• Creative Work That Doesn't Need Its Own Thread
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[QUOTE=autodesknoob;36035091]work in progress [thumb]http://i49.tinypic.com/1zp4nlt.jpg[/thumb][/QUOTE] [thumb]http://i49.tinypic.com/143qm1v.jpg[/thumb]
Doodle I did in school. Just a black, ball-point pen on an 8.5x11 sheet of paper (he takes up a tad more than half the page). [img]http://th00.deviantart.net/fs71/PRE/f/2012/143/2/6/doctor_darwin_by_theloneredsheep-d50vus1.jpg[/img]
jumping on the gradient map bandwagon [img]http://i.imgur.com/CVNtB.png[/img]
How does this gradient map business work? Does it map a gradient to luminosity values? [editline]23rd May 2012[/editline] [QUOTE=daijitsu;36062073]jumping on the gradient map bandwagon [img]http://i.imgur.com/CVNtB.png[/img][/QUOTE] Distant haze looks a bit overdone - reminds me of bad GMOD posing backgrounds Other than that it's neataroo!
If there were a bigger version of it I'd have it as my background.
is [url=http://dl.dropbox.com/u/10572953/arte/bebop.jpg]11.5 megapixels[/url] big enough because whythefucknot
Drew some more stuff. [img]http://i.imgur.com/3eQPE.png[/img] feel like I may have unintentionally stole the design for this character from somewhere.
[IMG]http://i.imgur.com/U7c6W.jpg[/IMG] Just an idea for a game.
Is the game Wipeout? :v:
Just realized how unoriginal my ship was :v: That was for Galaxy on Fire 2. But damn, looks like it's from WipEout...
it's a bit too big to thumb so i'm just going to link it male figure and female figure just kinda studying construction and fucking with lighting. also just drawing at high resolution because drawing big things is always fun [url]http://dl.dropbox.com/u/8702336/Art/AI_Drawings/2012/Canvas%20%2855%29.png[/url] hands are kinda hard.
Drag drag drag drag dragonnnnsssss [IMG]http://fc04.deviantart.net/fs71/i/2012/144/c/6/like_a_flame___wip2_by_zacharyhogan-d50wqfy.png[/IMG]
[QUOTE=Ehanced_AI;36063752]it's a bit too big to thumb so i'm just going to link it male figure and female figure just kinda studying construction and fucking with lighting. also just drawing at high resolution because drawing big things is always fun [url]http://dl.dropbox.com/u/8702336/Art/AI_Drawings/2012/Canvas%20%2855%29.png[/url] hands are kinda hard.[/QUOTE] Lot of perspective and proportion issues with the guy You probably do this already but if you don't, flip horizontally every few minutes and keep working
[QUOTE=daijitsu;36062370]is [url=http://dl.dropbox.com/u/10572953/arte/bebop.jpg]11.5 megapixels[/url] big enough because whythefucknot[/QUOTE] Yes :3 [img_thumb]http://screensnapr.com/e/4Vhr5p.png[/img_thumb]
hey guys I can doing art too [img]http://i.imgur.com/NPQXc.png[/img] New to this, anything in particular I should work at?
Is that the woman from "that '70s show?"
Donna And nope, donna's eyes are larger and further apart, more masculine jaw and wider shoulders
[QUOTE=Nigey Nige;36065317]hey guys I can doing art too [img]http://i.imgur.com/NPQXc.png[/img] New to this, anything in particular I should work at?[/QUOTE] Don't work so closely from a reference image, you'll become reliant on it Learn anatomy, what you're doing now is just the vague shapes from the angle at which they appear, which as they translate to the picture on the right don't make any sense without the knowledge of how the body parts work
I finished this silver guitar necklace/bracelet today at, the fuck you call it in english, woodworking (?) at school. [IMG]http://filesmelt.com/dl/Muthafakka.png[/IMG] [IMG]http://filesmelt.com/dl/Muthafakka2.png[/IMG] Yes, the headstock became a huge fail. Or tiny, in this case... [IMG]http://filesmelt.com/dl/Muthafakka3.png[/IMG] Maybe I will put patterns or something on it, we'll see.
[QUOTE=Maloof?;36065401]Donna And nope, donna's eyes are larger and further apart, more masculine jaw and wider shoulders[/QUOTE] just the nope would have been enough
[IMG]http://i.imgur.com/AypTel.jpg[/IMG] Just a 20 minute bird
[QUOTE=strider;36067289]just the nope would have been enough[/QUOTE] misrecognising characters from That 70's Show is a serious cultural taboo I'm just looking out for you mate
[quote][img]http://24.media.tumblr.com/tumblr_m4hzhwKume1r5ce4do1_1280.jpg[/img][/quote] I made a screen painting a long time ago in class using some ink and a silk screen. Didn't have a lot to work with, so I used a picture of MLK Jr. another student had tossed away and what little ink we had left. I kinda regret choosing purple because it blended too much with the black. I'd like to do some more one day, improve some things here and there.
My neighbor sold me one of her old tablets for cheap, I'm in love. Firstdoodle.png: [t]http://fc01.deviantart.net/fs70/f/2012/144/b/5/lolsai_by_chaplinsolus-d50zbcm.png[/t] This thing's gonna keep me busy for the rest of my existence.
Found a treasure chest of old crap. [t]http://i.imgur.com/9wC0a.png[/t] [t]http://i.imgur.com/ZAwRt.png[/t] [t]http://i.imgur.com/BWmoc.png[/t]
[QUOTE=Archimedes;36071394]I made a screen painting a long time ago in class using some ink and a silk screen. Didn't have a lot to work with, so I used a picture of MLK Jr. another student had tossed away and what little ink we had left. I kinda regret choosing purple because it blended too much with the black. I'd like to do some more one day, improve some things here and there.[/QUOTE] I can't tell what the picture actually is behind those black rays
I just posted this in Rhenae's sketchbook, but since there's a lot more traffic in here I figure I should repost it for newbies passing through, hopefully it'll be helpful (Gestural figure stuff) Ok so, I did a quick one to show what I mean [img]http://niggaupload.com/images/ckl4A.jpg[/img] So this was the first picture that came up. [img]http://niggaupload.com/images/OWjqb.jpg[/img] Getting started. To do this much only takes a couple of seconds, but these are the most important lines you'll draw for the whole thing. Be loose and flowing, try to capture the motion in the figure in as few strokes as you need. This is literally just gesturing, roughing out the vaguest ballpark sketch of your subject. You're trying to get the aspect down more than the proportions; don't go any further with any limbs or details until you've established something like this, from head to toe. Proportions can be fixed when working on top of this much, but not if you dive straight into outlining a leg or something. Head to toe, don't go over your lines. There's no shame in Ctrl-Zing a line or two if you don't like them, better that than ending up messy at this stage. [img]http://niggaupload.com/images/djck.jpg[/img] Continue in the same, head-to-toe, all-over-focus manner. From your base lines you should be able to [i]see[/i] the limbs translating into your drawing from your model or ref. With a bit of practice, you should be able to pick your lines to fill out the shapes. Something that I forgot to do was flip my canvas horizontally, which is a perk you should always take advantage of when working digital. If I had done that, the minor things I got wrong here wouldn't have happened I.E his legs being slightly in the wrong position, his ass being too low, hands too small etc. So try to remember to flip, then your mistakes will pop right away. If you feel up to it, it's a good idea to work in the flipped position until you need to flip it again, as this will lessen your reliance on flat references by making you feel out the forms rather than just going from the outlines. [img]http://niggaupload.com/images/bcOj.jpg[/img] More of the same, but here I've erased a bit here and there, tightened it up and generally tried to make everything a bit more accurate. Note how I haven't deviated much from my original nondescript set of lines - again stressing that they're the most important step. Only here am I focusing on outlines, because without any structure underneath they would be all over the damn place if I tried to do them first (typical process for a beginner is to do this.) I didn't develop his hands because this is just a gestural sketch, I wouldn't go any further than this with extremities since this is about pose and rhythm, not details. So that's about as much as a short timer would allow, if that, but if you wanted to add some finish to it to make it look nicer and more like a concept rough or something, quick monotone shading as follows will only take seconds. [img]http://niggaupload.com/images/YbFfc.jpg[/img] And of course you could clean up all the internal structure lines so you just have the outline plus shading to make it look slicker, but personally I like to see the seams with quick pieces like this. I mean, once you get good at doing these, you can take a little sketch like this as far as you want to. It's a valuable skill to have, whatever kind of art you want to get into. A painter might go out and sketch a landscape using the same process, then take it back to their studio and use it as their base composition, and so on. My advice from before was directed at exactly this kind of work, so I'll paste it again and you can read it more in context; Be as rough and messy and you need to be, make sure you're working quickly rather than meticulously, try to use flowing lines (I.E don't pet in one curve with five overlapping pencil strokes) and plot out the SHAPES that comprise the body first, NOT the outlines. Don't start at one extremity and then work into the rest of the body from that, such as the head or one leg or something. Start with big gestural lines that capture the rhythm of the pose, and keep looking at everything in relation to everything else rather than focusing on the shape of one body part and killing yourself trying to make it look right. Aside from just drawing yourself, you'll want some knowledge of basic proportions, anatomy and so on. Here's a heap of resources: [url]http://boom05.tumblr.com/[/url] Well that turned into a long rambling post. Good luck!
[thumb]http://th09.deviantart.net/fs71/PRE/i/2012/144/f/8/reflected_miracle_by_timehive-d510i7m.jpg[/thumb] Done. Made minor tweaks, and took a sharper picture. Looks more matte and natural in real life. 16"x20" Framed in cheap wood frame, canvas, acrylic, varnish coat. How much would you pay for it?
I'd be surprised if a local gallery had it at anything under $100
[QUOTE=Atta|To|End;36075436][thumb]http://th09.deviantart.net/fs71/PRE/i/2012/144/f/8/reflected_miracle_by_timehive-d510i7m.jpg[/thumb] Done. Made minor tweaks, and took a sharper picture. Looks more matte and natural in real life. 16"x20" Framed in cheap wood frame, canvas, acrylic, varnish coat. How much would you pay for it?[/QUOTE] Try to get it into some shows; fine art is generally worth more as it gets more history behind it
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