So you can't make MECs or SPARKs or whatever they're called in the character pool. Now I can't test my voice pack until I can get the debugger in the XCOM 2 SDK to work
EDIT: Someone mind tossing me a save where they have a robot built?
[QUOTE=mralexs;50646973]So you can't make MECs or SPARKs or whatever they're called in the character pool. Now I can't test my voice pack until I can get the debugger in the XCOM 2 SDK to work
EDIT: Someone mind tossing me a save where they have a robot built?[/QUOTE]
What? Yes you can, just set a soldier's class to SPARK.
[QUOTE=mralexs;50646973]So you can't make MECs or SPARKs or whatever they're called in the character pool. Now I can't test my voice pack until I can get the debugger in the XCOM 2 SDK to work
EDIT: Someone mind tossing me a save where they have a robot built?[/QUOTE]
Yes you can: switch their class to SPARK and they'll become a SPARK unit.
[QUOTE=mralexs;50646973]So you can't make MECs or SPARKs or whatever they're called in the character pool. Now I can't test my voice pack until I can get the debugger in the XCOM 2 SDK to work
EDIT: Someone mind tossing me a save where they have a robot built?[/QUOTE]
Unfortunately, my build is modded to fuck so you'd probably have trouble loading it.
Also, I just realised - Isn't your avatar from Freespace or Freespace 2?
anyone know if there is a mod making the game crash?
i havent played since first non-cosmetic dlc.
[QUOTE=C4rnage;50647100]anyone know if there is a mod making the game crash?
i havent played since first non-cosmetic dlc.[/QUOTE]
Post your mod list?
[QUOTE=Craigewan;50647093]Unfortunately, my build is modded to fuck so you'd probably have trouble loading it.
Also, I just realised - Isn't your avatar from Freespace or Freespace 2?[/QUOTE]
Yes it is
So far just getting a crash when you get all the troops up the first elevator with glsRunning==1 error.
uggggggggggh why is the SDK broken
[QUOTE=mralexs;50647614]uggggggggggh why is the SDK broken[/QUOTE]
Can you not get to Unreal editor? [URL="https://www.reddit.com/r/xcom2mods/comments/4r2tsr/x2_editor_not_launching/d4yeinb"]Try this if you haven't already.[/URL]
[QUOTE=E3245;50647620]Can you not get to Unreal editor? [URL="https://www.reddit.com/r/xcom2mods/comments/4r2tsr/x2_editor_not_launching/d4yeinb"]Try this if you haven't already.[/URL][/QUOTE]
Tried it. It gets about 1.7 gigs of memory then crashes without explaination
[QUOTE=mralexs;50647644]Tried it. It gets about 1.7 gigs of memory then crashes without explaination[/QUOTE]
Delete your mods from your XCOM 2 SDK folder and see if it helps.
EDIT: XCOM 2 SDK/XcomGame/Mods
[QUOTE=E3245;50647656]Delete your mods from your XCOM 2 SDK folder and see if it helps.
EDIT: XCOM 2 SDK/XcomGame/Mods[/QUOTE]
Still no luck. It was working earlier today
EDIT: Here is my log
[URL]http://pastebin.com/w5tiuxGY[/URL]
EDIT2: Seems that disabling the DLC does nothing.
Aaaand my Hotline Miami (PAYDAY 2) Jacket Voicepack is pretty much done!
[video=youtube;Sw2fFt0UcWE]https://www.youtube.com/watch?v=Sw2fFt0UcWE&feature=youtu.be[/video]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=717422954"]Workshop link.[/URL]
[QUOTE=RocketRacer;50649909]Aaaand my Hotline Miami (PAYDAY 2) Jacket Voicepack is pretty much done!
[video=youtube;Sw2fFt0UcWE]https://www.youtube.com/watch?v=Sw2fFt0UcWE&feature=youtu.be[/video]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=717422954"]Workshop link.[/URL][/QUOTE]
How'd you get the editor to launch? Please tell me your secrets!
Is there a equipment mod that adds more mods for guns?
[QUOTE=mralexs;50650783]How'd you get the editor to launch? Please tell me your secrets![/QUOTE]
D:\Program Files\Steam\SteamApps\common\XCOM 2 SDK\XComGame\Config\XComEditorUserSettings.ini
Make sure that
[SourceControl]
Disabled= is set to [I]True[/I] and it should magically work again! Someone posted it on subreddit
Guys I need to make a character not a Spark unit. I was editing a character and accidently turned someone into a robot and I can't figure out how to make them not a robot. The class select thing is gone.
[QUOTE=RocketRacer;50651217]D:\Program Files\Steam\SteamApps\common\XCOM 2 SDK\XComGame\Config\XComEditorUserSettings.ini
Make sure that
[SourceControl]
Disabled= is set to [I]True[/I] and it should magically work again! Someone posted it on subreddit[/QUOTE]
I tried that and it didn't work
[QUOTE=mralexs;50651562]I tried that and it didn't work[/QUOTE]
You should try removing the cache files of mods in your SDK\XComGame\Mods directory, and if that doesnt help then mod files themselves, I think it was something like that..
I just realised you actually posted in the thread I created. I'm EvilProgram on Reddit. :v:
[QUOTE=RocketRacer;50649909]Aaaand my Hotline Miami (PAYDAY 2) Jacket Voicepack is pretty much done!
[video=youtube;Sw2fFt0UcWE]https://www.youtube.com/watch?v=Sw2fFt0UcWE&feature=youtu.be[/video]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=717422954"]Workshop link.[/URL][/QUOTE]
Haha yes! Ive been waiting for someone to make this since day one. Now if only someone would make a HK-47 voice pack for the Sparks.
[QUOTE=fulgrim;50652382]Haha yes! Ive been waiting for someone to make this since day one. Now if only someone would make a HK-47 voice pack for the Sparks.[/QUOTE]
I'm also looking forward to a Bender voicepack.
I'll make sure to update my Moonbase Alpha VP to allow it to be used on SPARKs and then some time I'll add some lines
[QUOTE=fulgrim;50652382]Haha yes! Ive been waiting for someone to make this since day one. Now if only someone would make a [B]HK-47 voice pack for the Sparks.[/B][/QUOTE]
Oh shit I want this now!
[QUOTE=RocketRacer;50651924]You should try removing the cache files of mods in your SDK\XComGame\Mods directory, and if that doesnt help then mod files themselves, I think it was something like that..
I just realised you actually posted in the thread I created. I'm EvilProgram on Reddit. :v:[/QUOTE]
I figured it out. I was searching for the thing, but ot it had a single space in front of it, meaning notepad was being retarded and not finding it
So are there any good mods out there for tier 2 or 3 armors? I got back to tier two in my last playthrough before my rust got to me and I remembered how much I disliked the armor design and lack of options, even with all the DLC.
[QUOTE=Senscith;50653278]So are there any good mods out there for tier 2 or 3 armors? I got back to tier two in my last playthrough before my rust got to me and I remembered how much I disliked the armor design and lack of options, even with all the DLC.[/QUOTE]
Advent armors are pretty dope. That plus the mod that enables using any cosmetic tier for every type of armor makes for some pretty nice combinations (be careful with clipping though)
[QUOTE=_Axel;50653352]Advent armors are pretty dope. That plus the mod that enables using any cosmetic tier for every type of armor makes for some pretty nice combinations (be careful with clipping though)[/QUOTE]
IIIGrimStyleArmorIII is the one i used, it allows you to mix and match torso, arms and leg armour types, including the Exo and War Suits.
[B]Be aware that this mod does have the shader bug issue which casues it to be a resource hog, depending on your hardware and installed mods you might be ok using it but if you encounter issues it's likely caused by this mod. [/B]
My T3 styles look like this.
[quote]
[IMG]http://i64.tinypic.com/muzcw3.jpg[/IMG]
Rocking the Adam Jensen look
[IMG]http://i64.tinypic.com/11l6kw2.jpg[/IMG]
This is what the War suit can look like if you don't want to see it (just the arm cannon remains)
[IMG]http://i64.tinypic.com/iwnfhs.jpg[/IMG]
[/quote]
In other news,
[IMG]http://i64.tinypic.com/2dlkw10.jpg[/IMG]
52 Alien scum laid down the pitiful lives in many futile attempts to get across 'the bridge of death'. A few fell off itno the abyss unfortunately and there was also 33 others dead elsewhere on the map getting to this point. (i kept count knowing it's be a slog before i got here :v:)
It was never ending. i'd wiped out all the cover for a 2 action moves which meant they all came in and ended their turns standing in the open, it was glorious. Eventually maned to coax the final Avatar out with a mind controlled, posioned, acid burned berserker hitting a 22% punch, Boss then teleported next to this fella
[QUOTE=Fr3ddi3;50642204][IMG]http://i68.tinypic.com/s5ztd0.jpg[/IMG][/QUOTE]
Pack your bags team war's over.
[QUOTE=_Axel;50653352]Advent armors are pretty dope. That plus the mod that enables using any cosmetic tier for every type of armor makes for some pretty nice combinations (be careful with clipping though)[/QUOTE]
The one I have allows me to put SPARK armor on my dudes. Everything works but the legs :v:
Sorry, you need to Log In to post a reply to this thread.