[img_thumb]http://fc06.deviantart.net/fs70/f/2014/296/1/2/dick_by_mikesta95-d83v15j.jpg[/img_thumb]
any crit?
[img_thumb]https://dl.dropboxusercontent.com/s/4kofhrldp2p24uw/chuggachuggachugga.jpg[/img_thumb]
today was shotgun day
[QUOTE=Vehk;46308924]Was kinda joking, I'll be doing both anyways.[/QUOTE]
Focus on paper first. It teaches techniques that tablet work ruins
[QUOTE=EmRA;46311683][img_thumb]https://dl.dropboxusercontent.com/s/4kofhrldp2p24uw/chuggachuggachugga.jpg[/img_thumb]
today was shotgun day[/QUOTE]
I love your art, every time you post one of these pen drawings I instantly know it's you and they are fucking awesome.
[QUOTE=snowboardmoose;46308278]Frankenstein done for Sketch_Dailies. The anatomy is kind of poo but I don't mind.
[IMG_thumb]http://fc09.deviantart.net/fs71/i/2014/295/6/2/frankenstein_sketch_by_imtth-d83tkqb.png[/IMG_thumb][/QUOTE]
Inspired by V for Vendetta?
[img]https://c2.staticflickr.com/4/3260/3168734019_2821fc7e9a.jpg[/img]
[QUOTE=Wickerman123;46312614]Inspired by V for Vendetta?
[img]https://c2.staticflickr.com/4/3260/3168734019_2821fc7e9a.jpg[/img][/QUOTE]
Not at first, but about ten minutes in I was thinking "Huh this looks exactly like V for Vendetta".
Edit: Accidentally avoiding feet since 2013. Just started this comp after watching some Nidhogg gameplay and listening to the Dark Souls soundtrack
[IMG_thumb]http://i.imgur.com/8oXq7Gq.png[/IMG_thumb]
[QUOTE=Mikesta95;46311633][img_thumb]http://fc06.deviantart.net/fs70/f/2014/296/1/2/dick_by_mikesta95-d83v15j.jpg[/img_thumb]
any crit?[/QUOTE]
Head too small, silly ambiguous lighting, all-over questionable anatomy, all-over nasty soft brushes. gradient
[QUOTE=snowboardmoose;46314027]
[IMG_thumb]http://i.imgur.com/8oXq7Gq.png[/IMG_thumb][/QUOTE]
I think this has potential, I really like the silhouette of the giant, but you def need to open up the canvas. Cropping the legs of both figures is just awful compositionally
[QUOTE=MakoSkyDub;46309946]
Maybe you should try a different brush
[/QUOTE]
I disagree, I like the impasto he's getting with this one
impasto =/= texture
And the texture in that brush is really gross imo, scaly and flaky and yuck
straight from Diseases Brush Pack IV
Yeah, I use a similar brush when I want to paint monsters.
[QUOTE=MakoSkyDub;46316456]
I think this has potential, I really like the silhouette of the giant, but you def need to open up the canvas. Cropping the legs of both figures is just awful compositionally[/QUOTE]
Don't worry, I'm going to put his legs in clouds and fade them out. It fixes the cut off problem, though if you see otherwise please say so. I don't usually do compositions haha
I challenge you to find a nice artwork wherein the bottom of the picture plane chops the principal character in half at the waist :v:
Haha maybe the giant is the principal character! Now that I'm not thinking about the clouds, I do realize that the knight was one of the main focal points. I'm going to make him smaller and place him farther into it.
[QUOTE=MakoSkyDub;46317240]impasto =/= texture
And the texture in that brush is really gross imo, scaly and flaky and yuck
straight from Diseases Brush Pack IV[/QUOTE]
Impasto tends to lend a certain texture to the strokes if seen as a flat surface, as we do digitally
I like it
[IMG]https://31.media.tumblr.com/691f0b2e1661aaaa0a9dc808fa6f56e9/tumblr_ndvyi8HZEF1rv1nxto1_500.jpg[/iMG]
I got back to making stuff on watercolours again just to get a hang of it again recently. I'm trying to make the colours vibrant but I can't seem to put that on paper
I don't really know, but it seems to me like you are either using too thin paper or too much water.
Maybe both.
So yeah, attempted to draw a face from the front for pretty much the first time ever. I... need some improvement :v:
[t]https://dl.dropboxusercontent.com/u/52116717/screenshots%20and%20images/Doodle/videogamereference.jpg[/t]
Anyone got any feedback on the head/face?
Heads are complex combinations of forms. don't expect to be able to produce a good head if you can't manage a cube or cylinder. It's too early for you to attempt portraiture or anything like it, do primitive shapes from life to build your skills.
[QUOTE=MakoSkyDub;46324981]Heads are complex combinations of forms. don't expect to be able to produce a good head if you can't manage a cube or cylinder. It's too early for you to attempt portraiture or anything like it, do primitive shapes from life to build your skills.[/QUOTE]
I did sketch that one without a reference while I was trying to sleep, buuut you're right I should definitely focus more on the shape/shapes in general before I try to just... draw people.
Another thing, and I swear I don't mean this as a personal attack, but try not to make excuses or downplay problems with your work by saying things like 'this was a quick sketch', or, in your case, "without a reference while trying to sleep". It's great that you're accepting criticism but trying to make excuses for yourself or any of your artistic shortcomings is a horrible practice to make into a habit, especially if you hope to be a professional artist/anything some day. And there's a difference between saying 'you're right I am not very good at x' or 'I didn't know how to do y'- versus saying 'I was tired' or 'I didn't spend very long/try very hard'. Hopefully you see what I'm saying.
[QUOTE=Vehk;46325136]I did sketch that one without a reference while I was trying to sleep, buuut you're right I should definitely focus more on the shape/shapes in general before I try to just... draw people.[/QUOTE]
Forms, not shapes, that's very important. Shapes constantly and drastically change according to the viewer's position, forms remain pretty consistent.
[QUOTE=Biscuit-Boy;46325584]Another thing, and I swear I don't mean this as a personal attack, but try not to make excuses or downplay problems with your work by saying things like 'this was a quick sketch', or, in your case, "without a reference while trying to sleep". It's great that you're accepting criticism but trying to make excuses for yourself or any of your artistic shortcomings is a horrible practice to make into a habit, especially if you hope to be a professional artist/anything some day. And there's a difference between saying 'you're right I am not very good at x' or 'I didn't know how to do y'- versus saying 'I was tired' or 'I didn't spend very long/try very hard'. Hopefully you see what I'm saying.[/QUOTE]
Good point. I do tend to hide behind excuses sometimes. :v: I'll try to stop.
Tbh I don't really know why I do that.
Wondering if you guys could choose your favorites out of this collection of silhouettes? :D
[img_thumb]https://dl.dropboxusercontent.com/u/8557473/facepunch/Sils.png[/img_thumb]
There edits of a stylized revolver I drew. Gonna be making a spaghetti western turret for my next 3D project (turret project).
1, 2, or 3
[QUOTE=Mr cake fingers;46328482]Wondering if you guys could choose your favorites out of this collection of silhouettes? :D
[img_thumb]https://dl.dropboxusercontent.com/u/8557473/facepunch/Sils.png[/img_thumb]
There edits of a stylized revolver I drew. Gonna be making a spaghetti western turret for my next 3D project (turret project).[/QUOTE]
Not crazy about the trigger guard on any of them, but out of them, I like 2 the most.
I rly like 6
3 is kooky i like it
Map I made for my DND group:
[t]http://www.kenoncreative.com/images/MAP.jpg[/t]
Some of the colours got messed up when I uploaded it, but it's pretty much it.
The plains of ebrenhol, north of the mountains of THC
[editline]26th October 2014[/editline]
[QUOTE=Mr cake fingers;46328482]Wondering if you guys could choose your favorites out of this collection of silhouettes? :D
[img_thumb]https://dl.dropboxusercontent.com/u/8557473/facepunch/Sils.png[/img_thumb]
There edits of a stylized revolver I drew. Gonna be making a spaghetti western turret for my next 3D project (turret project).[/QUOTE]
very minimal edits
looks like you just used liquify sevens times without any regard for the result :v:
silhouettes are great because you can do really varied profile designs with very little effort, draw eight different revolvers, don't be lazy
(obviously #1 is the best there because it has the longest barrel and that's what makes a gun cool)
[QUOTE=Mr cake fingers;46328482]Wondering if you guys could choose your favorites out of this collection of silhouettes? :D
[img_thumb]https://dl.dropboxusercontent.com/u/8557473/facepunch/Sils.png[/img_thumb]
There edits of a stylized revolver I drew. Gonna be making a spaghetti western turret for my next 3D project (turret project).[/QUOTE]
7 and 8
I think it's done! Sure is a cutie for a mutie.
[IMG]http://fc08.deviantart.net/fs71/i/2014/298/e/0/rat_mutie_concept_by_imtth-d846auq.png[/IMG]
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