Maybe we will get it in Payday 3 when Overkill starts porting each one of all heists. All of them.
[QUOTE=E.C.S;52829650]Maybe we will get it in Payday 3 when Overkill starts porting each one of all heists. All of them.[/QUOTE]
The Payday 2 heist pack, everything including the kitchen sink.
[t]https://i.imgur.com/fleEQ7Y.jpg[/t]
This is definitely one of Locke's trickery, for sure
or Garnet Group got bankrupted so hard they had to use cheap plastic stones to showcase in their vault
There's so much in payday 2 it's hard to imagine a payday 3 sometimes
[QUOTE=Dick Slamfist;52829578]The track for Diamond Heist is not viklunds best, but it's such a small issue when Breach 2015 already is in the game. Works perfectly fine[/QUOTE]
well, that's quite sad. I too was hoping for a Breach of Security 2017. shame! What's the track now? Is it a completely new and original one?
[QUOTE=t h e;52829816]well, that's quite sad. I too was hoping for a Breach of Security 2017. shame! What's the track now? Is it a completely new and original one?[/QUOTE]
I Will Give You My All 2017
[QUOTE=SGTNAPALM;52829835]I Will Give You My All 2017[/QUOTE]
Interesting choice to serve as heist music.
I actually kinda dig it.
[QUOTE=E.C.S;52829650]Maybe we will get it in Payday 3 when Overkill starts porting each one of all heists. All of them.[/QUOTE]
can't wait for them to port The diamond so we can get breach 2016 2017
Personally not a fan of IWGYMA 2017. I mean, it's not bad, but it's a [b]song[/b], not a [b]track[/b]. Something about lyrics in Payday's soundtrack rubs me the wrong way.
[QUOTE=MartinPL;52829916]Personally not a fan of IWGYMA 2017. I mean, it's not bad, but it's a [b]song[/b], not a [b]track[/b]. Something about lyrics in Payday's soundtrack rubs me the wrong way.[/QUOTE]
[media]https://www.youtube.com/watch?v=Jh3hYvxFIdg[/media]
you take that back
i'll probably be asleep during the ama, so here are my questions
will there be paycheck mask for every available heister?
will stealth and melee receive an overhaul sometime in the future?
[QUOTE=Spectre1406;52829983]
will there be paycheck mask for every available heister?
[/QUOTE]
i don't quite remember where but i recall them saying there won't be anymore paycheck masks
Whadya people think of the oldest Diamond Heist party music track? I know it's pretty much samples used in I Will Give You My All, but... yeah. I looked at a walkthrough of a player getting the big red diamond from before Overkill Software added extra music to the party.
…Keeps me on toes and almost works as a warning when guards are near. [SP]Now that they're operatives, goodbye to the trigger-happy guards from PAYDAY: The Heist! But honestly I got scared at first when the guards walked by hacked alarm boxes, until I noticed they don't care compared to in Firestarter should they see something's wrong.[/SP]
Could someone who unpacked all game files please upload all the wavs of both new tracks? Unpacking is taking a while.
EDIT: nvm, done
I honestly still miss the soundtrack in PD:TH that had to be changed so that they could sell the soundtrack
The original main menu and loadout themes I still remember fondly
It was even worked into the stealth of Diamond Heist, which now is derived from the current main menu track
You can still find them posted on YouTube by someone, labeled as V1
The new story order buggers a few things up but what irks me the most is Hoxton's arrest. [sp]Hector was first mentioned back during the P:TH secret, he was the reason the gang moved to DC in the first place. However, according to story line, the gang moved to DC then met him through Vlad. So how did he rat out Hoxton years before even meeting the gang???[/sp]
[QUOTE=Bread_Baron;52830070]The new story order buggers a few things up but what irks me the most is Hoxton's arrest. [sp]Hector was first mentioned back during the P:TH secret, he was the reason the gang moved to DC in the first place. However, according to story line, the gang moved to DC then met him through Vlad. So how did he rat out Hoxton years before even meeting the gang???[/sp][/QUOTE]
[sp]In PD:TH, Bain has a voiceline after completing Overdrill where he says a guy up in DC named Hector is gonna buy the gold off them, then they go to DC, make the trade, do the Undercover heist and Hoxton gets arrested sometime between Undercover and 2[/sp]
[editline]a[/editline]
[sp]My mistake on the first part, it was a message in the PD:TH secret group rather than an in-game voiceline[/sp]
[QUOTE=TacticalBacon;52830090][sp]In PD:TH, Bain has a voiceline after completing Overdrill where he says a guy up in DC named Hector is gonna buy the gold off them, then they go to DC, make the trade, do the Undercover heist and Hoxton gets arrested sometime between Undercover and 2[/sp]
[editline]a[/editline]
[sp]My mistake on the first part, it was a message in the PD:TH secret group rather than an in-game voiceline[/sp][/QUOTE]
That's what I mean though, [sp]the new story mode places the gang's introduction to Hector two years after they did the deal and he ratted out Hoxton.[/sp] Even though Payday lore is essentially porn-tier it's a fairly big oversight.
[media]https://twitter.com/SimonViklund/status/924149548343275520[/media]
So i guess they just wanted the track we got now instead of another Breach
Still makes me miss not having it about though
[QUOTE=Bread_Baron;52830170]Even though Payday lore is essentially porn-tier it's a fairly big oversight.[/QUOTE]
Pornday 2
Actually let's not.
steal from [B]Handsome Jack[/B] heist when?
[t]https://steamuserimages-a.akamaihd.net/ugc/866241292737276604/8227FC84A0CDF40AA4A4AF7E41DD348A01B6C165/[/t]
[t]https://steamuserimages-a.akamaihd.net/ugc/866241292737277029/A1C6968A29E9C456053F064354B60639DCEE2CC6/[/t]
Ask in the AMA with those screenshots.
I swore a blood oath to never make a Reddit account, so as to spare my soul from the eternal rot it would undoubtedly endure in the face of such a sinful action. So I won't be able to ask anything during the AMA myself.
Could somebody please ask if they're planning to overhaul stealth at all? In either Payday 2 or 3? I always remember stealth missions being one of the biggest disappointments and turn-offs for me, playing PD2. They always felt like boring RNG-based frustration generators. And playing them with multiple people usually left the majority of us hanging out on a rooftop watching security cameras while one guy crept around doing all the actual important stuff until they inevitably got spotted by a guard through two walls. Followed by us restarting the mission because our stealth gear was about as useful during a loud mission as a chocolate kettle.
Granted, I still haven't played the game since the whole "safe-keys" debacle a bit back. But iirc I asked about stealth sort of recently and was told it hasn't changed much. So my specific questions would be:
1) Are there any plans to make major changes to the stealth system in Payday 2?
2) Will stealth be reworked significantly in Payday 3?
3) If either of the above questions is "yes", then can we get any details on how?
4) Are there plans to balance stealth and loud gear for higher-level play so that a mission going loud doesn't result in a forced restart?
5) Will hybrid stealth/loud builds be made more viable for endgame play?
Cheers to anybody who wants to ask these.
I cant wait to see what other unholy frustration they'll think of for stealth in PD3.
[QUOTE=TacticalBacon;52830431]Gayday 2 sounds much better anyway.[/QUOTE]
[video]https://www.youtu.be/4yvKXUbxj0U[/video]
uh oh bain got word on locke
for all we know he has kento or some shit
[QUOTE=Exploders;52830401]I cant wait to see what other unholy frustration they'll think of for stealth in PD3.[/QUOTE]
rather than aimlessly wandering the map with no actual patrol pattern, guards will instead passively converge on wherever the player is, even if an alarm hasn't been sounded
overkill will defend this by saying that it makes stealth more tense and constantly engaging
[QUOTE=TWKUK;52830600]rather than aimlessly wandering the map with no actual patrol pattern, guards will instead passively converge on wherever the player is, even if an alarm hasn't been sounded
overkill will defend this by saying that it makes stealth more tense and constantly engaging[/QUOTE]
Guards carry security cameras on their backs.
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