• Second Life V2 - The Digital Equivalent of Pandora's Box
    498 replies, posted
[QUOTE=J!NX;50361750]we can all agree yeah? Diaper furs are the worst thing to exist since terminal pancreatic cancer, yeah?[/QUOTE] If diaperfurs are the worst variety of furries in your mind then boy howdy do I have news for you haha fuck your automerge
[QUOTE=Snowmew;50361755]If diaperfurs are the worst variety of furries in your mind then boy howdy do I have news for you[/QUOTE] they are because they come in all varieties of bad- including baby, scat, latex based lifeform bdsm, MLP, Sonic, and everything else they aren't your everyday furry. They come in ALL forms of "Fuck NO" [editline]20th May 2016[/editline] that plus a lot of them don't really mind their own business like the 'absurd' varieties much like bloodlines players [editline]20th May 2016[/editline] [QUOTE=Snowmew;50361755]haha fuck your automerge[/QUOTE] fixed it isn't this just embarrassing for you now yeah?
[QUOTE=Fredrika;50361846]isnt there a babyfur SLMC? im pretty sure i saw something like that somewhere[/QUOTE] There's an SLMC with ponies, and there was an SLMC full of hyper endowed furries at one point. No group of organized babyfurs, no. I did see a babyfur doing SL combat shooting combustible lemons (hurr portal 2 maymay) long before I joined the SLMC though, haven't seen such a thing since then. The hyper endowed furry SLMC group was mildly entertaining though, because you would see their gigantic breasts before you saw the part of them that is their actual hitbox, which means it gave me an opportunity to throw a grenade, or start firing my gun preemptively before they came around the corner.
[QUOTE=EmperorVagak;50361916]There's an SLMC with ponies, and there was an SLMC full of hyper endowed furries at one point. No group of organized babyfurs, no. I did see a babyfur doing SL combat shooting combustible lemons (hurr portal 2 maymay) long before I joined the SLMC though, haven't seen such a thing since then. The hyper endowed furry SLMC group was mildly entertaining though, because you would see their gigantic breasts before you saw the part of them that is their actual hitbox, which means it gave me an opportunity to throw a grenade, or start firing my gun preemptively before they came around the corner.[/QUOTE] That's actually kind of hilarious. I think I went to their sim with burnha once just after they closed off, and we found some prototypes for new armor they were making. It was pretty awful, tbh. Made entirely of prim and sculpt.
[QUOTE=Usernameztaken;50361973]That's actually kind of hilarious. I think I went to their sim with burnha once just after they closed off, and we found some prototypes for new armor they were making. It was pretty awful, tbh. Made entirely of prim and sculpt.[/QUOTE] Typically sculpt/prims are the most flexible when it comes to oversized items as they allow the opportunity to let you resize them, but I can see alternatives that would work far better than what they had in mind. They could have done unrigged mesh at the very least, or I mean, if they wanted uniforms that is flexible with all shapes and sizes, they could have just used LL body textures. A lot of bodies, both big and small support those kind of textures. [QUOTE=Fredrika;50361990]Does that SLMC use hypercocks in the places of bayonets? Would be intresting. i wanna see this in action[/QUOTE] The dick bulges and breasts and massive, muscular pectorals were just for looks in the end. They used actual weapons of guns and swords when it came to fighting. I don't see them coming back anytime soon.
[QUOTE=EmperorVagak;50363311]Typically sculpt/prims are the most flexible when it comes to oversized items as they allow the opportunity to let you resize them, but I can see alternatives that would work far better than what they had in mind. They could have done unrigged mesh at the very least, or I mean, if they wanted uniforms that is flexible with all shapes and sizes, they could have just used LL body textures. A lot of bodies, both big and small support those kind of textures. The dick bulges and breasts and massive, muscular pectorals were just for looks in the end. They used actual weapons of guns and swords when it came to fighting. I don't see them coming back anytime soon.[/QUOTE] Why would you need to resize hypertit armor past what fitted mesh could do, though? Since raptoranim is putting out that devkit, they should just make the armor rigged to that stuff lol
[QUOTE=Fredrika;50361990]Does that SLMC use hypercocks in the places of bayonets? Would be intresting. i wanna see this in action[/QUOTE] That's going to drastically change the idea of 'fix bayonet'
[QUOTE=Usernameztaken;50368313]Why would you need to resize hypertit armor past what fitted mesh could do, though? Since raptoranim is putting out that devkit, they should just make the armor rigged to that stuff lol[/QUOTE] A better question is "why am I talking about hypertits unironically?"
[QUOTE=Usernameztaken;50368313]Why would you need to resize hypertit armor past what fitted mesh could do, though? Since raptoranim is putting out that devkit, they should just make the armor rigged to that stuff lol[/QUOTE] I believe they still had some members who weren't into the whole hyper thing, and it'd be easier for them to only do one uniform than to do multiple. [QUOTE=Usernameztaken;50375282]A better question is "why am I talking about hypertits unironically?"[/QUOTE] Fetishistic stuff is pretty much one of the norms in Second Life given the nature of what this game is, so it would inevitably be talked about. It just happened to come from an SLMC group. SLMC being a community about virtual militaries, you'd expect people to just stick around in normal human or furry avatars clad in typical uniform and armor, but strangely enough, you got fullbright MLP horses running around on four legs, hyper furries, bikini clad women running in with guns, and sometimes literal dragons. One of the militaries that were around before they died went tribal before they had done so. They wore stuff that you'd expect a stereotypical Indian to wear: Hat of feathers, charging in with bows and arrows... even playing wardrums. I guess that's just part of the beauty of SL content creation.
[QUOTE=EmperorVagak;50375425]I believe they still had some members who weren't into the whole hyper thing, and it'd be easier for them to only do one uniform than to do multiple. Fetishistic stuff is pretty much one of the norms in Second Life given the nature of what this game is, so it would inevitably be talked about. It just happened to come from an SLMC group. SLMC being a community about virtual militaries, you'd expect people to just stick around in normal human or furry avatars clad in typical uniform and armor, but strangely enough, you got fullbright MLP horses running around on four legs, hyper furries, bikini clad women running in with guns, and sometimes literal dragons. [B]One of the militaries that were around before they died went tribal before they had done so. They wore stuff that you'd expect a stereotypical Indian to wear: Hat of feathers, charging in with bows and arrows... even playing wardrums.[/B] I guess that's just part of the beauty of SL content creation.[/QUOTE] That actually sounds really awesome :v:
[QUOTE=Lyokanthrope;50375765]That actually sounds really awesome :v:[/QUOTE] They were a bunch of brazillians fulfilling the stereotype that online brazillians have. Trust me, you wouldn't like them. The things they were wearing were made out of crappy sculpts and flexis anyways.
[QUOTE=EmperorVagak;50375782]They were a bunch of brazillians fulfilling the stereotype that online brazillians have. Trust me, you wouldn't like them. The things they were wearing were made out of crappy sculpts and flexis anyways.[/QUOTE] Sad. Cool concept, terrible execution as per usual with Second Life. :v:
If there's one thing left I have to say about those hyper furries in SLMC though, I should say they had banned foam in their sim when doing combat there. Foam grenades in the SLMC are basically throwable barricades utilized by the Alliance Navy and a few other militaries, that upon impact will create a few white spheres that will inflate out and block off a path. People tend to complain about them a lot for whatever reason. Probably because the original foam munitions didn't have HP and just served as a corridor blocker. The later ones now have HP though, so they can be broken through. When I learned they had banned foam, I was tempted to tell them "I thought you guys liked inflation." I decided against it. :v:
I'm going to move the simhop date back to Friday, 4:00 PM PST this week due to the fact that for a majority of Saturday simhops, there was very low turnout. I think things will end up better overall if they are moved back to their original date.
Worst things to happen in human history ~The Great Depression ~The fall of Rome ~SL not supporting VR/Vive properly (ds2 support doesn't count) ~Hitler
Are there any 3D modelers that would be willing to work on flat rate commissions? Need to know LODs, faces, manual UV mapping, texture generation (AO, etc.), LI optimization, materials preferred (knowledge of an app like Substance Designer would be ideal), no rigging needed. Most of the commissions are simple small electronics or basic things (such as certain layouts of flat, square 1:1 faces for displays), not anything complex or dynamic like cars. Some basic knowledge of SL mesh uploading is required so if you don't know anything about SL, at least understand how mesh works and we'll take it from there. You can't just take models from Turbosquid/etc. and hand them off (you won't get paid if any of your work, excluding texture bases/effects, is non-original). We can pay through PayPal or L$ (your choice), roughly $40 or L$10k per object for simple things, but this price is negotiable for less-than-simple models. Generally this would be paid 25% upfront (after showing a rough WIP screenshot of the model to prove you're not bullshitting), 25% on completion, 50% on delivery. You would need to deliver the final model in Collada format [i]and the format for your software of choice[/i] (Blender, 3ds Max, etc.). You would also need to deliver the final textures as files, ideally in PSD format. You will need to supply models as turn-key (e.g. emailed, we upload it, and it's completed - no need to do any further model editing, but texture editing is OK for branding and labels). We can't accept in-world objects and textures. We will sort out exact licensing terms later, but the models will only ever be used by us in SL. They may be used commercially; if so, you would not receive any profit shares (unless otherwise negotiated). Quality would basically need to be comparable to things like the [URL="http://northbridgesys.com/norphone/"]NorPhone[/URL]. All of these things would be "modern-day" objects, so nothing futuristic or abstract. You would need to supply some samples to demonstrate your previous work in-world so we can verify whether you know how to optimize for SL. If you're interested then contact me in-world (Nelson Jenkins) with a link to a Marketplace store or screenshots of some of your work. (Be aware that I'm really picky so please do not take it personally if I have to decline - the worst I can say is no.) If we're satisfied with a model, we may ask you to work on future projects as well.
[QUOTE=Snowmew;50462284]request[/QUOTE] Sent you a PM/IM about this ^^
It just werks [IMG]http://i.imgur.com/gZWY9JB.png[/IMG] [IMG]http://i.imgur.com/2TMrplt.png[/IMG] [IMG]http://i.imgur.com/4TNPtf6.png[/IMG] [IMG]http://i.imgur.com/3xkMieR.png[/IMG] (this head is L$3,500 and there's a expression script activator to activate all the mesh face positions that costs another L$5k)
erhmagerhd serhkend lerf
i bet if you rez that anywhere it'll return basically the whole sim
I haven't seen this video posted around at all, so I guess I'll take the opportunity to do so. [media]https://www.youtube.com/watch?v=phKkl4y5otc[/media] It's pretty much progress on Project Bento that was posted at the end of last month.
avatar physics, *delayed unnatural boob wiggle* this whole progress report feels like I've traveled back to gmod 9
[QUOTE=dai;50540733]avatar physics, *delayed unnatural boob wiggle* this whole progress report feels like I've traveled back to gmod 9[/QUOTE] a lot of this is basically bringing SL up to par with shit we've had since Source sooo :v:
[QUOTE=Ehmmett;50542427]saw a sandbox in there that i frequently use to steal things w copybot nice [editline]17th June 2016[/editline][/QUOTE] Was it MAGE, by chance?
[QUOTE=Ehmmett;50542724]yep[/QUOTE] I figured as much. I have to ask though. Why're you copybotting, and what?
i don't think MAGE cares if you copybot from them, they do it all the time to random people/sims themself.
FREE SHIT [editline]19th June 2016[/editline] some people just can't take SL seriously so they copy bot
whoops, at least i was half-right
Speaking of copy-botting, does anyone have a copy-botted version of the kemono that I can save as .dae?
does anyone have a link to that video where there's some kind of serious conference going on and they grief it by causing millions of dicks to fly into the building into the speaker's head?
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