• S.T.A.L.K.E.R. Series Megathread: Maybe someday mods releasing edition
    3,237 replies, posted
[QUOTE=soullink;51889209]I remember the Lurk Team talking about a STALKER spiritual successor made in UE4 with all the custom asset they made. Is there news about that or is it in the [sp]Never Ever[/sp] Category ?[/QUOTE] We unfortunately stopped working on that a few years ago since life got in the way. I do plan on one day myself restarting the project though.
[QUOTE=Ghost101;51891132]Yeah, luckily they're pretty cheap, and sometimes you can find them as loot as well. So far it's worked pretty well; I have the occasional frustrating moment where I die too far from a fire and have to re-do things, but at least it makes things more tense. It also still works better than ironman mode.[/QUOTE] Honestly I really wanted to try azazel mode, but that doesn't seem to be in this misery build, but I like the sound of the campfire thing too. But Azazel mode sounds kind of cool, almost like making death into a sort of MMO but with the consequence of changing who you are. I'm not sure if i want to do misery + campfire or try STCOP redistribution + azazel mode in regular CoC
[QUOTE=soullink;51890163]Oh shit, I forgot that stalker use different models for Zombies, That's dumb as fuck. [editline]Yo[/editline] The only issue I can see though is for the Military You will have a hard time making them stand out from Freedom, unless you have a trick up your sleeve[/QUOTE] You could try basing the Ukrainian soldiers off modern Ukrainian army ones. How do you create the models by the way Ninja? Do you rip them from other existing assets then recombine? Also thank you for doing this!
[QUOTE=JDER14;51891584]You could try basing the Ukrainian soldiers off modern Ukrainian army ones. How do you create the models by the way Ninja? Do you rip them from other existing assets then recombine? Also thank you for doing this![/QUOTE] Modern ukrainian camoflauge works, TTsKO works, toad camo works for Ukrainian soldiers. Freedom could use flecktarn, flora, izlom, or even sunray camoflage.
How does one go about changing the carry limit or endurance?
[QUOTE=Darquan90;51891848]How does one go about changing the carry limit or endurance?[/QUOTE] [URL="http://forums.steampowered.com/forums/showthread.php?t=2425666"]http://forums.steampowered.com/forums/showthread.php?t=2425666[/URL] I think it's this?
[QUOTE=Bloodshot12;51891234]Honestly I really wanted to try azazel mode, but that doesn't seem to be in this misery build, but I like the sound of the campfire thing too. But Azazel mode sounds kind of cool, almost like making death into a sort of MMO but with the consequence of changing who you are. I'm not sure if i want to do misery + campfire or try STCOP redistribution + azazel mode in regular CoC[/QUOTE] It's okay, but I prefer to play as a single character rather than jumping around. Great alternative to iron man though.
[QUOTE='Ninja Nub[NOR];51890105']Most mercs, every seva suit except for monolith, all military, all exoskeletons except for the bandit one, and allllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll the zombies[/QUOTE] Still want me to help you with those zombies and anything else?
[QUOTE='Ninja Nub[NOR];51890064']WIP Build 2 is now out! [URL="https://yadi.sk/d/vdg71kza3EphgF"]Yadisk Link[/URL] [URL="http://www.moddb.com/mods/call-of-chernobyl-hd-models-addon/downloads/wip-hd-models-build-2"]Moddb Link[/URL] Make sure to share it to your friends who play stalker :v: [editline]1st March 2017[/editline] There are now 235 new models by the way :v:[/QUOTE] Quoted from the last page because you deserve it This shit is amazing
This thread is fucking amazing, thanks everyone.
[QUOTE=soullink;51890163]Oh shit, I forgot that stalker use different models for Zombies, That's dumb as fuck. [editline]Yo[/editline] The only issue I can see though is for the Military You will have a hard time making them stand out from Freedom, unless you have a trick up your sleeve[/QUOTE] It will be easy if Ninja pulls off an updated BULAT/Beryl suit version. I could see him doing it. That plus the helmet should be enough to make them stand apart from Freedom members. hey ninja, you could take a look at OGSE models. They had some nice helmet and suit modifications for the spetsnaz troopers.
i already have something in mind, and it's different from any of the other factions
[URL="http://www.moddb.com/mods/stalker-complete-2009/news/stalker-redux-complete"]STALKER Complete is coming back[/URL]
[QUOTE=JeSuisIkea;51895987][URL="http://www.moddb.com/mods/stalker-complete-2009/news/stalker-redux-complete"]STALKER Complete is coming back[/URL][/QUOTE] [quote=That Link]I'm putting together a team to remake stalker shadow of chernobyl, but along with mod 2009.[/quote] good luck with that lol
In other news, colorized speculars are a thing now. [t]https://cdn.discordapp.com/attachments/227320884149354496/286232410545324033/ss_mwswartz_02-28-17_15-00-28_zaton.jpg[/t] Begone, days of [B]pure white reflections like these.[/B] [t]https://cdn.discordapp.com/attachments/227320884149354496/286238173275881472/xrEngine_2016-12-22_01-14-16-49.png[/t]
[QUOTE=LoNer1;51896275]In other news, colorized speculars are a thing now. [t]https://cdn.discordapp.com/attachments/227320884149354496/286232410545324033/ss_mwswartz_02-28-17_15-00-28_zaton.jpg[/t] Begone, days of [B]pure white reflections like these.[/B] [t]https://cdn.discordapp.com/attachments/227320884149354496/286238173275881472/xrEngine_2016-12-22_01-14-16-49.png[/t][/QUOTE] Sky4ce actually released a shader mod for CS a while back that did that :v:
[QUOTE=JeSuisIkea;51895987][URL="http://www.moddb.com/mods/stalker-complete-2009/news/stalker-redux-complete"]STALKER Complete is coming back[/URL][/QUOTE] Why does Complete page still exist?
[QUOTE=Lyokanthrope;51896290]Sky4ce actually released a shader mod for CS a while back that did that :v:[/QUOTE] Could you find me a link? Wondering how he did it. And I thought Sky4ce was long gone, damn.
[QUOTE=Lyokanthrope;51896103]good luck with that lol[/QUOTE] This guy messaged us 40 times asking about SDK and other questions. He's going to need that luck. Wait is that the original Complete dev group? How does Tarraske have that? Artist Pavel made the Complete series: [url]http://artistpavel.blogspot.com[/url]
[QUOTE=LoNer1;51896360]Could you find me a link? Wondering how he did it. And I thought Sky4ce was long gone, damn.[/QUOTE] All I have is this, sadly. [URL]http://files.xray-engine.org/sky4ce/[/URL] Hey LoNer, didn't I have you on Steam at one point?
[vid]https://fat.gfycat.com/GargantuanEmbellishedEyelashpitviper.webm[/vid] This guy seems to do this an awful lot...
A couple questions: I've never played any mods with "old build" stuff except maybe STALKERSOUP (quit halfway, bugs were getting too bad) and mucking about in my current CoC playthrough. Lost Alpha seems like it disappointed a lot of you, but is it at least decent for someone who hasn't really tried the old stuff yet? Also, my Coc playthrough (story mode as a Merc with AO) is getting a little stale. I'm finding myself running around Dead City looking for someone who needs a bounty taken care of. Are there any more lively factions/mods for CoC? I don't know much about Warfare but that might do the trick for me.
Holy moly, spawned in the Cordon as a Loner and immediately ran into a big firefight between the Military and Bandits. Almost got ventilated: [video=youtube;QQ-VMUmp1Io]https://www.youtube.com/watch?v=QQ-VMUmp1Io[/video]
[QUOTE=TehG3A3;51899706]A couple questions: I've never played any mods with "old build" stuff except maybe STALKERSOUP (quit halfway, bugs were getting too bad) and mucking about in my current CoC playthrough. Lost Alpha seems like it disappointed a lot of you, but is it at least decent for someone who hasn't really tried the old stuff yet? Also, my Coc playthrough (story mode as a Merc with AO) is getting a little stale. I'm finding myself running around Dead City looking for someone who needs a bounty taken care of. Are there any more lively factions/mods for CoC? I don't know much about Warfare but that might do the trick for me.[/QUOTE] 1st: Lost Alpha is your best bet, second best is probably Oblivion Lost Remake, 3rd is OGSE. 2nd question: Warfare is probably exactly what you're looking for. Possibly DoctorX Questlines too.
For Alun or anyone else who could possibly answer this question; [I]Is it possible to have different classes of ammo with different hit_explosion particles and if yes, how, if no, how could I make a new class that would allow for such a change?[/I] The reason is: I am getting finally back into my particle work after a 6 month block. I want to try out loads of stuff, but I am finding myself constantly changing the explosion particles to test them out ingame (I could spawn the particle, but I want to try them in real-world gunfights and see how much of a performance hit they are). Any help with this would be greatly appreciated. -- This is cool Alun: [video=youtube;imrXygy42b8]http://www.youtube.com/watch?v=imrXygy42b8[/video]
getting back on the mercs again, here's some of them [quote] [img]http://media.moddb.com/images/mods/1/32/31562/20170303193445_1.jpg[/img][img]http://media.moddb.com/images/mods/1/32/31562/20170303194146_1.jpg[/img] [img]http://media.moddb.com/images/mods/1/32/31562/20170303194456_1.jpg[/img][img]http://media.moddb.com/images/mods/1/32/31562/20170303194927_1.jpg[/img] [/quote]
My opinion, other than that the models look great and your work is awesome, is that they look too clean to fit the zone. I'd love to see them a bit more rugged/dirty. Still, great progress, keep it up.
[QUOTE=Mango;51907093]My opinion, other than that the models look great and your work is awesome, is that they look too clean to fit the zone. I'd love to see them a bit more rugged/dirty. Still, great progress, keep it up.[/QUOTE] Good suggestion. How about giving the 'Master' rank NPC's clean/cleaner gear while the rookies get the tatty, worn out stuff? That way you'd be able to distinguish ranks without talking/checking to the NPC.
What the hell is going on with my faction relations :v: [t]http://i.imgur.com/MgRJKvA.jpg[/t] why does Duty hate us Ahahaha, Duty is really pissing everyone off. [t]http://i.imgur.com/fsOxPio.jpg[/t] And then me and some loners took over the Bar. [t]http://i.imgur.com/yvrfrvq.jpg[/t]
Ninja, is it possible to quickly change the color to a more blue-shade? Like, to make them stand a little bit more apart from other factions. The guy holding the mp5 is just plain awesome. Is it me or you are mixing up american/british/russian equipment on purpose to make them seem....well, mercenaries? Really like their looks. EDIT: Perhaps in game you can clearly see the difference between them and other factions so that wouldn't be necessary.
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