[QUOTE=SNAAAAAAAKE;34689389]I really want to get more into art. I've been told I'm really good at drawing, and I used to be in a ton of art classes. Unfortunately I don't have any of my old work around. Whenever I start on anything I start critiquing myself too hard and get frustrated, leaving anything I do unfinished.
:([/QUOTE]
Oh, man. Been there... Still am sometimes.
[QUOTE=war_man333;34677990][img]http://filesmelt.com/dl/bar-02-03_bette.jpg[/img]
trying to make it look like a 'realistic' photograph
ideas??[/QUOTE]
Yeah, you might want to post it in the 3d thread instead.
hi PLing
[editline]14th February 2012[/editline]
[QUOTE=Rusty100;34689675]is that a counter strike terrorist behind him[/QUOTE]
i was thinking this would be an interesting cstrike background myself
[QUOTE=Purple Pan;34689203]I got a quick question about drawing. I apologize in advance if this is the wrong thread, I don't see a thread dedicated to general art questions.
I'm doing an attempt at drawing an image of a guy, it doesn't look too real so far. (I'm pretty bad compared to all the other artists here, just so you know.) I'm almost finished but it just hit me that his face looks a bit fatter than what I want. I did the drawing with pencils ranging from 2B-7B, so it's dark and difficult to erase. What do I do?
I can post a picture but it's a bit embarrassing in comparison to all these drawings in this thread :C[/QUOTE]
Get yourself a kneadable eraser. Unless you've pressed hard enough to indent the paper, it'll take pretty much everything off and get you back to white if you want. Plus they can be moulded into any shape and used to make highlights or just dab off tiny specks in the midst of your drawing that you couldn't get near with a normal eraser. In short they're fucking fantastic and I would say essential for anyone who just works in pencil. Even a cheap one, mine cost like two bucks.
[video=youtube;GoUK5do6z6I]http://www.youtube.com/watch?v=GoUK5do6z6I[/video]
Blender 2.6 and After Effects CS3
A technical test: creating falling embers/ash in Blender and sound-mixing in AE.
Ember effect created through use of particles, animated textures and compositing nodes.
I'm hoping to use this effect at a later date to composite falling ash and embers into filmed footage.
Audio sourced from
[url]http://www.freesound.org/people/digifishmusic/sounds/41739/[/url]
[url]http://www.freesound.org/people/digifishmusic/sounds/41739/[/url]
[url]http://www.freesound.org/people/Dynamicell/sounds/17548/[/url]
[url]http://www.freesound.org/people/pcaeldries/sounds/30322/[/url]
[url]http://www.freesound.org/people/reinsamba/sounds/18766/[/url]
[QUOTE=Maloof?;34691702][video=youtube;GoUK5do6z6I]http://www.youtube.com/watch?v=GoUK5do6z6I[/video]
Blender 2.6 and After Effects CS3
A technical test: creating falling embers/ash in Blender and sound-mixing in AE.
Ember effect created through use of particles, animated textures and compositing nodes.
I'm hoping to use this effect at a later date to composite falling ash and embers into filmed footage.
Audio sourced from
[url]http://www.freesound.org/people/digifishmusic/sounds/41739/[/url]
[url]http://www.freesound.org/people/digifishmusic/sounds/41739/[/url]
[url]http://www.freesound.org/people/Dynamicell/sounds/17548/[/url]
[url]http://www.freesound.org/people/pcaeldries/sounds/30322/[/url]
[url]http://www.freesound.org/people/reinsamba/sounds/18766/[/url][/QUOTE]
I'd expect the burned part of the ember to break up a bit, especially when carried by the air. Also, everything seems to move in slow-motion.
[QUOTE=Asgard;34692241]I'd expect the burned part of the ember to break up a bit, especially when carried by the air. Also, everything seems to move in slow-motion.[/QUOTE]
I thought the speed was appropriate given the very low density/weight of ash
I get you with the breaking up bit - I think I mentioned that in one of my posts above. I'll be looking into using the explode-to-particle (not actual name) modifier/effect later on
ember/ash/black stuff needs to move faster, likewise does the 'flares' or fire in the air.
the dust or gray ash moves at an appropriate speed
Just made this,
[I]Oh Valentines Day
you make me realize that you are the day
the day not so different from the other days
as I am alone everyday[/I]
[IMG]http://i.imgur.com/nVQXq.png[/IMG]
Logo for a popcorn popper made out of aluminium cans. Bam.
careful that it doesn't look too much like steam
[QUOTE=Eric95;34692787][IMG]http://i.imgur.com/nVQXq.png[/IMG]
Logo for a popcorn popper made out of aluminium cans. Bam.[/QUOTE]
I think the openings of the cans should be more rounded and less "football-like"
Quick question; if I were to begin releasing my comic (it's happening next Monday, by the way) and the first few weeks consisted of strips I'd already posted here, would you be pissed?
[editline]15th February 2012[/editline]
Note: it doesn't really matter because I'm doing it anyway but it's nice to know how my homeboys feel about it
[editline]15th February 2012[/editline]
and homegurls detlef but what evs
At my school we had a project to make 9 icons in black and white in Illustrator. I finished and refined all of mine in like, 3 class blocks. Now I just sit and browse Facepunch (not blocked) or make digital paintings in Photoshop.
This is the first one I did
[img_thumb]http://i.imgur.com/hP62m.png[/img_thumb]
And when I was doing the second one yesterday, my teacher just walked by and gave me a tablet.
[img_thumb]http://i.imgur.com/sgxBB.png[/img_thumb]
So yeah, that above one is my first complete painting with a tablet.
Also, my teacher's dog is named Pixel. Best dog name ever.
No seperate questions thread?
I'm attempting to create a logo for a store that sells mostly games like Magic the Gathering, Dungeons and Dragons, Warhammer and general gaming supplies, but also board games. The only idea I am able to come up with is this: [url]http://i.imgur.com/O76Xr.png[/url] but I almost fall asleep looking at it. I'm completely stuck. Is anybody kind enough to maybe give me some pointers/ideas?
Color scheme: [url]http://www.colorschemer.com/schemes/...me.php?id=2088[/url]
[QUOTE=salmonmarine;34693171]At my school we had a project to make 9 icons in black and white in Illustrator. I finished and refined all of mine in like, 3 class blocks. Now I just sit and browse Facepunch (not blocked) or make digital paintings in Photoshop.
This is the first one I did
[img_thumb]http://i.imgur.com/hP62m.png[/img_thumb]
And when I was doing the second one yesterday, my teacher just walked by and gave me a tablet.
[img_thumb]http://i.imgur.com/sgxBB.png[/img_thumb]
So yeah, that above one is my first complete painting with a tablet.
Also, my teacher's dog is named Pixel. Best dog name ever.[/QUOTE]
For the spider robot you need to do a couple things.
First off everything is...smudgy? The brush strokes dont blend well and so shapes are not defined and it comes off looking wonky.
Secondly you need to define a light source as right now it looks like it is coming from all directions, mainly below.
Third you need to define borders as right now the yellow parts and the joints look like...well mustard and undefined blobs.
Youre also just using black for shadows it seems, which desaturates the image (kills the color) and makes it flat!
[QUOTE=Maloof?;34692964]Quick question; if I were to begin releasing my comic (it's happening next Monday, by the way) and the first few weeks consisted of strips I'd already posted here, would you be pissed?
[editline]15th February 2012[/editline]
Note: it doesn't really matter because I'm doing it anyway but it's nice to know how my homeboys feel about it
[editline]15th February 2012[/editline]
and homegurls detlef but what evs[/QUOTE]
Ofcourse [I]I[/I] wouldn't be pissed.
[QUOTE=1chains1;34693791]For the spider robot you need to do a couple things.
First off everything is...smudgy? The brush strokes dont blend well and so shapes are not defined and it comes off looking wonky.
Secondly you need to define a light source as right now it looks like it is coming from all directions, mainly below.
Third you need to define borders as right now the yellow parts and the joints look like...well mustard and undefined blobs.
Youre also just using black for shadows it seems, which desaturates the image (kills the color) and makes it flat![/QUOTE]
I don't quite understand what you mean about using black for shading. I do agree on fixing the light sources and the smudginess, though. I also feel like it's far too low contrast.
I also feel like the smudgy brush strokes are because it was my first time using a tablet. Are there any tips on how I can clean my lines up using a tablet, or does it just come from practice?
started painting a conquistador
[img]http://filesmelt.com/dl/dude_wip.jpg[/img]
was originally gonna be a sci-fi steampunk idea, hence the historically incorrect(?) flintlock but oh well
[QUOTE=salmonmarine;34693998]I don't quite understand what you mean about using black for shading. I do agree on fixing the light sources and the smudginess, though. I also feel like it's far too low contrast.
I also feel like the smudgy brush strokes are because it was my first time using a tablet. Are there any tips on how I can clean my lines up using a tablet, or does it just come from practice?[/QUOTE]
Shadow is never pure black. If you make it pure black and devoid it of color it desaturates and flattens the piece.
Haven't you ever noticed on a sunny day how the shadows are a blue tinge?
Look at the shadows in your room right now, are they pure black or do they have a "hue" of some sort? It will probably be greenish or purple...Very slight but it is still there. Also notice how things do not go completely shadowed unless the surface is so close to another surface that no light can land on it and it blocks light so the other object cant reflect light onto it.
When painting you have to realize that everything reflects light so only in the most extreme cases should there be completely darkness on an object. You exaggerate light and shadow to create moods, yes, but if you over do it, the piece looks flat.
[QUOTE=salmonmarine;34693998]I don't quite understand what you mean about using black for shading. I do agree on fixing the light sources and the smudginess, though. I also feel like it's far too low contrast.
I also feel like the smudgy brush strokes are because it was my first time using a tablet. Are there any tips on how I can clean my lines up using a tablet, or does it just come from practice?[/QUOTE]
By black shadows, I think he means your shaded areas don't have much ambient colour. They just seem to be darker variations of the base colour, which leads to your drawings looking 'cartoonish'. In real life you'll tend to find that shadows vary in hue from the object they're being projected on - usually a cooler colour.
Here's an example using a random photo I grabbed off Google:
[IMG]http://dl.dropbox.com/u/19306897/ambientlight.jpg[/IMG]
As you can see, the house progresses from bright yellow in the sun to a teal colour in the shade. No sweat though, it's quite difficult to determine proper colour values when your mind is telling you what it thinks the colour SHOULD be.
Also in regards to cleaning up your line work, don't be afraid to use polygonal selection tools and different shaped brushes.
EDIT: Ninja'd by 8 minutes oh dear.
Ok, now I see what you guys are saying. Thanks, I'll be sure to watch out for that in future.
A general tip for shadows is that it'll always get a cooler hue and have less saturation than the base colour.
[QUOTE=dgg;34694692]A general tip for shadows is that it'll always get a cooler hue and have less saturation than the base colour.[/QUOTE]
I've got to disagree on that one. Shadows are usually much more saturated with color (Although that really depends on the surrounding ambient light) and the hue depends entirely on what kind of things are reflecting.
[img]http://www.wetcanvas.com/Community/images/31-Dec-2011/82335-01-shadows_diff_colors.jpg[/img]
Random guy's face off of Google:
[IMG]http://i.imgur.com/N1LYa.png[/IMG]
[IMG]http://i.imgur.com/JaBxF.png[/IMG]
[IMG]http://i.imgur.com/7hznt.png[/IMG]
[QUOTE=dgg;34694692]A general tip for shadows is that it'll usually get a cooler hue and have more saturation than the base colour.[/QUOTE]
fixed
[QUOTE=Martut;34696237]I've got to disagree on that one. Shadows are usually much more saturated with color (Although that really depends on the surrounding ambient light) and the hue depends entirely on what kind of things are reflecting.
[img]http://www.wetcanvas.com/Community/images/31-Dec-2011/82335-01-shadows_diff_colors.jpg[/img]
Random guy's face off of Google:
[IMG]http://i.imgur.com/N1LYa.png[/IMG][/QUOTE]
Indoors it's more often saturated because it's close to objects that reflect itself onto the shadows.
[url]http://www.itchstudios.com/psg/art_tut.htm#shadows[/url]
"Consider the environment. The light is stronger outside, and the skin color tend to be less saturated due to the sky blue ambient light and sky blue speculars. Sometimes the skin color become shifted towards purple because of the sky blue being mixed in. This is especially true if the subject is standing in a shadow.
Indoors (no windows, only light bulbs) the light is warmer and allows skin saturation to be amped up to oranges and reds. "
I doubt the guy you took a picture from was photographed in natural light, most likely there is a reflector lighting up the left side of his face.
[QUOTE=dgg;34696285]Indoors it's more often saturated because it's close to objects that reflect itself onto the shadows.
[url]http://www.itchstudios.com/psg/art_tut.htm#shadows[/url]
"Consider the environment. The light is stronger outside, and the skin color tend to be less saturated due to the sky blue ambient light and sky blue speculars. Sometimes the skin color become shifted towards purple because of the sky blue being mixed in. This is especially true if the subject is standing in a shadow.
Indoors (no windows, only light bulbs) the light is warmer and allows skin saturation to be amped up to oranges and reds. "[/QUOTE]
I didn't say the certain lighting couldn't make the skin look blue, red, purple, or whatever. I was saying that more often than not shadows are more saturated. Even outdoors.
[QUOTE=dgg;34696285]I doubt the guy you took a picture from was photographed in natural light, most likely there is a reflector lighting up the left side of his face.[/QUOTE]
There are natural reflecting lights in reality. If you're standing in snow the light from the snow is going to reflect up onto your face. If you're standing next to a red barn a red light is going to shine on whatever side is facing the barn. Natural lighting has [i]tons[/i] of reflective and ambient.
[QUOTE=dgg;34696285][url]http://www.itchstudios.com/psg/art_tut.htm#shadows[/url][/QUOTE]
i've read and reread and rereread but i can't see anywhere in what you have quoted and linked that says shadows are less saturated than base colour. in all of the diagrams in that guy's stuff, the shadows are all higher saturation.... not sure what point you were trying to make here
[QUOTE=ChestyMcGee;34696370]i've read and reread and rereread but i can't see anywhere in what you have quoted and linked that says shadows are less saturated than base colour. in all of the diagrams in that guy's stuff, the shadows are all higher saturation.... not sure what point you were trying to make here[/QUOTE]
That's because I just noticed I read it wrong. Anyways I looked up some photos I had taken and have to agree with you guys.
Whoever taught me that shadows get less saturated is going to get a hurting.
Hi.
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