• Lets Make A Killzone V5
    1,678 replies, posted
I'm not the one complaining about anything :v:
[QUOTE=technologic;25976331]Fine. Don't complain at my amount of men though.[/QUOTE] No change there then :downs:
:v: [editline]10th November 2010[/editline] It's been over 45 minutes. Tech's turn can be forfeited if someone declares now :v:
[QUOTE=Telepethi;25976419]:v: [editline]10th November 2010[/editline] It's been over 45 minutes. Tech's turn can be forfeited if someone declares now :v:[/QUOTE] I don't see that in the rules
[QUOTE=KommradKommisar;25815467]Changed to 45 min. And Raga, not too happy about you skipping Deathstriker. Maybe its that we are all so lazy and used to 20 min turns, but 45 minutes does seem a bit long :v:[/QUOTE] I'd rate [i]you[/i] bad reading but I can't.
[QUOTE=Telepethi;25976787]I'd rate [i]you[/i] bad reading but I can't.[/QUOTE] It's not in the OP. Those are the only rules that I care about :V
[IMG]http://ooft.net/upload/4614155a.png[/IMG] Suddenly, a large force of men arrive in a relief squadron. All of them fire at the vehicles, some hitting men as they do so. Meanwhile, the elite gets burnt to nothing but blood and specks of armour as the waste hits him. The others run. [editline]10th November 2010[/editline] I had alot of shitty effects editing to do.
Did your guys just spawn from nowhere and IMMEDIATELY fire and kill quite a few of his people in shitty looking explosions? Even you should know that this isn't on. General convention is that you can't spawn and attack in the same turn, it's really not sportsmanlike.
Tech what are you going to do with the mech in the cave outpost
I would also like to point out that whoever said it earlier was right and that the lack of visible dirt means that those tanks just teleported over a chasm :downs:
declare
[QUOTE=Metal Chao;25977037]I would also like to point out that whoever said it earlier was right and that the lack of visible dirt means that those tanks just teleported over a chasm :downs:[/QUOTE] There's only one APC over the chasm and he jumped it. My APCs are fast. [editline]10th November 2010[/editline] [QUOTE=Metal Chao;25976999]Did your guys just spawn from nowhere and IMMEDIATELY fire and kill quite a few of his people in shitty looking explosions? Even you should know that this isn't on. General convention is that you can't spawn and attack in the same turn, it's really not sportsmanlike.[/QUOTE] Yeah Tech that was honestly bullshit so I'm going to have to ignore your declare unless you fix it. I mean seriously wtf. You erase one of my troops, spawn troops in the middle of the map with no description of how they're suddenly there, Kill two soldiers, fire on both my APCs at once, destroy the tailfin of one of my VTols, and the back engines of a transport VTol.
[QUOTE=Telepethi;25977092]There's only one APC over the chasm and he jumped it. My APCs are fast.[/QUOTE] That is just stupid.
How do you figure? Look at the two walls of the chasm. 1- It isn't that wide 2- The right side where the APC came from is higher than the left side where the APC is now 3- It's a small light vehicle that goes fast. Modern Battle Tanks can go 30+ MPH (Based off a T-80). The APC is nowhere near the tonnage of a Main Battle Tank, and my guys' technology is 100+ years in the future.
The downward trajectory of the right cliff is going too far down for your APC to make the jump, gravity would pull the front down making the front of the APC crash into the edge of the cliff, more or less :v:
[IMG]http://ooft.net/upload/6218239k.png[/IMG] Red Talon's ship jumps out of warp. Its here because an contact convinced (with a lot of money) Talon the clear the area of people so that it can be harvested for stuff.
Declare
[IMG]http://ooft.net/upload/49721h.png[/IMG] A picture showing what I mean, notice how the red one has had to bend up to get to the other side?
yay i was right :downs:
Nope. It would catch. [IMG]http://ooft.net/upload/971113i.png[/IMG] [editline]10th November 2010[/editline] Now I've got to go finish packing for my move so I don't have time to talk right now.
Telepethi that just means it would ram the cliff and fall backwards. You need more than your frontmost wheel to hit a cliff in order to stay on.
It's not a wheel it's tank treads. They grip very well, it would hit the edge, the bottom treads would lay against the incline down and it would pull up.
Its meant to be killzone,aka no winner,where the aim is do make it very bloody and gory. make it blow up in a spectuclar fashion
[QUOTE=Telepethi;25977484]It's not a wheel it's tank treads. They grip very well, it would hit the edge, the bottom treads would lay against the incline down and it would pull up.[/QUOTE] Not THAT well, they're not light machines. At that angle you would just fall. Unless your APC treads are strong enough to climb vertical walls, maybe they are.
[QUOTE=Metal Chao;25977568]Not THAT well, they're not light machines. At that angle you would just fall. Unless your APC treads are strong enough to climb vertical walls, maybe they are.[/QUOTE] Its because APCs can fly.
Wouldn't that APC's front be smashed from the fall anyway?
Completely unrelated question: Recon why did you make an alt
[IMG]http://ooft.net/upload/19586k.png[/IMG] The cannonball obliterates the sergeant. The bullet fired at the LMG Gunner cuts his leg off. The Blackhawk pilot got shot by the AT Bullet and died. (Gonna crash it during my next turn)
Attack of the seven foot fire palette!
Wtf, why is that palette still there?
Sorry, you need to Log In to post a reply to this thread.