• Common/Strange Video Game Habits
    108 replies, posted
Compulsive hoarder and reloader I also subconsciously lean a little whenever I'm leaning ingame I think.
When I'm falling from a high cliff in a game, I get some extreme vertigo to the point where I feel have G-Forces from that of a rollercoaster. If a game has 3d VOIP, I like to shout, "Eat this motherfucker!" when tossing a hand grenade.
- in games like fallout I teabag every kill I get - in FPS games if I have to stop and listen to a character talk I tap the crouch button and look around like I'm doing a little dance, either that or I stare at their ass. if there's object physics then I drop stuff on them - I quicksave every time I find a new character and try attacking them to see what happens, especially if it's a child - if there's character creation I try to make my character have the biggest/widest head possible with a small face, and if there's a body slider I make my character really fat
Making sure to close everything I open, doors, chests, etc.
in games where you don't really have much of a "character" or you're basically just playing as a faceless nobody - for example, a lot of racing games - i like to make up a named character, think of a backstory for them explaining how they got into the game's scenario and what they're like, draw what they would [url=http://i.imgur.com/k0lO2I8.png]look like[/url] (typically using templates since i suck at actually drawing) and imagine what their thoughts would be or how they'd react to things in the game. feel weird for it since some people do stuff like making up little backstories but i take the whole thing kinda far
I jump up stairways and inclines instead of walking up them thanks to TES4: Oblivion. It means jack shit as of Skyrim and likely means nothing in any other game but in Oblivion I'd do that shit to train agility because going up an incline meant I wasn't flying through the air waiting to hit the ground and would be able to jump immediately after, allowing several jumps within a short time span.
In games like Starbound, Terraria, Minecraft, and Fallout I'll always collect a souvenir piece of furniture or block in a new area to display in my ship/house/base etc.
[QUOTE=gk99;52344208]I jump up stairways and inclines instead of walking up them thanks to TES4: Oblivion. It means jack shit as of Skyrim and likely means nothing in any other game but in Oblivion I'd do that shit to train agility because going up an incline meant I wasn't flying through the air waiting to hit the ground and would be able to jump immediately after, allowing several jumps within a short time span.[/QUOTE] Oblivion has broken you
I almost always play female characters, if I do play a male character, it's usually a gimmick of some sort. When I'm able to, I try to kill enemies in ways that would seem effortless, like standing still and hipfiring a revolver and getting easy headshots, or using OP magic that takes a while to kick in and tanking damage until it does. I always pick a more esoteric build for my first playthrough, eg my first DS3 playthrough was an INT build and my first VtmB playthrough was a Malkavian. Almost 500 hours of FONV and I still haven't done a Legion playthrough. They're too scumbag for me.
Most of my "weird video game habits" are my OCD being transferred over, like obsessing over even/odd numbers etc.
[QUOTE=Richardroth;52344183]Making sure to close everything I open, doors, chests, etc.[/QUOTE] I always do that too,I can't stand a door being open,it's either getting closed or broken
Whenever i aiming with sniper rifle,i always close my left eye so i can see the dot much better. Turn out,this habit stick with me,even outside from game
I nod my head up and down quickly whenever I'm typing something in a video game.
Compulsive hoarding. The ONLY game it paid to do so in was Ragnarok Online as quite a few 'junk' items ended up quest items. Compulsive reloading, though I manage to mostly avoid this when reloading eats the remainder of a magazine. I can't be an ass or even attack another player unprovoked. I STILL get shit for feeling bad and reviving people I killed during a test of open PvP in the old days of Ragnarok Online. If some form of crafting is a thing, I will find a way to fit it in.
1. In RPG's I always create a custom character with myself as a template. Funny enough Bloodborne's pre-built young male already looks a bit like me, albeit an older version. This used to back-fire horribly when I did this in Dragon Age: Origns and Mass Effect 2; prime examples looking back how awkward things were when going through puberty as your looks and voice fluctuated overtime and your looks DON'T complement the voices of your character. 2. In RPG's like Skyrim I always hoard gold in the attempt to buy the best gear in order to kill the most powerful character in position of power and rule their land aside from the main quest. Sadly there doesn't seem to be a game like that...yet. 3. Same genre, but I can never be a total dick to people. I find my RL morales reflecting in the game world 99% of the time. The only time I've done something "evil" is that someone was a nonredeemable dick and had to die.
Not sure if this is a weird habit but for every game I play I will check if there are mods for it or check if it has cheat codes.
[QUOTE=ChronoBlade;52352068]Not sure if this is a weird habit but for every game I play I will check if there are mods for it or check if it has cheat codes.[/QUOTE] Pretty normal
I reload after killing anything, even in the middle of a firefight.
I shoot one bullet at a wall and reload. Shoot and reload. It's like a tic. I also watch crosshair shake as I move, HUD animations, and effects to try and figure out how they work and how to reverse-engineer them.
[QUOTE=Kiwi;52343854]compulsive reload constant min maxing switching weapons constantly can't be an asshole in game without feeling so bad[/QUOTE] This is me, if my apm isn't constantly going I'm not playing the game
if i play fps' for too long i might turn around in-game instead of irl if somebody is calling me also i spend extra time to gib every corpse and break every prop on the level if the game allows
if the mechanics are a bit clunky, i ditch the game right away. Thats why games like gta v, witcher 3 or shadow of mordor are top notch for me. When just walking feels right and smooth, everything else comes along.
When playing racing games - leaning your head towards inside of the corner when car is understeering alot.
I like pressing the capslock key on and then off sometimes even though I never have it do anything.
Whenever there's a character creator and if it has an gender option, i always play as female. When i play a Sonic game, especially on the later stages, i have to be careful and don't go too fast because there might be an enemy appearing.
I love to rebind games in some really obscene ways and will very commonly dip in and out of steampad config menus and mouse/keypad menus to adjust it until perfection this really pays off though as I get some pretty insanely comfortable controls in the end. I can even turn some pretty slow actions into immediate actions the best thing to do is to combine item/weapon and attack buttons so like in tf2 with a controller or mouse you set left/right triggers and a bumper or middle mouse to both "1" through "3" and "Click" each, and now you can have it so that left click will use the medigun, right will use the syringe gun, middle will use melee it's oddly way the fuck more intuitive to do it this way and a LOT more fluid too. This also works for prey as well as other games too. Dying light, I bound item 2 (shield) to left click and was able to block very effectively, rather than changing to that item, blocking, and then changing to another item and back, I could instantly do it and have a dedicated grenade, flare, and blacklight button, rather than relying 4 buttons that just swap them. In Deus Ex: HR I had sprint use the dash aug when I held it down for a slightly longish time. Same for duck and invisibility with a double tap, etc. [editline]14th June 2017[/editline] Its just fun to see what I can do, and how I can break a game to my will with controls. There are games that let you instantly shoot even though you're currently reloading a shotgun, meaning I can passively keep reloading it every single time I fire it. If I just stick to a shotgun I can just negate the reload button. TF2 has this for every gun as a native feature. Some games will actually not increase recoil when you turbo the trigger with an automatic, in stalker CoP I could even negate recoil by doing this too, and spread. in most games you can pretty much instantly loot everything by turboing the use key. Prey fixed this by having it pick stuff automatically with use. I also spend hours modding guns if a game lets me. In load out, I had to test every single little thing I can, until I found the perfect gun. It paid off because I found out that a pulse minigun with rebound rounds is objectively the most OP gun in the game with 711 DPS last I checked, it also can fuck people up around a corner and accidentally hit people from a distance, possibly killing them by fluke. In dead space 3 I had the standard pistol with maxed damage/fire rate updates and like 1 reload upgrade, it was INSANELY powerful. theres also this other abandonware game, gear up, I absolutely tanked everyone by breaking how the game controlled with the right guns. The game had these 'alt fire' attachment guns and what I did was, I use a tank that let me have 2 primary weapons, and then attached the right weapons to those and swapped the alternate fires really quick so that it would immediately fire them the moment they 'reloaded'. This boosted DPS to an actual shit-load. [editline]14th June 2017[/editline] [QUOTE=Frosty_Avo;52341642]I have a tendency to subconsciously tilt controllers in different directions as if that would make the thing I'm controlling go that way faster. When I was playing the harder levels in Trials Fusion I often noticed that I had tilted the controller almost 90 degrees to the right without noticing, as if that would make the bike lean more that way.[/QUOTE] Some controllers have a gyro so uhh [editline]14th June 2017[/editline] [QUOTE=fredstin22;52351081]Sometimes in games like Morrowind and Oblivion I'll go into a store and steal an item so the shopkeeper will attack me, allowing me to kill them in "self defense"[/QUOTE] This is called "Bait and serial kill"
If games feature stat point allocation, I [B]have[/B] to look up builds. I always feel like if I don't, I'll ruin my character and/or make the game unbearably difficult.
I would say looting absolutely everything that's not nailed down so long as it's worth at least one of whatever currency unit the game uses, but that's not that unusual i'm led to believe. Although, it's gotten to the point that I get so bogged down in the process that it's dreadfully tedious and breaks the flow of the game, but I feel i'd be heavily disadvantaged in the future not being able to afford nice stuff. I try to seek mods like the salvage beacons in Fallout 4 to quicken the process, and the feature of having one's pet go off to town and sell crap in Torchlight 1 and 2 was perfect for me.
If a character has a signature outfit, weapon, move or anything completely unique to them I will use those over more common moves or outfits 90% of the time, with the exception if using said unique stuff isn't strong enough for the part of the game I'm at.
Where do I begin? Compulsive savescumming Compulsive reloading Hoarding health and buff items for that really special ocasion In RPGs I tend to play specific architipes I have for custom characters. Big manly warrior, scrawny wizzard etc. Although I have been diversefying it a bit lately. Always exaust the conversation tree even tho I have probably heard it a million times by now. Always do the side-quests/objectives even if I find them boring as shit or awfull. In RTS games I make up justifications on why we are fighting in skirmish maps/online play. This has lead to some small stories that have happened in games. Like a unit becoming a hero of the battle and me putting them in a special group or something. When playing campaign missions, I build big grandiose cities if I can.
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