• Creative Work That Doesn't Deserve A Thread
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[QUOTE=alpha00zero;44483735]I started a commission for a friend. Here's the quick movement sketch I made. [t]http://puu.sh/80hor.jpg[/t] Since he's being generous and adding a bit more to the price, I feel that this needs to be top notch. So I was wondering if there is any improvement to the movement or proportions I should make on it before starting the cleanup and the inking. Can't be half-assed or just well done. It had to be more then excellent.[/QUOTE] The arrow should be on the other side of the bow and on top of the fingers. Seriously all I do in this thread is whine about people's representation of archery in art. [editline]9th April 2014[/editline] Also, the arrow could use some fletchings. And bows like that, with no reflex, usually aren't that short. At least they weren't popular for war. Look up some images of medieval longbows., fuckers are huge. And if you don't mind me whining [I]even more [/I]and care about a completely accurate representation, the character's arm holding the bow should be folded a bit more outwards, with a slightly bent arm, or the string of the bow will hit the arm [I]really[/I] hard. Currently the arm seems folded inwards which is physically impossible. Sorry
I was going to go for a red-to-black background but I thought it would be weird.
[QUOTE=red_pharoah;44499588]I was going to go for a red-to-black background but I thought it would be weird.[/QUOTE] Try boosting the contrast in elements that... A) You want the viewer to read as important (circumstantial) B) Are closer in space As things recede in space, there is less contrast: [thumb]http://www.listofimages.com/wp-content/uploads/2013/04/hazy-forest-landscape.jpg[/thumb] Because there's more particles and dust and whatnot between things that are further away, obstructing our ability to read detail. UV haze, fog, etc. [thumb]http://2.bp.blogspot.com/_31fxYj9Efz0/TKJLi_zukII/AAAAAAAAAD0/E18xMu9oETU/s1600/skyline+80.JPG[/thumb]
[QUOTE=red_pharoah;44499248]I tried painting something smaller (and more basic) : [IMG]http://i.imgur.com/ioMoPFn.png[/IMG] I feel like it is really bad (I know it is since it doesn't look like how I visualised it) But I'm not sure what I did wrong. I used a variety of shades, and determined a lightsource. But something else is amiss and I don't know what it is. Help?[/QUOTE] It looks like your last post got lost in the Galactic drama but someone should have mentioned to practice drawing from real life so you have a photo to copy and compare to, not things from your head. Its impossible for us to critique a floating simple infront of a gradient(?) background in any truly useful way because nothing has a defined shape.
[IMG]http://i.imgur.com/GZnXpSN.png[/IMG] I took all the criticism and applied that and more to the new version. I almost redid him entirely and I'm far more happy with it now. Looking back I'm a little puzzled how I messed up so bad without noticing at all. I'm usually way better than that. Laziness maybe? Rust? Thanks anyway, I'm feeling way happier now!
[QUOTE=xamllew;44495317]Pikemen [img]http://fc04.deviantart.net/fs70/f/2013/249/e/3/pikemen_by_xamlllew-d6lbnbw.png[/img][/QUOTE] I hope to be able to draw like this someday. I love these types of drawings
So I had my first whirl at landscape and color.. I had a lot of fun with it. Critique, pretty please [URL=http://minus.com/i/bkrdVC4bgbwC][IMG]http://i.minus.com/jbkrdVC4bgbwC.png[/IMG][/URL]
[QUOTE=dnqboy;44500832]So I had my first whirl at landscape and color.. I had a lot of fun with it. Critique, pretty please [URL=http://minus.com/i/bkrdVC4bgbwC][IMG]http://i.minus.com/jbkrdVC4bgbwC.png[/IMG][/URL][/QUOTE] I love how bright and happy those colours are~ The foliage in the right back is throwing off your depth some though
[img]http://i.imgur.com/2bmqgKa.png[/img] so this is the cover art i made for the beat tape that i'm putting together i'm not super adept at photoshop or graphic design at all, but i think it looks okay thoughts?
[QUOTE=dnqboy;44500832]So I had my first whirl at landscape and color.. I had a lot of fun with it. Critique, pretty please [URL=http://minus.com/i/bkrdVC4bgbwC][IMG]http://i.minus.com/jbkrdVC4bgbwC.png[/IMG][/URL][/QUOTE] The sea looks more violet than blue imo
[IMG]http://i.imgur.com/ZjkAbTD.png[/IMG] I started this before I got the advice to draw purely from life until I'm comfortable enough with my grasp on drawing, so I figured it would be a waste not to finish it. Done with ink.
[QUOTE=Bynine;44501453][IMG]http://i.imgur.com/ZjkAbTD.png[/IMG] I started this before I got the advice to draw purely from life until I'm comfortable enough with my grasp on drawing, so I figured it would be a waste not to finish it. Done with ink.[/QUOTE] super engaging point of view and everything, I'm diggin it. the 90 degree neck angle is pretty wonky but I'm lovin the exaggerated foreshortening going on in this.
[QUOTE=noh_mercy;44500684]I hope to be able to draw like this someday. I love these types of drawings[/QUOTE] You might be interested in print-making eventually, then. The way that picture was done is (I'm presuming how it was done, anyway) how engravings and woodcuts are made. I've only ever done engravings like two or three times, but they are fun as hell and really, really satisfying to see finished.
[QUOTE=red_pharoah;44501311]The sea looks more violet than blue imo[/QUOTE] Looks pretty blue to me?
well this went a lot easier than yesterday [thumb]https://dl.dropboxusercontent.com/u/44691607/nox.png[/thumb]
apparently imgur likes to tone down the colors/quality of the images i post on it how r00d ._.
How do you expect to illustrate something when you don't even know how to properly shade an object? @ red_pharoah
hi its me again with another boring flat composition painting of a guy in some forest [img]http://fc00.deviantart.net/fs70/i/2014/099/c/d/wander_in_the_woods_by_kerimakyuz-d7dtfcv.png[/img] tried to focus more on muddy colours and lighting, learned a few things though. also i realized that normally it wouldve taken me around 10+ hours to paint something like this but i managed to do this in less than 2 hours, I think all the speedpainting is finally paying off!
The colours and lighting are nicely done, though I'd redo the horse.
Guys they put me on seroquel. The voice stopped but I don't feel like drawing, what do?? :suicide:
[QUOTE=Rhenae;44494596]Well the main thing I'm trying to figure out is where is your focal point supposed to be? Youve got things used to make focal points scattered all through the image. Your sharpest lines are on the horizon, your brightest point is that weird white dot in the top left, and your lines mostly lead in to the blurry lava(?) in the middle. So where were you going for? You need quite a few things here, but the main bottom line is going to be to paint from real life (at least photos) and practice from that. The first thing your going to want to work on is probably black and white value studies, that'll help the most with your main issues at the moment.[/QUOTE] The dot is a window of a small building. It's for a thread in the future. The lava, I used the glow effect.
[QUOTE=Oicani Gonzales;44503205]the only complaint i can come up with is that the rider is almost invisible my eyes are directed towards the tree and they want to stay there[/QUOTE] I think that's kind of the nice thing though, the rider is more of an addition to the scene, not the focus. The focus being the tree, the pond and the lightning, a.k.a nature. The rider just adds life and movement to it. But if getting the rider into the focus is the point I think upping the contrast around the rider helps. [url=https://dl.dropboxusercontent.com/u/3655193/RiderPump.jpg]Like so[/url]
I've been working on that thing I posted earlier, feeling like it's about done. [img]http://puu.sh/82MK6.png[/img] Any feedback?
[QUOTE=CottonTM;44503580]I've been working on that thing I posted earlier, feeling like it's about done. [img]http://puu.sh/82MK6.png[/img] Any feedback?[/QUOTE] I feel as though the triangles should somewhat carry the color of their respective background element, even if it's just barely noticeable
[QUOTE=Lemonschooner;44501847]You might be interested in print-making eventually, then. The way that picture was done is (I'm presuming how it was done, anyway) how engravings and woodcuts are made. I've only ever done engravings like two or three times, but they are fun as hell and really, really satisfying to see finished.[/QUOTE] It's an attempt to imitate Baroque etchers like Jacques Callot, but it isn't an etching itself, just digital. Master printmaker's works are great sources for inspiration, and if you're wanting to learn about hatching/crosshatching they make great studies. [QUOTE=red_pharoah;44496427]I really like the shading and composition, but why does it look like none of the helmet people's heads actually fit into the helmets? To elaborate: The helmets seem to be directly in line with their forehead, as if the helmets had no thickness at all. Maybe my idea of how helmets work is off though. Awesome work nonetheless.[/QUOTE] You're right, I've been meaning to fix that as well as some blaring proportion slip-ups and general sloppiness. The Morion helmets were drawn from memory and I guess I was imagining them being thin as a tin can.
[QUOTE=red_pharoah;44499248]I tried painting something smaller (and more basic) : [img]http://i.imgur.com/ioMoPFn.png[/img] I feel like it is really bad (I know it is since it doesn't look like how I visualised it) But I'm not sure what I did wrong. I used a variety of shades, and determined a lightsource. But something else is amiss and I don't know what it is. Help?[/QUOTE] is it the oblivion symbol?
[QUOTE=Rediscover;44501224][img]http://i.imgur.com/2bmqgKa.png[/img] so this is the cover art i made for the beat tape that i'm putting together i'm not super adept at photoshop or graphic design at all, but i think it looks okay thoughts?[/QUOTE] really digging it man the text seems a bit close to the edges though
[QUOTE=Bynine;44501453][IMG]http://i.imgur.com/ZjkAbTD.png[/IMG] I started this before I got the advice to draw purely from life until I'm comfortable enough with my grasp on drawing, so I figured it would be a waste not to finish it. Done with ink.[/QUOTE] Reminds me of Mr. Tickle D: [QUOTE=Xephio;44502800]hi its me again with another boring flat composition painting of a guy in some forest [img]http://fc00.deviantart.net/fs70/i/2014/099/c/d/wander_in_the_woods_by_kerimakyuz-d7dtfcv.png[/img] tried to focus more on muddy colours and lighting, learned a few things though. also i realized that normally it wouldve taken me around 10+ hours to paint something like this but i managed to do this in less than 2 hours, I think all the speedpainting is finally paying off![/QUOTE] Pretty good dude I wouldn't have known it was your work, which has been extremely recognisable in the past (as Chesty has said before) I think you're starting to exorcise some deep seated bad habits you had so that's great
[QUOTE=CottonTM;44499757]Try boosting the contrast in elements that... A) You want the viewer to read as important (circumstantial) B) Are closer in space As things recede in space, there is less contrast: [thumb]http://www.listofimages.com/wp-content/uploads/2013/04/hazy-forest-landscape.jpg[/thumb] Because there's more particles and dust and whatnot between things that are further away, obstructing our ability to read detail. UV haze, fog, etc. [thumb]http://2.bp.blogspot.com/_31fxYj9Efz0/TKJLi_zukII/AAAAAAAAAD0/E18xMu9oETU/s1600/skyline+80.JPG[/thumb][/QUOTE] I'd like to add that apart from loss of contrast, there is also loss of saturation and texture [editline]10th April 2014[/editline] [QUOTE=Xephio;44502800]hi its me again with another boring flat composition painting of a guy in some forest [IMG]http://fc00.deviantart.net/fs70/i/2014/099/c/d/wander_in_the_woods_by_kerimakyuz-d7dtfcv.png[/IMG] tried to focus more on muddy colours and lighting, learned a few things though. also i realized that normally it wouldve taken me around 10+ hours to paint something like this but i managed to do this in less than 2 hours, I think all the speedpainting is finally paying off![/QUOTE] You're fixing your previous issues very nicely, keep it up I can't think of anyone else right now, but you are actually one of the fastest learners in this thread.
Quite honestly I would say the opposite, Xephio's work stayed at the same level for like a whole year or two to my recollection :v: Xephio was posting stuff before I even started to draw I think Not that it matters he's getting somewhere now
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