• Creative Work That Doesn't Need Its Own Thread
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The darker yellow color of the gradient is pretty ugly.
How about this? [IMG]http://i.imgur.com/xfdXy.jpg[/IMG] (had to remake it cause forgot to save :'( )
Go for an orange or a warmer yellow instead of moving to a desaturated gray-ish colour.
[QUOTE=Frying Dutchman;36159059][IMG]http://fc02.deviantart.net/fs70/f/2012/153/b/5/b58ebaa67169c1e2680947af6effe2a6-d520k6x.png[/IMG] Limbo is a good game.[/QUOTE] Yes it is and that painting is awesome! Do you have it in wallpaperish resolution?
[QUOTE=MakoSkyDub;36154784]More about how the space between each "floor" on the structure with the stairwell on the left corresponds (to the viewer) to the spaces between each awning of the structure on the right, making them appear as though they're opposite each other. It doesn't help that we can only see a small section of each.[/QUOTE] Hmmm true, I did have an identical structure in the distance to help establish the larger form, but in the revision it got lost. I'll look at bringing it back! I'm also thinking that an easily readable dragon form in the middleground would help with the reading of distance. I'm going to reduce the contrast a little as well and maybe add a bit of glow to the foreground to give the luminated parts some presence. Sky is too textured at the moment, so I'll tone that down a bit or texturise the rest of the image. Thanks heaps for the critique. Anybody else got some critical thoughts? I want to get this baby finished today if I can [t]http://fc04.deviantart.net/fs70/f/2012/152/1/1/like_a_flame___wip_3_by_zacharyhogan-d51ysea.png[/t]
Alright, my 3rd kanye vector album art [img]http://i.imgur.com/hkS7T.png[/img] :V [sp]my friend sent me this as a joke. probably better than anything ive done though [/sp]
[QUOTE=Googlebob;36160481]Yes it is and that painting is awesome! Do you have it in wallpaperish resolution?[/QUOTE] Which size you need?
[QUOTE=Maloof?;36160493]Hmmm true, I did have an identical structure in the distance to help establish the larger form, but in the revision it got lost. I'll look at bringing it back! I'm also thinking that an easily readable dragon form in the middleground would help with the reading of distance. I'm going to reduce the contrast a little as well and maybe add a bit of glow to the foreground to give the luminated parts some presence. Sky is too textured at the moment, so I'll tone that down a bit or texturise the rest of the image. Thanks heaps for the critique. Anybody else got some critical thoughts? I want to get this baby finished today if I can [t]http://fc04.deviantart.net/fs70/f/2012/152/1/1/like_a_flame___wip_3_by_zacharyhogan-d51ysea.png[/t][/QUOTE] I don't really like the use of green in this. It seems a little garish and clashing with the orange. What's that green platform supposed to be anyway? Also, in terms of composition I think it's a little lacking. There are two distinct bodies of foreground stuff going on, each vying for attention, and then this big gaping hole of background in the center. Doesn't lead the eye around the page very much.
[QUOTE=ollie;36157943]Tracing is not bad, i do learn from it. Maybe not as much as doing a "real painting" but when i do one and it looks like shit i get angry. So tracing is better option for me to learn. inb4 shitstorm about tracing[/QUOTE] The reason it looks like shit is because you haven't learned anything because you just trace everything else.
[IMG]http://i.imgur.com/zlhZN.gif[/IMG]
[QUOTE=Maloof?;36160493][t]http://fc04.deviantart.net/fs70/f/2012/152/1/1/like_a_flame___wip_3_by_zacharyhogan-d51ysea.png[/t][/QUOTE] The structure on the right looks like its right next to the one on the left because they're too close together. Increase the distance in the middle and it'll look better.
[QUOTE=Frying Dutchman;36159059][IMG]http://fc02.deviantart.net/fs70/f/2012/153/b/5/b58ebaa67169c1e2680947af6effe2a6-d520k6x.png[/IMG] Limbo is a good game.[/QUOTE] i WANT YOUR BRUSHES, MAN
[QUOTE=Frying Dutchman;36160607]Which size you need?[/QUOTE] 1680x1050, that would be marvelous :D
So I'm preparing a sketch for a digital painting, played Deus Ex Human Revolution lately, brilliant game. The problem is I've got a huge problem with drawing Adam's legs, any advice? Here's the WIP(disregard the perspective, still under construction): [img]http://i.imgur.com/GQgMR.jpg?1[/img]
Can't decide which way i want the text, so i threw some ways around. Also, more critique etc. [img_thumb]http://i.imgur.com/AhaTB.jpg[/img_thumb][img_thumb]http://i.imgur.com/fR2LC.jpg[/img_thumb][img_thumb]http://i.imgur.com/TNllb.jpg[/img_thumb] [img_thumb]http://i.imgur.com/ZINpU.jpg[/img_thumb][img_thumb]http://i.imgur.com/XygjH.jpg[/img_thumb][img_thumb]http://i.imgur.com/tffOz.jpg[/img_thumb]
I would choose the second one. Oh, and maybe the background could be different, maybe using more contrast instead of gradient? [editline]2nd June 2012[/editline] Or maybe not, dunno actually :v:
[QUOTE=BananaMed;36162033]I would choose the second one. Oh, and maybe the background could be different, maybe using more contrast instead of gradient? [editline]2nd June 2012[/editline] Or maybe not, dunno actually :v:[/QUOTE] trying to maintain the feel of each cover, keeping true to the source + music's feel while making it still different, if that makes sense. i think the gradient fits it [img]http://upload.wikimedia.org/wikipedia/en/7/70/Graduation_%28album%29.jpg[/img]
[QUOTE=BananaMed;36161893]So I'm preparing a sketch for a digital painting, played Deus Ex Human Revolution lately, brilliant game. The problem is I've got a huge problem with drawing Adam's legs, any advice? Here's the WIP(disregard the perspective, still under construction): [IMG]http://i.imgur.com/GQgMR.jpg?1[/IMG][/QUOTE] I'm sorry but this is the best i could do :( I just hate it when I have to draw people walking up/down stairs. [IMG]http://i.imgur.com/8NNF3.jpg[/IMG] Ignore the shit shading. Also, fuck you, mouse.
[QUOTE=rikimaru6811;36166032]I'm sorry but this is the best i could do :( I just hate it when I have to draw people walking up/down stairs. [IMG]http://i.imgur.com/8NNF3.jpg[/IMG] Ignore the shit shading. Also, fuck you, mouse.[/QUOTE] Thanks! I was scared there for a moment, thought I will have to redraw everything :v:
[QUOTE=Xephio;36161691]i WANT YOUR BRUSHES, MAN[/QUOTE] Standard Photoshop Calligraphy brushes, a round scatter brush, soft round brush. I sometimes fiddle with the transfer and other sliders on the square brushes [editline]2nd June 2012[/editline] [QUOTE=Googlebob;36161825]1680x1050, that would be marvelous :D[/QUOTE] Here ya go [URL="http://fav.me/d52399o"]It's here.[/URL]
[QUOTE=G71tc4;36162001]Can't decide which way i want the text, so i threw some ways around. Also, more critique etc. [img_thumb]http://i.imgur.com/AhaTB.jpg[/img_thumb][img_thumb]http://i.imgur.com/fR2LC.jpg[/img_thumb][img_thumb]http://i.imgur.com/TNllb.jpg[/img_thumb] [img_thumb]http://i.imgur.com/ZINpU.jpg[/img_thumb][img_thumb]http://i.imgur.com/XygjH.jpg[/img_thumb][img_thumb]http://i.imgur.com/tffOz.jpg[/img_thumb][/QUOTE] The font/glow doesn't work. You've got big bold shapes and then thin, wirey, glowing text.
i don't like any of those elements. the colours, the text, the font. back to the drawing board IMO
[QUOTE=Rusty100;36168729]i don't like any of those elements. the colours, the text, the font. back to the drawing board IMO[/QUOTE] Cause telling him you don't like any of it and he should start over is helpful.
normally I'd tell him what I don't like and maybe how it can be changed for the better but considering I don't think ANY of the elements work what can I say apart from 'start over with a different approach because I don't think this one is working' or at the very least retool every element.
[QUOTE=Frying Dutchman;36166228] Here ya go [URL="http://fav.me/d52399o"]It's here.[/URL][/QUOTE] Yep, it definately kicks ass as a wallpaper ^^
[QUOTE=Maloof?;36160493]Hmmm true, I did have an identical structure in the distance to help establish the larger form, but in the revision it got lost. I'll look at bringing it back! I'm also thinking that an easily readable dragon form in the middleground would help with the reading of distance. I'm going to reduce the contrast a little as well and maybe add a bit of glow to the foreground to give the luminated parts some presence. Sky is too textured at the moment, so I'll tone that down a bit or texturise the rest of the image. Thanks heaps for the critique. Anybody else got some critical thoughts? I want to get this baby finished today if I can [t]http://fc04.deviantart.net/fs70/f/2012/152/1/1/like_a_flame___wip_3_by_zacharyhogan-d51ysea.png[/t][/QUOTE] because that building in back is so far away(but also huge) i think it should be more in the fog and stuff because of those buildings in background i think there is fog and would be a little present in the middle building
A music video me and my friend made for a contest a while back. [hd]http://www.youtube.com/watch?v=g9HGgBAIIlc[/hd]
[img]http://filesmelt.com/dl/IMG_00035.JPG[/img] [editline]2nd June 2012[/editline] no refs since i drew this when the internet was out :(
[QUOTE=Rusty100;36168729]i don't like any of those elements. the colours, the text, the font. back to the drawing board IMO[/QUOTE] sounds like a plan. it was my least favorite of the 3 so far and I couldn't figure out what to do with it (hence why i stopped at the head), i guess a restart on it is the right course here
also random critter [img]http://filesmelt.com/dl/IMG_000412.JPG[/img]
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