Forget GTA V. BeamNG is going to be released in less than 24 hours!
2,080 replies, posted
[img]http://i.imgur.com/Bmbe5eF.jpg[/img]
:D
[QUOTE=Hellborg 65;41712865]The camera controls on this are fucking godawful. Anyone know how to un-invert the mouse on the y-axis, and to have the camera stop looking backwards everytime I move forwards?[/QUOTE]
[QUOTE=Trumple;41704043]Tutorial for inverting mouse y-axis:
1. Go to C:\Program Files (x86)\BeamNG-Techdemo-0.3\scripts\client\
(or C:\Users\<username>\AppData\Local\BeamNG\BeamNG-DRIVE-0.3\scripts\client)
2. Open default.bind.cs
3. Locate function at line 135:
[code]
function pitch(%val)
{
%pitchAdj = getMouseAdjustAmount(%val);
if(ServerConnection.isControlObjectRotDampedCamera())
{
// Clamp and scale
%pitchAdj = mClamp(%pitchAdj, -m2Pi()+0.01, m2Pi()-0.01);
%pitchAdj *= 0.5;
}
$mvPitch += %pitchAdj;
}
[/code]
Change the %val on line 137 to -%val:
[code]
function pitch(%val)
{
%pitchAdj = getMouseAdjustAmount(-%val);
....
[/code]
Much better![/QUOTE]
[QUOTE=Trumple;41713051]:words:[/QUOTE]
Doesn't fix it constantly trying to face backwards.
[QUOTE=Tomthetechy;41712866]How do I slow mo?[/QUOTE]
Alt+Down Arrow to activate.
Alt+Up Arrouw to turn off.
Alt+Right Arrow Increase Speed.
Alt+Left Arrow slow speed.
They're not kidding about 8 gigs of ram being a requirement, this thing's slow as shit in anything other than the empty map or the test grid map.
[QUOTE=Woovie;41713062]Doesn't fix it constantly trying to face backwards.[/QUOTE]
he didn't ask that
if you get annoyed by the swivelling camera upon spawning, just don't touch the mouse until it fixes itself a few seconds after you drive off. As long as you leave the mouse in the position you want it when you press reset, it will go back to that
You know what this game really needs?
Multiplayer
Just think about sharing a map you just created with a buddy and play it together in real time
Oh god, organizing demolition derbies, rallies, ANYTHING!
[thumb]http://i4.minus.com/itGirQY0ZWC3N.png[/thumb]
Slow-mo is the best.
[QUOTE=benjgvps;41713143][thumb]http://i4.minus.com/itGirQY0ZWC3N.png[/thumb]
Slow-mo is the best.[/QUOTE]
Those are some Burnout/Halo-grade particle effects.
Sad to find out that this game, like Rigs of Rods, can't handle high-torque vehicles. They all go left or right when you floor it in 1st and 2nd gear, yet can't accelerate [I]at all[/I] in 4th gear. Damn.
[QUOTE=Within;41713191]Sad to find out that this game, like Rigs of Rods, can't handle high-torque vehicles. They all go left or right when you floor it in 1st and 2nd gear, yet can't accelerate [I]at all[/I] in 4th gear. Damn.[/QUOTE]
Probably where a steering wheel and pedals come in handy. Or a Controller.
[QUOTE=NitronikALT;41713139]You know what this game really needs?
Multiplayer
Just think about sharing a map you just created with a buddy and play it together in real time
Oh god, organizing demolition derbies, rallies, ANYTHING![/QUOTE]
They've already got some multiplayer code in there, it's planned
Though, if you add more than 5 or so cars to your world through the world editor, you'll probably see some slowdown, so I have no idea how they are going to pull this off
[QUOTE=Woovie;41712778]Odd. My hardware is somewhat similar, although not a laptop. I get full 60FPS no problem.
specs + helpful video[/QUOTE]
See, I can't help but think it's my CPU that's bottlenecking it, I'm running a 2630QM which is stock at 2.0 but overclocks to 2.7 on the fly or some jazz (which is bullshit if you ask me, so I just say 2.7)
I did run it windowed at 1366x769 and got 70 FPS on high though. But as soon as I changed cars BOOM 20 FPS constant. No idea what's up.
I read somewhere on the forum that each car in the game uses a core.
[QUOTE=Jamie1992GSC;41713268]Probably where a steering wheel and pedals come in handy. Or a Controller.[/QUOTE]
no, the steering is still awful
also steering at high speeds isn't possible at all
Increased power of the pickup truck. Just a little.
[vid]https://dl.dropboxusercontent.com/u/18804041/vroom.webm[/vid]
c:
[QUOTE=Jamie1992GSC;41713268]Probably where a steering wheel and pedals come in handy. Or a Controller.[/QUOTE]
Going to need an insanely accurate controller. The sports car spazzes out and is impossible to control even when accelerating slowly with a PS3 controller. I can't imagine an Xbox 360 controller would be any better.
[QUOTE=Giraffen93;41713423]no, the steering is still awful
also steering at high speeds isn't possible at all[/QUOTE]
Might at-least help control the higher torque cars. Maybe not steering wise, but generally accelerating without doing a burnout in 2nd gear.
[QUOTE=MadPro119;41713420]I read somewhere on the forum that each car in the game uses a core.[/QUOTE]
I suppose that would make sense. But seriously though, this is some ridiculous shit:
[t]http://i.imgur.com/8TuVIFV.jpg[/t]
[t]http://i.imgur.com/gKSpSkk.jpg[/t]
[QUOTE=Dalto11;41713512]I suppose that would make sense. But seriously though, this is some ridiculous shit:
[t]http://i.imgur.com/8TuVIFV.jpg[/t]
[t]http://i.imgur.com/gKSpSkk.jpg[/t][/QUOTE]
It shouldn't just be using one core just because you have one car - it looks like for some reason it's not utilizing your other cores
Check your affinity settings in the process (right click, set affinity)
[IMG]https://dl.dropbox.com/u/10518681/Screenshots/2013-08-04_23-33-25.png[/IMG]
Just a guess!
I was looking at this fucking Asian-car-manufacturer-puzzle for a bit
[IMG]http://i.imgur.com/b4Lyt6H.jpg[/IMG]
[QUOTE=Trumple;41713575]It shouldn't just be using one core just because you have one car - it looks like for some reason it's not utilizing your other cores
Check your affinity settings in the process (right click, set affinity)
[IMG]https://dl.dropbox.com/u/10518681/Screenshots/2013-08-04_23-33-25.png[/IMG]
Just a guess![/QUOTE]
That was something I hadn't thought to check and I really appreciate the help. But sadly upon checking:
[IMG]http://puu.sh/3TPUZ.png[/IMG]
Is there a way to stop the sports car from spinning out immediately?
[QUOTE=A big fat ass;41713704]Is there a way to stop the sports car from spinning out immediately?[/QUOTE]
Ha I wish.
Is there a way to stop most of the cars from handling like shit?
[QUOTE=SPESSMEHREN;41713464]Going to need an insanely accurate controller. The sports car spazzes out and is impossible to control even when accelerating slowly with a PS3 controller. I can't imagine an Xbox 360 controller would be any better.[/QUOTE]
I use a 360 controller, and the left stick has a little wiggle room before it hits resistance. Normally, it's considered "center" before you hit the resistance, but if you want to steer the Civette Bolide at pretty much any speed other than stop, you're going to be steering within that little wiggle room. Anything more than that sends you into a fishtail or a spin.
This would be a fun game to stream except that recording/streaming games already takes enough of my CPU as it is, which currently is all going towards running this thing at 20 fps.
[t]http://cloud-2.steampowered.com/ugc/630787846737598053/40764E787DC7402DDECC637F415766B3345DB4B9/[/t]
[video=youtube;B2NxlQX7R7Y]http://www.youtube.com/watch?v=B2NxlQX7R7Y[/video]
Steering is up the ass with this thing, but it's still fun
Weird. I just received a happy birthday email from their mail server. But I don't remember setting any kind of date when registering.
[editline]4th August 2013[/editline]
[img]http://goo.gl/5bBS4N[/img]
I.. ?
[QUOTE=qwerty000;41714001]Weird. I just received a happy birthday email from their mail server. But I don't remember setting any kind of date when registering.
[editline]4th August 2013[/editline]
[img]http://goo.gl/5bBS4N[/img]
I.. ?[/QUOTE]
... is it your birthday, though?
Sorry, you need to Log In to post a reply to this thread.