[code]Match result: Plutia: 1 Sebastian: 0
Game outcome: Sebastian has lost because life total reached 0
Game outcome: Plutia has won because all opponents have lost
Damage: Petrahydrox (39) deals 3 combat damage to Sebastian.
Damage: Izzet Chronarch (22) deals 2 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Izzet Chronarch (22).
Sebastian didn't block Petrahydrox (39).
Phase: Plutia's Declare Blockers
Combat: Plutia assigned Izzet Chronarch (22) and Petrahydrox (39) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Pyromatics (42) - Deals 1 damage to Sebastian. (Replicate=5)
Damage: Pyromatics (42) deals 1 non-combat damage to Sebastian.
Resolve stack: Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player. (Targeting Sebastian) [Card: Pyromatics (42), Activator: Plutia, SpellAbility: Pyromatics deals 1 damage to target creature or player.]
Damage: Leyline of Lightning (24) deals 1 non-combat damage to Sebastian.
Mana: Island (16) - {T}: Add {U} to your mana pool.
Resolve stack: Pyromatics (198) - Deals 1 damage to Sebastian. (Replicate=5)
Damage: Pyromatics (198) deals 1 non-combat damage to Sebastian.
Resolve stack: Pyromatics (199) - Deals 1 damage to Sebastian. (Replicate=5)
Damage: Pyromatics (199) deals 1 non-combat damage to Sebastian.
Resolve stack: Pyromatics (200) - Deals 1 damage to Sebastian. (Replicate=5)
Damage: Pyromatics (200) deals 1 non-combat damage to Sebastian.
Resolve stack: Pyromatics (201) - Deals 1 damage to Sebastian. (Replicate=5)
Damage: Pyromatics (201) deals 1 non-combat damage to Sebastian.
Resolve stack: Pyromatics (202) - Deals 1 damage to Sebastian. (Replicate=5)
Damage: Pyromatics (202) deals 1 non-combat damage to Sebastian.
Resolve stack: Copy Pyromatics (42)5 times.
Add to stack: Plutia cast Pyromatics (202) targeting Sebastian .
Add to stack: Plutia cast Pyromatics (201) targeting Sebastian .
Add to stack: Plutia cast Pyromatics (200) targeting Sebastian .
Add to stack: Plutia cast Pyromatics (199) targeting Sebastian .
Add to stack: Plutia cast Pyromatics (198) targeting Sebastian .
Add to stack: Plutia triggered Pyromatics (42).
Add to stack: Plutia triggered Leyline of Lightning (24) targeting Sebastian Sebastian .
Add to stack: Plutia cast Pyromatics (42) targeting Sebastian .
Mana: Island (9) - {T}: Add {U} to your mana pool.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Mana: Mountain (35) - {T}: Add {R} to your mana pool.
Mana: Mountain (27) - {T}: Add {R} to your mana pool.
Mana: Mountain (26) - {T}: Add {R} to your mana pool.
Mana: Mountain (31) - {T}: Add {R} to your mana pool.
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Land: Plutia played Mountain (35)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 46 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Land: Sebastian played Plains (75)
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 45 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Damage: Izzet Chronarch (22) deals 2 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Izzet Chronarch (22).
Phase: Plutia's Declare Blockers
Combat: Plutia assigned Izzet Chronarch (22) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Petrahydrox - Creature 3 / 3
Resolve stack: Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player. (Targeting Sebastian) [Card: Petrahydrox (39), Activator: Plutia, SpellAbility: Petrahydrox - Creature 3 / 3]
Damage: Leyline of Lightning (24) deals 1 non-combat damage to Sebastian.
Mana: Mountain (27) - {T}: Add {R} to your mana pool.
Add to stack: Plutia triggered Leyline of Lightning (24) targeting Sebastian Sebastian .
Add to stack: Plutia cast Petrahydrox (39).
Mana: Island (13) - {T}: Add {U} to your mana pool.
Mana: Island (17) - {T}: Add {U} to your mana pool.
Mana: Island (16) - {T}: Add {U} to your mana pool.
Mana: Island (9) - {T}: Add {U} to your mana pool.
Resolve stack: Pyromatics (43) - Deals 1 damage to Crossbow Infantry (68). (Replicate=3)
Damage: Pyromatics (43) deals 1 damage to Crossbow Infantry (68).
Resolve stack: Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player. (Targeting Sebastian) [Card: Pyromatics (43), Activator: Plutia, SpellAbility: Pyromatics deals 1 damage to target creature or player.]
Damage: Leyline of Lightning (24) deals 1 non-combat damage to Sebastian.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Resolve stack: Pyromatics (195) - Deals 1 damage to Angel of Mercy (61). (Replicate=3)
Damage: Pyromatics (195) deals 1 damage to Angel of Mercy (61).
Resolve stack: Pyromatics (196) - Deals 1 damage to Angel of Mercy (61). (Replicate=3)
Damage: Pyromatics (196) deals 1 damage to Angel of Mercy (61).
Resolve stack: Pyromatics (197) - Deals 1 damage to Angel of Mercy (61). (Replicate=3)
Damage: Pyromatics (197) deals 1 damage to Angel of Mercy (61).
Resolve stack: Copy Pyromatics (43)3 times.
Add to stack: Plutia cast Pyromatics (197) targeting Angel of Mercy (61) .
Add to stack: Plutia cast Pyromatics (196) targeting Angel of Mercy (61) .
Add to stack: Plutia cast Pyromatics (195) targeting Angel of Mercy (61) .
Add to stack: Plutia triggered Pyromatics (43).
Add to stack: Plutia triggered Leyline of Lightning (24) targeting Sebastian Sebastian .
Add to stack: Plutia cast Pyromatics (43) targeting Crossbow Infantry (68) .
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Mana: Mountain (26) - {T}: Add {R} to your mana pool.
Mana: Mountain (31) - {T}: Add {R} to your mana pool.
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Land: Plutia played Mountain (27)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 44 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: When Angel of Mercy enters the battlefield, you gain 3 life. [Zone Changer: Angel of Mercy (61)]
Add to stack: Sebastian triggered Angel of Mercy (61).
Resolve stack: Angel of Mercy - Creature 3 / 3
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Angel of Mercy (61), Activator: Sebastian, SpellAbility: Angel of Mercy - Creature 3 / 3]
Mana: Plains (88) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Angel of Mercy (61).
Mana: Plains (85) - {T}: Add {W} to your mana pool.
Mana: Plains (86) - {T}: Add {W} to your mana pool.
Mana: Plains (89) - {T}: Add {W} to your mana pool.
Mana: Plains (84) - {T}: Add {W} to your mana pool.
Mana: Plains (80) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Damage: Venerable Monk (100) deals 2 damage to Izzet Chronarch (21).
Damage: Izzet Chronarch (22) deals 2 damage to Venerable Monk (100).
Damage: Izzet Chronarch (21) deals 2 damage to Venerable Monk (100).
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Combat: Plutia assigned Izzet Chronarch (21) and Izzet Chronarch (22) to block Venerable Monk (100).
Phase: Sebastian's Declare Blockers
Combat: Sebastian assigned Venerable Monk (100) to attack Plutia.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Resolve stack: Pacifism ability fizzles.
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Pacifism (73), Activator: Sebastian, SpellAbility: Pacifism]
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Resolve stack: When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand. [Source: Pacifism (73), Target: Petrahydrox (39)]
Add to stack: Plutia triggered Petrahydrox (39).
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Pacifism (73) targeting Petrahydrox (39) .
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 43 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Phase: Plutia's Declare Blockers
Combat: Plutia didn't attack this turn.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. (Targeting Pyromatics (43)) [Zone Changer: Izzet Chronarch (21)]
Add to stack: Plutia triggered Izzet Chronarch (21) targeting Pyromatics (43) Pyromatics (43) .
Resolve stack: Izzet Chronarch - Creature 2 / 2
Resolve stack: Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player. (Targeting Sebastian) [Card: Izzet Chronarch (21), Activator: Plutia, SpellAbility: Izzet Chronarch - Creature 2 / 2]
Damage: Leyline of Lightning (24) deals 1 non-combat damage to Sebastian.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Add to stack: Plutia triggered Leyline of Lightning (24) targeting Sebastian Sebastian .
Add to stack: Plutia cast Izzet Chronarch (21).
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Resolve stack: When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. [Zone Changer: Izzet Boilerworks (20)]
Add to stack: Plutia triggered Izzet Boilerworks (20).
Land: Plutia played Izzet Boilerworks (20)
Replacement Effect: Izzet Boilerworks enters the battlefield tapped.
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Resolve stack: At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. [Phase: Plutia]
Add to stack: Plutia triggered Mark of Eviction (25).
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 42 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Crossbow Infantry - Creature 1 / 1
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Crossbow Infantry (68), Activator: Sebastian, SpellAbility: Crossbow Infantry - Creature 1 / 1]
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Crossbow Infantry (68).
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 41 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Damage: Petrahydrox (39) deals 3 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Petrahydrox (39).
Phase: Plutia's Declare Blockers
Combat: Plutia assigned Petrahydrox (39) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Mark of Eviction (25) - Attach to Izzet Chronarch (21)
Resolve stack: Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player. (Targeting Sebastian) [Card: Mark of Eviction (25), Activator: Plutia, SpellAbility: Mark of Eviction]
Damage: Leyline of Lightning (24) deals 1 non-combat damage to Sebastian.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Add to stack: Plutia triggered Leyline of Lightning (24) targeting Sebastian Sebastian .
Add to stack: Plutia cast Mark of Eviction (25) targeting Izzet Chronarch (21) .
Mana: Island (10) - {T}: Add {U} to your mana pool.
Land: Plutia played Mountain (35)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 40 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Land: Sebastian played Plains (77)
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 39 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Phase: Plutia's Declare Blockers
Combat: Plutia didn't attack this turn.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Petrahydrox - Creature 3 / 3
Resolve stack: Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player. (Targeting Sebastian) [Card: Petrahydrox (39), Activator: Plutia, SpellAbility: Petrahydrox - Creature 3 / 3]
Damage: Leyline of Lightning (24) deals 1 non-combat damage to Sebastian.
Mana: Island (17) - {T}: Add {U} to your mana pool.
Add to stack: Plutia triggered Leyline of Lightning (24) targeting Sebastian Sebastian .
Add to stack: Plutia cast Petrahydrox (39).
Mana: Island (16) - {T}: Add {U} to your mana pool.
Mana: Mountain (26) - {T}: Add {R} to your mana pool.
Mana: Mountain (31) - {T}: Add {R} to your mana pool.
Mana: Island (9) - {T}: Add {U} to your mana pool.
Resolve stack: Train of Thought (56) - Plutia draws a card. (Replicate=0)
Resolve stack: Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player. (Targeting Sebastian) [Card: Train of Thought (56), Activator: Plutia, SpellAbility: Draw a card.]
Damage: Leyline of Lightning (24) deals 1 non-combat damage to Sebastian.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Resolve stack: Copy Train of Thought (56).
Add to stack: Plutia triggered Train of Thought (56).
Add to stack: Plutia triggered Leyline of Lightning (24) targeting Sebastian Sebastian .
Add to stack: Plutia cast Train of Thought (56).
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Resolve stack: Leyline of Lightning
Add to stack: Plutia cast Leyline of Lightning (24).
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Land: Plutia played Island (13)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 38 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Damage: Venerable Monk (100) deals 2 combat damage to Plutia.
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Combat: Plutia didn't block Venerable Monk (100).
Phase: Sebastian's Declare Blockers
Combat: Sebastian assigned Venerable Monk (100) to attack Plutia.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Resolve stack: Pacifism (73) - Attach to Izzet Chronarch (21)
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Pacifism (73), Activator: Sebastian, SpellAbility: Pacifism]
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Pacifism (73) targeting Izzet Chronarch (21) .
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 37 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Damage: Izzet Chronarch (22) deals 2 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Izzet Chronarch (22).
Phase: Plutia's Declare Blockers
Combat: Plutia assigned Izzet Chronarch (22) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Nivix, Aerie of the Firemind (36) - Plutia exiles 1 card from the top of his or her library.
Zone Change: Plutia milled [Island (11)] to Exile
Add to stack: Plutia activated Nivix, Aerie of the Firemind (36).
Mana: Island (9) - {T}: Add {U} to your mana pool.
Mana: Izzet Boilerworks (19) - {T}: Add {U}{R} to your mana pool.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Resolve stack: Pyromatics (43) - Deals 1 damage to Seasoned Marshal (91). (Replicate=3)
Damage: Pyromatics (43) deals 1 damage to Seasoned Marshal (91).
Resolve stack: Pyromatics (189) - Deals 1 damage to Seasoned Marshal (91). (Replicate=3)
Damage: Pyromatics (189) deals 1 damage to Seasoned Marshal (91).
Resolve stack: Pyromatics (190) - Deals 1 damage to Suntail Hawk (94). (Replicate=3)
Damage: Pyromatics (190) deals 1 damage to Suntail Hawk (94).
Resolve stack: Pyromatics (191) - Deals 1 damage to Tundra Wolves (97). (Replicate=3)
Damage: Pyromatics (191) deals 1 damage to Tundra Wolves (97).
Resolve stack: Copy Pyromatics (43)3 times.
Add to stack: Plutia cast Pyromatics (191) targeting Tundra Wolves (97) .
Add to stack: Plutia cast Pyromatics (190) targeting Suntail Hawk (94) .
Add to stack: Plutia cast Pyromatics (189) targeting Seasoned Marshal (91) .
Add to stack: Plutia triggered Pyromatics (43).
Add to stack: Plutia cast Pyromatics (43) targeting Seasoned Marshal (91) .
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Mana: Mountain (26) - {T}: Add {R} to your mana pool.
Mana: Mountain (31) - {T}: Add {R} to your mana pool.
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 36 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Tundra Wolves - Creature 1 / 1
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Tundra Wolves (97), Activator: Sebastian, SpellAbility: Tundra Wolves - Creature 1 / 1]
Mana: Plains (88) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Tundra Wolves (97).
Mana: Plains (85) - {T}: Add {W} to your mana pool.
Resolve stack: Suntail Hawk - Creature 1 / 1
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Suntail Hawk (94), Activator: Sebastian, SpellAbility: Suntail Hawk - Creature 1 / 1]
Mana: Plains (86) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Suntail Hawk (94).
Mana: Plains (89) - {T}: Add {W} to your mana pool.
Resolve stack: Seasoned Marshal - Creature 2 / 2
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Seasoned Marshal (91), Activator: Sebastian, SpellAbility: Seasoned Marshal - Creature 2 / 2]
Mana: Plains (84) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Seasoned Marshal (91).
Mana: Plains (80) - {T}: Add {W} to your mana pool.
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Land: Sebastian played Plains (76)
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 35 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Resolve stack: When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. (Targeting Pyromatics (43)) [Zone Changer: Izzet Chronarch (22)]
Add to stack: Plutia triggered Izzet Chronarch (22) targeting Pyromatics (43) Pyromatics (43) .
Resolve stack: Izzet Chronarch - Creature 2 / 2
Add to stack: Plutia cast Izzet Chronarch (22).
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Resolve stack: Peel from Reality (37) - Peel from Reality - Return Izzet Chronarch (22) to its owners hand. Return Seasoned Marshal (91) to its owners hand.
Add to stack: Plutia cast Peel from Reality (37) targeting Izzet Chronarch (22) .
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Damage: Izzet Chronarch (22) deals 2 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Izzet Chronarch (22).
Phase: Plutia's Declare Blockers
Combat: Plutia assigned Izzet Chronarch (22) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 34 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Seasoned Marshal - Creature 2 / 2
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Seasoned Marshal (91), Activator: Sebastian, SpellAbility: Seasoned Marshal - Creature 2 / 2]
Resolve stack: Convolute (1) - countering Seasoned Marshal (91).
Mana: Plains (88) - {T}: Add {W} to your mana pool.
Mana: Plains (85) - {T}: Add {W} to your mana pool.
Mana: Plains (86) - {T}: Add {W} to your mana pool.
Mana: Plains (89) - {T}: Add {W} to your mana pool.
Resolve stack: Runeboggle (49) - countering Seasoned Marshal (91). Plutia draws a card.
Mana: Plains (84) - {T}: Add {W} to your mana pool.
Add to stack: Plutia cast Runeboggle (49) targeting Seasoned Marshal - Creature 2 / 2 .
Mana: Mountain (26) - {T}: Add {R} to your mana pool.
Mana: Mountain (31) - {T}: Add {R} to your mana pool.
Mana: Island (9) - {T}: Add {U} to your mana pool.
Add to stack: Plutia cast Convolute (1) targeting Seasoned Marshal - Creature 2 / 2 .
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Mana: Island (14) - {T}: Add {U} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Seasoned Marshal (91).
Mana: Plains (80) - {T}: Add {W} to your mana pool.
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 33 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Damage: Izzet Chronarch (21) deals 2 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Izzet Chronarch (21).
Phase: Plutia's Declare Blockers
Resolve stack: Chastise (66) - Destroy Wee Dragonauts (59). Sebastian gains 0 life.
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Chastise (66), Activator: Sebastian, SpellAbility: Destroy target attacking creature. You gain life equal to its power. ]
Mana: Plains (88) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Chastise (66) targeting Wee Dragonauts (59) .
Mana: Plains (85) - {T}: Add {W} to your mana pool.
Mana: Plains (86) - {T}: Add {W} to your mana pool.
Mana: Plains (89) - {T}: Add {W} to your mana pool.
Mana: Plains (84) - {T}: Add {W} to your mana pool.
Combat: Plutia assigned Wee Dragonauts (59) and Izzet Chronarch (21) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Repeal (45) - Repeal - Return Tundra Wolves (97) to its owners hand. Plutia draws a card. (X=2)
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Repeal (45), Activator: Plutia, SpellAbility: Return target nonland permanent with converted mana cost X to its owner's hand. Draw a card. ]
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Repeal (45) targeting Tundra Wolves (97) .
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Land: Plutia played Island (17)
Resolve stack: Repeal (46) - Repeal - Return Suntail Hawk (94) to its owners hand. Plutia draws a card. (X=2)
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Repeal (46), Activator: Plutia, SpellAbility: Return target nonland permanent with converted mana cost X to its owner's hand. Draw a card. ]
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Repeal (46) targeting Suntail Hawk (94) .
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 32 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Tundra Wolves - Creature 1 / 1
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Tundra Wolves (97), Activator: Sebastian, SpellAbility: Tundra Wolves - Creature 1 / 1]
Mana: Plains (80) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Tundra Wolves (97).
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Resolve stack: Suntail Hawk - Creature 1 / 1
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Suntail Hawk (94), Activator: Sebastian, SpellAbility: Suntail Hawk - Creature 1 / 1]
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Suntail Hawk (94).
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Land: Sebastian played Plains (88)
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 31 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Damage: Wee Dragonauts (59) deals 3 combat damage to Sebastian.
Damage: Izzet Chronarch (21) deals 2 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Izzet Chronarch (21).
Sebastian didn't block Wee Dragonauts (59).
Phase: Plutia's Declare Blockers
Combat: Plutia assigned Wee Dragonauts (59) and Izzet Chronarch (21) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Pyromatics (43) - Deals 1 damage to Suntail Hawk (95). (Replicate=3)
Damage: Pyromatics (43) deals 1 damage to Suntail Hawk (95).
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Pyromatics (43), Activator: Plutia, SpellAbility: Pyromatics deals 1 damage to target creature or player.]
Resolve stack: Pyromatics (178) - Deals 1 damage to Angelic Page (64). (Replicate=3)
Damage: Pyromatics (178) deals 1 damage to Angelic Page (64).
Resolve stack: Pyromatics (179) - Deals 1 damage to Diving Griffin (69). (Replicate=3)
Damage: Pyromatics (179) deals 1 damage to Diving Griffin (69).
Resolve stack: Pyromatics (180) - Deals 1 damage to Diving Griffin (69). (Replicate=3)
Damage: Pyromatics (180) deals 1 damage to Diving Griffin (69).
Resolve stack: Copy Pyromatics (43)3 times.
Add to stack: Plutia cast Pyromatics (180) targeting Diving Griffin (69) .
Add to stack: Plutia cast Pyromatics (179) targeting Diving Griffin (69) .
Add to stack: Plutia cast Pyromatics (178) targeting Angelic Page (64) .
Add to stack: Plutia triggered Pyromatics (43).
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Pyromatics (43) targeting Suntail Hawk (95) .
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Mana: Mountain (26) - {T}: Add {R} to your mana pool.
Mana: Mountain (31) - {T}: Add {R} to your mana pool.
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Land: Plutia played Island (16)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 30 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Suntail Hawk - Creature 1 / 1
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Suntail Hawk (95), Activator: Sebastian, SpellAbility: Suntail Hawk - Creature 1 / 1]
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Suntail Hawk (95).
Mana: Plains (85) - {T}: Add {W} to your mana pool.
Resolve stack: Angelic Page - Creature 1 / 1
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Angelic Page (64), Activator: Sebastian, SpellAbility: Angelic Page - Creature 1 / 1]
Mana: Plains (86) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Angelic Page (64).
Mana: Plains (89) - {T}: Add {W} to your mana pool.
Mana: Plains (84) - {T}: Add {W} to your mana pool.
Resolve stack: Diving Griffin - Creature 2 / 2
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Diving Griffin (69), Activator: Sebastian, SpellAbility: Diving Griffin - Creature 2 / 2]
Mana: Plains (80) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Diving Griffin (69).
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Land: Sebastian played Plains (85)
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 29 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Damage: Wee Dragonauts (59) deals 3 combat damage to Sebastian.
Damage: Izzet Chronarch (21) deals 2 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Izzet Chronarch (21).
Sebastian didn't block Wee Dragonauts (59).
Phase: Plutia's Declare Blockers
Combat: Plutia assigned Wee Dragonauts (59) and Izzet Chronarch (21) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Vacuumelt (58) - Vacuumelt - Return Angelic Page (64) to its owners hand. (Replicate=1)
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Vacuumelt (58), Activator: Plutia, SpellAbility: Return target creature to it's owners hand.]
Resolve stack: Vacuumelt (172) - Vacuumelt - Return Diving Griffin (69) to its owners hand. (Replicate=1)
Resolve stack: Copy Vacuumelt (58).
Add to stack: Plutia cast Vacuumelt (172) targeting Diving Griffin (69) .
Add to stack: Plutia triggered Vacuumelt (58).
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Vacuumelt (58) targeting Angelic Page (64) .
Mana: Izzet Boilerworks (19) - {T}: Add {U}{R} to your mana pool.
Mana: Mountain (26) - {T}: Add {R} to your mana pool.
Mana: Mountain (31) - {T}: Add {R} to your mana pool.
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Island (9) - {T}: Add {U} to your mana pool.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Resolve stack: When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. (Targeting Vacuumelt (58)) [Zone Changer: Izzet Chronarch (22)]
Add to stack: Plutia triggered Izzet Chronarch (22) targeting Vacuumelt (58) Vacuumelt (58) .
Resolve stack: Izzet Chronarch - Creature 2 / 2
Add to stack: Plutia cast Izzet Chronarch (22).
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Land: Plutia played Mountain (26)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 28 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Angelic Page - Creature 1 / 1
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Angelic Page (64), Activator: Sebastian, SpellAbility: Angelic Page - Creature 1 / 1]
Mana: Plains (86) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Angelic Page (64).
Mana: Plains (89) - {T}: Add {W} to your mana pool.
Mana: Plains (84) - {T}: Add {W} to your mana pool.
Resolve stack: Diving Griffin - Creature 2 / 2
Resolve stack: Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [Card: Diving Griffin (69), Activator: Sebastian, SpellAbility: Diving Griffin - Creature 2 / 2]
Mana: Plains (80) - {T}: Add {W} to your mana pool.
Add to stack: Sebastian triggered Ivory Cup (72).
Add to stack: Sebastian cast Diving Griffin (69).
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Damage: Venerable Monk (100) deals 2 combat damage to Plutia.
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Combat: Plutia didn't block Venerable Monk (100).
Phase: Sebastian's Declare Blockers
Combat: Sebastian assigned Venerable Monk (100) to attack Plutia.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 27 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Damage: Wee Dragonauts (59) deals 3 combat damage to Sebastian.
Damage: Izzet Chronarch (21) deals 2 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Izzet Chronarch (21).
Sebastian didn't block Wee Dragonauts (59).
Phase: Plutia's Declare Blockers
Combat: Plutia assigned Wee Dragonauts (59) and Izzet Chronarch (21) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Vacuumelt (58) - Vacuumelt - Return Angelic Page (64) to its owners hand. (Replicate=3)
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Vacuumelt (58), Activator: Plutia, SpellAbility: Return target creature to it's owners hand.]
Resolve stack: Vacuumelt (164) - Vacuumelt - Return Tundra Wolves (97) to its owners hand. (Replicate=3)
Resolve stack: Vacuumelt (165) - Vacuumelt - Return Suntail Hawk (94) to its owners hand. (Replicate=3)
Resolve stack: Vacuumelt (166) - Vacuumelt - Return Suntail Hawk (95) to its owners hand. (Replicate=3)
Resolve stack: Copy Vacuumelt (58)3 times.
Add to stack: Plutia cast Vacuumelt (166) targeting Suntail Hawk (95) .
Add to stack: Plutia cast Vacuumelt (165) targeting Suntail Hawk (94) .
Add to stack: Plutia cast Vacuumelt (164) targeting Tundra Wolves (97) .
Add to stack: Plutia triggered Vacuumelt (58).
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Vacuumelt (58) targeting Angelic Page (64) .
Mana: Nivix, Aerie of the Firemind (36) - {T}: Add {C} to your mana pool.
Mana: Izzet Boilerworks (19) - {T}: Add {U}{R} to your mana pool.
Mana: Mountain (31) - {T}: Add {R} to your mana pool.
Mana: Island (9) - {T}: Add {U} to your mana pool.
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Land: Plutia played Mountain (31)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 26 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Ivory Cup
Add to stack: Sebastian cast Ivory Cup (72).
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Damage: Suntail Hawk (95) deals 1 combat damage to Plutia.
Damage: Suntail Hawk (94) deals 1 combat damage to Plutia.
Damage: Venerable Monk (100) deals 2 combat damage to Plutia.
Damage: Angelic Page (64) deals 1 combat damage to Plutia.
Phase: Sebastian's Combat Damage
Damage: Tundra Wolves (97) deals 1 combat damage to Plutia.
Phase: Sebastian's First Strike Damage
Combat: Plutia didn't block Angelic Page (64).
Plutia didn't block Tundra Wolves (97).
Plutia didn't block Venerable Monk (100).
Plutia didn't block Suntail Hawk (94).
Plutia didn't block Suntail Hawk (95).
Phase: Sebastian's Declare Blockers
Combat: Sebastian assigned Venerable Monk (100), Suntail Hawk (95), Suntail Hawk (94), Tundra Wolves (97) and Angelic Page (64) to attack Plutia.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 25 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Damage: Wee Dragonauts (59) deals 3 combat damage to Sebastian.
Damage: Izzet Chronarch (21) deals 2 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Izzet Chronarch (21).
Sebastian didn't block Wee Dragonauts (59).
Phase: Plutia's Declare Blockers
Combat: Plutia assigned Wee Dragonauts (59) and Izzet Chronarch (21) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Train of Thought (55) - Plutia draws a card. (Replicate=3)
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Train of Thought (55), Activator: Plutia, SpellAbility: Draw a card.]
Resolve stack: Train of Thought (141) - Plutia draws a card. (Replicate=3)
Resolve stack: Train of Thought (142) - Plutia draws a card. (Replicate=3)
Resolve stack: Train of Thought (143) - Plutia draws a card. (Replicate=3)
Resolve stack: Copy Train of Thought (55)3 times.
Add to stack: Plutia cast Train of Thought (143).
Add to stack: Plutia cast Train of Thought (142).
Add to stack: Plutia cast Train of Thought (141).
Add to stack: Plutia triggered Train of Thought (55).
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Train of Thought (55).
Mana: Island (9) - {T}: Add {U} to your mana pool.
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Land: Plutia played Island (9)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 24 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Frazzle (4) - countering Crossbow Infantry (67).
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Frazzle (4), Activator: Plutia, SpellAbility: Counter target nonblue spell.]
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Frazzle (4) targeting Crossbow Infantry - Creature 1 / 1 .
Mana: Izzet Boilerworks (19) - {T}: Add {U}{R} to your mana pool.
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Mana: Island (14) - {T}: Add {U} to your mana pool.
Add to stack: Sebastian cast Crossbow Infantry (67).
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 23 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Phase: Plutia's Declare Blockers
Combat: Plutia didn't attack this turn.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Nivix, Aerie of the Firemind (36) - Plutia exiles 1 card from the top of his or her library.
Zone Change: Plutia milled [Mountain (34)] to Exile
Add to stack: Plutia activated Nivix, Aerie of the Firemind (36).
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 22 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Land: Sebastian played Plains (86)
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 21 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Phase: Plutia's Declare Blockers
Combat: Plutia didn't attack this turn.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Nivix, Aerie of the Firemind (36) - Plutia exiles 1 card from the top of his or her library.
Zone Change: Plutia milled [Frazzle (5)] to Exile
Add to stack: Plutia activated Nivix, Aerie of the Firemind (36).
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Land: Plutia played Nivix, Aerie of the Firemind (36)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 20 (Plutia)
Phase: Sebastian's Cleanup
Resolve stack: Exile [Weird (121)] at the beginning of the next end step. ([Weird (121)]) [Phase: Sebastian]
Resolve stack: Exile [Weird (119)] at the beginning of the next end step. ([Weird (119)]) [Phase: Sebastian]
Resolve stack: Exile [Weird (117)] at the beginning of the next end step. ([Weird (117)]) [Phase: Sebastian]
Add to stack: Plutia triggered Thunderheads (115).
Add to stack: Plutia triggered Thunderheads (114).
Add to stack: Plutia triggered Thunderheads (53).
Phase: Sebastian's End of Turn
Resolve stack: Angelic Page - Creature 1 / 1
Add to stack: Sebastian cast Angelic Page (64).
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Damage: Staunch Defenders (93) deals 3 damage to Weird (121).
Damage: Weird (121) deals 3 damage to Staunch Defenders (93).
Damage: Weird (119) deals 3 damage to Staunch Defenders (93).
Damage: Weird (117) deals 3 damage to Staunch Defenders (93).
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Combat: Plutia assigned Weird (121), Weird (119) and Weird (117) to block Staunch Defenders (93).
Phase: Sebastian's Declare Blockers
Resolve stack: Thunderheads (53) - Create (1) 3/3 Weird token. (Replicate=2)
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Thunderheads (53), Activator: Plutia, SpellAbility: Put a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step.]
Resolve stack: Thunderheads (114) - Create (1) 3/3 Weird token. (Replicate=2)
Resolve stack: Thunderheads (115) - Create (1) 3/3 Weird token. (Replicate=2)
Resolve stack: Copy Thunderheads (53)2 times.
Add to stack: Plutia cast Thunderheads (115).
Add to stack: Plutia cast Thunderheads (114).
Add to stack: Plutia triggered Thunderheads (53).
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Thunderheads (53).
Mana: Izzet Boilerworks (19) - {T}: Add {U}{R} to your mana pool.
Mana: Mountain (33) - {T}: Add {R} to your mana pool.
Mana: Island (8) - {T}: Add {U} to your mana pool.
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Combat: Sebastian assigned Staunch Defenders (93) to attack Plutia.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 19 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Phase: Plutia's Declare Blockers
Combat: Plutia didn't attack this turn.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Land: Plutia played Mountain (33)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 18 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Tundra Wolves - Creature 1 / 1
Add to stack: Sebastian cast Tundra Wolves (97).
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Damage: Staunch Defenders (93) deals 3 combat damage to Plutia.
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Combat: Plutia didn't block Staunch Defenders (93).
Phase: Sebastian's Declare Blockers
Combat: Sebastian assigned Staunch Defenders (93) to attack Plutia.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Land: Sebastian played Plains (89)
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 17 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Phase: Plutia's Declare Blockers
Combat: Plutia didn't attack this turn.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. (Targeting Vacuumelt (58)) [Zone Changer: Izzet Chronarch (21)]
Add to stack: Plutia triggered Izzet Chronarch (21) targeting Vacuumelt (58) Vacuumelt (58) .
Resolve stack: Izzet Chronarch - Creature 2 / 2
Add to stack: Plutia cast Izzet Chronarch (21).
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Land: Plutia played Island (8)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 16 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Suntail Hawk - Creature 1 / 1
Add to stack: Sebastian cast Suntail Hawk (94).
Mana: Plains (84) - {T}: Add {W} to your mana pool.
Resolve stack: Suntail Hawk - Creature 1 / 1
Add to stack: Sebastian cast Suntail Hawk (95).
Mana: Plains (80) - {T}: Add {W} to your mana pool.
Resolve stack: When Venerable Monk enters the battlefield, you gain 2 life. [Zone Changer: Venerable Monk (100)]
Add to stack: Sebastian triggered Venerable Monk (100).
Resolve stack: Venerable Monk - Creature 2 / 2
Add to stack: Sebastian cast Venerable Monk (100).
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Damage: Staunch Defenders (93) deals 3 combat damage to Plutia.
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Combat: Plutia didn't block Staunch Defenders (93).
Phase: Sebastian's Declare Blockers
Combat: Sebastian assigned Staunch Defenders (93) to attack Plutia.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 15 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Damage: Wee Dragonauts (59) deals 3 combat damage to Sebastian.
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Combat: Sebastian didn't block Wee Dragonauts (59).
Phase: Plutia's Declare Blockers
Combat: Plutia assigned Wee Dragonauts (59) to attack Sebastian.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Vacuumelt (58) - Vacuumelt - Return Tundra Wolves (97) to its owners hand. (Replicate=1)
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Vacuumelt (58), Activator: Plutia, SpellAbility: Return target creature to it's owners hand.]
Resolve stack: Vacuumelt (108) - Vacuumelt - Return Suntail Hawk (94) to its owners hand. (Replicate=1)
Resolve stack: Copy Vacuumelt (58).
Add to stack: Plutia cast Vacuumelt (108) targeting Suntail Hawk (94) .
Add to stack: Plutia triggered Vacuumelt (58).
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Vacuumelt (58) targeting Tundra Wolves (97) .
Mana: Izzet Boilerworks (19) - {T}: Add {U}{R} to your mana pool.
Mana: Island (14) - {T}: Add {U} to your mana pool.
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Land: Plutia played Island (14)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 14 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: When Staunch Defenders enters the battlefield, you gain 4 life. [Zone Changer: Staunch Defenders (93)]
Add to stack: Sebastian triggered Staunch Defenders (93).
Resolve stack: Staunch Defenders - Creature 3 / 4
Add to stack: Sebastian cast Staunch Defenders (93).
Mana: Plains (84) - {T}: Add {W} to your mana pool.
Mana: Plains (80) - {T}: Add {W} to your mana pool.
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Damage: Venerable Monk (98) deals 2 damage to Wee Dragonauts (59).
Damage: Wee Dragonauts (59) deals 3 damage to Venerable Monk (98).
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Combat: Plutia assigned Wee Dragonauts (59) to block Venerable Monk (98).
Phase: Sebastian's Declare Blockers
Resolve stack: Telling Time (51) - Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Telling Time (51), Activator: Plutia, SpellAbility: Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. ]
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Telling Time (51).
Mana: Izzet Boilerworks (19) - {T}: Add {U}{R} to your mana pool.
Combat: Sebastian assigned Venerable Monk (98) to attack Plutia.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 13 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Resolve stack: Peel from Reality (38) - Peel from Reality - Return Izzet Chronarch (21) to its owners hand. Return Suntail Hawk (95) to its owners hand.
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Peel from Reality (38), Activator: Plutia, SpellAbility: Return target creature you control and target creature you don't control to their owner's hands. ]
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Peel from Reality (38) targeting Izzet Chronarch (21) .
Mana: Mountain (29) - {T}: Add {R} to your mana pool.
Mana: Island (15) - {T}: Add {U} to your mana pool.
Resolve stack: Telling Time (50) - Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Telling Time (50), Activator: Plutia, SpellAbility: Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. ]
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Telling Time (50).
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Phase: Plutia's Declare Blockers
Combat: Plutia didn't attack this turn.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Land: Plutia played Mountain (29)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 12 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: When Venerable Monk enters the battlefield, you gain 2 life. [Zone Changer: Venerable Monk (98)]
Add to stack: Sebastian triggered Venerable Monk (98).
Resolve stack: Venerable Monk - Creature 2 / 2
Add to stack: Sebastian cast Venerable Monk (98).
Mana: Plains (87) - {T}: Add {W} to your mana pool.
Mana: Plains (82) - {T}: Add {W} to your mana pool.
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 11 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Phase: Plutia's Declare Blockers
Combat: Plutia didn't attack this turn.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. (Targeting Telling Time (50)) [Zone Changer: Izzet Chronarch (21)]
Add to stack: Plutia triggered Izzet Chronarch (21) targeting Telling Time (50) Telling Time (50) .
Resolve stack: Izzet Chronarch - Creature 2 / 2
Add to stack: Plutia cast Izzet Chronarch (21).
Mana: Island (15) - {T}: Add {U} to your mana pool.
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Izzet Boilerworks (19) - {T}: Add {U}{R} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Land: Plutia played Island (15)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 10 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Land: Sebastian played Plains (84)
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 9 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Phase: Plutia's Declare Blockers
Combat: Plutia didn't attack this turn.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Telling Time (50) - Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Resolve stack: Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. [Card: Telling Time (50), Activator: Plutia, SpellAbility: Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. ]
Add to stack: Plutia triggered Wee Dragonauts (59).
Add to stack: Plutia cast Telling Time (50).
Mana: Island (18) - {T}: Add {U} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Land: Plutia played Island (18)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 8 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Phase: Sebastian's Combat Damage
Phase: Sebastian's First Strike Damage
Phase: Sebastian's Declare Blockers
Combat: Sebastian didn't attack this turn.
Phase: Sebastian's Declare Attackers
Phase: Sebastian's Begin Combat
Land: Sebastian played Plains (80)
Phase: Sebastian's Main, precombat
Phase: Sebastian's Draw
Phase: Sebastian's Upkeep
Phase: Sebastian's Untap
Turn: Turn 7 (Sebastian)
Phase: Plutia's Cleanup
Phase: Plutia's End of Turn
Phase: Plutia's Main, postcombat
Phase: Plutia's End Combat
Phase: Plutia's Combat Damage
Phase: Plutia's First Strike Damage
Phase: Plutia's Declare Blockers
Combat: Plutia didn't attack this turn.
Phase: Plutia's Declare Attackers
Phase: Plutia's Begin Combat
Resolve stack: Wee Dragonauts - Creature 1 / 3
Add to stack: Plutia cast Wee Dragonauts (59).
Mana: Izzet Boilerworks (19) - {T}: Add {U}{R} to your mana pool.
Mana: Island (10) - {T}: Add {U} to your mana pool.
Land: Plutia played Island (10)
Phase: Plutia's Main, precombat
Phase: Plutia's Draw
Phase: Plutia's Upkeep
Phase: Plutia's Untap
Turn: Turn 6 (Plutia)
Phase: Sebastian's Cleanup
Phase: Sebastian's End of Turn
Resolve stack: Suntail Hawk - Creature 1 / 1
Add to stack: Sebastian cast Suntail Hawk (94).
Mana: Plains (81) - {T}: Add {W} to your mana pool.
Phase: Sebastian's Main, postcombat
Phase: Sebastian's End Combat
Resolve stack: Whenever enchanted creature deals damage, you gain that much life. [Damage Source: Suntail Hawk (95), Damaged: Plutia, Amount: 1]
Add to stack: Sebastian triggered Spirit Link (92)