[IMG]http://ooft.net/upload/5310171c.png[/IMG]
Made a better interior, Mostly free stuff since I am terrible at prop's.
Add some detail to outside of ship. :v:
And holy crap, this is taking for-evur.
I got a few guns added, :v: still need to do a few more things
[editline]06:26PM[/editline]
[IMG]http://ooft.net/upload/843229c.png[/IMG]
Added some cheesy armor plating, some place holder guns, and a Relay.
[editline]06:27PM[/editline]
Also yes, the lines do suck very much, but for there size its hard keeping them neat :saddowns:
[IMG]http://ooft.net/upload/424209s.png[/IMG]
... I will be here FOREVER. Going to bed now, night. :v:
So it looks like you folk are finally making real scale spaceships.
I've been at it years!
I still need halp on my Helghast cruiser thats PW size.
[IMG]http://ooft.net/upload/557234w.png[/IMG]
My Heavy Troop Carrier.
[editline]07:40PM[/editline]
WIP, of course.
[IMG]http://ooft.net/upload/87328b.png[/IMG]
Continued my Brotherhood of Arms and added spaceships.
C&C?
Well, when those black lines are gone, I will be like it. Torpedo room needs door.
[editline]06:44PM[/editline]
Oh, yes, do Zombie. Those other tanks are awesome.
[editline]06:45PM[/editline]
And you need space troopers.
Tyanet, that'll be really nice without the black outlines.
One thing though - it all seems very open, is there really any need for much high roofs and large open spaces? Is there actually a unit which is so tall that the hold needs to be that size? Surely in building military spacecraft efficient use of building materials and space would be really important. Imagine it in hangars even, it would require a huge area, most of which would probably never be used.
I'm curious what you think of my hulk of ugly guns :v:
[QUOTE=Shadowcat123;23318822]I'm curious what you think of my hulk of ugly guns :v:[/QUOTE]
I would expect better from you shadow.
This LSPPW stuff is rather good, I think I'll have a try at it myself.
If it was smaller, then yes. But making a giant ship with internal details is actually not as easy as it seemed.
Have you seen helghast? That's there skin color.
[editline]08:00PM[/editline]
Tips/color options for diff crew types.
[QUOTE=cheesedelux;23318521]Tyanet, that'll be really nice without the black outlines.
One thing though - it all seems very open, is there really any need for much high roofs and large open spaces? Is there actually a unit which is so tall that the hold needs to be that size? Surely in building military spacecraft efficient use of building materials and space would be really important. Imagine it in hangars even, it would require a huge area, most of which would probably never be used.[/QUOTE]
I was originally going to make a small barracks above the main cargo hold, but I decided to make it so it is a short range ship, not needing food or beds.
The reason why I left it so big is so that in the future it can possibly transport larger units, like super-heavy tanks and perhaps mechs.
Also could be used for base construction :ninja:
[IMG]http://ooft.net/upload/252364s.png[/IMG]
[QUOTE=KommradKommisar;23319787]Have you seen helghast? That's [B]their[/B] skin color.[/QUOTE]
[editline]09:30PM[/editline]
Fuck ninja.
So, does anyone know what uniforms for different crew types would look like?
[editline]08:34PM[/editline]
:argh:
[QUOTE=KommradKommisar;23319787]Have you seen helghast? That's there skin color.[/QUOTE]
No, no I haven't.
:colbert:
You've missed out. It's a great series. Watch a playthrough of it.
So, uniform ideas?
[IMG]http://ooft.net/upload/6717106u.png[/IMG]
It looks a little better in space :v:
Err...
Mind if I use that holo table?
Not... Really?
*waits to get shot*
[editline]10:03PM[/editline]
MUTHERFUCKING NINJA :argh:
And, you should redo it. The shape is fine.
[editline]09:04PM[/editline]
Fucking hell.
:v: eh well I was never good at making interiors to stuff, I may attempt to redo some of the outer details. that really brings down its quality for me :v:
[QUOTE=Shadowcat123;23320957]:v: eh well I was never good at making interiors to stuff, I may attempt to redo some of the outer details. that really brings down its quality for me :v:[/QUOTE]
Don't make it look like you cut a hole to in interior parts, make it look like you cut it in half.
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