• Creative Work That Doesn't Deserve A Thread
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[QUOTE=Boone_Sedford;45710880]I don't believe your height scales and color separation charts are as necessary as tonal/atmospheric concepts, which of course you do have at the top left and right. I think all the technicalities of the level can be handed by the game designers and modelers, so the most efficient way to contribute to the project would be focusing on tone and feel (i.e. exploring more of the nighttime concept for the entire landscape and not just the tent).[/QUOTE] Yeah max, as it is you've not even painted the location as it should appear, with the tent in it at the desired time of day etc. The tent setpiece and the thumbnail from the ref are very very much separate images there with only the suggestion that one should be shoehorned into the other in some way. The scale is completely unclear. The one little thumbnail you've done is nice (at a tiny size, and idk if you colour picked from the ref but it's a bad idea if you did) but you'd want to expand upon it. atm you're telling us all about the scene in a roundabout way visually but aren't SHOWING us the scene visually :v:
[QUOTE=Biscuit-Boy;45715743]I'm sorry but why are his clothes so skin-tight?[/QUOTE] This is Santa's goal outfit. He isn't quite there yet. But no really Santa was the first thing I doodled to get a start on the project. In all honestly I could stand to go back and fix it so he doesn't look like he has red skin with fur trim. It's all a work in progress right now, so I'll look into fixing him so he doesn't look so ridiculous.
well for one thing maybe you shouldn't give him a crotch bulge
Any tips on how I could render this better? [t]http://i.imgur.com/XyYMozU.jpg[/t]
Needs a broader value range. Is there a ref we can see? That ear looks awfully small as well
[QUOTE=MakoSkyDub;45716430]Needs a broader value range. Is there a ref we can see? That ear looks awfully small as well[/QUOTE] Here's the ref [t]http://media.cinemasquid.com/screenshots/d99ee65f-f52c-476c-8e8b-08fe6b484d35/elysium-blu-ray-screenshot-0016371-I-824.jpg[/t] But boy you really need to train that eye when it comes to seeing value. Things are always darker and brighter than what I interpret. Crazy what contrasting values do to how you interpret an image
[QUOTE=MakoSkyDub;45715783]Yeah max, as it is you've not even painted the location as it should appear, with the tent in it at the desired time of day etc. The tent setpiece and the thumbnail from the ref are very very much separate images there with only the suggestion that one should be shoehorned into the other in some way. The scale is completely unclear. The one little thumbnail you've done is nice (at a tiny size, and idk if you colour picked from the ref but it's a bad idea if you did) but you'd want to expand upon it. atm you're telling us all about the scene in a roundabout way visually but aren't SHOWING us the scene visually :v:[/QUOTE] Oh, it was stupid idea to color tent in night variant: I thought about showing main function of lamp but while doing it absolutely forgot about whole concept. Anyway, thank you for critique, now it's clear where I made mistake and what I haven't done.
[QUOTE=Matrix374;45716594]Here's the ref [t]http://media.cinemasquid.com/screenshots/d99ee65f-f52c-476c-8e8b-08fe6b484d35/elysium-blu-ray-screenshot-0016371-I-824.jpg[/t] But boy you really need to train that eye when it comes to seeing value. Things are always darker and brighter than what I interpret. Crazy what contrasting values do to how you interpret an image[/QUOTE] practice'll make perfect when it comes to trying to perfect colour, tone, shape and form. keep up the good work! just try to focus on fixing the proportions of whatever you're drawing as much as possible before you render it; it'll make your job a million times easier. it also helps to make your background as dark as the reference before you start trying to render tone.
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[QUOTE=MakoSkyDub;45715783]Yeah max, as it is you've not even painted the location as it should appear, with the tent in it at the desired time of day etc. The tent setpiece and the thumbnail from the ref are very very much separate images there with only the suggestion that one should be shoehorned into the other in some way. The scale is completely unclear. The one little thumbnail you've done is nice (at a tiny size, and idk if you colour picked from the ref but it's a bad idea if you did) but you'd want to expand upon it. atm you're telling us all about the scene in a roundabout way visually but aren't SHOWING us the scene visually :v:[/QUOTE] I'd also like to add that size can be shown easily in a concept scene by just putting in a person
[QUOTE=lintz;45690607]buy monoprice[/QUOTE] Sounds good to me, thanks for the pointer mate.
[QUOTE=Matrix374;45716594]Here's the ref [t]http://media.cinemasquid.com/screenshots/d99ee65f-f52c-476c-8e8b-08fe6b484d35/elysium-blu-ray-screenshot-0016371-I-824.jpg[/t] But boy you really need to train that eye when it comes to seeing value. Things are always darker and brighter than what I interpret. Crazy what contrasting values do to how you interpret an image[/QUOTE] Try to read what you're painting rather than staring intently at colours trying to discern the value. Close one eye and unfocus your vision until everything is kinda bokeh. You'll notice the shape of his hair is just an area of more or less black, a lot of the rest of his face is a mid-dark grey with mid-light greys toward the front. There are a couple of accents of lighter value on his chin and neck, but you'll probably find they aren't all that bright, the punch coming from the simultaneous contrast. [url]http://i.gyazo.com/6ece661fa7c87261216be8efc3b3dae3.png[/url] The A swatch is the brightest value on him, taken from his chin. B is the darkest, his hair.
[QUOTE=Water Bear;45725099]Sounds good to me, thanks for the pointer mate.[/QUOTE] most welcome, friend
here is a doodle i did yesterday, i love drawing clouds [IMG]http://i.imgur.com/smsNyJN.jpg?1[/IMG] i would like to make some parts of this image more defined, i wonder that would be a brush setting in photoshop to make the brush strokes more crispy? comments appreciated
did some wierd aliens, and a gun [img]http://fc08.deviantart.net/fs71/f/2014/230/5/2/aliens_kunt__innit_by_bodenlan-d7vp0ym.jpg[/img] [editline]18th August 2014[/editline] critizise me to bits pls
[QUOTE=bodenlan2;45729183]did some wierd aliens, and a gun [img]http://fc08.deviantart.net/fs71/f/2014/230/5/2/aliens_kunt__innit_by_bodenlan-d7vp0ym.jpg[/img] [editline]18th August 2014[/editline] critizise me to bits pls[/QUOTE] Reminds me of Dune, along with vintage sci-fi in general.
Had a zombie march in our local city and a friend and I went as Joel and Ellie from The Last of Us. [IMG]http://i.imgur.com/hMB3B2G.jpg[/IMG] Tried to replicate the bag as best I could. [IMG]http://i.imgur.com/T312eGP.jpg[/IMG] Joel's Tshirt: [IMG]http://i.imgur.com/1bqXEx1.jpg[/IMG]
[IMG]http://i.imgur.com/v8KrSiU.png[/IMG] Drew a friend's character
[QUOTE=Bynine;45733193][IMG]http://i.imgur.com/v8KrSiU.png[/IMG] Drew a friend's character[/QUOTE] That arm is really really long.
We needed a flag. What do you guys think? [IMG]https://dl.dropboxusercontent.com/u/11891459/Facepunch/NewthingRed.png[/IMG]
Does anyone know of any good references for clouds from ground-level? I'm looking for something colossal and billowing, like something you'd see in the Great Plains; all I've been able to find so far are small normal clouds and ridiculous thunderhead clouds. I'm trying to do the clouds for that little dustbowl scene and at this point I'd rather reference something than make yet another component of the scene and have it look odd, then have to fix it completely.
[QUOTE=Lemonschooner;45741452]Does anyone know of any good references for clouds from ground-level? I'm looking for something colossal and billowing, like something you'd see in the Great Plains; all I've been able to find so far are small normal clouds and ridiculous thunderhead clouds. I'm trying to do the clouds for that little dustbowl scene and at this point I'd rather reference something than make yet another component of the scene and have it look odd, then have to fix it completely.[/QUOTE] Search Cumolonimbus
[QUOTE=pansarkurt;45741812]Search Cumolonimbus[/QUOTE] Thanks a bundle, man. I never know the right search terms, it seems.
Black death tongue and flesh skies glisten blind eyes screaming silence rage and hate Wild animals fighting fate claws through sand a body plummeting through clouds Like artillery from the highest mountain tearing through the air at the ground and the people as they stare.
The main character for my webcomic. A bit paler than usual. [IMG]http://th08.deviantart.net/fs71/PRE/i/2014/231/5/b/the_pale_boy_by_sokkhue-d7vsmo6.jpg[/IMG]
Can't remember the name of the poster but Due Process got featured in PC gamer. Just wanted to say good job :) [url]http://m.pcgamer.com/2014/08/20/due-process-has-been-picked-up-by-indie-fund-is-a-very-alpha-very-tactical-shooter/[/url]
[QUOTE=Annoyed Grunt;45736113]That arm is really really long.[/QUOTE] Embarrassing! I need to make sure my anatomy is okay before finishing the drawing Anyway, here's something spooky - the eye is inspired by that recent horror hit, Four Nights at Frank's or something like that [IMG]http://i.imgur.com/AAJ6fW6.png[/IMG]
"Draw me a new shirt" "Give her tattoos" [IMG]https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpf1/v/t34.0-12/10617692_695570010497499_1406838957_n.jpg?oh=3d22cc9fcf97bdcdcc725cc574d627d0&oe=53F6C3E4&__gda__=1408672244_eeb39d43229b07c72aac62d69992c338[/IMG] "I wanted more of a sleeve and chest panel" :suicide:
[img]https://31.media.tumblr.com/84eaa99fcf08130e20320d4fe009ff81/tumblr_nambqqvnPq1snm6fco2_r1_1280.jpg[/img] [img]https://38.media.tumblr.com/ca166c7011cc84adeb639b64994adfed/tumblr_nambqqvnPq1snm6fco4_r1_1280.jpg[/img] [img]https://38.media.tumblr.com/bc25e8a36eac0c755b501cfebab57820/tumblr_nambqqvnPq1snm6fco1_r1_1280.jpg[/img] [img]https://38.media.tumblr.com/c4ffce806bef2ea85ed56302b4d9edb6/tumblr_nambqqvnPq1snm6fco5_r1_1280.jpg[/img] wip when this dries up i'll flip it upside down and sculpt her mouth/vagina/hole.
[QUOTE=MenteR;45749525]wip[/QUOTE] Interesting to design a headcrab for this guy [thumb]http://www.watchcartoononline.com/thumbs/Hey-Arnold-Season-1-Episode-5--6th-Grade-Girls.jpg[/thumb]
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