• Life is Strange -- Episodic Sleeper Hit 2015
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seerofsarcasm.tumblr.com/post/131695028397/life-is-strange-wasis-not-doing-well-financially [quote]I met Luc (the producer) and Raoul (one of the directors) at NYCC. I don’t want to get into exactly what was said in case this could get them in trouble by any means, but trust me when I say this: it was very clearly communicated to me when I asked that the game is NOT performing where it needs to by any means. A lot of this fandom watched Let’s Plays of this game. And there’s nothing wrong with Let’s Plays, that is, when it’s not a game that needs the money more than the fans. Let’s Plays don’t hurt a company when those people immediately turn around and buy a ton of merch and other media, thus still spending money, but for a game like Life is Strange, where all the money comes from units sold, it’s devastating. There’s a very good chance that the ending was as rushed as it seemed because of pressure to release it early or just finish it due to it’s under-performance.[/quote] confirmed
[QUOTE=Destroyox;48971232]I'm just going to butt in here randomly to say; This is why episodic games don't work. Only episodic games that I know of that haven't ended up being a disappointment are the first Walking Dead season and like Sam and Max I guess.[/QUOTE] Is The Walking Dead worth playing? Is it a good game? What's the gameplay like (is it Life Is Strange-esque where it's mainly dialogue and picking certain paths, or do you get to shoot zombies and shit?)
[QUOTE=Destroyox;48971232]I'm just going to butt in here randomly to say; This is why episodic games don't work. Only episodic games that I know of that haven't ended up being a disappointment are the first Walking Dead season and like Sam and Max I guess.[/QUOTE] Telltale have consistently done it really well. All 3 seasons of Sam and Max (16 episodes in total,) SBCG4AP, Wallace and Gromit, Tales of Monkey Island and The Wolf Among Us were all pretty great and kept it up until the final episode, but I'm only one episode into Borderlands and I haven't played Jurassic Park, GoT or Minecraft (lol) so I don't really know about those ones. Back to the Future was definitely kind of a disappointment (mainly because it had such a terrible ending, the rest was good.) [editline]24th October 2015[/editline] [QUOTE=loopoo;48971337]Is The Walking Dead worth playing? Is it a good game? What's the gameplay like (is it Life Is Strange-esque where it's mainly dialogue and picking certain paths, or do you get to shoot zombies and shit?)[/QUOTE] The Walking Dead is like, the transition period between classic Telltale (item-based puzzles, entertainment through story and character dialogue) and modern Telltale (branching paths, story-effecting decisions, more of a serious tone) in that it has the latter (and ended up setting the standard for this type of adventure game) along with some very simplistic, watered down puzzle/exploration elements. Even Telltale's more challenging classic-style adventure games (Sam and Max, Monkey Island) had pretty easy puzzles compared to games like Grim Fandango, but The Walking Dead's puzzles generally took place in one room and involved an obvious hint. It's definitely worth playing if you liked Life is Strange and I doubt the puzzles will give you trouble, especially if you've played any of the other games I mentioned they really wouldn't challenge you. People have criticized the lack of meaningful impact behind your choices, but I don't agree with it personally. Everyone's game ends much the same way, but I think it's more impactful because of how definite it is. It kind of felt like empty sorrow when I finished Life is Strange, knowing that I could just go back and change it.
-sp- nm
any of you fools got some mobile wallpapers?
[QUOTE=gottifour;48978673]any of you fools got some mobile wallpapers?[/QUOTE] I remember I made a edit one of the official life is strange art. [thumb]http://i.imgur.com/MQSTVjp.jpg[/thumb] Here you go.
so i just finished the last episode....I really have no words.. im just too shackened up emotionally to say anything besides bravo and that i cried like a fucking weanie..that was so intense
[IMG]http://i.imgur.com/AdiBPrO.jpg[/IMG] I cried a lot.
[QUOTE=OmegaRighteous;49010426][IMG]http://i.imgur.com/AdiBPrO.jpg[/IMG] I cried a lot.[/QUOTE] i watched the ending before the rest of the game and it still made me emotionally invested and then i played the rest of the game and i cried more than i have in like 3 years
I've come to the conclusion after finishing this that i don't cry when sad things happen in movies and games. Instead i just brood over it for a week.
[media]http://www.youtube.com/watch?v=ByylWBXNg9U[/media] [I][B]what the fuck is this video[/B][/I]
[QUOTE=Hunterdnrc;49031959][I][B]what the fuck is this video[/B][/I][/QUOTE] Something I never knew I wanted so badly. [sp]Ohh~[/sp]
That bit where it turned out out [sp]there's actually a ton of alternate timeline maxes[/sp] hell reminded me of rick and morty [editline]2nd November 2015[/editline] [sp]I feel like if in the save ending if they would've shown more destruction like a couple visible corpses laying about juxtaposing the happy music it would've driven home the point that you're selfish and can't let go better.[/sp]
I hate to necrobump the thread but I just picked this up and was looking for some answers/trying to stir up discussion. [QUOTE]I've been curious about this game for quite a while, so I picked it up in the Steam sale and have just finished it, I did Episode 1 on Friday, and binged 3-4 on Sunday morning and 5 a few hours later. Episode 1 had me intrigued, Episode 4 had me invested in these characters. As someone who has played only Telltale's The Wolf Among Us and Tales From The Borderlands, but has watched both seasons of The Walking Dead, I must say that this series really blows TellTale's recent stuff (except Borderlands, they're about on par, for different reasons) out of the water. Each episode of Life Is Strange feels packed to the brim with content, which each clocking in at around 2 hours (for me at least) and many optional choices and other things to interact with in the environment. Without saying too much I anticipate that I'll be replaying this one, maybe two more times to go back and get everything I missed. Episode 3 still remains my favorite for awesome moments such as the [sp]pool scene and waking up in Chloe's room after breaking into Blackwell, not to mention the whole "I dare you to kiss me" thing. It was all wonderfully cute.[/sp] It's gonna take a few days for me to really process my thoughts on the final episode, but I can agree with others when I say it's probably the weakest of the bunch, I wouldn't say it's terrible, but it doesn't live up to 2-4. Though [sp]I really enjoyed the whole sequence in The Dark Room, along with the other weird hallucination sequences in what I can only assume was Max's subconscious, even if the stealth sequence would bug out at times and I had to restart due to the person who caught me not rewinding.[/sp] And I'm not entirely sold on the ending, and I'm hoping I can get an explanation: [sp]I of course chose Chloe over Arcadia, because there was no way I was gonna let go of the person who I went through so much to keep alive all this time, even if after I did some further reading that ending was a lot more...lazy than the Sacrifice Chloe one. But what doesn't make sense to me is Max has the vision of the storm destroying the town in class BEFORE she goes into the bathroom and takes the picture of the butterfly, and watches Chloe die before discovering she can rewind time in order to prevent Chloe's death. Does this mean that the storm is going to wipe out Arcadia even if she doesn't rewind? What exactly is the cause of the storm? Is it just...there, or some sort of side-affect of Max's mingling with time, like, a paradox or something? I don't get it.[/sp] [/QUOTE]
[QUOTE=VietRooster2;49452409]I hate to necrobump the thread but I just picked this up and was looking for some answers/trying to stir up discussion.[/QUOTE] well if we are going off of the "butterfly" effect thing, we might as well say that [sp]the butterfly in the bathroom flaps its wings differently when you saved Chloe, thus moving the air in a different way, thus causing the storm[/sp] and that the vision of the storm is just the normal "permutations of the future possible" kind of thing. I think we can all agree that ending could be done better, and IMO with a hint at [sp]maybe you shouldn't save everyone/chloe [/sp] being placed throughout all of the game, but I guess it was rushed in the end.
[QUOTE=ClarkWasHere;49452510]I think we can all agree that ending could be done better, and IMO with a hint at [sp]maybe you shouldn't save everyone/chloe [/sp] being placed throughout all of the game, but I guess it was rushed in the end.[/QUOTE] It's because it was, dontnod was suffering from financial issues while working on the last episodes, that's why they had to kinda rush episode 5 out. It's funny that Life is Strange is actually quite a popular game, with a fairly big fandom, but a huge chunk of the fanbase instead of actually playing the game watched a popular streamer/youtuber play through it instead. One of the times where such thing actually negatively affects the developers.
Really wish they hadn't run out of money with the last episode. I actually didn't think I'd like the game as much as I did :v: I actually feel a bit sad for them, I thought this did a whole lot better financially, but I guess not. (I still hate the first music track in the game though, and the hip dialogue, or the swearing, but it gets better so whatever :v:, I mean I don't really hate it but, it's not like it ruined the game to me anyway)
[QUOTE=RaTcHeT302;49452762]I actually feel a bit sad for them, I thought this did a whole lot better financially.[/QUOTE] I was under the impression the game was a relative success, financially. It supposedly has a million or so owners on Steam, according to Steamspy.
The Devs are saying that they planned it that way since the start. Dunno if it's the truth.
Season 2 is possible, but Max and Chloe's story is done. Besides, I think a blank slate would be beneficial. [url]http://www.ibtimes.co.uk/life-strange-co-directors-say-season-two-would-work-max-chloes-story-told-1533438[/url]
[QUOTE=Xonax;49467486]The Devs are saying that they planned it that way since the start. Dunno if it's the truth.[/QUOTE] It's clearly the ending written for the plot at the end of the first episode, but it feels like it puts way too much emphasis on [sp] punishing Max for using her powers... that were arbitrarily given to her by the same force that apparently decided that Chloe's death was important enough to fucking nuke the town.[/sp]
[QUOTE=VietRooster2;49468068]Season 2 is possible, but Max and Chloe's story is done. Besides, I think a blank slate would be beneficial. [url]http://www.ibtimes.co.uk/life-strange-co-directors-say-season-two-would-work-max-chloes-story-told-1533438[/url][/QUOTE] it'd make no sense to limit yourself to the same "universe" and the same concept tho. Ppl wanting another LiS are just still having post-x blues which is understandable. I think it'd be better for everyone involved for dontnod to make something they actually want to make, in a new universe, with different characters, and different story concept. They're capable of making more interesting stories I think
bump, but i'm curious about this. is the storm the result of max continually using her power throughout the story? like, do the events in arcadia bay get worse and worse the more max uses her power? or was saving chloe from being shot the one event that caused the storm?
[QUOTE=milktree;50232911]bump, but i'm curious about this. is the storm the result of max continually using her power throughout the story? like, do the events in arcadia bay get worse and worse the more max uses her power? or was saving chloe from being shot the one event that caused the storm?[/QUOTE] episode 5 spoilers ahead [sp] chloe is the source of the storm. pretty much, the universe has decided that she needs to die. by max preventing her death on multiple occasions, it fucks up the balance of the universe. that's why if you let her die at the end of episode 5, the storm stops- her death is necessary to unfuck space and time [/sp]
I did not know that, thanks. I'm just about to finish a pretty much 'insane/evil/sadistic max' playthrough where I try to fuck up Arcadia bay and everyone's lives as much as possible. That includes [sp] never being friendly with anyone, never helping alyssa, letting kate die on purpose, blaming david for it, telling both chloe and warren to back off, killing frank and finally, letting everyone in Arcadia bay die[/sp]
even Lisa fam? messed UP tbh
[QUOTE=myng;50234163]episode 5 spoilers ahead [sp] chloe is the source of the storm. pretty much, the universe has decided that she needs to die. by max preventing her death on multiple occasions, it fucks up the balance of the universe. that's why if you let her die at the end of episode 5, the storm stops- her death is necessary to unfuck space and time [/sp][/QUOTE] [sp]But why does the storm go away after it fucks up Arcadia Bay? If the Chloe was the source then surely it wouldn't have gone away without Chloe dying.[/sp]
[QUOTE=Xonax;50235921][sp]But why does the storm go away after it fucks up Arcadia Bay? If the Chloe was the source then surely it wouldn't have gone away without Chloe dying.[/sp][/QUOTE] [sp]My guess is that all the other deaths probably made up for it in the end, working as a substitute of sorts. That's the way I saw it anyhow.[/sp]
[sp]In every story where the protagonist has acess to time or reality warping powers, a contrived tragedy, catastrophe or undesirable event must always happen with no input from the protagonist whatsoever to teach him/her (and the audience) that manipulating things the easy way is BAAAAAAAAAAAAD[/sp] Life is Strange follows in this suit too
This series introduced me to music that's not my preference and i never thought I'd like it but now I'm in love [video]https://youtu.be/vrXpFh2IHZY[/video] [video]https://youtu.be/6GJO_RpBnEg[/video]
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