there's 3 brushes in this
[img]http://31.media.tumblr.com/ac7d41329abc57a849a87e6e57929fbe/tumblr_mw0vrnAyRa1s32mjoo1_1280.jpg[/img]
while we're at it, and i dunno if i've actually posted this here before already, but can you guys give me some harsh criticism? i'm looking to probably redo this piece entirely from scratch. it's just so boring. part of me thinks the lighting is too flat and dull... but then it's supposed to be an overcast day. maybe i'll just fuck that idea off entirely
any ideas?
perspective is a bit off (especially on the truck) but i'm sure you know that. don't be afraid to use more saturated colours, the lighting looks flat and dull because of the lack of contrast and depth, even though it's overcast.
[t]http://i.imgur.com/bZ7JNIs.jpg[/t]
i played with brightness contrast a little here, i think it looks a bit richer.
try fill out the tree line a bit more, it's rather sparse (or add some darkness to that area).
currently the right side of the picture is rather barren and empty, either cut it out to have the houses on the bottom third or extend the picture more so the truck and foreground pole form the vertical thirds.
That saturation is really gross lintz
Or should I say dggV2
[editline]17th December 2013[/editline]
Chesty mate I'd just scrap it and start with a fresh comp and fresh everything
There's just too many things that need attention honestly, I think you'd be better off hammering out something new
alright somebody give me an inanimate object and i'll turn it into an OC
...eventually
[QUOTE=V_Buns;43207835]alright somebody give me an inanimate object and i'll turn it into an OC
...eventually[/QUOTE]
a CO
[editline]17th December 2013[/editline]
heyooooo corporate soullessness good joke right
[editline]17th December 2013[/editline]
right guys
[editline]17th December 2013[/editline]
fuck u
[QUOTE=V_Buns;43207835]alright somebody give me an inanimate object and i'll turn it into an OC
...eventually[/QUOTE]
eh?
[t]http://upload.wikimedia.org/wikipedia/commons/2/21/Flower_pot_cement.jpg[/t]
[QUOTE=Maloof?;43206495]why are the shadows saturated purple?
I mean stylistically it's neat but[/QUOTE]
antianan is good but all his stuff has inexplicable purple reflected light
I like that in anti's work
Though recommending it to someone else in a paintover a bit weird :v:
[thumb]http://i.imgur.com/9JCJhln.jpg[/thumb]
I painted this a year ago
What's up gang, here's a video I'm going to submit with my college portfolio - I understand some of the content isn't the highest quality, but the admissions folks I showed them to still liked them well enough.
[media]http://www.youtube.com/watch?v=HfWCY8DWxTI[/media]
excuse me Salmon but WE are the only opinion that matters in your life alright
That biplane pilot is a dick. Shot down that parachuting guy.
[QUOTE=Maloof?;43206495]why are the shadows saturated purple?
I mean stylistically it's neat but[/QUOTE]
They are purple because on the one hand, light is yellow, so we must move through the red and purple tones to blue while choosing colours for the shadows. But on the other hand, it's a desert, so there won't be saturated blue shadows because of the reflected light from the sand, so I desided to stop on purple.
Of course in real life everything will be pretty dull in both highlights and shadows, but I think it's kinda boring to cling on the real life colours.
[QUOTE=ChestyMcGee;43207403]any ideas?[/QUOTE]
What disturbs me most is the truck. I'm totally bad at drawing vehicles, but it looks like it was bended by some force or king-kong. And the second thing is that there are lots of empty spaces in the foreground. Not that I want every single corner to be filled with tons of details, but adding some other points of interest would be cool.
[QUOTE=salmonmarine;43208091]antianan is good [/QUOTE]
Thank youuu:dance:
[QUOTE=salmonmarine;43208091]but all his stuff has inexplicable purple reflected light[/QUOTE]
Nope there are some pictures without dominating purple tone...oh wait...
Humor aside, it's true that i'm kinda stuck in one colour palette, and i'm pretty sure it's not good at all. I have some stuff without that issue ( like [URL="http://fc02.deviantart.net/fs71/f/2013/311/2/5/infected_by_skoparov-d6te7n6.jpg"]this one[/URL], for example), but htey are truly so few. May be I should try to change my colours a bit.
I know this isn't supposed to be a question thread, but I'm a... new artist I guess. I've drawn before, but I never really graduated past 7th grade notebook doodles and I want to try to get more serious and just simply better at drawing possibly. I have no real understanding of perspective, lighting, anatomy, etc. My problem is there are so many guides out there it's just simply overwhelming and I don't really know which ones are good and which ones are bad or if I should even be using a guide at all. I'm not sure if it's better to follow a structured approach or just try to do studies and the like to get a better understanding of art. Anyone have any suggestions for what I should do?
Here is a pretty recent post I wrote for a new guy which I see no reason not to recycle again
[QUOTE=MakoSkyDub;43054704]Even if this thread lifted off you'd just have a lesser community here going nowhere. Being dwarfed by your peers is a highly conducive circumstance to getting better at whatever it is that's happening. If you have a load of beginners stuck in the same room, they'll never get much better. They can't crit each other, none of them really know what they're talking about, and if PRAISE starts going around then it turns into DA syndrome where it's this insular shitpile of amatuer artists who are really bad but also arrogant and super defensive about any negative feedback they get.
If you get a dumb in CW, it's unlikely that it's because of the drawing. Unless it's REALLY ugly and you spent no time on it. If you're a beginner and you put a lot of effort in and it still sucks, nobody's gonna par you based on that.
The problem with what you're doing now is that it's all stylised bullshit. This is what 9/10 beginners do. They copy cartoons or manga style or something, because it [I]seems[/I] easy. Drawings are simplified to the point where it's just a few lines. It's only natural to aim for something that looks so accessible when you don't know better. However, stylised figures without much reference [B]are the hardest shit to get down[/B]. You need to be really dedicated and spend years working with the fundamentals and working with REALISM so that you have a vast array of knowledge in such clarity to you that you can pull the correct information out of your head and then break it down into a style (which you've also spent years defining).
Now it only need take a year or two of doing a reasonable amount of the right kind of practice to become a capable artist, but if you start at the wrong end of the journey and just do nothing but anime fanart for example, you can work at it for five years and still be pretty shitty (and that's just right in your comfort zone, if asked to do anything else you'll have absolutely nothing, square one)
So you're at square one now, what you should do first is look up how measuring works and draw some simple objects from life. Draw a cup, draw a bottle. Draw a cardboard box. Draw things AS THEY APPEAR from the angle at which you draw them. If you fail (you will fail constantly at the beginning) try again. You're guaranteed to improve if you're measuring properly and concentrating on getting shape and proportion correct, so these steps at the start where you're absolute dogshit at drawing are essentially the test you have to pass to see whether you have the determination to become a decent artist. You'll get past the dogshit, no question, if you're applying the techniques it's just a numbers game. So you either get disheartened and give up, or you stick at it and begin to improve, and then you broaden your practice to include other fundamental stuff like perspective theory, line weight, value basics and whatever else. And then you're horrible at those, and again you either don't have the patience or you want it badly enough that you keep doing it and sure enough you see gradual results. It gets easier to keep going the better you get, and you improve at a rapid rate in all respects once you get past the initial grind, since you can only go uphill.
I started in the same place, my first CC posts were awful photographs of awful awful manga drawings. Nowadays I can draw and sometimes I do not vomit upon looking at the result afterwards. Some of my stuff is kind of ok, even! I would say the bulk of my learning was self-teaching and paying attention to the CW thread. What you might not realise is that every piece of valid advice anyone gives is relevant to you. Real the whole thread from start to finish, you'll pick up masses of information that either applies to what you'll be doing now or will soon apply.
So if you want to draw as more of an occasional doodling hobby, grab your pencil, google how to measure by eye properly and go and draw your deodorant stick or something.[/QUOTE]
There might be some flak in there that doesn't apply to you.
tl;dr - learn measuring and apply it to drawing primitive shapes from life, that is step 1.
Here's the thread I posted that in, it has some extra advice for that dude which you could probably benefit from too: [url]http://facepunch.com/showthread.php?t=1329457[/url]
So I decided to learn how to draw by basically messing about and such, I made two drawings, even though the bottom one is the latest, the top one was made earlier this year.
Feel free to give me some advice.
Note: I used my 3DS for the top one. I took a picture of the bottom one considering our photo copier does not work at the moment.
[t]http://i.imgur.com/R9BmdwW.jpg[/t]
[t]http://i.imgur.com/EeQiCEg.jpg[/t]
[QUOTE=antianan;43205471]This problem with the "indoor-like" lighting can be easily solved with more contrast colours (may be magenta-bright yellow combination will fit since it's a desert, and since they are widely used in TF2 visual style).
And another problem is that materials on both original and chesty's edit are kinda..uneven. I mean, both metal and wood look like they are made of some coloured plasic. Metal is all about contrasts, while wood is usually "smooth".
I don't really know if you wanted to make it as bright as my version is, but maybe this will show what I mean:
[IMG]http://fc04.deviantart.net/fs70/f/2013/350/d/f/edit_by_skoparov-d6y7enc.jpg[/IMG][/QUOTE]
wow these colors are delicious i want to eat them
Last night messing around with a laser cutter
[img]https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-prn2/q80/s720x720/1475855_10201880656956808_657798543_n.jpg[/img]
This was an assignment for some class, had to do something christmas-y, getting the parts cut in the laser cutter and then connecting them together. Nothing really special
[img]https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-frc3/q82/s720x720/1480639_10201880564314492_500009113_n.jpg[/img]
Then I had some extra time in the machine so I got these faces I had made previously in Illustrator. That was about it. The machine ran out of money so it stopped on the third face, which is the one on the left
That shit in action
[url]http://tinypic.com/r/2lastgx/5[/url]
[QUOTE=Xonax;43210384]So I decided to learn how to draw by basically messing about and such, I made two drawings, even though the bottom one is the latest, the top one was made earlier this year.
Feel free to give me some advice.
Note: I used my 3DS for the top one. I took a picture of the bottom one considering our photo copier does not work at the moment.
[t]http://i.imgur.com/R9BmdwW.jpg[/t]
[t]http://i.imgur.com/EeQiCEg.jpg[/t][/QUOTE]
I have nothing against messing about, you won't learn to draw in any hurry doing so though. If it's something you really want to become good at, consider a more structured approach
[QUOTE=MakoSkyDub;43211106]I have nothing against messing about, you won't learn to draw in any hurry doing so though. If it's something you really want to become good at, consider a more structured approach[/QUOTE]
Well I don't mean it literally, I meant drawing on what comes to mind.
[QUOTE=Xonax;43210384]So I decided to learn how to draw by basically messing about and such, I made two drawings, even though the bottom one is the latest, the top one was made earlier this year.
Feel free to give me some advice.
Note: I used my 3DS for the top one. I took a picture of the bottom one considering our photo copier does not work at the moment.
[t]http://i.imgur.com/R9BmdwW.jpg[/t]
[t]http://i.imgur.com/EeQiCEg.jpg[/t][/QUOTE]
The first thing about illustration is you have to learn to stop drawing in symbols and study the anatomy of things and try and use references as a beginner
[QUOTE=pinecleandog;43211225]The first thing about illustration is you have to learn to stop drawing in symbols and study the anatomy of things and try and use references as a beginner[/QUOTE]
I wasn't drawing symbols, and what do you mean I have to study Anatomy? I never heard that before.
oh dear.
[QUOTE=lintz;43211685]oh dear.[/QUOTE]
(If its aimed at me..)
I am new to drawing, like really new, besides doodling as a kid, this is me officially starting to learn stuff about draing.
[QUOTE=Xonax;43211540]I wasn't drawing symbols, and what do you mean I have to study Anatomy? I never heard that before.[/QUOTE]
Teeth are not a grid of white rectangles separated by black lines, trees are not a brown line with a green circle on top, eyes are not a coloured circle with a black dot in the middle.
You are [I]only[/I] drawing symbols.
The idea of getting good at drawing is drawing exactly what you see, and if you are drawing something from your mind you are drawing what you [I]would [/I]see if it was there in front of you IRL.
You need to be able to draw what you [I]can[/I] see before you can draw what you [I]would[/I] see, otherwise you will have no chance of making it look correct.
[QUOTE=Jallen;43211805]Teeth are not a grid of white rectangles separated by black lines, trees are not a brown line with a green circle on top, eyes are not a coloured circle with a black dot in the middle.
You are [I]only[/I] drawing symbols.
The idea of getting good at drawing is drawing exactly what you see, and if you are drawing something from your mind you are drawing what you [I]would [/I]see if it was there in front of you IRL.
You need to be able to draw what you [I]can[/I] see before you can draw what you [I]would[/I] see, otherwise you will have no chance of making it look correct.[/QUOTE]
I never thought about it like that.
[editline]17th December 2013[/editline]
I'll keep that in mind.
[QUOTE=ChestyMcGee;43207403]there's 3 brushes in this
[img]http://31.media.tumblr.com/ac7d41329abc57a849a87e6e57929fbe/tumblr_mw0vrnAyRa1s32mjoo1_1280.jpg[/img]
while we're at it, and i dunno if i've actually posted this here before already, but can you guys give me some harsh criticism? i'm looking to probably redo this piece entirely from scratch. it's just so boring. part of me thinks the lighting is too flat and dull... but then it's supposed to be an overcast day. maybe i'll just fuck that idea off entirely
any ideas?[/QUOTE]
I think that what makes it really boring is that you've set the horizon line so high up, so we can see almost every element, nothing obscures anything. The colours and idea are fine, but the composition is boring.
[QUOTE=Xonax;43211817]I never thought about it like that.
[editline]17th December 2013[/editline]
I'll keep that in mind.[/QUOTE]
That's what is meant by studying anatomy
You need to understand how things work in three dimensions to be a consummate artist
Thanks for the tips guys, I'll make sure to keep them in mind when drawing.
dunno i was bored lol
[img]http://fc01.deviantart.net/fs71/i/2013/351/b/8/roboclub_by_kerimakyuz-d6ya0yg.png[/img]
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