• Creative Work That Doesn't Deserve A Thread
    13,767 replies, posted
the upper lip looks like a moustache
Whew. Finally finished this baby. It certainly was a journey. [IMG]http://i.imgur.com/Got4OZu.jpg[/IMG] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=220556483]I would appreciate if you guys would rate it on steam also.[/URL]
[QUOTE=MakoSkyDub;43663274]Good luck finding an artist who'll work for theoretical pay![/QUOTE] Good luck finding a job on a semi-famous forum revolving around a couple independent games.
[QUOTE=Galactic;43665376]Good luck finding a job on a semi-famous forum revolving around a couple independent games.[/QUOTE] how do you know he isn't getting work from or at least looking at a million other sources you can get lucky and find work anywhere but you won't get an artist by saying "yeh there's a chance you'll get paid" unless the artist is dumb
[QUOTE=ChestyMcGee;43665416]how do you know he isn't getting work from or at least looking at a million other sources you can get lucky and find work anywhere but you won't get an artist by saying "yeh there's a chance you'll get paid" unless the artist is dumb[/QUOTE] I'm looking for a partner, not an employee. If I needed an employee I wouldn't be looking here where there is a no guarantee that anyone someone posted wasn't plagiarized and no organised portfolio to speak of. I saw that people here were posting decent to very good quality art without asking to be paid and offered my ability as a writer to direct that. Talent for talent. I understand the mentality of wanting to be paid for anything you do when it's on a job site or a website designed to sell products but here it just makes you look like a miser. Besides, if you don't think what you can draw will merit a profit in an industry where the guy who drew this has made millions... [IMG]http://img1.ak.crunchyroll.com/i/spire3/e6ce6cd735776c439f1c954fe1f7fe521378700349_full.jpg[/IMG] ...maybe you should let the next guy step up. And before you say anything about my earlier post I fully intend on making money off of this. I was just being modest. Though money's not the driving force behind my series. That makes for bad work, at least in writing.
[QUOTE=Galactic;43665606]I'm looking for a partner, not an employee. If I needed an employee I wouldn't be looking here where there is a no guarantee that anyone someone posted wasn't plagiarized and no organised portfolio to speak of. I saw that people here were posting decent to very good quality art without asking to be paid and offered my ability as a writer to direct that. Talent for talent. I understand the mentality of wanting to be paid for anything you do when it's on a job site or a website designed to sell products but here it just makes you look like a miser. Besides, if you don't think what you can draw will merit a profit in an industry where the guy who drew this has made millions... [IMG]http://img1.ak.crunchyroll.com/i/spire3/e6ce6cd735776c439f1c954fe1f7fe521378700349_full.jpg[/IMG] ...maybe you should let the next guy step up. And before you say anything about my earlier post I fully intend on making money off of this. I was just being modest. Though money's not the driving force behind my series. That makes for bad work, at least in writing.[/QUOTE] I'm a bit reluctant to go on board on a story that up until this point has only been revealed as "here's three pictures of crystal arm hue", it doesn't interest me
[QUOTE=wewt!;43665724]I'm a bit reluctant to go on board on a story that up until this point has only been revealed as "here's three pictures of crystal arm hue", it doesn't interest me[/QUOTE] Then PM me! I'll give you more detail. I just don't want potential publishers to be able to Google early plot summaries of my work.
[QUOTE=MakoSkyDub;43663722]I have a small test for you CW, but it's on the hush hush for now Probably a good idea, I expect your slots will fill right up Anyway I felt like doing something a bit 'mandy :v: [img]http://gyazo.com/8ccb49ba0dbf095ca34205e20ea30824.png[/img][/QUOTE] Love your optimism, but I've still got 19 slots left. Maybe I should throw in a facepunch discount...
[QUOTE=Galactic;43665774]Then PM me! I'll give you more detail. I just don't want potential publishers to be able to Google early plot summaries of my work.[/QUOTE] That really wont happen, it's not like we expect you to post the whole thing, but an explanation of the concept and themes. You have to give a level of trust to the artists here and a bit of respect to how much one needs to work to get information for something they will work on anyways.
[QUOTE=wewt!;43665875]That really wont happen, it's not like we expect you to post the whole thing, but an explanation of the concept and themes. You have to give a level of trust to the artists here and a bit of respect to how much one needs to work to get information for something they will work on anyways.[/QUOTE] To add to what wewt! said, if you're the one who wants to find an artist partner, you will need to do more work trying to get people in instead of the other way around. Basically, post something that has more substance than 3 pictures of your idea instead of telling artists to pm you to get the information.
Suregon sim' 2013 [IMG]http://image.noelshack.com/fichiers/2013/30/1374679459-sans-titre-2.png[/IMG]
[QUOTE=Galactic;43665376]Good luck finding a job on a semi-famous forum revolving around a couple independent games.[/QUOTE] I've done several commissions for facepunchers recently, just finished one like five minutes ago and have a couple more lined up. There's a lot of people on FP mate, mostly of us don't give a shit about gmod or rust (which was never was FP "revolved around", it's just a franchise thing that's been tacked on to the forums that most people hate :v:) Post some writing examples if you're confident, nobody's going to steal shit. And more importantly, nobody is going to PM you on faith if those boring crystal-disease doodle concepts are all you have to plug. That was great when Dark Souls did it though, mmm
Fine, good points all. The continuity revolves around the appearance of a sentient crystal on earth and the human it bonds with and, more importantly, the changes to society that result from his actions. The first part of the story will be told in a non traditional narrative format by Alexis, a girl reliving the memories of this Amalgamation as it merges with her nervous system to repair catastrophic injuries. It will tell of Adam, as he grapples with sharing a body with a strange form of life and of misattributing blame to this life from for his increasingly murderous behavior and of his unwillingness to connect on any level with humanity as his human mind progressively deems itself more than human. The crystal itself is a neutral alien life form dedicated to researching other cultures as they reach technological apex, life from their planet is unique it its predominantly mineral disposition and alterations to this life forms the basis of their technology. The species reproduces asexually by directing its embryonic shards toward a planet the shard travels in a seed ship. Asexual budding is also possible but considered taboo. After the shard infects an indigenous life form the small seed ship is stowed safely by the organism to eventually grow into a means to return to its homeworld and share its findings. The crystal renders the infected host sterile and uninterested in sex. Most host organisms consider themselves members of the crystal race rather than their own and dedicate themselves to research in an attempt to hasten their return to the homeworld analogous to this races afterlife. Crystals corrupted by budding are not permitted to rejoin their race. Races in this series do not come with their own pronounceable names and are not predominantly humanoid and will be given English names by the cast. Characters infected with the crystals can translate the language of previously researched species through their hereditary memory but due to differing vocal ranges and use of pheromones in many alien languages regular humans are not equipped to understand alien speech. I realize I have focused on the crystals here. So here are three other races. Cast name: Lizards Called by (English speaking) humans: Hachurui dansei or Hachu (Transliterated from Japanese Hachūrui no dansei) These raptoid aliens are near extinction from millennia of inbreeding and cross caste hostility, now unified in their fight to survive, fertile individuals are highly valued and honor bound to reproduce. Their proximity to the crystal homeworld has made them a convenient research subject for the crystals, the individuals sterilized by the crystals and left entirely uninterested in reproduction have reduced the lifespan of their species as a whole by hundreds of years. They are technologically advanced and attack crystals on sight. Cast name: Turtles Called by humans: Mercs This avian species are capable of flight on their low gravity home planet, however on higher gravity planets they can not even maintain consciousness without expensive environment suits. To compensate some individuals are engineered from birth to be able to function on high gravity worlds, their combat suits obscure their vestigial wings, making them appear humpbacked, but when deprived of their combat suites the powerful, clawed wings make excellent close quarters weapons. Cast name: Shrooms Called by humans: undiscovered These fungoid creatures are ironically the closest to having a humanoid form, they appear as long armed humans made out of thick hyphea tendrils, their culture and mode of reproduction will be explored.
Too much copy paste, but here's another practice vignette [IMG]http://u.cubeupload.com/Signal/242Untitled1.png[/IMG] I have so much work for college that I have less time for personal projects, but I still managed to get some work in also moved the timeline around and went and made dudes that were already annexed in the interactive, but wont be here [img]http://u.cubeupload.com/Signal/grn.png[/img] also diddled around with this again [img]http://u.cubeupload.com/Signal/eadfingggeeeeeeeeeeeeer.png[/img] Not particularly happy with anything at the moment :v:
[QUOTE=xamllew;43663180][img]http://imageshack.com/a/img713/8748/3z3m.png[/img][/QUOTE] very good but is he getting shot with a laser pointer? imho you should put a little more detail on the entry wounds.
Hey, I'm creating a tactical rpg for PC. Can I get some feedback and criticism on the color/sprites/art in general? I know its not banner saga tier, but I still want the game to look good. [img]http://i.imgur.com/X9R7DzL.png[/img]
[QUOTE=Galactic;43666918]Fine, The continuity revolves around the appearance of a sentient crystal on earth and the human it bonds with and, more importantly, the changes to society that result from his actions. The first part of the story will be told in a non traditional narrative format by Alexis, a girl reliving the memories of this Amalgamation as it merges with her nervous system to repair catastrophic injuries. It will tell of Adam, as he grapples with sharing a body with a strange form of life and of misattributing blame to this life from for his increasingly murderous behavior and of his unwillingness to connect on any level with humanity as his human mind progressively deems itself more than human. The crystal itself is a neutral alien life form dedicated to researching other cultures as they reach technological apex, life from their planet is unique it its predominantly mineral disposition and alterations to this life forms the basis of their technology. The species reproduces asexually by directing its embryonic shards toward a planet the shard travels in a seed ship. Asexual budding is also possible but considered taboo. After the shard infects an indigenous life form the small seed ship is stowed safely by the organism to eventually grow into a means to return to its homeworld and share its findings. The crystal renders the infected host sterile and uninterested in sex. Most host organisms consider themselves members of the crystal race rather than their own and dedicate themselves to research in an attempt to hasten their return to the homeworld analogous to this races afterlife. Crystals corrupted by budding are not permitted to rejoin their race. Races in this series do not come with their own pronounceable names and are not predominantly humanoid and will be given English names by the cast. Characters infected with the crystals can translate the language of previously researched species through their hereditary memory but due to differing vocal ranges and use of pheromones in many alien languages regular humans are not equipped to understand alien speech. I realize I have focused on the crystals here. So here are three other races. Cast name: Lizards Called by (English speaking) humans: Hachurui dansei or Hachu (Transliterated from Japanese Hachūrui no dansei) These raptoid aliens are near extinction from millennia of inbreeding and cross caste hostility, now unified in their fight to survive, fertile individuals are highly valued and honor bound to reproduce. Their proximity to the crystal homeworld has made them a convenient research subject for the crystals, the individuals sterilized by the crystals and left entirely uninterested in reproduction have reduced the lifespan of their species as a whole by hundreds of years. They are technologically advanced and attack crystals on sight. Cast name: Turtles Called by humans: Mercs This avian species are capable of flight on their low gravity home planet, however on higher gravity planets they can not even maintain consciousness without expensive environment suits. To compensate some individuals are engineered from birth to be able to function on high gravity worlds, their combat suits obscure their vestigial wings, making them appear humpbacked, but when deprived of their combat suites the powerful, clawed wings make excellent close quarters weapons. Cast name: Shrooms Called by humans: undiscovered These fungoid creatures are ironically the closest to having a humanoid form, they appear as long armed humans made out of thick hyphea tendrils, their culture and mode of reproduction will be explored.[/QUOTE] Speaking completely frankly I wouldn't do work with you, and it is mainly because I'm not confident in the way you act about the artists here, especially this [QUOTE=Galactic;43665376]Good luck finding a job on a semi-famous forum revolving around a couple independent games.[/QUOTE] It rubs me the wrong way, and artists get fucked over a lot by people who display [I]more[/I] trustworthy behavior than you, which doesn't exactly improve your chances. As far as the project itself goes, this is a base concept, but where is the story? There aren't any characters here, there's no pov and a very basic overarching theme. Which isn't too big of a deal, but it's hard to imagine for anyone looking at this how it would actually function. though the whole thing about sex and reproduction and how various cultures look at it is pretty good
[QUOTE=wewt!;43666982]Too much copy paste, but here's another practice vignette [IMG]http://u.cubeupload.com/Signal/242Untitled1.png[/IMG] I have so much work for college that I have less time for personal projects, but I still managed to get some work in also moved the timeline around and went and made dudes that were already annexed in the interactive, but wont be here [img]http://u.cubeupload.com/Signal/grn.png[/img] also diddled around with this again [img]http://u.cubeupload.com/Signal/eadfingggeeeeeeeeeeeeer.png[/img] Not particularly happy with anything at the moment :v:[/QUOTE] I like your style, it has a certain mannerism Im really digging. I would love to see something more rendered out though, like if you kept working with the soldier on the left.
[QUOTE=Mr_Razzums;43667149]Hey, I'm creating a tactical rpg for PC. Can I get some feedback and criticism on the color/sprites/art in general? I know its not banner saga tier, but I still want the game to look good. [IMG]http://i.imgur.com/X9R7DzL.png[/IMG][/QUOTE] When you were shading and making the colours darker, I feel like they could have moved around the palette a bit more and not just the brightness/darkness (as in - shading green by using a slightly bluer green, or blue going towards purple, etc), also a bit more highlights would be cool I threw together a quick example of what I mean regarding the colours [IMG]http://u.cubeupload.com/Signal/46Breznaslova.png[/IMG] That's the only criticism I have, I like everything else a lot [QUOTE=Lilyo;43667257]I like your style, it has a certain mannerism Im really digging. I would love to see something more rendered out though, like if you kept working with the soldier on the left.[/QUOTE] You're right, I need to put more effort and time into the rendering
[QUOTE=MakoSkyDub;43663722]I have a small test for you CW, but it's on the hush hush for now Probably a good idea, I expect your slots will fill right up Anyway I felt like doing something a bit 'mandy :v: [img]http://gyazo.com/8ccb49ba0dbf095ca34205e20ea30824.png[/img][/QUOTE] Lips don't really curl upward like that, even when you're smiling. It also helps if you picture the nose as a trapezoid starting from about the top of the eyes, the slope towards the forehead between the brows should be clearly defined against the nose, otherwise it looks like a weird flat shape. Draw the bottom of the nose as one plane and then carve the nostrils into it. I've just personally never liked this style of drawing noses where you just identify the bottom plane's shadows, it just makes everything look very flat and awkward to me.
[QUOTE=Galactic;43667061]very good but is he getting shot with a laser pointer? imho you should put a little more detail on the entry wounds.[/QUOTE] Thanks. Yeah, I wasn't very sure of the best way to indicate an entry wound, movies usually just have a puff of smoke or ketchup squirt. :v: Have a muscleman [img]http://imageshack.com/a/img716/2221/ls94.png[/img]
[QUOTE=wewt!;43667242]Speaking completely frankly I wouldn't do work with you, and it is mainly because I'm not confident in the way you act about the artists here, especially this It rubs me the wrong way, and artists get fucked over a lot by people who display [I]more[/I] trustworthy behavior than you, which doesn't exactly improve your chances. As far as the project itself goes, this is a base concept, but where is the story? There aren't any characters here, there's no pov and a very basic overarching theme. Which isn't too big of a deal, but it's hard to imagine for anyone looking at this how it would actually function. though the whole thing about sex and reproduction and how various cultures look at it is pretty good[/QUOTE] I'll take most of that as a compliment, I am only providing an overview, not my story, because of my previous reasoning, I actually value the story quite a bit and I'm not sure I could make one as interesting again, I don't want to spread it around the internet. As to my trustworthiness I myself hadn't had much luck on Facepunch so I took a pragmatic approach countering Mako's 'give me money' attitude. If everyone who had good ideas was well to do financially we'd be in a much happier society. I am just a nerd who wants other people to see one of the worlds in my head. I have the utmost respect for people who can put their worlds on paper but I don't have much money, which people tend to value more than respect. If people here can't trust that then I understand, I don't even trust people enough to put my whole story out there. [editline]25th January 2014[/editline] [QUOTE=xamllew;43669518]Thanks. Yeah, I wasn't very sure of the best way to indicate an entry wound, movies usually just have a puff of smoke or ketchup squirt. :v: Have a muscleman [/QUOTE] If I had your ability I would paint it as already soaking into the surrounding fabric, also make it look like there is some wound suck-age going on, like the fabric is being pulled into the wound. You've drawn a very good human, now it's time to tear him up. Also I'm getting a distinct vault dweller vibe... is that intentional? [editline]25th January 2014[/editline] Here would be an example of what I would do. I doodled a little on your drawing. [IMG]http://i847.photobucket.com/albums/ab35/gn8r/helping.png[/IMG]
Not bad! Thanks. And no, no Fallout inspiration.
[QUOTE=Galactic;43669654]I'll take most of that as a compliment, I am only providing an overview, not my story, because of my previous reasoning, I actually value the story quite a bit and I'm not sure I could make one as interesting again, I don't want to spread it around the internet.[/QUOTE] That is understandable, it's pretty difficult presenting a story without giving too much away [QUOTE=Galactic;43669654]As to my trustworthiness I myself hadn't had much luck on Facepunch so I took a pragmatic approach countering Mako's 'give me money' attitude. If everyone who had good ideas was well to do financially we'd be in a much happier society. I am just a nerd who wants other people to see one of the worlds in my head. I have the utmost respect for people who can put their worlds on paper but I don't have much money, which people tend to value more than respect. If people here can't trust that then I understand, I don't even trust people enough to put my whole story out there.[/QUOTE] I wouldn't call it a "give me money" approach, if you want to avoid being asked that you should make it clear what the position is going to be from the start, there's no use being vague either way. Also, I can't remember the english word, poop - basically just a more professional way of acting about another artists work is important. I don't have anything else to say on the matter, really. You will find it difficult to get an artist, so take a different approach next time by putting all of your presentation into one post so there's no confusion
[IMG]http://i42.tinypic.com/29ql4as.jpg[/IMG] [IMG]http://i39.tinypic.com/29yf9lz.jpg[/IMG] An idea for a logo for a name I've already bought out. Thoughts? just to give it some context - it's a sort of contracting alias for myself which i will run my business through. web design and development, animation, film production, the works.
Why is it based on pixel art? Why is it stroked when it has clear rectangular shapes? Why is the edges of the stroke rounded? Why is it transparent? Why did you choose a dark yellow? What are you trying to convey with the logo? What values is it supposed to convey? How does it hint at your skills and work? I can not deduct anything from the logo, I don't see anything that symbolises you as a person, your business or fields of study or any work related to those. If you hadn't given me the context (which you shouldn't have to do with a logo) I would have no idea what it was for, I'm sure I wouldn't even think it was a logo if you didn't tell me so either.
A bit unrelated to the thread, but does anybody here have experience with making graphic novels? Just asking because I browse this thread occasionally and I know it's filled with ridiculous talent, and I've been playing with an idea that might be better suited as a novel of the visual variety.
[QUOTE=StupidUsername67;43672297]A bit unrelated to the thread, but does anybody here have experience with making graphic novels? Just asking because I browse this thread occasionally and I know it's filled with ridiculous talent, and I've been playing with an idea that might be better suited as a novel of the visual variety.[/QUOTE] Me as well friend, it seems most people here are looking more to be paid up front than for a partnership of any kind.
Basically, if you can make money off your work- both painting/drawing or writing, you'll generally have little trouble finding someone willing to collaborate. If not, you're going to either need a lot of luck or a lot of convincing to get someone to work with you.
[QUOTE=StupidUsername67;43672297]A bit unrelated to the thread, but does anybody here have experience with making graphic novels? Just asking because I browse this thread occasionally and I know it's filled with ridiculous talent, and I've been playing with an idea that might be better suited as a novel of the visual variety.[/QUOTE] Well the guy who made tales from galactopicon turned it into a webcomic, also Detlef makes zombie waffe, they could help you out with some advice if you're looking for that. I myself am just working on one big thing and two short stories, but I'm not as talented with comics as those two. I can't think of anyone else at the moment. If you're looking for inspiration or examples as an artist, check out Dead Winter, mainly because each panel has a lot of love put into it and also Lackadaisy, just for the sheer attention to detail For writing, I'd recommend checking out Order of the Stick and Unsounded. Of course they aren't just good examples at that one thing but they're very strong in them so w/e I know those aren't visual novels but are just good webcomics that also printed books, but I think that's a better method these days anyway [editline]26th January 2014[/editline] [QUOTE=Galactic;43672443]Me as well friend, it seems most people here are looking more to be paid up front than for a partnership of any kind.[/QUOTE] Don't be a butt, even if you did promise payment nobody would go on board with you because of aforementioned reasons, so don't go throwing around accusations just because you messed up and are grumpy
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