I'm pleasantly surprised by NFS Payback. I got in on sale and expected the same as NFS2015 but I'm actually enjoying it.
The steering is as bad as the previous game though, which is disappointing. Unless I drive a drift car, I can never figure out how to take turns properly. Either my car overshoots it and I hit the walls, or it brake too hard and I lose a lot of speed.
And I love the customization. I can't stop fiddling with the decal system.
[t]https://i.imgur.com/06AbyZ2.jpg[/t]
Man, feels so good when you've been working on your technique non stop and the next day you're a whole second below your previous average times.
Spending 75% of the race battling for a position against someone without forcing dirty aggression felt refreshing. I'm not great with clean overtake especially in tight areas but the guy was pretty chill and he knew some light touches were unintentionals.
In the end we added each other, that was a great session
A bit late now, but I took a picture of my Gr4 Vantage with my own livery using one of the festive scapes. Happy belated holidays!
[t]https://i.imgur.com/5Ye4Hk6.jpg[/t]
I finally got around to doing a Dirt Rally monthly event. Finished only 8 and a half minutes behind first place. But I suppose it could have been worse.
Did actually set the fastest time on one stage, by a second. But keeping in mind that only about 30 others had reached that stage of the monthly as of yesterday. Playing in VR mode really helps with tackling each corner. In VR mode I played about 5 rounds of PvP rallycross, and I won every single round.
Really getting sick of the daily reward cars in GT Sport. 9 times out of 10, it's a car that I already have.
But this isn't a problem exclusive to GT Sport though. The free car every time you levelled up in Forza 4 and 6 really cheapened the experience too.
[editline]4th January 2018[/editline]
[img]https://pbs.twimg.com/media/DSrZXIYVMAAPF7I?format=jpg[/img]
First online win, I was fuckin stoked!
I don't normally drive the GT-R, but a Reddit post claimed that the GT-R has good fuel consumption, so I gave it a go in today's endurance race. Qualified in 8th, which is a usual for me. In the race, I set the fuel mapping to lean, so that I could do the entire race in one stint (as opposed to pitting in for a refuel and new tyres).
As expected, I fell back a couple of positions, being overtaken by other players using more-powerful fuel mapping. But gradually they all pitted, until it was just me and another player. And then they pitted the next lap! I was shaking with excitement when I realised I was in first lmao. But the problem was that I was on hard tyres which were worn out, so I started the final lap about six seconds ahead of 2nd, and only finished half a second in front of them.
Unfortunately I forgot to save the replay, but I did save the recording of the race.
Wow i don't know what the hell was going on with this Manufacter race but the Nurburing GP made me so upset.
The whole race was filled with bumps and dirty driving, i'm not good with the track and it was a bad idea picking the Alfa romeo for contract since it's a frustrating car to use but damn the last lap on chicane this Porsche somehow managed to get inside and ram me off the track and i get penalty of 2 seconds.
And game mocks me for giving me "clean race bonus" which it wasn't at all. From 14th to 8th but i could have kept a decent 6th if racers could learn how to overtake a slower car instead of brute force me to spin out.
facepunch trackdays now in GT Sport
[img_thumb]https://i.imgur.com/QOLXOGh.jpg[/img_thumb]
Anyone seen the rumors for Forza Horizon 4? [URL="http://gearnuke.com/forza-horizon-4-new-fable-rumor/"]http://gearnuke.com/forza-horizon-4-new-fable-rumor/[/URL]
Playground Games strike me as more competent than Turn 10, so I hope the lootbox bullshit doesn't harm it. Horizon 3's map kinda sucked tho. It would be hard to mess up Japan for a racing game (even if they make the roads four car-lengths wide) so I'm fairly excited. Hope theres more visual customization and hopefully Toyota stops being a bitch cause I want my Supra.
If they do Japan for FH4 I wonder if they are actually going to do JDM cars outside of what you see in the Fast&Furious franchise, or if it's just going to be the same shit
[QUOTE=BF;53028809]If they do Japan for FH4 I wonder if they are actually going to do JDM cars outside of what you see in the Fast&Furious franchise, or if it's just going to be the same shit[/QUOTE]
Give me ALL the japanese shitboxes
[QUOTE=AugustBurnsRed;53029063]Give me ALL the japanese shitboxes[/QUOTE]
All of this. I would [I]love[/I] an open world racing game set in Japan. There's so many great places it could go if they lean heavily into that car culture.
GT Sport is currently plagued by the 911 RSR as i keep seeing almost a full lobby of that.
[QUOTE]Give me ALL the japanese shitboxes[/QUOTE]
Would totally love that
Managed to get two victories in a row on AMERICAN TRUKKS, and thought I'm hopeless with gamepad.
also imagine the feeling when you win because leader had penalty :v:
[img_thumb]https://i.imgur.com/YHZnXoS.jpg[/img_thumb]
Spent 3 days just learning to drift in Assetto Corsa, and feels so good when it goes smooth without failures. Playing with others is scary though.
Anyone else who plays with G27 and feel a big deadzone in the top middle of the wheel? High speed in Formula makes the car wobble a lot.
[QUOTE=Why485;53031211]All of this. I would [I]love[/I] an open world racing game set in Japan. There's so many great places it could go if they lean heavily into that car culture.[/QUOTE]
Japan has some beautiful venues, I hope they'd take advantage of that as well as the insanely unique car culture there. Maybe finally embrace the base of Itasha style cars that have been in the designer forever. Or maybe some fun stuff with Dekotora.
It'd be super weird having a Forza Horizon in Japan, but then not have Toyota :v:
I bought Forza 7 for PC while it was on sale, and I'm playing it with a PS4 controller
I feel like this is pretty sacrilege :v:
I finally reached Driving Rating B while keeping S in Sportmanship although it's still sad since i haven't been able to win anything :v:
[QUOTE=TrafficMan;53035054]I bought Forza 7 for PC while it was on sale, and I'm playing it with a PS4 controller
I feel like this is pretty sacrilege :v:[/QUOTE]
How I feel everytime I play a PCSX2 game with my Xbox 360 pad
i can race taxis in this game, it's great
[t]https://78.media.tumblr.com/ea4ecd1cc4525075c99eb2a92e73a98d/tumblr_inline_p2anbbvGKv1s7ldhi_1280.jpg[/t]
So I finally decided to pick up Dirt 4 in the sales. I was expecting it to be a bit of a disappointment compared to Dirt Rally, but I never thought it could be this bad.
To be fair, most things did get improved. The career mode is much more polished, driving physics and surfaces got improved, rallycross mode is way better now and the tutorials/freeplay/joyride mode are a great addition so you can hone your driving skills in more technical courses.
But the main innovation and selling point of the game that the new track generator was supposed to be, missed the point completely. Instead of massively improving replayability, it achieved the exact opposite. After ~15 hours of playing rally mode, I've seen everything there is to see multiple times over, to the point where every single section of road I come across looks familiar. Dirt Rally had 6 locations with ~20km of unique roads in each, while 4 only has 5 locations, with what feels like ~5km of unique road sections that keep getting copypasted over and over and over again. Not to mention that stages in DR felt completely different to drive through in reverse, while D4 can't afford that luxury.
The way the track generator was explained by people from Codemasters, I thought at least the underlying terrain would affect the feel of each road tile with elevation changes and bumps that would be different every time you come across it. But nope, the terrain seems to be baked straight into the tiles, so they feel exactly the same every time. Not only that, it seems that the main design concern with the tiles was how to make them fit together nicely so that the generator could be as simple as possible, instead of making them actually interesting to drive on. It's just samey-feeling constant-width road that goes left-right-left-right all the time, it doesn't even feel like something that could plausibly exist IRL. And the worst part is, almost none of it feels technically challenging, unlike the countless tricky sections that exist in Dirt Rally. Pretty much the only thing D4 does to increase the challenge is hide upcoming turns behind exaggerated terrain so you can't see what's coming up. But even that gets moot pretty fast as you'll learn the turns anyway.
TL;DR: The track generator is basically all my worst fears combined when I heard the stages were going to be procedurally generated. They completely butchered it.
Yeah, I went back to Dirt Rally. If you want stage variety and challenge, then I'd recommend WRC7 when it's on sale - if you're fine driving only contemporary WRC cars. Stages can be a lot more technical than DR and there's more of them. Far better than D4's generated stages.
TBH I really like the variety of cars in Dirt, each category feels like a completely different driving experience, and even within a category the different cars handle in noticeably different ways. It'd get a little boring if you had to drive the same few cars all the time.
I've heard mixed things about the WRC games, though the newest one seems to have been received a little better? I might give it a shot because of the better stages, but it's gonna have to go on a deep sale first.
Why is finding tunes in Forza 7 such a huge pain
The search is awful, and all the tunes past the first 6 just never load
[QUOTE=TrafficMan;53039170]Why is finding tunes in Forza 7 such a huge pain
The search is awful, and all the tunes past the first 6 just never load[/QUOTE]
Make your own tunes lol
[QUOTE=BF;53039519]Make your own tunes lol[/QUOTE]
yeah man just set ride height to absolute lowest and camber to absolute negative
[QUOTE=BF;53039519]Make your own tunes lol[/QUOTE]
Oh god I engine swapped an Infiniti Q60 (giant boat of a Sport Luxury), the tires actually slip going in a straight line on flat ground when you shift from 2nd to 3rd and it has no brakes send help
[QUOTE=Araknid;53040467]yeah man just set ride height to absolute lowest and camber to absolute negative[/QUOTE]
Funny thing about camber actually. A lot of older race cars ran with excessive amounts of negative camber, eg some Group A R32 GT-Rs in the ATCC ran with 5 degrees of it, as did probably many other Group A cars. There is a point to lots of negative camber.
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