• PAYDAY 2/RAID v12: Locke Your Doors
    2,735 replies, posted
in your eyes is this supposed to replace one down as a "ya fucked up, here's what we would have liked" or do they exist in tandem, and one down becomes the estranged uncle I know it literally replaces one down, but yeah
Makes me sad that I mostly play it on Xbox cause I'd love to try this. I can handle Death Wish but One Down is so crazy impossible for your average player. I shouldn't have to play the game like a rocket technician to beat the goddamn thing. It's too bad my computer can't handle Payday 2.
[QUOTE=Mentlegen;52986523]Makes me sad that I mostly play it on Xbox cause I'd love to try this. I can handle Death Wish but One Down is so crazy impossible for your average player. I shouldn't have to play the game like a rocket technician to beat the goddamn thing. It's too bad my computer can't handle Payday 2.[/QUOTE] [URL="https://redd.it/6vvhy9"]You sure?[/URL]
[QUOTE=RaraKnight;52986529][URL="https://redd.it/6vvhy9"]You sure?[/URL][/QUOTE] Science has gone too far! This was not meant for human eyes to behold!
[QUOTE=Dick Slamfist;52983400][video=youtube;na688LKyKtE]https://www.youtube.com/watch?v=na688LKyKtE[/video] to...to be honest I kinda don't mind this? I like it a lot actually, he's not quite as affable as Bain but that's probably becuase I've been hearing bain for 3+ years[/QUOTE] The fact that they went through all the effort to record so many of these lines makes me think that [sp]the next few heists will have Locke as our mission control, while Bain is "predisposed."[/sp] There could also be some real life stuff in there too while Simon Viklund is doing stuff for other games so they had to give him a break and work in this angle to justify it.
[QUOTE=Mentlegen;52986627]Science has gone too far! This was not meant for human eyes to behold![/QUOTE] Full Speed Swarm: ENGAGED
[QUOTE=Finale;52986312]*OD replacement stuff*[/QUOTE] Ok, I am REALLY interested in this.
People on the payday reddit have been mixing music with this website called rave.dj. I mashed up Bullet Rain and Evil Eye, and it sounds pretty good besides a few times where the audio clashes in a bad way. [URL="https://rave.dj/witHpgFjCPgkLw"]https://rave.dj/witHpgFjCPgkLw [/URL] edit: wanted dead or alive and evil eye is a bit dubstep like. [URL]https://rave.dj/bEF0ZUC5zNVIXQ[/URL]
now we run x kicking ass turned out ok [url]https://rave.dj/9YoJputiqBZ3rA[/url] this is alright too [url]https://rave.dj/vD8HGHF1zbTBcA[/url]
[video]https://youtu.be/Jm17_N4Rv24[/video]
[URL="https://rave.dj/ey7IJMOsYtFYXQ"]https://rave.dj/ey7IJMOsYtFYXQ[/URL] I call it "Hold On Tight Cause I Will Give You My All".
dunno why people tossed away tag team so quickly, it’s pretty great. downside is that it reaches peak effectiveness with another person working alongside you which can be difficult with randoms, but the regen provided is no joke. if you’re worried about killing efficiently or you’re solo, bring anything that can create fire and become a demi-god for its duration. can easily take the place of someone using their FAKs as support. also totally DW viable
I just use it because I like the name. Sociopath just has a nice ring to it, at least to me.
Coming back to the game after a while sure does blast you with how everything has changed. I'm still as DLC lacking as ever but there's a lot of new free heists so I'm not really in any hurry to buy the ultimate bundle
[QUOTE=Taggart;52989175]Coming back to the game after a while sure does blast you with how everything has changed. I'm still as DLC lacking as ever but there's a lot of new free heists so I'm not really in any hurry to buy the ultimate bundle[/QUOTE] Just wait till the next sale, ultimate edition is far more worth it than before the dlc was merged in one package I was wondering, do the gloves in VR change to leather gloves if you play Duke or Tony?
[QUOTE=Nickolas;52989352]Just wait till the next sale, ultimate edition is far more worth it than before the dlc was merged in one package I was wondering, do the gloves in VR change to leather gloves if you play Duke or Tony?[/QUOTE] It'd be pretty dumb if the hand swap didn't change with the playermodel in VR.
[QUOTE=BenjaminTennison;52989428]It'd be pretty dumb if the hand swap didn't change with the playermodel in VR.[/QUOTE] iirc they are always just the normal blue rubber gloves no matter what.
[QUOTE=RaraKnight;52989441]iirc they are always just the normal blue rubber gloves no matter what.[/QUOTE] At this point, Diesel 2.0 is really showing its age in addition to the fact it cannot do optimization by itself.
Is there a way to reset the points put into a perk deck so i can put them in another?
[QUOTE=Darth_Kris;52989549]Is there a way to reset the points put into a perk deck so i can put them in another?[/QUOTE] Nope. You gotta just keep playing and getting more points.
[b]RESTORATION MOD V7.0 OUT NOW[/b] With this update, we're bringing lots of new content, some of it hotly requested by the community. This list includes: [b] - SUPERBLT - A modernized version of BLT. Not only does it sport new fixes and improvements, but an audio API (supports 2D and 3D sounds!), VR support, and more. - MURKYWATER FACTION - Encountered on Beneath the Mountain, Meltdown, and our custom level, Wetworks. Complete with glass-helmet shattering goodness. - UNIQUE OVERHAUL SAVE FILE - No more having to remake builds, micromanage inventories, or worry about save corruption. - TWO NEW HEISTS - SCORE: Doghouse, and Wetworks. - JACKAL - Our contractor now has a face, provided & approved by OVERKILL's very own Karl Lakner, the former face of Dallas. - FOUR NEW MASKS, TWO NEW MATERIALS, TWO NEW PATTERNS - 'Cuz you can never have enough, yeah? [/b] In addition, SC's overhaul has seen many new changes, additions, and improvements across the board. We've taken careful looks at skills, statistics, and much more, now all tweaked to provide an even better experience. Here's some wonderful shots of some of the new content, for your viewing pleasure. [t]https://cdn.discordapp.com/attachments/335573583881437185/392451503903735809/murky2.png[/t] [t]https://cdn.discordapp.com/attachments/347620876465733636/392464123020967937/20171218154310_1.jpg[/t][t]https://cdn.discordapp.com/attachments/347620876465733636/392464121494503434/20171218154140_1.jpg[/t][t]https://cdn.discordapp.com/attachments/347620876465733636/392464127563530250/20171218155122_1.jpg[/t][t]https://cdn.discordapp.com/attachments/347620876465733636/392465869910966283/20171218155858_1.jpg[/t][t]https://cdn.discordapp.com/attachments/353771989422309377/392719135831883796/218620_20171219094402_1.png[/t][t]https://cdn.discordapp.com/attachments/353771989422309377/392729567803998208/wetworkimg.png[/t][t]https://cdn.discordapp.com/attachments/353771989422309377/392729822511628288/doghouseimg.png[/t] Find the full changelog for 7.0 here: [url]https://steamcommunity.com/groups/restorationmod#announcements/detail/2793786163356643711[/url] Find the Reddit post here: [url]https://www.reddit.com/r/paydaytheheist/comments/7kv7rk/restoration_v70_out_now_murkywater_faction_unique/[/url] Find the downloads here!: [url=https://file.house/PAL0.zip]SUPERBLT[/url] [url=https://modworkshop.net/mydownloads.php?action=view_down&did=428]RESTORATION MOD[/url] [url=https://modworkshop.net/mydownloads.php?action=view_down&did=21004]RESTORATION LEVELS[/url] And a big [i]thank you[/i] to the wonderful people here. Your continued support & enthusiasm for our mod keeps us going! You can follow us on [url=https://twitter.com/RestorationCrew]Twitter[/url], or join our official [url=https://discord.gg/5xu9WCC]Discord[/url] to keep up to date with it, yeah?
[QUOTE=Darth_Kris;52989549]Is there a way to reset the points put into a perk deck so i can put them in another?[/QUOTE] There are only mods for this
[QUOTE=Diet Kane;52977262]well [sp]bain is fucking dead[/sp][/QUOTE] apology for poor english [sp]when were you when bain dies? i was sat at safehouse drinking dos calaveras when locke ring ‘bain is kill’ ‘no’ and you????[/sp]
Those Murky guys are amazing. I would hope OVK would just patch those in for Beneath The Mountain and Meltdown. Hell, they should be on Slaughterhouse, Hox Revenge and Birth of Sky There's so many murky heists it really makes you wonder why they never got added in like the Russia merxs
[QUOTE=Dick Slamfist;52990225]Those Murky guys are amazing. I would hope OVK would just patch those in for Beneath The Mountain and Meltdown. Hell, they should be on Slaughterhouse, Hox Revenge and Birth of Sky There's so many murky heists it really makes you wonder why they never got added in like the Russia merxs[/QUOTE] Thanks! Me and Bob (maybe some others I forgot?) worked on them, though I mainly just did the ugly technical side of things. The Murkydozer in particular was a bit of a nightmare to get working, but he sure looks neat: [t]https://cdn.discordapp.com/attachments/248212907597365250/392782782624956416/20171008115203_1.jpg[/t]
Lolnoob1 why don't you share some of the joys of the murkydozer creation process with the thread sometime, I'll be able to point to it the next time people are tossing custom enemy model requests out. "I want a dozer that basically works like the Yellow Devil from mega man" "but glass"
Quick question about the mod: do I need to start over in order to play or is there a way to import your save?
[QUOTE=kisaraji;52990524]Quick question about the mod: do I need to start over in order to play or is there a way to import your save?[/QUOTE] Explained at the bottom of the changelog. save098.sav is your vanilla save and save077.sav is the one used by the rebalance mod.
[QUOTE=Lolnoob1;52990365]Thanks! Me and Bob (maybe some others I forgot?) worked on them, though I mainly just did the ugly technical side of things. The Murkydozer in particular was a bit of a nightmare to get working, but he sure looks neat: [t]https://cdn.discordapp.com/attachments/248212907597365250/392782782624956416/20171008115203_1.jpg[/t][/QUOTE] He reminds me of the spaceman TH dozer and for that he is great
B-but modding is cheating always...
Sorry, you need to Log In to post a reply to this thread.