• Army Sprite Sheet Thread [X]
    2,001 replies, posted
I love how people just cant get enough of my color schemes... or maybe thats just me. ¬¬ [editline]02:07PM[/editline] [img]http://www.cubeupload.com/files/faac00untitled.png[/img] CnC on the recolor? Soon to be a new faction... Tribes and NeoTokyo inspired.
[QUOTE=KommradKommisar;23047629]To both of yall, and Lucan, I'd like to see more poses and shiz for those guys in the light purple.[/QUOTE] Well, due to how me and Lucan run dynamic posing I never do too many poses for any Unit unless I know they have a fixed movement pattern. Anything else is dynamic in a match to fit with the situation, beats having the same old poses cycled but does need effort and time. Though I tend to get bored and ask people if I can pose their guys, or mess with them. Lets me experiment and practice, whilst maybe giving them ideas which I'm all for. Anyhow, enough babbling. As an example of dynamic posing in-action I've got my PMC sheet; [IMG]http://img541.imageshack.us/img541/4826/pmci2.png[/IMG] It's got some copy-paste poses I did in a Modded Match called [URL="http://picturewars.freeforums.org/kill-the-general-t1412.html"]"Kill the General"[/URL] over on the PW forums. Along with all the stuff I'm currently working on which includes a "Spider Tank" as you can see I'm currently spriting (I'm aware it isn't technically an arachnid with six legs, but it's a Spider Tank as deemed by the Spriteworld.). Alot of this is inspired but never ripped from things I've seen/played. This case being from the likes of MGS4, Neo-Tokyo Source Mod and Ghost in the Shell. So, yeah. Posing ftw.
My god thats amazing. I think I will start doing that. I only have basic poses for all my guys. Would you like to work on my ISA/Helghast if you've got the time? Or have match. I'm a tad bored. :smile:
Jump on spriteworld, we shall talk.
[IMG]http://www.cubeupload.com/files/e06800helg.png[/IMG] My take on a Helghast Rifleman.
That's very nice, mind if I mush parts of it with my helghast?
Holy cow deathstriker you have some great dynamic posing there. I need to do some stuff like this.
[QUOTE=KommradKommisar;23061453]That's very nice, mind if I mush parts of it with my helghast?[/QUOTE] Rather than actually take parts, try use it for reference.
[IMG]http://ooft.net/upload/4911112s.png[/IMG]
[IMG]http://img197.imageshack.us/img197/3240/unit4.png[/IMG] Kommrad's Advanced Shock Trooper, but with a hint of re-do.
[QUOTE=Deathstriker;23062599][IMG]http://img197.imageshack.us/img197/3240/unit4.png[/IMG] Kommrad's Advanced Shock Trooper, but with a hint of re-do.[/QUOTE] Thanks you VERY much Death. I'll work on it to fit my style a tad later.
[QUOTE=Thereddragon;23062559][IMG]http://ooft.net/upload/4911112s.png[/IMG][/QUOTE] FALLOUT THREE STUFF. woohoo. Good luck on it, its looking good so far. [editline]04:41PM[/editline] or is that New Vegas?
Ice you getting new vegas? I cant wait for it i believe its coming out around the same time as my birthday :razz:
I might be getting it, probably for the Xbox 360, since I have Fallout 3 for the computer but The graphics card I have that can run it keeps freezing my computer :saddowns:
Red, ive finished coloring
I am getting it on 360 and trifon will you post it here or in pm it too me whatever you prefer.
[URL=http://www.cubeupload.com][IMG]http://www.cubeupload.com/files/182e00newarmy.png[/IMG][/URL] Trying to decide between 1 and 3. also. Added Certain "Classes" such as green being sniper, red being heavy weapons soldier and blue being commander/normal soldier. [editline]09:51PM[/editline] [QUOTE=Thereddragon;23063219]I am getting it on 360 and trifon will you post it here or in pm it too me whatever you prefer.[/QUOTE] Me to, cant wait for it.. I like the new addition aswell as the same overall wasteland theme of FO3 :3:
Now you can sorta tell the difference between the template and this one Well done
[QUOTE=trifon;23063276]Now you can sorta tell the difference between the template and this one Well done[/QUOTE] If thats a compliment thank you.. Actualy trifon, any idea's on the Attack plane? 1 or 3 :3:?
[QUOTE=trifon;23063276]Now you can sorta tell the difference between the template and this one Well done[/QUOTE] :colbert:
Uh, cept the gun i dont really see a difference, and yes, twas a compliment
[QUOTE=trifon;23063470]Uh, cept the gun i dont really see a difference, and yes, twas a compliment[/QUOTE] The tail wing (the bit at the end (closest to the numbers)) is different.
Ah, i see now, i do see a problem, it would seem that the pilot would hardly be able to fit in, i think you should completely re-design it, also, what happened to 2
2 died :saddowns: I think i might, unless the pilot lies down and pilots it.. i dont know, i will have a think. I dont want to completely redesign it and i think it fits with the whole thing. I'll have a think. I'm choosing 1 btw.
[QUOTE=Deathstriker;23059251]Well, due to how me and Lucan run dynamic posing I never do too many poses for any Unit unless I know they have a fixed movement pattern. Anything else is dynamic in a match to fit with the situation, beats having the same old poses cycled but does need effort and time. Though I tend to get bored and ask people if I can pose their guys, or mess with them. Lets me experiment and practice, whilst maybe giving them ideas which I'm all for. Anyhow, enough babbling. As an example of dynamic posing in-action I've got my PMC sheet; [IMG]http://img541.imageshack.us/img541/4826/pmci2.png[/IMG] It's got some copy-paste poses I did in a Modded Match called [URL="http://picturewars.freeforums.org/kill-the-general-t1412.html"]"Kill the General"[/URL] over on the PW forums. Along with all the stuff I'm currently working on which includes a "Spider Tank" as you can see I'm currently spriting (I'm aware it isn't technically an arachnid with six legs, but it's a Spider Tank as deemed by the Spriteworld.). Alot of this is inspired but never ripped from things I've seen/played. This case being from the likes of MGS4, Neo-Tokyo Source Mod and Ghost in the Shell. So, yeah. Posing ftw.[/QUOTE] Holy hell, that's wonderful.
[QUOTE=Deathstriker;23059251]Well, due to how me and Lucan run dynamic posing I never do too many poses for any Unit unless I know they have a fixed movement pattern. Anything else is dynamic in a match to fit with the situation, beats having the same old poses cycled but does need effort and time. Though I tend to get bored and ask people if I can pose their guys, or mess with them. Lets me experiment and practice, whilst maybe giving them ideas which I'm all for. Anyhow, enough babbling. As an example of dynamic posing in-action I've got my PMC sheet; [IMG]http://img541.imageshack.us/img541/4826/pmci2.png[/IMG] It's got some copy-paste poses I did in a Modded Match called [URL="http://picturewars.freeforums.org/kill-the-general-t1412.html"]"Kill the General"[/URL] over on the PW forums. Along with all the stuff I'm currently working on which includes a "Spider Tank" as you can see I'm currently spriting (I'm aware it isn't technically an arachnid with six legs, but it's a Spider Tank as deemed by the Spriteworld.). Alot of this is inspired but never ripped from things I've seen/played. This case being from the likes of MGS4, Neo-Tokyo Source Mod and Ghost in the Shell. So, yeah. Posing ftw.[/QUOTE] I'm liking that Think-Tank... alot!
[URL=http://www.cubeupload.com][IMG]http://www.cubeupload.com/files/cee600newarmy.png[/IMG][/URL] Modification to the Attack plane.
He did awesome work with the helghast.
I notice that spider tank Shadow Complex
[QUOTE=Thereddragon;23062559][IMG]http://ooft.net/upload/4911112s.png[/IMG][/QUOTE] I was gonna' do that :argh:
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