Not so much a facet of movies so much as a type of movie - but I fucking hate sequels, and for the most part I dislike remakes.
Terribly done twists.
Most of them feel like tons of 'GOTCHA' moments that are almost completely unpredictable in the film. This is especially annoying with The Prestige where it takes 10 minutes in the movie to insult you.
At least in some movies with twists you can kind of rewatch and see all the hidden clues but some movies just have twists for the sake of it and it's either bullshit or fucking lame (shutter island can go drown in a toilet bowl)
When it is shoehorned into the very end of the film that the all of the conflict, if not the whole film, was imagined by the protagonist.
Not a bad movie but, the whole camera panning out then coming back felt contrived as hell.
[video=youtube;SldtDNNTA2s]http://www.youtube.com/watch?v=SldtDNNTA2s[/video]
[QUOTE=Tmaxx;48848305]BWAAAAAA
BWAAAAAA[/QUOTE]Does anyone know where this even started?
Was it Inception or something?
Oh one I forgot to mention is the phenomenon where if the characters/setting is foreign from America, they have British accents. For example, Valkyrie, The Boy in the Striped Pajamas, and Prince of Persia to name some.
[QUOTE=proch;48848100]Clichès and predictability[/QUOTE]
Oh yea. And meaningless dialogue, filled with puns to the extreme, which are also often cliche and predictable.
Say M:I - Ghost Protocol.. I swear some of the scenes of that movie would have been better off without a single line of dialogue being spoken.
I don't have time to explain!
"You'd better come see this."
"Stay here."
"Okay I will."
I hate it when people don't simply explain what's going on or tell the important thing when they still have enough time to their companions. When you learn something important don't wait to the last second to reveal it.
I know it's often for dramatic effect but I wouldn't mind if the heroes or villains did their plan with more time to spare, ahead of time. Not always but it would be a nice change here and there.
Both heroes and villains not fucking around. They see their enemy, they go for the kill (not if they need them alive or info).
Lastly, when you do a fight scene could you please let us fucking see what's going on. Don't zoom in and do million cuts or some weird angles.
[QUOTE=Hauptmann;48852211]That's why I hated the 2001 Stalingrad. It could hace been a badass war movie but instead turned into a fucking love story that simply killed the mood that has been set up at the beginning of the movie.[/QUOTE]
This ruins most war movies. Trying to throw in some half assed love story to make the character easy to relate to and give him a reason to not die (aside from reasons you could take effort to emphasize)
Friend character draws their last breath and the hero drops on his knees and cries "noooooooo.." into the sky.
Also I find it hilarious how some secret PMC has millions of troops staying loyal to the end and none of them ever brings the faction out to their friends or family.
In car chase sequences, you got this old Opel Omega, which suddenly sounds like a Lamborghini or a Ford Mustang once the character puts their foot down.
Everything happens to be bulletproof when it needs to be.
If there's an unstoppable force, they still somehow manage to capture it and contain it until the hero comes around. Then it's like time to break free or something.
[QUOTE=Bat-shit;48853850]"Stay here."
"Okay I will."[/QUOTE]
And then they don't :why:
[editline]8th October 2015[/editline]
[QUOTE=SirDavid255;48849287][video=youtube;wwkTeKtOhnQ]http://www.youtube.com/watch?v=wwkTeKtOhnQ[/video]
old gold[/QUOTE]
Also in movies, guns make a CLICK sound every time they take aim but don't shoot. Especially funny when it's a whole SWAT team surrounding a suspect, and the collective sound ends up as CHUUCKUKCKUCKUCCKUC CHU-CHICK
The cliched "tough girl character that can keep up with the boys" [sp]Michelle Rodriguez[/sp]
Except this girl:
[t]http://vignette4.wikia.nocookie.net/avp/images/f/f7/Vasquez_aliens.jpg/revision/latest?cb=20120525224707[/t]
They all try to be clones of Vasquez, but they don't even come close. I don't know why they fail at emulating the character, but they do. It just feels like they're trying to prove themselves to the point of insecurity?
How about "when the bad guys shoot at the good guys out in the open they miss but good guys always hit their mark and can get people behind cover no problem"
"It's missing!"
"What's missing?"
"You idiot, it's gone!"
"WHAT'S GONE?"
"I CAN'T FIND IT"
just tell us what's fucking missing
Want to see something that has every bad movie cliche ever wrapped together in a nice little package?
Watch Southpaw.
the base has been compromised by an outlandish monster of inhuman capabilities that picks off the cast one by one. why, splitting up to find the thing surely must be the best fucking idea; it's not like the thing rips stranded, isolated humans to bloody ribbons or anything!
saw or heard something in the dark place behind that door? oh yeah i'll go check it by myfuckingself instead of alerting my better equipped partner(s)
When loved ones (usually in games it's someone you're in a relationship but in movies it can be family too) are introduced [I]just[/I] to be killed off 5 seconds after they're introduced as a motivator for the protagonist
for some reason all relationships in movies are either just beginning, or ending (either with break up or by death), and it's never just like, a stable relationship already in progress that lasts through the whole movie :v:
[QUOTE=slayer20;48854449]"It's missing!"
"What's missing?"
"You idiot, it's gone!"
"WHAT'S GONE?"
"I CAN'T FIND IT"
just tell us what's fucking missing[/QUOTE]
"No I can't tell you what that is until the very end of the movie! That's our only plot driver!"
[QUOTE=ScottyWired;48854127]And then they don't :why:
[editline]8th October 2015[/editline]
Also in movies, guns make a CLICK sound every time they take aim but don't shoot. Especially funny when it's a whole SWAT team surrounding a suspect, and the collective sound ends up as CHUUCKUKCKUCKUCCKUC CHU-CHICK[/QUOTE]
some of my guns actually do that. my mossberg 500 has really bad forend rattle
Short or "off screen" fight scenes in sci-fi or action films with over-the-top practical effects and/or CGI. This goes mostly towards superhero movies and especially Bayformers.
How long do Bumblebee and Barricade fight in TF1? EST 50 seconds onscreen, 1 minute off screen.
How long do Optimus Prime and Galvatron really "fight" in TF4? [B]1 minute on/off screen[/B] between the agent dudes and Marky Mark's daughter.
I get that CGI can be expensive, but if you're gonna have a fight scene, [B][I]show the whole fight![/I][/B] Everytime it cuts away to something pointless during an intense brawl, it kills the adrenaline and leaves action fanatics with metaphorical blue balls.
Guns:
When the gun isn't being held correctly but the user has a 200% accuracy hit.
When the gun obviously has no recoil and is obviously shown that the bolt/slide isn't going back and ejecting rounds.
When the character hipfires and sprays and manages to hit and kill everything in its way.
When the character never reloads, but suddenly runs out of ammo when the antagonist comes along.
When the character apparently packs one magazine for his rifle, but a thousand magazines for his pistol.
When the character has very obvious forced trigger discipline.
The Walking Dead is a huge culprit of all of these.
[QUOTE=YourBreakfsat;48855040]Guns:
When the gun isn't being held correctly but the user has a 200% accuracy hit.
When the gun obviously has no recoil and is obviously shown that the bolt/slide isn't going back and ejecting rounds.
When the character hipfires and sprays and manages to hit and kill everything in its way.
When the character never reloads, but suddenly runs out of ammo when the antagonist comes along.
When the character apparently packs one magazine for his rifle, but a thousand magazines for his pistol.
When the character has very obvious forced trigger discipline.
The Walking Dead is a huge culprit of all of these.[/QUOTE]
When every character holds the gun as if their left handed. More of a pet peeve than a hate thing but still.
well, I think this only happens in the game [sp]Until Dawn[/sp], but the cliché of the strong experienced guy dying to the horror movie monster/villain.
and this is present in some family movies and some rom-coms, but something happens between the protagonist and his/her love interest which has the latter pissed off to the point where they don't get together until the very end.
that's something I hate.
[QUOTE=ryfry99;48848044]Forced love interest[/QUOTE]
Imagine what Pacific Rim could have been if it was about giant robots fighting giant monsters instead of Mako and Raleigh staring into each others eyes
[QUOTE=YourBreakfsat;48855040]
The Walking Dead is a huge culprit of all of these.[/QUOTE]
Or they attempt to fake recoil and it just looks like this
[img]https://uproxx.files.wordpress.com/2012/10/tumblr_mbxaxlk2sa1qi2c9do1_500.gif?w=650[/img]
[QUOTE=d00msdaydan;48855186]Imagine what Pacific Rim could have been if it was about giant robots fighting giant monsters instead of Mako and Raleigh staring into each others eyes[/QUOTE]
I never saw pacific rim, but [sp]they never even kissed in that movie[/sp] did they?
When it turns out that the actual ending was shown in one of the commercials or trailers.
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