% HP, but I was looking through the breakdown and saw you only have 75% Crit multi. I'd say either focus on going on crit or don't, because you have a good crit chance, but when you crit it won't deal that much due to the low crit multi. Other than that if you do get an Alpha's Howl I imagine you'll be running auras. Consider speccing into those aura nodes you pass by, they are extremely strong and make Wrath / Anger / Hatred even stronger.
[QUOTE=MrFlashcat;44253621]For survivability in the tree you're extremely safe with 270% HP, but I was looking through the breakdown and saw you only have 75% Crit multi. I'd say either focus on going on crit or don't, because you have a good crit chance, but when you crit it won't deal that much due to the low crit multi. Other than that if you do get an Alpha's Howl I imagine you'll be running auras. Consider speccing into those aura nodes you pass by, they are extremely strong and make Wrath / Anger / Hatred even stronger.[/QUOTE] Yeah I'm thinking on giving up some points in favor of aura nodes, maybe I won't go for the combined mana and life nodes. I'll be running Grace and Hatred, plus maybe Purity of elements or vitality if my reduced mana gem will be at proper level. And the reason for not speccing into crit multi is the physical reflect and not having vaal pact, not that it would be a life saver when I oneshot myself. I've had a max crit CI bow witch on standard with capped crit chance and 580-something crit multi. I was oneshotting myself every two hours because I was dumb. I'll do a revision of this build, trying not to exceed 105 points (lvl85ish), I'll add the aura nodes and some crit multi but not too much, I'm afraid i have to sacrafice some life or evasion. The other solution is to reduce some of the bow dps and gain crit multi to compensate, perhaps even make it stronger. But the thing is Invasion made me paranoid and frustrated.... Also I've friggin ripped again, rolling another ranger 36234562356th time. I hate that Wonderwhatthefuckitsnameidontevencare flicker-discharge faggot WTB Xanax or Rivotril in bulk
[url]http://www.pathofexile.com/passive-skill-tree/AAAAAgIBAdEEfgW1BfkM8g5ID6sRlhXwGf4a2xsBIXYj9iQ8JP0mlSepMHwx-jIBMpQ2PTnUOlg-z0lRSn1RR1VLVvpaSFptX-Fh4mKsZ6BrJG1sbXtv8nBSdvd3138Cfyt_xocZh3aMNo19jb-VBZXpmyabjZ2jnaqgn6EiokCjiqXLpuCnXKfUqn-quK_rshm1SL3mxKLKqc961QDWndnG3BXnVOd07g7v8PBC9Pj5Y_yr_MX-yNaK1CPdqMaiMHFLeDpCcNXAUeOEiGs=[/url] My take on the tree, if you want you can extend it and take the aura nodes between Ranger & Shadow and the ones above Shadow.
Would theoreticaly be possible that the death's harp could fire 3 arrows by default? I mean it has the additional arrow explicit mod, and it hasn't got an implicit one. I've seen some quivers and bows get an "adds additional arrow" explicit mod. So yeah it would be cool to have a free LMP gem with a lucky yolo vaal orb.
[QUOTE=Wespe;44256677]Would theoreticaly be possible that the death's harp could fire 3 arrows by default? I mean it has the additional arrow explicit mod, and it hasn't got an implicit one. I've seen some quivers and bows get an "adds additional arrow" explicit mod. So yeah it would be cool to have a free LMP gem with a lucky yolo vaal orb.[/QUOTE] Yup, Bows can roll an implicit Extra Arrow mod, just like quivers. Here's a table that shows all the possible mods you can roll with Vaal Orbs and on which item types you can roll them [url]http://pathofexile.gamepedia.com/Corrupted[/url]
[QUOTE=MrFlashcat;44257677]Yup, Bows can roll an implicit Extra Arrow mod, just like quivers. Here's a table that shows all the possible mods you can roll with Vaal Orbs and on which item types you can roll them [url]http://pathofexile.gamepedia.com/Corrupted[/url][/QUOTE] NNGH, I want to corrupt a dagger for a chance of getting the melee splash mod
Anyone got a spare flameblast gem on ambush? I remembered melee builds take a ton of gear effort :v:
[QUOTE=leonthefox;44260168]Anyone got a spare flameblast gem on ambush? I remembered melee builds take a ton of gear effort :v:[/QUOTE] Make a witch and kill Brutus, you get it as a quest reward iirc
Finally decided to try out some spells, raging spirits looks like a ton of fun.
Getting rid of said uniques, will vendor all of the 1c items in a few days if no one wants em'. Facebreaker is 720%. [IMG]http://i.imgur.com/Ocnpne4.png[/IMG]
What's the roll on those Facebreakers? I might buy the Wisdoms, 250 : 1 chaos
[IMG]http://i.imgur.com/H3OanUB.png[/IMG]
[QUOTE=czarcasm;44267407]Getting rid of said uniques, will vendor all of the 1c items in a few days if no one wants em'. Facebreaker is 720%. [IMG]http://i.imgur.com/Ocnpne4.png[/IMG][/QUOTE] New Facebreakers for 1 Ex? What a rip-off.
I don't know the price, what is it?
[QUOTE=czarcasm;44269432]I don't know the price, what is it?[/QUOTE] Couple of chaos.
Ah wow, whats the price of a legacy fb? Price for the facebreaker will be 2c, need to clear up space. ID scrolls and FB are sold.
[QUOTE=czarcasm;44269903]Ah wow, whats the price of a legacy fb? Price for the facebreaker will be 2c, need to clear up space.[/QUOTE] Legacy Facebreakers go from 5 ex to 50+ ex for 990%+
I feel I should sell my perfect roll facebreakers one of these days.... Not today though.
Perfect FBers go for 80-100 Ex. I'd hold on to any legacy item as they will continue to rise. Got a Rathpith, 922 FBers and a Carnage Heart for 1.5 Ex a month after release, I could sell the FBers for 4-6 Ex today.
Im kinda newbye to the game and i would like to know if this build is good (dual flame totem with fire trap for support) [url]http://www.pathofexile.com/passive-skill-tree/AAAAAgUBAnEEswVbEMwUTRUgGYUaOBpsJKoo-ilPKhMqTSu2LKcs6TWSNuk_J0GHRZ1G10p9SsRKyFnzWitcDF3GXl1gbWegbBZuqnKpeGl6qn1TgpuCx4M4g9uHdojxi4yMRpBVmuCdgJ2uogCj8qcIp4SnlKyqtQS18raGtz64k8Aaxq7OcdH91BXdDd3z4XPjauQi6hjr7uw47SDwH_au9zL4k_jr-ej8S_zF_go=[/url] now what should I get? Hp and fire nodes in the area between marauder and duelist? Inmolation fire nodes? witch fire nodes and spell damage? the HP+chaos res nodes?
[QUOTE=Gate;44275210]Im kinda newbye to the game and i would like to know if this build is good (dual flame totem with fire trap for support) [url]http://www.pathofexile.com/passive-skill-tree/AAAAAgUBAnEEswVbEMwUTRUgGYUaOBpsJKoo-ilPKhMqTSu2LKcs6TWSNuk_J0GHRZ1G10p9SsRKyFnzWitcDF3GXl1gbWegbBZuqnKpeGl6qn1TgpuCx4M4g9uHdojxi4yMRpBVmuCdgJ2uogCj8qcIp4SnlKyqtQS18raGtz64k8Aaxq7OcdH91BXdDd3z4XPjauQi6hjr7uw47SDwH_au9zL4k_jr-ej8S_zF_go=[/url] now what should I get? Hp and fire nodes in the area between marauder and duelist? Inmolation fire nodes? witch fire nodes and spell damage? the HP+chaos res nodes?[/QUOTE] [url]http://www.pathofexile.com/forum/view-thread/771318[/url] Pretty decent guide on Dual Flame Totem Templar, give it a read.
How good is this compared to Diablo II specifically? I love how the devs hate 'pay-to-win'!
[QUOTE=MrFlashcat;44275381][url]http://www.pathofexile.com/forum/view-thread/771318[/url] Pretty decent guide on Dual Flame Totem Templar, give it a read.[/QUOTE] Thank you! it is very similar to mine, but there are several things I dont understand: Why did he got the 4 ES+armor nodes? How did he get the Dex needed for GMP or Faster projetiles? (this is the main reason I took thick skin) Projectile weakness as curse? that would knock back enemies out of flame totem range very fast He is using 2 auras, how does he have mana for the totems? I only have lvl10 clarity, which cant be lvl'd up because I got just enough mana for 2 totems
[QUOTE=war_man333;44275585]How good is this compared to Diablo II specifically? I love how the devs hate 'pay-to-win'![/QUOTE] Doesn't have as good story or the nostalgia value as Diablo 2, but overall the mechanics are better. Much more fun to build your character, since there aren't skilltrees limiting what abilities you can have. (Did you mean Diablo 2 or Diablo 3?)
[QUOTE=Gate;44275608] Why did he got the 4 ES+armor nodes?[/QUOTE] Mainly for the Armor, on top of that the clusters provides a nice +8% All Resist, and because it leads to the Templar life cluster in the most efficient way. [QUOTE=Gate;44275608] How did he get the Dex needed for GMP or Faster projetiles? (this is the main reason I took thick skin)[/QUOTE] The guide states you might need some specific +DEX on your gear to fully support GMP. A good DEX amulet should help you out a lot. On top of that you can always put a point in a +30 DEX node you pass by, for example the one inbetween Templar & Witch. [QUOTE=Gate;44275608] Projectile weakness as curse? that would knock back enemies out of flame totem range very fast[/QUOTE] Flammability is a better curse, but as the guy says you can use Projectile Weakness early on for leveling so your totems have a better time surviving. Definitely use Flammability at higher levels though. [QUOTE=Gate;44275608] He is using 2 auras, how does he have mana for the totems? I only have lvl10 clarity, which cant be lvl'd up because I got just enough mana for 2 totems[/QUOTE] Do you have your auras linked to a lv 17+ reduced mana? Because that helps out a lot.
[QUOTE=Bordellimies;44275660]Doesn't have as good story or the nostalgia value as Diablo 2, but overall the mechanics are better. Much more fun to build your character, since there aren't skilltrees limiting what abilities you can have. (Did you mean Diablo 2 or Diablo 3?)[/QUOTE] I meant Diablo II as I wrote. Diablo III is pretty crap I think. I'll check this game out.
[QUOTE=MrFlashcat;44275668]Mainly for the Armor, on top of that the clusters provides a nice +8% All Resist, and because it leads to the Templar life cluster in the most efficient way.[/QUOTE] thanks, I've been told that I should'nt get ES nodes unless im going to use a CI or low life build, but looks like that cluster is good for the reasons you stated. I might get it [QUOTE=MrFlashcat;44275668]The guide states you might need some specific +DEX on your gear to fully support GMP. A good DEX amulet should help you out a lot. On top of that you can always put a point in a +30 DEX node you pass by, for example the one inbetween Templar & Witch.[/QUOTE] I dont know, I have a jade amulet which also rolled Extra Dex, and a ring with extra Dex, and even with all the dex nodes to go to thick skin I'm still struggling with the Dex required for some of the gems [QUOTE=MrFlashcat;44275668]Flammability is a better curse, but as the guy says you can use Projectile Weakness early on for leveling so your totems have a better time surviving. Definitely use Flammability at higher levels though.[/QUOTE] Im using Ele weakness, I think the Ignite bonus of flammability its not worth with this totem, (isnt the burning damage calculated on the damage of the hit that caused the burning?) [QUOTE=MrFlashcat;44275668]Do you have your auras linked to a lv 17+ reduced mana? Because that helps out a lot.[/QUOTE] not lvl17 yet. Thanks again for the information
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