• XCOM V5: Grazed shots still count as hits
    4,218 replies, posted
[QUOTE=Mort Stroodle;50272314]Imagine you find one of those guys and kill everybody else in the pod, but your soldiers are too weak to fight it. So you just do nothing for several turns until they're forced to leave the map because of their time limit.[/QUOTE]From one of the devs on Reddit:[quote]I'm glad you said this because now I get to tell you all something horrible. Selecting End Turn gives the Ruler 1/2 the remaining unused action points, so they get to string together a bunch of actions in a row.[/quote]
Sounds like Ruler aliens are basically an instant retreat for anyone that isn't Beaglerush level.
I hope they're weak to Psi Ops. Please let them be weak to Psi Ops
[QUOTE=mralexs;50275334]I hope they're weak to Psi Ops. Please let them be weak to Psi Ops[/QUOTE] I'm hoping at somepoint they make Psi-Ops a lot less OP. With 1-2 Psi Ops you can be overpowered to hell. Even on Legend as I found out on my second Legend playthrough. And if you can field an entire squad of Psi-Ops you can practically laugh your way through the game.
[QUOTE=Takuat;50261681] [img]http://static2.gamespot.com/uploads/scale_super/1551/15511094/3058067-xcom+2_alien+hunters_screenshot_loadout_armors.jpg[/img] [/QUOTE] I like how the muton suit doesn't look like armor, In fact it just looks like the dude has been subjected to the same genetic engineering as berserker mutons. The other sets are total ass tho
[QUOTE=mralexs;50275334]I hope they're weak to Psi Ops. Please let them be weak to Psi Ops[/QUOTE] If anything they'd make them resistant to Psi Ops since Psi Ops are already OP.
[url]https://xcom.com/news/en-into-the-nest-xcom-2s-berserker-queen-exposed[/url] [t]https://downloads.2kgames.com/xcom2/blog_images/dlc2/phl6868_AH_Concept_BerserkerQueen_lax3198.jpg[/t] [t]https://downloads.2kgames.com/xcom2/blog_images/dlc2/xpf5150_BerserkerQueen_sfo925.jpg[/t]
The tenderizing hammers make them look like a MOBA character. In fact, that's what ALL of the King/Queen aliens look like.
[QUOTE=gufu;50287440]The tenderizing hammers make them look like a MOBA character. In fact, that's what ALL of the King/Queen aliens look like.[/QUOTE] I think it would look better if the hammers [I]were[/I] the hands instead of being giant gauntlets. Would give it more of an experiment look.
really hope this dlc was a pet project, i have no issues with the gameplay but after the last dlc i expected something less camp-cult in appearance [editline]10th May 2016[/editline] firaxis is usually very adept at striking a visual middle ground
Ugh for some reason I can't exit any customization screens without the game freezing and my memory going up to at least 6 gigs (out of 8). I've disabled a ton of mods but I think there might be a memory leak somewhere. It wasn't doing this 2 weeks ago
New Archon Ruler Update includes being able to lift people and dropping to them to the ground. Man I'm expecting there to be wrestling mods to happen to this stuff
[URL="https://xcom.com/news/en-into-the-nest-xcom-2s-archon-king-exposed"]https://xcom.com/news/en-into-the-nest-xcom-2s-archon-king-exposed[/URL] [QUOTE]“Devastate is a similar attack as Blazing Pinions. Like Blazing Pinions, the Archon King calls out several missiles that rain down and cause lots of damage. The biggest difference here has to do with how our rulers take their turns. Rulers get their turn after every soldier action. If the Archon King queues up Devastate, the missiles will rain down after one soldier action,” Solomon says. “In other words, choose one lucky soldier to move out of range and have your other units prepare for some damage.”[/QUOTE] [QUOTE]So, what if you knock your soldier loose while the Archon King is holding them mid-air? “It takes two ruler turns to perform this action, so you can save your unit by causing some damage to the Archon King.” That soldier will take some damage from the fall, but Foertsch says “it’s an awesome looking ability” and he recommends “seeing it once and then never letting it happen again.”[/QUOTE] well,[B] shit.[/B]
[QUOTE=RocketRacer;50293229][URL="https://xcom.com/news/en-into-the-nest-xcom-2s-archon-king-exposed"]https://xcom.com/news/en-into-the-nest-xcom-2s-archon-king-exposed[/URL] well,[B] shit.[/B][/QUOTE] I want to know how big the range is on the ability. iirc the standard archon has a pretty decent range on pinions, maybe the range here is shorter Because it isn't really anything new to have aliens with guaranteed hit abilities but it still sounds pretty nasty this is all ofc if you don't just use one flashbang or mimic beacon and basically turn him braindead for a turn
WaveCOM [url]http://steamcommunity.com/sharedfiles/filedetails/?id=679975280[/url]
I had high hopes for Alien Hunters but... just no. The alien Ruler designs alone are just awful. Hopefully Shen's Last Gift is better.
What we expected more of [img]http://static2.fjcdn.com/comments/A+real+sexual+tyrannosaurus+_fff79dcbe321e916cd6efb9982ee69ac.jpg[/img] What we got. [img]http://imagesmtv-a.akamaihd.net/uri/mgid:file:http:shared:mtv.com/news/wp-content/uploads/2015/09/gi-joe-cobra-5-1441987168.gif[/img]
I like the look of Viper King and Archon King, but the actual enemy design just seems a massive fuck you to an entire playthrough you will have...
[QUOTE=JCDentonUNATCO;50298462]What we expected more of [IMG]http://static2.fjcdn.com/comments/A+real+sexual+tyrannosaurus+_fff79dcbe321e916cd6efb9982ee69ac.jpg[/IMG] What we got. [IMG]http://imagesmtv-a.akamaihd.net/uri/mgid:file:http:shared:mtv.com/news/wp-content/uploads/2015/09/gi-joe-cobra-5-1441987168.gif[/IMG][/QUOTE] I'd be cool with some of Cobra/Cobra Commander's designs... just not Serpentor or those of Cobra La.
I could imagine fighting the rulers will be fun outside of hardest difficulties, but those outfits just look fucking stupid.
[QUOTE=JCDentonUNATCO;50298462]What we expected more of [img]http://static2.fjcdn.com/comments/A+real+sexual+tyrannosaurus+_fff79dcbe321e916cd6efb9982ee69ac.jpg[/img] What we got. [img]http://imagesmtv-a.akamaihd.net/uri/mgid:file:http:shared:mtv.com/news/wp-content/uploads/2015/09/gi-joe-cobra-5-1441987168.gif[/img][/QUOTE] post this to [url=https://www.reddit.com/r/Xcom/]/r/XCOM[/url] please
I can barely beat the base game I don't need the DLC to fuck me up more
[media]https://twitter.com/SolomonJake/status/730448978966241280[/media] [I]The bradfords are dying left and right commander! [/I]
[video=youtube;5_mr3TBZd_Y]https://www.youtube.com/watch?v=5_mr3TBZd_Y[/video]
[QUOTE=Takuat;50306984][video=youtube;5_mr3TBZd_Y]https://www.youtube.com/watch?v=5_mr3TBZd_Y[/video][/QUOTE] okay wow this all the stuff we were not told at all, I am [I]extremely[/I] interested in this now. Maybe I'm just hyped for this because it's new content, but fuck me new gun, some sort of powered suits based on each Ruler, [del]Ruler missions being separate entities apparently[/del] and Bradford being in your squad? Sign me up. [QUOTE]Transform the soldiers of XCOM into an elite alien hunting squad with impressive new weapons and armor to face off against new alien Rulers that will pursue your squad across an entire campaign[/QUOTE] nvm about the separate mission, I guess it's their lair? [t]http://cdn.akamai.steamstatic.com/steam/apps/433090/ss_fabf695ef423134bdb28f86377d427900c313fd4.1920x1080.jpg?t=1463072676[/t] This one actually looks decent
[QUOTE=RocketRacer;50307024]Bradford being in your squad? Sign me up.[/QUOTE] You've been able to have Bradford in your squad since release, he is included in one the default character pools that ships with the game if I recall correctly.
[QUOTE=Jamie1992GSC;50307190]You've been able to have Bradford in your squad since release, he is included in one the default character pools that ships with the game if I recall correctly.[/QUOTE] well, yeah, but did he get a separate weapon if you do that?
[QUOTE=RocketRacer;50307218]well, yeah, but did he get a separate weapon if you do that?[/QUOTE] Huh? I don't get what you mean? He was always able to use any weapons and armor you equip him with. Or did I misunderstand what you mean?
[QUOTE=Jamie1992GSC;50307270]Huh? I don't get what you mean? He was always able to use any weapons and armor you equip him with. Or did I misunderstand what you mean?[/QUOTE]Alien Hunters has a special mission where you can play with a unique Bradford character in your squad, like in the tutorial.
[QUOTE=Jamie1992GSC;50307270]Huh? I don't get what you mean? He was always able to use any weapons and armor you equip him with. Or did I misunderstand what you mean?[/QUOTE] He has his own gun [IMG]http://i.imgur.com/0ZAcocM.jpg[/IMG]
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