[QUOTE=DaveP;18772346]If you want to be all theoretical and pedantic then feel free, but I can't see many of these people making a good piece of work[/QUOTE]
What is a good piece of work? There is no answer to that. What one person despite and think is the most bullshit thing ever can be another persons most beloved piece of work ever made.
I'm not saying there aren't a lot of good technical and bad creative people out in the world, I personally feel I am in that group. They are the kind of the guys making Hollywood movies where everything they focus on is CGI. Sure the CGI is nice, but what happened to the movie? What's different about it? Other than having 1 more inch on it's cock?
But I wouldn't really label anyone as having a bad taste. Maybe a bad taste compared to my taste. But just purely bad taste would just be wrong.
Just fyi people like Industrial Light and Magic usually wind up doing CGI for [I]clients[/I]. They just do what they're paid to do, they have no say in the story.
[QUOTE=DOG-GY;18772521]Just fyi people like Industrial Light and Magic usually wind up doing CGI for [I]clients[/I]. They just do what they're paid to do, they have no say in the story.[/QUOTE]
Yeah, that's the downside [I]and[/I] upside of having it as a job.
[QUOTE=DOG-GY;18772521]Just fyi people like Industrial Light and Magic usually wind up doing CGI for [I]clients[/I]. They just do what they're paid to do, they have no say in the story.[/QUOTE]
Whether or not you have any 'say' in the story, you still have a creative input into the final quality of the piece. There's so much more to the creativity in a film than just the story. (it's sorta like saying an actor just reads the screenplay)
There are barely any freelance projects out there where you'll be told exactly what to make down to exact timing and dimension, especially in the moving video arena (there's just so many different elements out there that no one person can be suitably versed in all of it enough to tell someone else how to do it), and so your own personal creative ability and taste most definitely comes into it.
A company like ILM may be given a brief, concept sketches, and textual description of what they're after, but then it's up to ILM to craft proposals, mockups, animatics that fit within that design brief and present them to the client. If you can't get that right, you can't get the full contract, and you don't get the money.
[QUOTE=dgg;18772328]I'm not so sure about that.
I think it's more about what we actually find creative that changes.
When you are a kid just the thought of putting icecream on the head of a man walking upside down could be creative. When you grow up you just find it retarded and stupid.
What we find original lessens as we see and experience more and feel like (or notice that) all our ideas are already taken, and we get easily constrained to what everyone else makes and have a hard time thinking outside of those things because we have been exposed to them so much.
Creativity is basically just thinking different, making something new, but to make something you need to use something. So it's basically combining known things and making them into something new. Which is a point I have a hard time with because I don't even want to take inspiration from things, I don't want to group two ideas together to a new idea, it feels cheap.[/QUOTE]
I totally agree, but I wasn't implying that if one likes to draw silly things at age 5, then they'll stick to drawing the same things. People develop right?
[QUOTE=DaveP;18773712]Whether or not you have any 'say' in the story, you still have a creative input into the final quality of the piece. There's so much more to the creativity in a film than just the story. (it's sorta like saying an actor just reads the screenplay)
There are barely any freelance projects out there where you'll be told exactly what to make down to exact timing and dimension, especially in the moving video arena (there's just so many different elements out there that no one person can be suitably versed in all of it enough to tell someone else how to do it), and so your own personal creative ability and taste most definitely comes into it.
A company like ILM may be given a brief, concept sketches, and textual description of what they're after, but then it's up to ILM to craft proposals, mockups, animatics that fit within that design brief and present them to the client. If you can't get that right, you can't get the full contract, and you don't get the money.[/QUOTE]
Any scene that has something by ILM in it is instantly better. Sure, they add their own creative touch to it, and it's always good, but those are parts. It's up to a good joint effort to bring CGI and story together when you're outsourcing the CGI.
I mean, Transformers. Great CGI, ILM did a fantastic job and their little details made their parts amazing. Story? Not so much.
[img]http://farm3.static.flickr.com/2728/4165034674_9f7ed174d7_b.jpg[/img]
I may upload more snow shots.
Why does it feel like there should be a slenderman in that picture?
[QUOTE=Gregah;18776473]Why does it feel like there should be a slenderman in that picture?[/QUOTE]
haha I don't know...
but have another :
[img]http://i42.photobucket.com/albums/e339/jetlitheone/_MG_9559j.jpg?t=1260154640[/img]
Actually I hate this im re editing it.
[QUOTE=dgg;18771128]Media related lines is basically what I mean with media schools.
I'm on my last year in Media & Communication at high-school right now.
Next will be graphical design education in the military if I get in, then graphical design at a university after that.
Nah, I'd rather say lack of creativity is more about it.
There is no such thing as good and bad. But there is such a thing as general taste which is basically what we are supposed to fulfill through our work (which of course usually is the line between good and bad you're mentioning), whilst sticking a bit out from it to make it unique.
I have a very bland taste, yet at the same time I have a taste that is quite different from the norm. But I really feel like I lack a fuckload of creativity.[/QUOTE]
You need to limit yourself, it forces you to search for new things. With music it's the same, you can play thousands of different things, so you don't know what to choose and only play a few and often the same things. Now if you limit yourself to only a few notes it forces you to do new things with them. You should try the same when making some graphic design, force a colour scheme, or certain shapes (I don't know, there are so many factors, I don't know 'em at all). You have to fix one factor, and adjust the other factors more, it pushes boundaries... It makes everything more homogenous, simpler, more consistent... And you learn a lot from it, because you study it more deeply.
[B]Edit:[/B]
Could the disagree'er motivate his/her opinion?
Jet, it honestly looks like your 365 is tearing apart your creativity. Give it a one day break and just walk around some interesting place with your camera in the bag (Do not fucking remove it from the bag). Trust me, it does wonders.
[QUOTE=Perfumly;18781924]Jet, it honestly looks like your 365 is tearing apart your creativity. Give it a one day break and just walk around some interesting place with your camera in the bag (Do not fucking remove it from the bag). Trust me, it does wonders.[/QUOTE]
Yea, I guess.
I need my remote for my camera then I think I could do a better job...
Playing around with a borrowed 105mm/2.8 macro. It's fun.
[img]http://farm3.static.flickr.com/2557/4166164309_fa55f7da37_b.jpg[/img]
[img]http://farm5.static.flickr.com/4002/4166160407_ae09ed0f2a_b.jpg[/img]
[editline]06:59PM[/editline]
r8 m8s
[QUOTE=Adbor;18783658]Playing around with a borrowed 105mm/2.8 macro. It's fun.
[img]http://farm3.static.flickr.com/2557/4166164309_fa55f7da37_b.jpg[/img]
[img]http://farm5.static.flickr.com/4002/4166160407_ae09ed0f2a_b.jpg[/img]
[editline]06:59PM[/editline]
r8 m8s[/QUOTE]
Most people here are going to shit on you because it's macro, but I like it.
Play with macro shots of dynamic scenes. Water, etc.
[QUOTE=Adbor;18783658]Playing around with a borrowed 105mm/2.8 macro. It's fun.
[img]http://farm3.static.flickr.com/2557/4166164309_fa55f7da37_b.jpg[/img]
[img]http://farm5.static.flickr.com/4002/4166160407_ae09ed0f2a_b.jpg[/img]
[editline]06:59PM[/editline]
r8 m8s[/QUOTE]
Yeah FP shit's on creativity :P
but I like the shots alot.
especially that light on the objects
[QUOTE=jetlitheone;18783767]Yeah FP shit's on creativity :P
but I like the shots alot.
especially that light on the objects[/QUOTE]
I feel like macro is a bit played out as well, really. But the lighting in these shots is very interesting and well-done.
But the fun in macro is getting details out that we don't typically see. So try and work on that concept.
Playing about with my new tripod (£20) and my EOS 1000D.
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/IMG_00783.JPG[/IMG][/URL]
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/IMG_00792.JPG[/IMG][/URL]
Harrogate UK, 30 second exposure.
EWW Jpg
I have a cheap-ass tripod as well. :respek:
The first one is too light for my liking.
The second would be much nicer if not for the sign and the garbage bin, they clutter the composition.
I say. Harrow-gate. what-o.
[QUOTE=Adbor;18784564]I have a cheap-ass tripod as well. :respek:
The first one is too light for my liking.
The second would be much nicer if not for the sign and the garbage bin, they clutter the composition.[/QUOTE]
Unfortunately the council weren't around to move the signpost and bin at the time :v:
that's why you move yourself... :P still nice, but the top one is waay overexposed.
I'll go and retake that one with a slower shutter
I have some more. I fell in love with Lego Minifigs.
[img]http://farm3.static.flickr.com/2668/4166586829_5aae492c0b_b.jpg[/img]
It's dangerous to go alone, take this:
[img]http://farm3.static.flickr.com/2577/4166573855_2767517c01_b.jpg[/img]
Cheatsheet :cop::
[img]http://farm3.static.flickr.com/2595/4166580121_856346b724_b.jpg[/img]
I am gonna start processing my photos like Film.
Me & my brother, not very creative but i have like no ideas :sigh: and i plan on getting a Nikon 35mm lens soon :smile:
[img]http://farm3.static.flickr.com/2786/4167355206_dddc8eee6b.jpg[/img]
[url]http://www.flickr.com/photos/latircoleetti[/url]
[QUOTE=latirCole;18786380]Me & my brother, not very creative but i have like no ideas :sigh: and i plan on getting a Nikon 35mm lens soon :smile:
[img]http://farm3.static.flickr.com/2786/4167355206_dddc8eee6b.jpg[/img]
[url]http://www.flickr.com/photos/latircoleetti[/url][/QUOTE]
Good lens man.
[QUOTE=jetlitheone;18786417]Good lens man.[/QUOTE]
I've heard lots about it, nearly saved up enough money to get it
[QUOTE=Hammertime;18780792]You need to limit yourself, it forces you to search for new things. With music it's the same, you can play thousands of different things, so you don't know what to choose and only play a few and often the same things. Now if you limit yourself to only a few notes it forces you to do new things with them. You should try the same when making some graphic design, force a colour scheme, or certain shapes (I don't know, there are so many factors, I don't know 'em at all). You have to fix one factor, and adjust the other factors more, it pushes boundaries... It makes everything more homogenous, simpler, more consistent... And you learn a lot from it, because you study it more deeply.[/QUOTE]
Yeah, I know, that's how people find glitches in MS paint and how they become MS paint gods, among a dozen of other things. But eh, I just don't wanna. :v:
[QUOTE=latirCole;18786380]Me & my brother, not very creative but i have like no ideas :sigh: and i plan on getting a Nikon 35mm lens soon :smile:
[/QUOTE]
Why not 50mm/1.4
WHY DOES NOBODY BELIEVE ME
A quick freestyle I did, as it was a freestyle and I was just saying gibberish, look more for flow perhaps?
Note: the difference between a US freestyle and an UK freestyle is that a US one is made up on the spot and a UK one is pre-written and adapted to different beats.
[media] [url]http://www.youtube.com/watch?v=ZL4MxiQmgkw[/url] [/media]
don't judge me :ohdear:
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