• Creative Work That Doesn't Need Its Own Thread
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If I were to upload something I'd written that's a few pages long, would anyone read it, and how would I share it without pasting the whole text here? If no one's going to read it, then that second question doesn't matter of course.
[QUOTE=MindMuncher;35282794]If I were to upload something I'd written that's a few pages long, would anyone read it, and how would I share it without pasting the whole text here? If no one's going to read it, then that second question doesn't matter of course.[/QUOTE] I'd probably read, and you could put it on pastebin and link it here.
[QUOTE=CheeserCrice;35276606]Please tell me you didnt just do outlines and then fill it in; regardless of whether you're doing silhouettes or normal sketches you need to do a lot of lines and markings for the anatomy in order to get it right, then fill it in with colour later. That said it looks reasonable, but you messed up a little on the torso it seems. The pose looks a little unusual on the right I have to say.[/QUOTE] i used a pretty thick brush and stuff
It's worth a shot but from experience, literature isn't often read in CC [editline]25th March 2012[/editline] Rough concept sketch for a short animation [IMG]http://fc04.deviantart.net/fs70/i/2012/084/5/b/sci_fi_interior___rough_mock_by_zacharyhogan-d4ty1b5.jpg[/IMG]
[QUOTE=Maloof?;35283315]It's worth a shot but from experience, literature isn't often read in CC [editline]25th March 2012[/editline] Rough concept sketch for a short animation [IMG]http://fc04.deviantart.net/fs70/i/2012/084/5/b/sci_fi_interior___rough_mock_by_zacharyhogan-d4ty1b5.jpg[/IMG][/QUOTE] Looks like the Combine moved into Aperture Science.
[QUOTE=Detlef;35234764][IMG]http://i.imgur.com/7jG48.jpg[/IMG][/QUOTE] Solid job with the rendering, but frankly the straight-on composition and dull facial expression (similar to some of the other things you've posted) is a little tiring. To contribute something of my own, here's this still life I'm working on. Just the background and floor shadows need to be added in. [img]http://dl.dropbox.com/u/2319552/Reflection-StillLife-WIP.png[/img] Btw, the iPhone HDR feature that was added in makes my artwork snaps look hella better. Pleasant surprise!
Very pretty
[IMG]http://fc07.deviantart.net/fs71/i/2012/084/0/0/sci_fi_interior___rough_mockup_complete_2_by_zacharyhogan-d4tyhoe.jpg[/IMG]
I too, have some conceptual work. This is some sort of Sci-Fi building. [IMG]http://i54.tinypic.com/2lm796q.jpg[/IMG]
[QUOTE=OutLawed Blade;35285072]I too, have some conceptual work. This is some sort of Sci-Fi building. [IMG]http://i54.tinypic.com/2lm796q.jpg[/IMG][/QUOTE] Looks like one of those robots from Fallout. Like Fisto. [img]http://images.wikia.com/fallout/images/5/5c/Fisto_nv.jpg[/img]
A game designer friend of mine pitched an idea for a multiplayer horror FPS, and inspired me to make this [img]http://img849.imageshack.us/img849/5193/monstar.jpg[/img]
[IMG]http://fc09.deviantart.net/fs70/i/2012/085/e/2/great_wall___wip_by_zacharyhogan-d4tyz09.jpg[/IMG]
[img_thumb]http://img809.imageshack.us/img809/1482/finalfp.jpg[/img_thumb] Assignment where we were supposed to design/re-design an album cover.
[QUOTE=The Vman;35286445]A game designer friend of mine pitched an idea for a multiplayer horror FPS, and inspired me to make this [img]http://img849.imageshack.us/img849/5193/monstar.jpg[/img][/QUOTE] I like this, I think you should render the monster a bit more though. Vague bulky shapes are great for the imagination to play with, but the whole face/mouth area is well-lit and it's a bit of a mess, takes away from the overall impression imo
[QUOTE=MakoSkyDub;35287550]I like this, I think you should render the monster a bit more though. Vague bulky shapes are great for the imagination to play with, but the whole face/mouth area is well-lit and it's a bit of a mess, takes away from the overall impression imo[/QUOTE] I think its more of a concept for the atmosphere of the game rather than a concept for an actual creature.
[QUOTE=CheeserCrice;35287571]I think its more of a concept for the atmosphere of the game rather than a concept for an actual creature.[/QUOTE] just a little detailing can make the whole image pop. five minutes of tiny specular highlights, a little smoothing to fake-render some shapes, and adding [i]implied detail[/i] to otherwise unrefined things (like the scope on the gun or whatever that glowy bit is). a little bit of sharp detail can make a whole world of difference [img]http://img27.imageshack.us/img27/4495/screenshot2012032508402.jpg[/img]
[QUOTE=Khaos-23;35286830][img_thumb]http://img809.imageshack.us/img809/1482/finalfp.jpg[/img_thumb] Assignment where we were supposed to design/re-design an album cover.[/QUOTE] Could need a lot of work fixing up and rendering everything properly. But I really dig the concept, look and atmosphere to it, so it absolutely does justice as is.
[QUOTE=mr apple;35268436]This is pretty damn cool, I'll buy one if it gets enough votes or whatever they do there[/QUOTE] would need like +100. Not many people vote though [editline]25th March 2012[/editline] [QUOTE=war_man333;35271594]it's good except the print is quite a lot smaller in reality[/QUOTE] not at all, if this actually wins I can tell them to make it that big. They do oversized prints and thats probably what DBH is all about
I'm thinking of setting up a shop at society6 or something, rather than have them in these contests and stuff though. Gotta see if they do shirts well
first real teen deer comic is up. [url]http://teendeercomic.tumblr.com/[/url]
[IMG]http://img804.imageshack.us/img804/5564/screenshot2012032521005.png[/IMG] woof [editline]25th March 2012[/editline] ref: [t]http://images.nationalgeographic.com/wpf/media-live/photos/000/005/cache/grizzly-bear_566_600x450.jpg[/t]
[QUOTE=Kybalt;35296418][IMG]http://img804.imageshack.us/img804/5564/screenshot2012032521005.png[/IMG] woof [editline]25th March 2012[/editline] ref: [t]http://images.nationalgeographic.com/wpf/media-live/photos/000/005/cache/grizzly-bear_566_600x450.jpg[/t][/QUOTE] Its a rabbit.
[QUOTE=Kybalt;35296418][IMG]http://img804.imageshack.us/img804/5564/screenshot2012032521005.png[/IMG] woof [editline]25th March 2012[/editline] ref: [t]http://images.nationalgeographic.com/wpf/media-live/photos/000/005/cache/grizzly-bear_566_600x450.jpg[/t][/QUOTE] I dont get it. Almost everything about it is wrong :v:
[QUOTE=Lilyo;35297601]I dont get it. Almost everything about it is wrong :v:[/QUOTE] How so?
Here, have a 3d glasses dinosaur with a minigun. [thumb]http://i.imgur.com/R4I77.jpg[/thumb] [Click to Enlarge] Refined Version: [thumb]http://i.imgur.com/Uy4ks.png[/thumb] [Click to Enlarge]
[IMG]http://i234.photobucket.com/albums/ee143/afnoporo/poster-5.png[/IMG] Please tell me what I can improve on.
those lines are odd not being connected and full man
[thumb]http://dl.dropbox.com/u/32047569/Stationsmall.png[/thumb] [thumb]http://dl.dropbox.com/u/32047569/rocky.png[/thumb] Doodle in programming class
[QUOTE=mecaguy03;35300090][thumb]http://dl.dropbox.com/u/32047569/Stationsmall.png[/thumb] [thumb]http://dl.dropbox.com/u/32047569/rocky.png[/thumb] Doodle in programming class[/QUOTE] Did you make that planet surface from scratch? It looks really nice. Personally i think the green line of thrust from the spaceship kind of takes away from the image. Maybe just change it to a glow of blue around the thrusters? (Then again, blue seems like a bit of a cliche thrust color...fuck it, what do i know?) But nice work sir.
[QUOTE=Galago;35283722] [img]http://dl.dropbox.com/u/2319552/Reflection-StillLife-WIP.png[/img] Btw, the iPhone HDR feature that was added in makes my artwork snaps look hella better. Pleasant surprise![/QUOTE] When I first glimpsed at it I had no idea what was going on. Then I looked closer and was blown away. Très cool.
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