• Creative Work That Doesn't Need Its Own Thread
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finished re-drawing this in photoshop, any suggestions for changes/things to add before i start coloring/shading and adding little details? [img]http://img21.imageshack.us/img21/514/piggystep2.png[/img] original drawing [IMG]http://img215.imageshack.us/img215/4169/piggyk.png[/IMG]
[img]http://25.media.tumblr.com/tumblr_m5ojj3UctG1rn0i37o1_r1_1280.jpg[/img] bored at the office today so I did this mostly with the lasso tool and the delete key
Some quick for daily sketchgroup at CA.org. DSG 1644: Sci-Fi/Creature/Enviro • DESIGN YOUR OWN BEAUTIFULLY LIT PROMETHEAN HORROR [img]http://conceptart.org/forums/attachment.php?attachmentid=1500964&stc=1&d=1339806044[/img] [img]http://conceptart.org/forums/attachment.php?attachmentid=1500965&stc=1&d=1339806075[/img]
[IMG]http://i.imgur.com/KRG11.png[/IMG] CC? God, this is so bad compared to all the other stuff here.
Hey so I'm currently sculpting sailormoon in her transormation form and I'm wondering if I should give her the signature long ass hair that she has or should I shorten it a bit? Reason being because after I bake her, I don't want her hair getting snagged on anything and breaking off since its clay. Unless I thicken her hair? But I really don't want her to have really chunky hair since she's so mini. I'm also contemplating on giving her a neck. [img]http://25.media.tumblr.com/tumblr_m5oueecsmb1qzw91io1_1280.png[/img] I mixed the pink ribbon on her body with a transluscent so after its done, it should be see-through.
[QUOTE=!LORD M!;36347224]Some quick for daily sketchgroup at CA.org. DSG 1644: Sci-Fi/Creature/Enviro • DESIGN YOUR OWN BEAUTIFULLY LIT PROMETHEAN HORROR [img]http://conceptart.org/forums/attachment.php?attachmentid=1500964&stc=1&d=1339806044[/img] [img]http://conceptart.org/forums/attachment.php?attachmentid=1500965&stc=1&d=1339806075[/img][/QUOTE] First one is beautiful, though I'm squinting to read the details. Could use more contrast imo Second looks like a wip so I won't say anything as yet Have you ever recorded yourself working?
[img]http://puu.sh/A02H[/img] i decide to colour in a throwaway drawing. admittedly, the hobo doesn't look properly positioned in relation to the wall he's leaning against.
[QUOTE=HookerVomit;36348608]Hey so I'm currently sculpting sailormoon in her transormation form and I'm wondering if I should give her the signature long ass hair that she has or should I shorten it a bit? Reason being because after I bake her, I don't want her hair getting snagged on anything and breaking off since its clay. Unless I thicken her hair? But I really don't want her to have really chunky hair since she's so mini. I'm also contemplating on giving her a neck. [img]http://25.media.tumblr.com/tumblr_m5oueecsmb1qzw91io1_1280.png[/img] I mixed the pink ribbon on her body with a transluscent so after its done, it should be see-through.[/QUOTE] You can put a wire support in the clay. You won't have to compromise the size or strength.
[QUOTE=Nerdrage;36350097][img]http://puu.sh/A02H[/img] i decide to colour in a throwaway drawing. admittedly, the hobo doesn't look properly positioned in relation to the wall he's leaning against.[/QUOTE] I like it, but the perspective is incredibly inconsistent. Maybe lay out a grid when you start drawing? That's a lot easier done if you're working digital of course, but perspective drawings done traditionally are a pain in the ass so I would recommend it If you are doing something like this on paper, it's better to just stick to full isometric instead of guesswork
[QUOTE=Nerdrage;36350097][img]http://puu.sh/A02H[/img] i decide to colour in a throwaway drawing. admittedly, the hobo doesn't look properly positioned in relation to the wall he's leaning against.[/QUOTE] my god those handstyles are awful.
[QUOTE=gamefreek76;36350334]You can put a wire support in the clay. You won't have to compromise the size or strength.[/QUOTE] Oh god. That would have been a good idea. But I became so restless and impatient with it, I just hurried it up so I could go to sleep. [img]http://25.media.tumblr.com/tumblr_m5pn4pz8mG1r301sgo1_1280.png[/img] Maybe next time.
[t]https://dl.dropbox.com/u/8702336/AI_Drawings/2012/Canvas_76b.png[/t] [t]https://dl.dropbox.com/u/8702336/AI_Drawings/2012/Canvas_77b.png[/t]
Should I keep my current avatar [IMG]http://img684.imageshack.us/img684/3313/nazgulprofileavatar2.png[/IMG] Or this new one I made with ink and colored in PDN? [IMG]http://img534.imageshack.us/img534/549/meavatar2.png[/IMG]
Your current one will do just fine!
[t]http://i.imgur.com/KKVcy.jpg[/t] Just finished this, dirty mock up, c&c
i don't like how the world is set to multiply [editline]16th June 2012[/editline] and TO seems kinda crammed in there and not too well considered [editline]16th June 2012[/editline] and the tracking is too high imo bebas (i assume) is a condensed font, so it should be kept tight i like the colour though
I agree with that and also question who's going to wear that design
yeah i was gonna say i dont think anyone would really wear that shirt [editline]16th June 2012[/editline] i dont wanna be mean but its kinda lame
I made an intro for my youtube channel today. [video=youtube;EDUXLEP4YX4]http://www.youtube.com/watch?v=EDUXLEP4YX4&[/video] All visuals were created within Sony vegas.
Too long. Shorten it to 5-3 seconds. Nobody likes long intros, and especially not if they are almost rid of any actual content or eyecandy. Take this for example: [url]http://www.youtube.com/watch?v=cH_HMsNXqYY&feature=g-u-u[/url] The bammo intro is shortened to 3 seconds, the intro speech is 4 seconds and the actual intro/logo is 5 seconds. That's three things with lots of eyecandy effects in the same time you made your text with a wavey background prance around.
streaming in 15 min [url]http://www.livestream.com/zombiewaffe[/url]
[QUOTE=Autumn;36356078]i don't like how the world is set to multiply [editline]16th June 2012[/editline] and TO seems kinda crammed in there and not too well considered [editline]16th June 2012[/editline] and the tracking is too high imo bebas (i assume) is a condensed font, so it should be kept tight i like the colour though[/QUOTE] the world isn't supposed to be like that, but that overlapping occured when I set the general opacity lower to "fit" with the shirt model. As for the rest, what do you mean by "tracking"? [editline]16th June 2012[/editline] [QUOTE=MakoSkyDub;36356122]I agree with that and also question who's going to wear that design[/QUOTE] [QUOTE=Barnhouse;36356167]yeah i was gonna say i dont think anyone would really wear that shirt [editline]16th June 2012[/editline] i dont wanna be mean but its kinda lame[/QUOTE] I dont know, I see a lot of stuff like this on Tumblr or at the mall, so I gave it a try. Of course it's just an idea.
[QUOTE=dgg;36356272]Too long. Shorten it to 5-3 seconds. Nobody likes long intros, and especially not if they are almost rid of any actual content or eyecandy. Take this for example: [url]http://www.youtube.com/watch?v=cH_HMsNXqYY&feature=g-u-u[/url] The bammo intro is shortened to 3 seconds, the intro speech is 4 seconds and the actual intro/logo is 5 seconds. That's three things with lots of eyecandy effects in the same time you made your text with a wavey background prance around.[/QUOTE] Yeah I understand. I was just messing around getting used to tools and stuff and half way through decided to turn it into an intro. I wouldn't use all of it if I ever do use it. I will probably use 0:03 - 0:07
[QUOTE=D3TBS;36356337]the world isn't supposed to be like that, but that overlapping occured when I set the general opacity lower to "fit" with the shirt model. As for the rest, what do you mean by "tracking"?[/QUOTE] [img]http://www.brightlemon.com/sites/default/files/basics-05-tracking.gif[/img]
oh right, forgot about that. I'll play around with that Also, here's something I got while playing with a part of the design [img]http://i.imgur.com/WaxPm.jpg[/img]
[QUOTE=Detlef;36328827]video of the stream I did a couple of days ago [media]http://www.youtube.com/watch?v=ZcjFssagXfY&feature=youtu.be[/media][/QUOTE] How come we don't get to see the sketching in the beginning though? That's the part I'm most interested in, because that's the part I always struggle with.
[t]https://dl.dropbox.com/u/1157653/paint/l12.png[/t]
[QUOTE=Juniez;36357569][t]https://dl.dropbox.com/u/1157653/paint/l12.png[/t][/QUOTE] Nice butte.
[QUOTE=mac338;36356923]How come we don't get to see the sketching in the beginning though? That's the part I'm most interested in, because that's the part I always struggle with.[/QUOTE] honestly, it's because I don't feel comfortable with people watching at that stage, it takes a lot of thinking, and I screw up heaps of times, I just don't want to feel pressured.
[QUOTE=Juniez;36357569][t]https://dl.dropbox.com/u/1157653/paint/l12.png[/t][/QUOTE] I really love the way you do the lines.
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