S.T.A.L.K.E.R. Series Megathread: Maybe someday mods releasing edition
3,237 replies, posted
Man, finding Fine Tools in CoC is such a pain. I've bought a few sets of Basic and found an Expert set, but Fine is eluding me.
[QUOTE=DeVotchKa;52754527]Man, finding Fine Tools in CoC is such a pain. I've bought a few sets of Basic and found an Expert set, but Fine is eluding me.[/QUOTE]
They're in the same places as CoP.
[url]http://stalker.wikia.com/wiki/Tools_for_fine_work[/url]
[QUOTE=TKGP;52754091][vid]http://puu.sh/xRP2y/36d433f9e1.webm[/vid][/QUOTE]
Mods with scope textures made for 4:3 without a 16:9 alternative always bothered me.
Is that a duty guy in a bulat or a military stalker?
I've never encountered military stalkers outside vanilla ShOC Pripyat
[QUOTE]N.Aaroe Aug 23 2017
Hi,
Please note that you are not allowed to implement and use contents of the MISERY mod version 2.2 in your own project without a written consent from MDT.
Best regards
N.Aaroe
MISERY mod[/QUOTE]
Says the guy who had to take down Misery 2.1 for using assets from ARMA. There are few completely original works in STALKER. Almost everything in Stalker builds upon existing work and even the original items added are useless without all the other work in the mod, so asserting this kind of ownership is silly and, more importantly, meaningless.
CoC is the other extreme where it was built to be reused by others. It's great that most of the community is of that share and freely remix mindset.
From [URL="http://www.moddb.com/members/lanforse"]http://www.moddb.com/members/lanforse[/URL], that being the CoM developer.
[QUOTE=DeVotchKa;52752976]I found a stash in CoC that was just two patches, that's it. Just a Loner patch and a Monolith patch.[/QUOTE]
Add the below to the end of plugins\coc_treasure_manager.ltx and they'll stop showing up in stashes. You'll need a new game though, stashes are populated at game start.
[QUOTE];----------------FACTION PATCHES---------------------------
army_patch
bandit_patch
csky_patch
duty_patch
ecolog_patch
freedom_patch
merc_patch
monolith_patch
stalker_patch[/QUOTE]
There's a fixed list of items to pick from when stashes are populated, so those patches are blocking more useful items from showing up. Darryl said he was going to remove them by default post 1.4, maybe he's done it just for CWP.
Has anyone ported SRAP2 to CoC 1.5 yet? I think someone here ported it to 1.4.22.
[QUOTE=JerryK;52754513]this might be the most annoying computer problem i've had in years[/QUOTE]
This happened to me yesterday when I was trying to install Quake Champions. I cleared the download cache and restarted Steam, eventually it went back to normal. I think Steam was messed up last night for some reason.
[QUOTE=download;52754817]They're in the same places as CoP.
[url]http://stalker.wikia.com/wiki/Tools_for_fine_work[/url][/QUOTE]
Ah, thank you. Now I'm faced with the dilemma of who to give them to. I'm Duty based mostly in Rostok, so should i give one set to Nitro to have a northern base or should I give them to Limpid in the Dark Valley Base since they're our only allies and I pass through Dark Valley a LOT
[QUOTE=Oblivion Knight;52755797]Has anyone ported SRAP2 to CoC 1.5 yet? I think someone here ported it to 1.4.22.[/QUOTE]
I ported it a while ago to 1.5 dev builds but it's out of date now.
I could update it again..
[QUOTE=Lyokanthrope;52756214]I ported it a while ago to 1.5 dev builds but it's out of date now.
I could update it again..[/QUOTE]
Hell, I'd appreciate it. I prefer it to the other weapon mods, and exclusively used your 1.4.22 port.
[QUOTE=Oblivion Knight;52756263]Hell, I'd appreciate it. I prefer it to the other weapon mods, and exclusively used your 1.4.22 port.[/QUOTE]
[url=https://www.dropbox.com/s/uji84vku9lxpfaz/SRAP_COC15R6.7z?dl=0]BAM.[/url]
I didn't extensively test so lemme know if something crashes
Merged against and tested with 1.5 R6. Will need an update next 1.5 release as they're actively changing weapon balance and stuff.
[img_thumb]https://i.imgur.com/YtCjTzg.jpg[/img_thumb]
(Masochism Mod 2.2)
Accidentally killed a few crows..
[QUOTE=Lyokanthrope;52756710][URL="https://www.dropbox.com/s/uji84vku9lxpfaz/SRAP_COC15R6.7z?dl=0"]BAM.[/URL]
I didn't extensively test so lemme know if something crashes
Merged against and tested with 1.5 R6. Will need an update next 1.5 release as they're actively changing weapon balance and stuff.[/QUOTE]
Thank you, it works perfectly so far! It probably wouldn't hurt to throw it on moddb, at least if you feel like updating it for the next 1.5 release.
[QUOTE=Oblivion Knight;52757233]Thank you, it works perfectly so far! It probably wouldn't hurt to throw it on moddb, at least if you feel like updating it for the next 1.5 release.[/QUOTE]
Balaruthin mentioned he's going to make it a first party port for later
[QUOTE=Lyokanthrope;52757337]Balaruthin mentioned he's going to make it a first party port for later[/QUOTE]
Ah, neat. I saw he had OGR up, but I don't much like that animation set. Glad to see we're getting another option.
[QUOTE=Oblivion Knight;52757346]Ah, neat. I saw he had OGR up, but I don't much like that animation set. Glad to see we're getting another option.[/QUOTE]
Yeah I'm not a huge fan of OGR myself, Kingfriday did a much better job imho
didnt someone in here make a really easy universal fov switcher or something? getting a little fatigued by 90fov in soc
[QUOTE=WrathOfCat;52757951]didnt someone in here make a really easy universal fov switcher or something? getting a little fatigued by 90fov in soc[/QUOTE]
Waddup
[url]https://github.com/JKAnderson/ST-Fov-Editor/releases[/url]
Do you mind if i put that in the op somewhere?
[QUOTE=WrathOfCat;52759142]Do you mind if i put that in the op somewhere?[/QUOTE]
Sure, royalty fees are 0.1 RU/click.
You can get a sausage in a week at that rate!
It's real frustrating when you gear up all heavy and get ready to head up north and then realize your faction is allied with basically everybody :v:
[editline]8th October 2017[/editline]
Are there console commands to adjust Faction relations? I just cleared the Skadovsk of Monolith control and the moment I go to sell my loot to Beard, Loners declare war. So I've got 110 kilos of loot I can't do shit with or leg back to Yanov any time soon.
One time I had similar situation, and I spend 10min shooting bandits and military in cordon until loners got neutral again with me -_-
[QUOTE=DeVotchKa;52760383]It's real frustrating when you gear up all heavy and get ready to head up north and then realize your faction is allied with basically everybody :v:
[editline]8th October 2017[/editline]
Are there console commands to adjust Faction relations? I just cleared the Skadovsk of Monolith control and the moment I go to sell my loot to Beard, Loners declare war. So I've got 110 kilos of loot I can't do shit with or leg back to Yanov any time soon.[/QUOTE]
Which mod is this? It's for CoP?
[QUOTE=Doneeh;52762529]Which mod is this? It's for CoP?[/QUOTE]
It's Warfare and Dr.X's Dynamic Faction Relations iirc for CoC, it's been a while since I installed it all :v:
What features did AMK first introduce that other mods took?
[video=youtube;_KTNbU2g-rQ]http://www.youtube.com/watch?v=_KTNbU2g-rQ[/video]
RADIUM shaders are looking swell! Props to Matt.
Why have screenspace sun shafts when we already have superior true volumetric ones? I'm not a fan...
[QUOTE=Oblivion Knight;52762621]What features did AMK first introduce that other mods took?[/QUOTE]
Dynamic anomalies
Blowouts(?)
Random news and events
Artifact transmutation
That one inventory layout
[sp]Electrochimera[/sp]
Probably some other stuff.
[QUOTE=TKGP;52763433]Dynamic anomalies
Blowouts(?)
Random news and events
Artifact transmutation
That one inventory layout
[sp]Electrochimera[/sp]
Probably some other stuff.[/QUOTE]
I've honestly never seen another mod besides freeplay start implement random anomalies like AMK did
I loved that feature to bits and I wish it made its way to other mods
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