• XCOM V5: Grazed shots still count as hits
    4,218 replies, posted
[QUOTE=Kartoffel;52632553]Remember that the Chosen also have weaknesses in addition to strengths. For example, the story-mission assassin also usually has Shellshock iirc, and a rivalry with either reapers or skirmishers. Both of those let you deal extra damage, and if you use the right tactics you can take the assassin out in a couple of turns. I think the fastest I ever killed her was two turns, though I could have done it in one if I had made the right moves.[/QUOTE] I'm only playing on Veteran, but I managed to take her down in two turns with only one soldier injured. She decided to take cover behind an explosive that took a third of her health away when I hit it, then when she incapped my rookie, she decided to hide in view of my entire squad, which then ended in her being devastated through a wall by a grenade and a 57% shot.
Capnbubs Accessories got a WotC version and I'm starting to see "not compatible with WotC. Does that mean that vanilla cosmetic mods doesn't work with it? Fuck, now I'm questioning if I want to buy it.
Some vanilla cosmetics are compatible. Ninja Nub's BDU set is still compatible, for instance. Others have texture issues however, and are going to have to be brought over to War of the Chosen. A lot of them have already been converted.
I feel there's too much shit going on in the globe view now. Two seconds after I try to scan an area, I'm bombarded with events and notifications.
[QUOTE=Ager O'Eggers;52632717]I feel there's too much shit going on in the globe view now. Two seconds after I try to scan an area, I'm bombarded with events and notifications.[/QUOTE] Came here to pretty much post this. Seems like a bit of a clusterfuck. So much is going on, I feel like I can't finish anything and I'm struggling to stay focussed on what I actually wanted to do in the first place.
i like this poster function [img]https://i.gyazo.com/92eb8b3d67539bad8e67399b53c476c7.png[/img]
I'm getting wrecked in WotC, I think I'll start over.
I don't understand the AI in the fights with ADVENT & Lost. This snek had 3 lost surrounding it, and it still took a shot at one of my guys.
[QUOTE=Masamune;52633152]I don't understand the AI in the fights with ADVENT & Lost. This snek had 3 lost surrounding it, and it still took a shot at one of my guys.[/QUOTE] There's a 30% (I think) chance that the lost will target advent. I assume when that fails they dont count as enemies I imagine?
[QUOTE=Hogie bear;52633167]There's a 30% (I think) chance that the lost will target advent. I assume when that fails they dont count as enemies I imagine?[/QUOTE] Yep 70/30 split, 70% chance for the lost to attack X-COM and 30% for them to attack Advent. Though a mod exists that evens the score in that regard making it 50/50
[QUOTE=_Maverick_;52631140]well, i bought the game fucking guaranteed it'll run like arse on my laptop (i3 / intelHD 5500 GFX card / 4gb ram) if at ALL. but at least i have it :v:[/QUOTE] game runs at 10FPS at all minimal graphics THIS IS BEARABLE FUCK YEAH :v: time to get my shit kicked in
[QUOTE=jonu67;52633238]Yep 70/30 split, 70% chance for the lost to attack X-COM and 30% for them to attack Advent. Though a mod exists that evens the score in that regard making it 50/50[/QUOTE] Thanks for the info. Definitely gonna be grabbing that mod.
Man I dunno what to think of this expack. On the one hand I like a lot of the stuff that's added, but on the other a lot of it seems half thought out, I dunno if this was worth $54CAD.
I love how fast loading times are now. Also the new environments look great.
[QUOTE=_Maverick_;52633265]game runs at 10FPS at all minimal graphics THIS IS BEARABLE FUCK YEAH :v: time to get my shit kicked in[/QUOTE] The folder locations and shit are probably different for WOTC but [URL="https://www.youtube.com/watch?v=flN-N-QD-90"]if your computer is that much of a potato you may want to check this out[/URL].
[QUOTE=Broguts;52633285]Man I dunno what to think of this expack. On the one hand I like a lot of the stuff that's added, but on the other a lot of it seems half thought out, I dunno if this was worth $54CAD.[/QUOTE] Understandable, however, modders are probably going to go nuts with the expac now that it's out, so we can probably expect some really neat things in the future to help expand the expansion! Long War of the Chosen, anyone?
Anyone getting this problem when you upgrade to predator armor, some of your guys have anarchy armor on and cant change back? They've all changed to anarchy armor and I dont have an option for the ordinary ones.
I've been playing the game all day and finally hunting down a chosen was so satisfying. The assassin is a pain in the ass lol. [t]http://i.imgur.com/LoGpRiJ.jpg[/t]
[QUOTE=Kierany9;52633377]The folder locations and shit are probably different for WOTC but [URL="https://www.youtube.com/watch?v=flN-N-QD-90"]if your computer is that much of a potato you may want to check this out[/URL].[/QUOTE] That was a fucking great help thank you so much!
I expected skirmishes to be my jam, but man I love reapers. Their concealment mechanic is really cool, and remote start is the most fun ability ever. Situational sure, but ludicrously strong. Killed two and a half pods with one well placed fuel container.
[t]http://puu.sh/xo9Jz/c7c8986f98.jpg[/t][t]http://puu.sh/xo9JM/86a8ef1fe1.jpg[/t][t]http://puu.sh/xo9Oe/9d297cef77.png[/t] [IMG]https://puu.sh/xo9Ab/e12f5aa693.png[/IMG] Saturate fire is a good ability.
Anyone test if Mutons can Counter-melee Templar slashes, Skirmisher Justices or [sp]Ranger using Assassin's Katana?[/sp]?
I know from a stream that mutons can indeed counter templars.
I found a mission that I can basically stalemate forever, if I stay hidden, the Assassin just warps around like an idiot and I can't even see her, and the other enemies are just chilling. Though why in the fuck can Advent mark packages for pickup if all regular enemies are dead?
[QUOTE=Eva-1337;52633606]Anyone test if Mutons can Counter-melee Templar slashes, Skirmisher Justices or [sp]Ranger using Assassin's Katana?[/sp]?[/QUOTE] Yes, they can. Very well, in fact.
I don't know if this is a glitch or not, but the skirmishers gave me two missions to recruit them, so now I have two brand new colonels :v:
[QUOTE=Kartoffel;52633770]Yes, they can. Very well, in fact.[/QUOTE] Fairly sure it's a no for templar slashes, i think i've slashed a couple by now. Wait, is the counter a dice roll ? Could've been just that.
Also... why the fuck can only XCOM trigger the lost??? I know they attack Advent, but they never will swarm them
[QUOTE=honestfam;52634022]Fairly sure it's a no for templar slashes, i think i've slashed a couple by now. Wait, is the counter a dice roll ? Could've been just that.[/QUOTE] Mutons can definitely counter Templar slashes, I've had a Templar get oneshot doing it.
Whoever thought setting the Templars pistol fire to 2 instead of 1 needs to be fired. 2 is always used for overwatch. Thank god I'm not on ironman.
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