• Weird stuff you do in games
    213 replies, posted
I get too immersed in games to the point were I question myself if my character is cold or not.
When playing fallout, I sometimes mimmick the voice acting and read aloud the subtitles over the character's speaking.
Whenever I come across an area in HL2 with boxes around, I always have to make them into a fort before moving on. Always.
I gotta look at the booty
if it has unlimited ammo, you can expect me to use it before i even consider using other attacks. this is making infamous incredibly hard for me. and i can't bring myself to deliberately make evil decisions in this game too. in fact, i made the evil decision at the beginning of the game and have been working on redeeming myself ever since, out of guilt. i can't walk by someone on the ground without healing them, and it makes me sad when i see that it's too late to do so. i also like to grab random objects and see how long i can carry them through a level. i carried a cinderblock around in half life 2 up until i couldn't carry it around anymore.
[QUOTE=simzboy;40781257]When I'm bored in GTA, I actually try and drive like a normal person. I even stop at traffic lights.[/QUOTE] When I'm bored I set a marker very far and walk there on foot on the sidewalk and sometimes hop a fence as a short cut.
if there's an rts with kill counts for units and one guy gets a load of kills i try my best to keep him alive.
In open world games, I stay inside when it's raining, because I don't want to get "wet".
In any game where you can drag unconscious people around I usually put them in a chair, on a bed or somewhere comfortable so that in my head, when they wake up it looks like they just fell asleep on the job. In Hitman: Absolution you lose points for outright killing people who aren't the main targets. So I usually don't, except [sp]when Wade's lads killed all of those nuns inside of the orphanage, I massacred every single goon as violently as I could just to make them pay.[/sp]
- If there's a weight system, dead bodies, and lots of loot to be had, you'll be sure to find me dragging a corpse into town packed to the brim with metric tons of loot. I've done this in STALKER, Fallout 3, Oblivion (until I got the Bag of Holding, then I just filled that with corpses,) Skyrim, and a few others. I did this the most with STALKER up until I figured out how to mod the carry weight, then I just turned myself into a walking Matrix warehouse of guns and ammo. - If there's an OP weapon (ie. combat shotgun in Fallout 3, ideal accuracy, range, and damage with enough points in Small Arms) that suits the stats I prefer perfectly, I will make that my main gun. - Even if there are plenty of other decent, or even better guns to be found, I will more than likely stick to the revolver/pistol and shotgun set up. - If it has a bayonet, expect me to use that half of the time. - If there is a driveable vehicle, I will pack it full of explosives and ram it into the nearest horde of enemies. - I count the buttons on the controller, or the keys I use, during loading screens. - I often find it difficult to play the bad guy, because of the negative consequences to certain choices. I only play the bad guy if I can justify it with a decent enough backstory.
I like playing the Good guy, I try and fix the situation in games I'll walk up to bandits to see if they are friendly. [B]They never are...[/B]
I unintentionally switch to my secondary in FPS games when I still have a half to a quarter of my ammo left. I keep thinking that I'm going to run out of ammo so instinctively I switch. When the fight is over I always realize I still had a lot of bullets left.
In Planetside2, me and my squad kill anyone we see teabagging friendly or otherwise, we then scream "WAR CRIMES ARE UNFORGIVABLE" or something similar in proximity chat. It started as a joke between the squad but as they usually do, it escalated quickly to the point where others join in sometimes. We also play terrible 90s songs like the ketchup song or the venga boys while we ride around the country side in various vehicles.
Most unusual thing by far: In GTA: SA, specifically the PS2 version, I go to San Fiero, steal a Go-Kart, then wait for a Trolley to arrive. I then just follow as closely to the Trolley as I can until I get bored with doing so. Not sure how it would work for the PC/Xbox/PSN(if there is one) versions. Give it a try sometime. All kinds of fun with the way SA spawns cars getting messed with occurs because the Trolley is never meant to stay in view for long. EDIT You could actually do this with any vehicle, it just seemed zanier with the Go-Kart. A fast one is a bad idea though because if you somehow get in front of the Trolley, it will mess you up. Other things have been mentioned already: I reload after every couple of shots unless a game eats ammo that is in a magazine when you reload. I'm a hoarder in MMOs. I tend to resort to Pistols and Punching/Knives in a game if they are available, even if they are the worst of weapons.
When murdering people, I'll try to do it in a way that no one sees it's me. I'll also try to only kill the main bad guy, because the gaurds are just doing their jobs.
Sometimes when I play GTA, I imagine that I'm a 'NPC' of that world who has a house, a job and a life. I drive to 'work' which is usually in a shopping centre or something at the same time, stand at the shop for hours, take lunch breaks and go home at the same quitting time. On weekends I have a part time job which is usually being a cab driver. I exercise by sprinting in parks and I stand around looking at the weather for a couple of hours. I also try to have a steady relationship with one of the girlfriends you can get in the game. My record time for keeping this up was around a month. God I suck
Point my guns at allied NPCs (Usually with the aid of Ironsights) and wonder if my bullet will do nothing or actually cause impact and get me in deep shit. Usually point it at them for a good 5 seconds then go on my way. In GTA / Saints Row / any other shooter with cars and all that shit, if some asshole decides that they are in such a rush that they'll bump and fuck up my car and then beep at me for it, I will get out, walk over and shoot them in the face (Usually a shotgun) and then get back in my car and leave.
In Portal/Portal 2, every time I enter an elevator, I try to line up my crosshair with the gap between the double doors.
I reload every time I press fire I crouch every time I jump
In Project Reality if it's available, I'll always try to take the SKS, aka "Why is there a gun on my knife?" It has the quickest draw-time of all knives/bayonets in the game I believe making it really useful in close quarters. Not to mention the gun its self is basically half-way between an AK47 and SVD, gameplay wise. The reason I swear by it is because I once took out 4 yanks inside a pillbox who were giving my squad trouble. I ran my mag empty shooting some other guy as I moved up to it, about to reload I seen the first guy in the entrance aiming at me so I thought "fuck it" and bayonet charged him, he missed me and got a face full of knife. Then just went clockwise around the bunker before the other 3 even noticed what was happening [img]http://i.imgur.com/ppVbrvP.jpg[/img] The Aftermath. Note, I had the SAW because I was checking enemy kits as I took the ss So for these reasons, most games where a firearm has a melee component I'll take it, eg. Firearms: Half Life with the AK-47, dual mag oh fuck it was beastly. That's another thing, if there's an option/attachment that will reduce reload times I'll want it, most prominently the dual mag attachment in the later CoD games and as mentioned, the Nomenclature perk in Firearms Half life. I also like to play medic a lot in most games, namely Project Reality (SKS bonus as militia!), ArmA 2, Planetside 2 etc. When playing games where dry reload takes longer than a tactical reload, I'll try my best to avoid dry reload. I tend to use ironsights a lot over any other sight in games like Battlefield 3, if not it's usually a holo or reflex sight due to the ridiculous zoom with any other. It annoys me that in a lot of games, the entire view is magnified rather than just the optic when it counts. It's a cheap way of getting around what most modern game engines are entirely capable of doing. It was possible in the fucking Quake 3 engine, where's the excuse!?
In fallout New Vegas, I create strict rules for my character, one of my favorites was my character called "Umm..." he had 1 int and he could only use melee weapons, violence was his only solution but he would work with yesman because he was a "happy robot smile" Another of my playthroughs was a strict cowboy, no fully-auto no semi-auto no energy weapons no stimpaks and he had to dress like a cowboy. strict NCR because they are American, and he hated technology in all forms, he would shoot computers robots etc (but he would use computers to open things if told how to do so, and if he did not have to hack, he wasn't retarded) Now I am playing as a diplomat/ assassin, stealth kills only but I have Rex and boone as bodyguards. In oblivion I have a pacifist character, I have to read through every quest beforehand to see if I have to kill anyone if I do I will not do it.
I crouch jump in non-source games.
Reload, reload, and more reloading, oh, did I mention reload ?
If game allows customization I spend too much fucking time trying all kind of variants. I sometimes even use inferior gear to make my character look good to me.
I always act like I'm the character in the game, grunting when I get hurt. Moving my camera realistically and moving my character realistically and shiz. I would always talk back to the characters, trying my best to copy the voice of the character I'm acting as. That kind of stuff.
Always imitating the voice of the main character and commentating My friends had a heart attack when they thought I went mute as I played through Half Life
in GTA EFLC, with a Phantom i smash cars so it can look like scrap and also like to play with the explosive shotgun but in the past, i was talking to myself (imitating fake characters) while playing vice city-3 it was horrible
[QUOTE=Fleskhjerta;40789295]Reload, reload, and more reloading, oh, did I mention reload ?[/QUOTE] That always bites me in the ass in Arma 2, end up with like 10 rounds with 4 bullets in each.
Having a disorganised inventory. I am sorry, but I don't have the time to place all of my items in good order.
I find it weird when people actually organize their stuff.
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