[QUOTE=D3TBS;38397469]Dumping some architecture in this shit, since this thread is 90% digital drawing.
Im building a model of a flowershop thats gonna stay by a church. Had to demonstrate the use of bricks etc. etc.
This took like, days.
[t]http://i.imgur.com/OzGfT.jpg[/t]
[t]http://i.imgur.com/NkarC.jpg[/t][/QUOTE]
What type of wood or material is that?
I would like to get myself into doing something like that as a hobby :smile:
[QUOTE=Antec;38397728]What type of wood or material is that?
I would like to get myself into doing something like that as a hobby :smile:[/QUOTE]
Bolsa wood I would presume, made part of a castle with it as a kid with my uncle.
A quick thing I did before sleep yesterday. It's rough like hell, but I don't feel like finishing it, so I think I'll just throw it here.
[IMG]http://th01.deviantart.net/fs71/PRE/f/2012/315/1/3/face_by_skoparov_d5knblr_by_skoparov_d5knkft_by_skoparov-d5kohz8.jpg[/IMG]
[QUOTE=Antec;38397728]What type of wood or material is that?
I would like to get myself into doing something like that as a hobby :smile:[/QUOTE]
Well, Im not really sure. Ive already heard 2 names of it. Heres the wiki article in german
[url]http://de.wikipedia.org/wiki/Finnpappe[/url]
Basically Pappe means cardboard, so its that I guess. Its pretty dense, easy to cut, so it works well for this kind of stuff. If you really want to do something like this, look around in your local supply store. It feels like paper, has various thicknesses (mine being 3mm) and I really dont know how to describe it. Look at some pictures and I think youll get it
[QUOTE=MuffinZerg;38395804]Ok facepunch.
Nobody gave a shit about my last drwing of a hallway. Nobody gave me help when I needed it. Not even dumb ratings, really.
There are two reasons to that: either my work wasn't good enough for you to stop scrolling the page or you just want to make me mad.
Nobody told me how to do crap without textures and custom brushes. So I took the easy road.
[IMG]http://filesmelt.com/dl/grassland.png[/IMG]
Please take a minute of your precious time and tell me why it sucks.
[editline]10th November 2012[/editline]
From reference.[/QUOTE]
wow chill out
[editline]10th November 2012[/editline]
my advice is to stop painting what you [I]think[/I] you can see and paint what is actually visible. it looks right now that you're painting as a child does, thinking "grass is green and is made up of blades so i will paint green and then i will paint blade texture". i doubt your photo reference actually shows any of the textures you've painted like that at all
so stop getting hung up on detail and texture. make your paintings read by suggesting what's there and painting the light and the tone, not just your preconceived ideas about texture. in terms of light and tone, your picture lacks it almost entirely. it's like a video game on 'full-bright' where all the shadows are turned off. it's a sunny day so where are the shadows? the grass casts no shadow on the road, the tower thing has very little suggestion of direction of light etc etc
[t]http://fc02.deviantart.net/fs70/i/2012/314/0/1/quick_study_environment_things_by_chestymcgee-d5kldhi.jpg[/t]
now i'm not the best artist in the world at all and i've not taken the best route to learning, but this is an example of more what you should be going for. it's all painted with a single default cs5 brush. there's very little texture that's not made up simply by the way light is hitting the objects. what texture there is completely suggestive and non-realistic but it doesn't matter. look at the grass in the second one; it's very clearly grass (i hope) but i didn't spend hours painting texture into it and individual blades with a dodgy brush. some of the lines in the grass don't even make sense in the real world but it doesn't matter because it still [I]looks[/I] like grass
you have to think about what you want to learn from your work. you should be painting the bigger picture right now, understanding the light and the forms of objects and how it all comes together
go practise and have fun. be loose and be easy. dont worry about detail
[QUOTE=MuffinZerg;38395804]Ok facepunch.
Nobody gave a shit about my last drwing of a hallway. Nobody gave me help when I needed it. Not even dumb ratings, really.
There are two reasons to that: either my work wasn't good enough for you to stop scrolling the page or you just want to make me mad.
Nobody told me how to do crap without textures and custom brushes. So I took the easy road.
[img]http://filesmelt.com/dl/grassland.png[/img]
Please take a minute of your precious time and tell me why it sucks.
[editline]10th November 2012[/editline]
From reference.[/QUOTE]
you're not always going to get a reply the first time you post something
it's not personal we all just have our own lives to be getting on with and everybody's drawings sometimes get left behind at one time or another
[QUOTE=ChestyMcGee;38399167]wow chill out
[editline]10th November 2012[/editline]
my advice is to stop painting what you [I]think[/I] you can see and paint what is actually visible. it looks right now that you're painting as a child does, thinking "grass is green and is made up of blades so i will paint green and then i will paint blade texture". i doubt your photo reference actually shows any of the textures you've painted like that at all
so stop getting hung up on detail and texture. make your paintings read by suggesting what's there and painting the light and the tone, not just your preconceived ideas about texture. in terms of light and tone, your picture lacks it almost entirely. it's like a video game on 'full-bright' where all the shadows are turned off. it's a sunny day so where are the shadows? the grass casts no shadow on the road, the tower thing has very little suggestion of direction of light etc etc
[t]http://fc02.deviantart.net/fs70/i/2012/314/0/1/quick_study_environment_things_by_chestymcgee-d5kldhi.jpg[/t]
now i'm not the best artist in the world at all and i've not taken the best route to learning, but this is an example of more what you should be going for. it's all painted with a single default cs5 brush. there's very little texture that's not made up simply by the way light is hitting the objects. what texture there is completely suggestive and non-realistic but it doesn't matter. look at the grass in the second one; it's very clearly grass (i hope) but i didn't spend hours painting texture into it and individual blades with a dodgy brush. some of the lines in the grass don't even make sense in the real world but it doesn't matter because it still [I]looks[/I] like grass
you have to think about what you want to learn from your work. you should be painting the bigger picture right now, understanding the light and the forms of objects and how it all comes together
go practise and have fun. be loose and be easy. dont worry about detail[/QUOTE]
holy shit somebody noticed my posts.
Finally I've got info. Thanks a lot for the advice, I will try to improve the landscape picture.
[editline]10th November 2012[/editline]
[QUOTE=Maloof?;38399305]you're not always going to get a reply the first time you post something
it's not personal we all just have our own lives to be getting on with and everybody's drawings sometimes get left behind at one time or another[/QUOTE]
Well I am sorry for being angry, but I am posting a picture for the second time in 2 days. And it just looks like nobody noticed. And I get mad because I can't continue work until I realise what's wrong and how to do it right.
conceptart.org helps a lot thought since I made a sketchbook there.
I just don't freaking understand how to paint grass wtih a default brush. I tried before I applied custom brushes and it came out like crap. I mean from the angle of view we have on the picture grass is almost flat actually. But it's still not a flat green surface. And it comes out a flat green surface or a mess of green colors when I try to do it with a standard brush.
[QUOTE=Boaraes;38387266][IMG]http://sphotos-a.xx.fbcdn.net/hphotos-ash4/311194_437926049603232_557793010_n.jpg[/IMG]
So I did this in my Visual Communications class. It took me about 6 class periods, and I'm a novice at Photoshop. What do you guys think? :D[/QUOTE]
Hey, I did something similar to this when I took AP 2D Design a couple years ago!
[thumb]http://i.imgur.com/96aRU.png[/thumb]
Mine's of some Red Dead Redemption screenshot.
First sketch in several months featuring a angry stalker yelling at things
[IMG]http://i48.tinypic.com/2yvoqw1.png[/IMG]
[QUOTE=smeismastger;38400377]First sketch in several months featuring a angry stalker yelling at things
[IMG]http://i48.tinypic.com/2yvoqw1.png[/IMG][/QUOTE]
Daym it's good.
Althought it's not hard to notice that legs are too short. Try to make them the size of 3-4 heads.
Would love to see it colored.
nah bro, I don't do coloring.
About legs
The crotch is the center of the body.
Sounds weird, but its true. Our brains are just wired to take in more information about the upper half.
In reality, the distance from your toes to your crotch is roughly equal to the distance from your crotch to the top of your head.
I think we are just being offensive to midget stalkers right now.
Yeah I had the sense of scale messed up
[IMG]http://i50.tinypic.com/2lclq15.png[/IMG]
[QUOTE=MuffinZerg;38395804]Ok facepunch.
Nobody gave a shit about my last drwing of a hallway. Nobody gave me help when I needed it. Not even dumb ratings, really.
There are two reasons to that: either my work wasn't good enough for you to stop scrolling the page or you just want to make me mad.
Nobody told me how to do crap without textures and custom brushes. So I took the easy road.
[img]http://filesmelt.com/dl/grassland.png[/img]
Dude, no one gave me any crit either, but I didn't flip out about that, just chill out.
If you could post the reference that would help, but judging it as it is Id say that some more shading is needed, particularly on the (is it a type of castle?) central column to make it look more rounded and cylindrical, you also need to set a point for your light source since the shading seems to be a bit all over the place and in some cases non existent. Overall the whole thing looks just way too bright, however, since I can't see the source I cant tell if this is you or if you referenced from a bad picture.
On the plus side the colours are quite nice and I think your working with quite a nice pallet, but I think you need to add more to it. The perspective is also quite nice however, I feel that were the path bumps up at the end should be flat with the hill line instead and to help show perspective even more it might be a good idea to darken (what looks like) the second hill in the background.
[QUOTE=smeismastger;38401005]Yeah I had the sense of scale messed up
[IMG]http://i50.tinypic.com/2lclq15.png[/IMG][/QUOTE]
I'd say make the feat and head bigger then your good, everything else seems to scale to me. Bring the face out of the hood more as well, that will help give depth to the skull as it looks a bit to shallow at the moment.
[editline]11th November 2012[/editline]
[QUOTE][img]http://i.cubeupload.com/yv4ZD9.png[/img][/QUOTE]
The colour O_O dam that looks really nice.
[QUOTE=ChestyMcGee;38399167]
[t]http://fc02.deviantart.net/fs70/i/2012/314/0/1/quick_study_environment_things_by_chestymcgee-d5kldhi.jpg[/t]
ail[/QUOTE]
Can you post the original images for these?
[editline]11th November 2012[/editline]
(((pretend I said refs)))
jesus christ I recorded myself painting that distant-misty-mountain image but Camtasia crashed, so I recovered the project and it crashed again
damn you computer
I was considering making a "What Should I Draw" megathread sort of deal
Basically a thread for posting inspiring images, links, and videos. For example, I could say "I want to draw some hard surface design" and then people would refer me to pictures from, say, Akira, Hawken, Avatar, etc
Sound like a good idea, or something that will just fall apart after a few days?
[editline]Next [/editline]
Next post will be page king
Sounds like a grand old time. I'd also suggest people look at the community section on Conceptart.org for the Environment of the Week/Character of the Week/etc threads where they post an environment idea for yall to paint
Some more pics of my progress with the flowershop after a couple of hours since i last posted.
It is now 03:38 am
[t]http://i.imgur.com/Mci7y.jpg[/t]
[t]http://i.imgur.com/9qm0O.jpg[/t]
[t]http://i.imgur.com/tuzcd.jpg[/t]
I already had those walls on the right. Whats new is the shit on the left. Some trees are gonna be planted between the spaces but when I get this shit done, hopefully before monday, Ill post pics
[QUOTE=MuffinZerg;38395804]Ok facepunch.
Nobody gave a shit about my last drwing of a hallway. Nobody gave me help when I needed it. Not even dumb ratings, really.
There are two reasons to that: either my work wasn't good enough for you to stop scrolling the page or you just want to make me mad.
[/QUOTE]
We're all out to get you mate, that's the long and the short of it
Recorded that ASMR video today. It was pretty weird having to think of things to talk about whilst painting, and I feel that the painting didn't come out as well as I'd have liked. Sometimes a bit of frantic rushing is good to get the work out quickly and prevent one from thinking too much. But I think after I've done a few it'll get easier.
[IMG]http://fc03.deviantart.net/fs70/i/2012/315/8/b/asmr_product_1___canyon_by_zacharyhogan-d5kqcy2.jpg[/IMG]
Video is like 45 minutes or something so it'll take a while to process but I'll post it for those who are interested once it's done
[img]http://24.media.tumblr.com/tumblr_mdbbnyfnxK1ri4bx6o1_1280.png[/img]
[img]http://24.media.tumblr.com/tumblr_mdbbnyfnxK1ri4bx6o2_1280.png[/img]
[img]http://24.media.tumblr.com/tumblr_mdbbnyfnxK1ri4bx6o3_1280.png[/img]
speed paints of some of the landscape shots in lotr: the two towers! each took an hour and a half
[QUOTE=caduceus;38405422]
[img]http://24.media.tumblr.com/tumblr_mdbbnyfnxK1ri4bx6o2_1280.png[/img]
speed paints of some of the landscape shots in lotr: the two towers! each took an hour and a half[/QUOTE]
Those colours are fuckin amazing
[QUOTE=Mr cake fingers;38401356]
Dude, no one gave me any crit either, but I didn't flip out about that, just chill out.
If you could post the reference that would help, but judging it as it is Id say that some more shading is needed, particularly on the (is it a type of castle?) central column to make it look more rounded and cylindrical, you also need to set a point for your light source since the shading seems to be a bit all over the place and in some cases non existent. Overall the whole thing looks just way too bright, however, since I can't see the source I cant tell if this is you or if you referenced from a bad picture.
On the plus side the colours are quite nice and I think your working with quite a nice pallet, but I think you need to add more to it. The perspective is also quite nice however, I feel that were the path bumps up at the end should be flat with the hill line instead and to help show perspective even more it might be a good idea to darken (what looks like) the second hill in the background.[/QUOTE]
Thanks for the crits!
[media]http://www.youtube.com/watch?v=BXCGYWRN9NI&hd=1[/media]
A teaser trailer for me newest short film that we're still in the middle of production on.
Also some shots to be used as Facebook ([url]http://www.facebook.com/MTsquaredfilms[/url]) cover photos:
[url=http://www.flickr.com/photos/87566791@N07/8174428755/][img]http://farm9.staticflickr.com/8208/8174428755_e40308eecb_z.jpg[/img][/url]
[url=http://www.flickr.com/photos/87566791@N07/8174428755/]Production still 5 with burn[/url] by [url=http://www.flickr.com/people/87566791@N07/]Mike_Troup[/url], on Flickr
[url=http://www.flickr.com/photos/87566791@N07/8174462028/][img]http://farm9.staticflickr.com/8201/8174462028_679933ba7a_z.jpg[/img][/url]
[url=http://www.flickr.com/photos/87566791@N07/8174462028/]Production still 6 with burn[/url] by [url=http://www.flickr.com/people/87566791@N07/]Mike_Troup[/url], on Flickr
[QUOTE=caduceus;38405422][img]http://24.media.tumblr.com/tumblr_mdbbnyfnxK1ri4bx6o1_1280.png[/img]
[img]http://24.media.tumblr.com/tumblr_mdbbnyfnxK1ri4bx6o2_1280.png[/img]
[img]http://24.media.tumblr.com/tumblr_mdbbnyfnxK1ri4bx6o3_1280.png[/img]
speed paints of some of the landscape shots in lotr: the two towers! each took an hour and a half[/QUOTE]
They're lovely. I swear I don't remember there being an exclamation mark in the title though
Maybe that's just for the american release
Something I made a few years ago for a FanFic I was going to write, but then didn't, because my writing sucks.
[img]http://i.imgur.com/MGpDP.png[/img]
I think this would count as a creative work, I apologize if it doesn't fit at all.
I've always enjoyed flags, I might make more in the future.
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