• Weird stuff you do in games
    213 replies, posted
Playing "Guard The Melons" in CoD4. 1. Get 2 players minimum (split-screen recommended) 2. In settings, turn off radar, time limit 5 minutes, and no respawn delay. 3. Go to Crossfire. 4. Let players choose classes. 5. Find location in map with watermelons, shouldn't take long, and meet up. 6. Wait 30 seconds for attackers to move out, and for the defender to prepare. 7. One player must defend as many water melons as he can until the time runs out. If the defender dies, (s)he must sprint to the exposed watermelons. It works with all classes.
Hoard items, even if they are pointless, in my inventory (until I run out of room). Bunny hop and try to speedrun everything. Try to make it a bit more obvious that I'm not aimbotting when people are spectating me since I'm so used to getting banned from being falsely accused of aimbotting and speedhacks.
For a while I always used to restart the level if I get hit once because for some reason, it annoys the hell out of me. After hitting my suicide bind a few hundred times in tf2, I broke that habit.
[QUOTE=Aperture fan;40761863]Probably the old "I might need it later" syndrome. I know the feeling.[/QUOTE] Pretty much. Most of the time I end the game full-stache and I spam all the ammo in the last boss. [editline]24th May 2013[/editline] Also playing with weak common ammo makes the game harder for shits and giggles.
If I'm playing a game where there's a roll/dodge ability, and locations transition just by walking through a doorway or area, I always roll through the area that activates the transition. Good examples are Fable and Kindgom Hearts.
In the original Call of Duty (expansion 'United Offensive') we would play 'hold the house' in the map Cassino. There's a big three or four story building near the middle of the map, and in a TDM game we'd try to occupy the top story for as long as possible. Was loads of fun, especially when the other team gets artillery and you're trying to set up tactical positions with dust and shit flying everywhere
[QUOTE=cs_bunny;40762040]If I'm playing a game where there's a roll/dodge ability, and locations transition just by walking through a doorway or area, I always roll through the area that activates the transition. Good examples are Fable and Kindgom Hearts.[/QUOTE] Yes. This. Like jumping during the room transitions in every Mega Man game ever and levitating into the boss area like the ghost of a blue condom.
I always try to complete games fully, like achieving 100% in any GTA or clearing every single level in Diablo.
I 100% every level in BIT.TRIP RUNNER before I go to the next.
I end up saving one time use powerful spells/potions. If I can't sell it, I store it. Usually all together and sometimes organized. I can never play the bad guy in karma based games I prefer a greater damage per bullet over greater damage per second I crouch when firing even though I don't know if it will improve my aim or not.
I can't believe nobody has said it yet. I try to save every NPC that I can if they are friendly or neutral. Sometimes I kill them though, if they respawn, just to add more corpses and make the environment look "cinematic". Also, I do the same thing that the OP does, changing the story if it sucks. Like, when playing Medieval II, I will make up a new story and enact some big battles in Custom Battles. I have even gone as far as to [I]mod[/I] the game to change names and unit stats to better balance it.
if I know I can't damage an ally I'll melee them constantly, especially if I'm forced to listen to whatever they're saying but can still move around freely
I give entire backstories to non existant characters for example; Everytime I play an online FPS, I give myself a persona and entire backstory each time I die, like I'll be playing BF3 and I'll be a soldier named Daniel Green with two kids and a wife who works in parliament, or I'll be Musaf Al-Habibi as a terrorist in CS:S who was motivated to join the Phoenix group because of the murder of his brother at the hands of the U.S. war machine.
I come up with (often) intricate backstories for my Elder Scrolls characters that explain why they wound up in prison, among other things. It's usually so I can justify killing specific factions on sight.
I dunno how 'weird' this is (but after seeing other people play games I feel it must be); I hate collecting shit. Getting all the coins/boxes/critters/pigeons/etc is just tedious, even if there is some bonus you get for doing it. If it ties directly in with the gameplay (in terms of currency in an RPG) then fine, but if it's just like 'collect 400 shiny willies to get this badge for your profile' then it just feels like a waste of time
I'm basically a hoarder in Fallout and stuff, I really struggle to sell off anything in case I need it :v:
I try to find two merchants that I can make a profit out of, e.g. Merchant 1 sells an item for $100 and Merchant 2 buys an item for $150
[QUOTE=Jamsponge;40762395]I'm basically a hoarder in Fallout and stuff, I really struggle to sell off anything in case I need it :v:[/QUOTE] I'm the opposite, I just sell everything that isn't: my main gun, current armor and stimpaks.
I kinda have a habit of making up stores like the OP. Most of the time I end up talking to myself voicing each character. AKA how im good at accents.
When playing shooters, I always try to keep my spare ammo a multiple of my magazine size, so I'll just fire off shots into the air to keep it even.
sometimes I'll pretend to shoot in slow motion even when it's not really slow motion [editline]24th May 2013[/editline] I get shot a lot
If a gun sounds weak I will not use it no matter what the stats for it are
How I always beat the final boss of New Vegas. ([sp]If I can't to the speech check to make him give up that is.[/sp]) Step 1. Buy as much C4 as I can [b]AND[/b] a detonator. Equip it to a slot [b]BEFORE[/b] the final battle at Hoover Dam. Step 2. Once I fight my way into the Legate's camp (NCR, House, Independent), after I kill all the soldiers there, I place my C4 at the bottom of the stairs and take my detonator out to be ready. I tell my companion(s) to "wait" far away from the explosion to keep them safe/hold off the Legate's minions. Step 3. Go to the Legate and make fun of his dinky mask. Step 4. RUN LIKE HELL TO GET BEHIND MY C4. Step 5. Wait for it... Step 6. Watch him get close enough to the C4. Step 7. [media]http://www.youtube.com/watch?v=42pt67xzwsg[/media]
[QUOTE=WoodzyX88;40761517]slowly move camera and move in attempt to create a more cinematic moment[/QUOTE] I do that with my saves. With all of my Fallout saves, I'm either crouched, overlooking some place on a high point with the camera zoomed in over my shoulder or sitting down with the camera rotated around 180 degrees facing me.
And this is what anyone does with Vault 3. [media]http://www.youtube.com/watch?v=me5OOPdBaW4[/media]
I shoot every glass window I come across.
When I find a secret path to skip over other levels (like in Mario bros) I don't take it. I beat all of the levels in order.
figuring out for hours where the fuck do i have to go and steppin into secret places/paths instead. the feeling [img]http://mlkshk.com/r/G7WX[/img]
When using a controller in First Person games, I sometimes spin as I move. Hold the right stick left or right and twirl the left.
Occasionally I'll crouch repeatedly to the rhythm of the background music, especially in mario games.
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