Fallout 4 - The story was just bad imo and I feel like the whole game could've been far better than what it was.
Dragon Age Inquisitions - The micro-transactions in multiplayer were a huge let down.
[QUOTE=theevilldeadII;49500850]
did you look up mission 51 that was meant to be the true ending[/QUOTE]
Yup and I'll never get to play it and the game will never achieve the greatness it deserved, fuck konami
[QUOTE=_demolisher_;49467391]Interstellar[/QUOTE]
Totally opposite of me - went into it with shit expectations, though.
[QUOTE=LSK;49497222]Pulp Fiction a little bit.[/QUOTE]
Pulp fiction is one of my favourite movies but it did confuse the fuck out of me at first because of the order of events.
Medal of Honor's Reboot was pretty forgettable.
Smash 4; Was hoping for some Crossover cutscenes and adventure mode, but it's just a glorified multiplayer version. Gameplay is still good, but I was expecting more from singleplayer.
Dark Souls 2; Fell flat on it's face comparing the E3 lighting to Release, not to mention how it was cut down (I hear, due to Bandai's call) from open world to a simpler branching path game.
Command and Conquer 4
Fallout 4 on PS4, just what the fuck.
The graphics are incredibly disappointing after playing games like MGS V. You can't see shit that isn't right in front of you, and it can't even play at a respectable frame rate yet most other PS4 games are able to reach 60fps while looking better. The movement and aiming is incredibly clunky so you can't hit shit either. The default controls layout is just retarded. Navigating the Pip-boy menu is just unnecessarily annoying. And then the game throws power armour at you to use within the first hour. I haven't been able to find a redeeming feature yet.
Destiny.
MGS5
was pretty terrible and forced self to 'finish' it.
Pacific Rim
Everyone loved it and I thought it was the most basic, boring action movie. None of the characters had any dimension and the whole premise seemed completely uninspired.
[QUOTE====;49507843]Pacific Rim
Everyone loved it and I thought it was the most basic, boring action movie. None of the characters had any dimension and the whole premise seemed completely uninspired.[/QUOTE]
I'll add to this:
They decided to build robots to stop the aliens when they should have gone down to the Portal and build defences around that area
And why the hell weren't the robot bases nearer to the portal anyway? Like they had to carry them by Helicopter
And why did they think a wall would stop them from destroying cities? "The Kaiju, an enormous Category 4, broke through the coastal wall in less than an hour." Like they said "It just went though the wall like it was made of nothing!
The biggest cop out is the Class 5 Kaiju. The film had built up the whole class system and how they were getting progressively bigger, then when the Class 5 came through it actually seemed like it mattered, like this was something that would be nearly impossible to kill. The Class 5 survived a massive super bomb and it looked like a genuinely daunting task. Then they killed it with a sword.
There were also moments where I thought the CGI of the Jaegers fights were bad to look at you can hardly tell what is happening. A bit like Transformers then
[QUOTE=Antdawg;49506419]Fallout 4 on PS4, just what the fuck.
The graphics are incredibly disappointing after playing games like MGS V. You can't see shit that isn't right in front of you, and it can't even play at a respectable frame rate yet most other PS4 games are able to reach 60fps while looking better. The movement and aiming is incredibly clunky so you can't hit shit either. The default controls layout is just retarded. Navigating the Pip-boy menu is just unnecessarily annoying. And then the game throws power armour at you to use within the first hour. I haven't been able to find a redeeming feature yet.[/QUOTE]
Is'nt Fallout 4 Engine the same as 3 or New Vegas just much more polished?
[QUOTE=theevilldeadII;49508028]Is'nt Fallout 4 Engine the same as 3 or New Vegas just much more polished?[/QUOTE]
Skyrim
[QUOTE=mralexs;49504116]Command and Conquer 4[/QUOTE]
That was going to be a pile of piss from the outset, I can't remember anybody being hyped for it.
Smash 4 3DS: It's a great game that I still recommend, but it feels a bit lacking in modes compared to the previous games.
I'd have to say Dante's Inferno.
I was massively hyped, kept updated on all development and ad spots, read up a lot on the plot of the Divine comedy, hell, I even read the original first book Infernio (or tried to, Spoiler alert: It's seven hundred years old and fucking boring)
When I got it I played through the whole game in one sitting and was left with a bitter taste in my mouth, ever since that I never hype myself up for Games.
[QUOTE=Durrsly;49508632]Smash 4 3DS: It's a great game that I still recommend, but it feels a bit lacking in modes compared to the previous games.[/QUOTE]
Personally I think Smash 4 3DS was okay with its modes. It's really the online that's just bad, but is it really the Smash 4 team's fault?
[QUOTE=LSK;49498797][sp]Are you kidding me? First of all I don't how you got the idea that Finn was Solo and Leia's son that's fucking ridiculous lol, where did that come from? This has to be fucking satire because holy shit, did you even watch it or are you just talking shit? If you are I'm sorry. If you're not I'm even more sorry.[/sp] :v:
You've got to be joking around though, right? I just don't see it man, no way. I could go on about this but it make no sense whatsoever to begin with.[/QUOTE]
I don't remember much of the movie anymore, but [sp]When Ren revealed the Drath Vader mask after talking about his father, I thought it was Luke who had taken the place. First the movie stated that Rey's parents took off on a space ship, then I thought "Oh, Solo and Leia have a daughter!" Then they showed Finn stumbling around, got his own willpower, etc. and stayed around for most of the movie. Then they said Solo and Leia had a son. It was like a hacker in some other movie first leaned back and chilled out and smug, then he started getting weird messages and windows popping up on his screens. He leans forward, starts tapping random keys while repeating "no.no.no.no" under his breath, trying to hold back the attack and save his work station, finally the system is taken over by someone else- making the hacker shout at the top of his lungs "SHIT!"[/sp] In other words, I thought I had it all down, but it wasn't how I expected.
MGSV - Not saying it was bad, but after the intro and the initial awe of Mother Base go away, the game itself is very stale. The open world is boring, side ops are repetitive, and the second chapter is worst than disappointing. Definitely not worth 9's and such game reviewers were giving it.
Jurassic World - The entire movie is stupid decision after stupid decision, and a bunch of out of place and inconsistent things. Entertaining, but has a lot of faults.
Borderlands: The Pre Sequel - a $60 game that could've easily been a $30 Borderlands 2 expansion pack. Has much less content, the story isn't as good, a lot of the humor is gone, Handsome Jack isn't anywhere near as good as he is in BL2, and a bunch of other issues.
Hotline 2: On it's own, it's an amazing game. Compared to the first, it has a lot of issues that make it not as good as the first. Mainly the level design and the slight pacing issues. Not a bad game, still amazing, but has faults.
Assassin's Creed 3: Boring, main character is a whiny bitch, and so on.
[QUOTE=theevilldeadII;49508028]Is'nt Fallout 4 Engine the same as 3 or New Vegas just much more polished?[/QUOTE]
The funny thing is I didn't have those problems with 3 (never played NV) or Skyrim. I don't know why FO4 went wrong.
[QUOTE=xeo xeo;49508681]I'd have to say Dante's Inferno.
I was massively hyped, kept updated on all development and ad spots, read up a lot on the plot of the Divine comedy, hell, I even read the original first book Infernio (or tried to, Spoiler alert: It's seven hundred years old and fucking boring)
When I got it I played through the whole game in one sitting and was left with a bitter taste in my mouth, ever since that I never hype myself up for Games.[/QUOTE]
Although I agree that The Divine Comedy is extremely boring to read, I think a straight up horror movie based on Gustave Dore's art of Inferno would make a really awesome visual movie.
[t]http://www.danshort.com/dc/b/Dante0003.jpg[/t] [t]http://www.danshort.com/dc/b/Dante0008.jpg[/t] [t]http://www.danshort.com/dc/b/Dante0014.jpg[/t]
[t]http://www.danshort.com/dc/b/Dante0035.jpg[/t] [t]http://www.danshort.com/dc/b/Dante0040.jpg[/t] [t]http://www.danshort.com/dc/b/Dante0055.jpg[/t]
[t]http://www.danshort.com/dc/b/Dante0068.jpg[/t] [t]http://www.danshort.com/dc/b/Dante0073.jpg[/t] [t]http://www.danshort.com/dc/b/Dante0076.jpg[/t]
Honestly, I can't even put my finger on what it is. But as someone who grew up with Lord of the Rings, the Hobbit trilogy just feels incredibly [i]off[/i]. Maybe it's the goofiness, maybe it's the lack of mysterious atmosphere, maybe it's the fucking blue and orange EVERYWHERE, maybe it's the trash CGI orcs. I don't know, but I just can't make myself like them.
Surprised nobody has said it yet, but Bioshock Infinite.
Metro last light
Silent Hill 2 (it just shouldn't exist)
Punisher 2 (yes it does exist, but was probably written by someone in high school with a fever dream)
[QUOTE=xeo xeo;49508681]I'd have to say Dante's Inferno.
I was massively hyped, kept updated on all development and ad spots, read up a lot on the plot of the Divine comedy, hell, I even read the original first book Infernio (or tried to, Spoiler alert: It's seven hundred years old and fucking boring)
When I got it I played through the whole game in one sitting and was left with a bitter taste in my mouth, ever since that I never hype myself up for Games.[/QUOTE]
I only played a bit of that GOW'd clone
[editline]12th January 2016[/editline]
[QUOTE=credesniper;49511262]Surprised nobody has said it yet, but Bioshock Infinite.
Metro last light
[b]Silent Hill 2 [/B](it just shouldn't exist)
Punisher 2 (yes it does exist, but was probably written by someone in high school with a fever dream)[/QUOTE]
UUUUUUHHHHH What?
Command and Conquer 4: Tiberian Twilight
EA managed to turn the threat of Tiberium destroying the world into a soap opera where Kane suddenly wants to help the world and rid the Earth of Tiberium infestation.
I laughed when my stupid wife died in the Nod missile attack.
[QUOTE=credesniper;49511262]Surprised nobody has said it yet, but Bioshock Infinite.
Metro last light
Silent Hill 2 (it just shouldn't exist)
Punisher 2 (yes it does exist, but was probably written by someone in high school with a fever dream)[/QUOTE]
I agree with your list with the exception of silent hill 2, why shouldn't it exist? Every time I think about it I get this warm sense of nostalgia and melancholia - the haunting atmosphere which is both disturbing and sedative in some weird way.
[QUOTE=TheFilmSlacker;49514055]The Hobbit movies are a fucking travesty and quite possibly the worst adventure epics ever made that didn't bomb at the box office. It's like, alright, let's take a movie that every Lord of the Rings fan wants to see made, let's get all the actors and crew back, rebuild Hobbiton, show the audience at home hours of production diaries along with a trailer a full year before the movie comes out.
Now let's take a book that isn't even 350 pages and we'll stretch it out into not two, but THREE movies. And make em' LONG, nearly three hour movies. Now let's completely fucking throw out part of what made the original trilogy GREAT, which was the use of practicial effects and how well they blended with the CGI. Now everything's CGI and it somehow looks worse than it did ten years ago. Like, way worse. Have all the actors perform in front of green screens for 90% of the movie, resulting in uninspired performances that make the actors looked bored and dead inside to the point where it makes Ian McKellen break down into tears. Now let's make some of the weapons that the actors hold CGI. Why? Why nooooooooot?
Also let's barely focus on the actual main character, but we'll make him interesting whenever he's on screen so that you want to see him more. In the meantime, we'll give the other dwarves a bunch of forgettable and sometimes cringeworthy dialogue, along with a bunch of lines like "THAT...was a DRAGON" for the ending line in the trailers to make some more of that much needed $$$$$$
Man, I could go on. The Hobbit movies are legit F-grade films and they somehow got worse as they went.[/QUOTE]
plus thoughts fan fiction moments that weren't in the book but LOOK its LOTr
I know someone said it before but I got burned pretty hard on Dead Island.
I fell for the marketing trap of that trailer (you know the one) and preordered it.
I paid 60$ for that steaming pile of shit. Beat it in about 3 days because I'll be damned if I'm not getting my moneys worth out of it, but I was seriously frustrated by some of the hideously bad design choices.
My main gripe was the AI mashing its face against some of - what I would call - "Champion" zombies, much stronger than normal ones, with a weapon not much stronger than a twig, and I would have to go and save them, using my precious weapon health. Weapons degrade. When the AI inevitably dies, you get reset back to a checkpoint, but for some inane, utterly stupid reason your weapon's health doesn't roll back as well, so eventually you're fighting super strong mid-to-end-game enemies with either your bare hands or a nice stick you found on the ground.
At least when I returned it I got about half the money back from it.
I also fell into the hype trap of Watch_Dogs, even though I should have learned. Although I kind of did, I didn't preorder it or even buy it, it came free with my Graphics card upgrade at the time, but I was still massively disappointed with it, and it ran like ass on PC.
I was also let down by Hotline Miami 2. Don't get me wrong, it's still a blast to play, but it fell short of my expectations coming from someone who played through HM1 at least 3 or 4 times. The music was still great and I loved some of the mechanics (The Swans and [sp]The Soldier[/sp] especially) but the pacing felt off and the level design left a lot to be desired. There were too many "open" levels where dying felt more cheap because you could easily be shot from far offscreen by an enemy you didn't even know was there. I suppose I really just wanted another Hotline Miami 1, where none of the levels had "gimmicks" for the characters like "Dual Wields Machine Guns" and "Cant Pick Up Weapons."
Sorry, you need to Log In to post a reply to this thread.