Nintendo Mobile General - It's basically a Fire Emblem thread
1,475 replies, posted
Beat Saias Infernal with this team, but Severa and Fjorm were just there to take some hits.
https://cdn.discordapp.com/attachments/257940297600860170/435857611414306816/Screenshot_20180417-194151.png
Ok so Pocket Camp just straight up added loot boxes.
https://78.media.tumblr.com/0f650704e044a22ea8ccc5cb6d2b6ecf/tumblr_inline_p7c4n5vLHD1raey9j_500.png
They added new themed fortune cookies that give exclusive furniture, and if you get the rarest item in the cookie it unlocks a special "memory" to view.
These themed cookies cost 50 Leaf Tickets per, and no you cannot exchange for them via bells.
Like if this isn't gambling, I don't know what is.
Also I got this just by searching "Animal Crossing" in google.
https://i.imgur.com/XiTdWZZ.png
Well, it was fun while it lasted I guess.
I can't believe AC is P2W
That's a shame.
I only played AC PC for about a week and lost interest. I think it's the fastest I ever lost interest in a Nintendo Mobile game.
On the flip side, PoGO is being handled very well, I re-installed it after getting a new phone this week and this game is surprisingly still active.
Sure the easiest start is to pick Brave Lyn for your free hero, then go to book II of the main story to get Fjorm, and then Xenologue 3 to get a free Ike. That should set you up pretty good at the start. You can reroll your account to get a 5 star if you feel like it.
Just start doing the story and paralogue missions, save up on orbs for the monthly legendary banners and go for as many 5* as possible. You have a higher rate of pulling 5* there, and the units there are often some of the best in the game.
You don't have to bother with the arena, chain challenges or special events until you feel comfortable with the game and know how to play the game well. That's some of the most difficult content and even though time limited will probably just sour your experience if you try tackling them early on.
https://files.facepunch.com/forum/upload/57998/2474b1b9-8adb-4442-9bf8-108fb43b9332/image.png
Seal rewards will be Fortress Def, Seal Spd and Drive Atk
Wait, Fortress Def is gonna be a seal? Putting that rank 3 on my Lukas will give him 55 DEF. Oh, the Ignis procs...really psyched about Drive Attack being a seal, that's groovy.
Also, guess I'll be running a killer horse emblem team this TT.
Ew seal Spd
Fortress Def isn't shit at least, but I won't be using it.
Drive Atk 3 Is nice though, can put it on the bonus unit for some support
If I merge a 5 star Reinhardt into a 4 star Reinhardt, will the 4 star Reinhardt gain increased stats and Dire Thunder?
Yes, though I'm wondering why you would wanna do that.
He'll get the +2 to a few stats but his stat caps will still put him severely under what he could potentially be. You're better off just taking the 20k feathers toll and leveling him up from scratch before merging.
You can do a budget +10 4* build to help with PvE content though. I know people have done the same with Cherche and have had a lot of use with her.
I figure that a 4 star +10 will be better in the long run since I won't be in a position to merge multiple 5 star units anytime soon.
The way merges and whatnot work, yes. Merging a 5* unit into a 4* unit will 'inherit' all skills they have/haven't learned, as well as uninheritable prf weapons.
As Frapple said, each Star tier is essentially equivalent to a +5 merge of the previous tier, so if you merge a 4* up to +10, it will be around the same stat totals as a 5* +5, which is a great way to save feathers if you're just building for story/TT/etc modes. You really don't need to bother with 5*+10s unless you're doing some extreme Arena min/maxing for points, and even then if you're doing that you should just invest into armor emblem since they have the highest BST potential, but that's also extremely boring to play with.
I just finished this monster (besides merges and one last upgrade to the phantom speed seal):
https://files.facepunch.com/forum/upload/201153/51b7d36f-beaa-4c25-bbbc-c8c4dd9954c0/Screenshot_20180418-233302.png
A deceptively tanky dancer who can also buff, debuff and chip at foes without been countered. With hone dragons and the fully upgraded phantom speed seal, windsweep should work on enemies with up to 55 speed.
Ok as it turns out, I was wrong.
You can buy the cookies with bells, however only if you are lucky enough to get them on rotation.
https://78.media.tumblr.com/276d00d0d8e2f059956b47f79e7d9fa4/tumblr_p7c5r1qShK1rpvj3wo1_1280.jpg
So it's not 100% locked behind a paywall, but it's still technically gambling.
They really need to re-release the Dancer/Singer units considering how integral they are to the FEH meta. Out of the 8 available, only one is available at less than 5 stars, and 5 of the remaining 7 are event locked. The only one I have reliable access to is Olivia but she's already part of the most oversaturated role in the game so it's hard to find a hole for her to fill.
I mean... I agree with you. I'd like to have them for my own teams.
But uhhhh. Y'know. Encountering a dancer in Arena/Arena Assault gives me soul-crushing anxiety so on the other hand...
It always hurts when I think I'm safe because all my units are outside the danger area, only to have a Ninian I didn't notice move a Lyn across the map and wipe my key damage dealer.
I absolutely hate dancers
They always screw SOMETHING in your thinking up, and in arena they usually always accompany someone who'll just wipe someone
I don't mind dancers, it's more the fact Wings of Mercy almost forces you into playing offensively or having a character without Distant Counter bait The Enemy. 9 out of 10 times my Myrrh can handle Magic Reinhardts and Bow Lyns just fine, the other times they get WoM danced and destroy one of my squishier characters.
TT starts up tomorrow. Unfortunately I never got the obligatory single green bonus unit in the sea of red and blue bonus units so auto-battling is going to suck.
Oh well, I'm at least glad that they shortened TT to ten days, that my favourite change about it so far.
https://i.imgur.com/eqoBYMJ.png
You made the right choice.
Truly, that Nino can do her best.
Also, 743 HM on a +10 unit? That's kinda low.
Other than Reinhardt/Olwen a lot of the new Thracia units aren't great. Leif is kinda speedy and tanky but his Prfs areweird gimmicks, Nanna is whatever, Saias is blue Arvis with no tactic skills (his very presence on the battlefield grants the enemy army +30% hit, he's meant to be a big deal).
Finn got done the worst. Standard Brave Lance +, Atk/Def 2, Miracle (accurate) and Goad Cavs. He's the only FE4 character to be playable in both gens, the original wielder of the Brave Lance which he uses in every appearance and suffers more than most protags combined. The way the Meisterschwert works on both phases? That's how the Brave Lance works in every game Finn wields it.
There's a ton of cool characters and mechanics in Thracia they could've taken from, like Orsin (has innate Wrath and a Prf axe that 1. has a high crit rate 2. sixty durability 3. light weight 4. attacks at range), Asvel (the early game mage who carries you through the early game with Grahfcaliber) and even Marty (a bandit with 0 skill, 0 speed, 25 build and one redeeming feature; he can capture and steal from any characters with less build). Instead they gave Reinhardt the red carpet treatment and flipped the bird to the 5 people who actually played his game. Which is funny, because adding a no-name boss character in a 6-man banner is the last thing they'd do nowadays, but they milk the one time they did for all it's worth.
tl;dr poor Finn
Leif is pretty good. I feel Mia or Ayra's better, but his exclusive Quickened Pulse B skill lets him do some funky stuff. If you have a spare Flashing Blade and something like Ignis he's going to have a lot of potential.
As for Finn he's probably the least interesting TT reward we've had since Clive or Tobin. I'm going to keep mine in case he gets a prf weapon later on though.
Is it me or is having all your units having inflated stats for the first two runs every day completely fucking busted? My team of Ninian/Kagero/Leif/Nino just fucking MURDERS almost everything with no effort.
Also, the whole 'suggesting difficulty' is really badly implemented. It keeps suggesting I go the second Hard tier. And just to make it more annoying, it puts that one at the top so instead of the Lunatic 7 battle that I want to do, I select the Hard 5 battle one instead.
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