• Sculptris: Pretty much virtual clay
    738 replies, posted
[QUOTE=BlackWolf97;20479751][IMG]http://img87.imageshack.us/img87/5946/airplanez.jpg[/IMG] air plane [editline]04:31PM[/editline] draw a face around it, the hole being the mouth[/QUOTE] LOL I like.
[img]http://img191.imageshack.us/img191/5207/mumphrey.png[/img] mumphrey the space midget [editline]09:41PM[/editline] [QUOTE=Dlaor;20478911][img]http://filesmelt.com/dl/pig.png[/img][/QUOTE] How come it's all textured [editline]09:50PM[/editline] [img]http://img41.imageshack.us/img41/7018/spacekilroy.jpg[/img] Kilroy wasn't here.
I've never modeled before in my life! [img]http://i48.tinypic.com/24ecopi.jpg[/img] [img]http://i46.tinypic.com/4r2vdy.jpg[/img] [img]http://i49.tinypic.com/34o20yf.jpg[/img]
This is pretty fun to play around with. I didn't make anything post-worthy, but I hope to do something else with it.
[IMG]http://i614.photobucket.com/albums/tt222/ShnitzelKiller/SideAviator.jpg[/IMG] [IMG]http://i614.photobucket.com/albums/tt222/ShnitzelKiller/FrontAviator.jpg[/IMG] I made a sort of bird-ish looking old man.
CRINGEEEEEEEEEEEE :suicide: [IMG]http://filebox.me/files/1b6u87qav_Untitled.png[/IMG]
Where men are too scared to venture [img]http://img30.imageshack.us/img30/915/sculptris20100301000137.png[/img]
[QUOTE=foszor;20484154]I've never modeled before in my life! [img]http://i48.tinypic.com/24ecopi.jpg[/img] [img]http://i46.tinypic.com/4r2vdy.jpg[/img] [img]http://i49.tinypic.com/34o20yf.jpg[/img][/QUOTE] Nice job! Brilliant result for a first timer. First time I've ever tried my hand at modelling something, too. I'm very, very pleased with the results. Personally I think I did a great job with my alien.
[QUOTE=FlameCow;20487718]What is it?[/QUOTE] Lamprey breast? *shudders* [editline]05:18PM[/editline] [QUOTE=BlackWolf97;20479751][IMG]http://img87.imageshack.us/img87/5946/airplanez.jpg[/IMG] air plane[/QUOTE] Would have made more sense to use Nitrogen, but it works regardless. I don't suppose most people would know the percentage composition of air on Earth anyway.
[QUOTE=sltungle;20488431]Lamprey breast? *shudders* [/QUOTE] :ohdear:
[QUOTE=FlameCow;20490811]It doesn't look anything like Lamprey breast.[/QUOTE] Well, that's just like your opinion, man.
Pretty much all i can do on this [IMG]http://i48.tinypic.com/n39eyq.jpg[/IMG]
Every time I start this up and click once my display driver explodes. fuck this laptop.
I made Mikfoz. [IMG]http://i48.tinypic.com/ip9xxw.jpg[/IMG]
[QUOTE=Samppa;20492321]I made Mikfoz. [IMG]http://i48.tinypic.com/ip9xxw.jpg[/IMG][/QUOTE] That looks great! Adding to OP.
-snip-
seems like you're pants are safe, as far as I can tell there is no animation...for now at least
[QUOTE=Mayco;20412744]I got my weird blob working in GMod. Too bad it lost most of its details in the optimize process (the Source engine simply can't handle too many polygons). [img]http://mayco.mr-green.nl/modeling/model_gmod1.jpg[/img] [img]http://mayco.mr-green.nl/modeling/model_sculpt1.jpg[/img] [img]http://mayco.mr-green.nl/modeling/model_gmod2.jpg[/img] [img]http://mayco.mr-green.nl/modeling/model_sculpt2.jpg[/img][/QUOTE] You can use a phong map to make it appear smooth :smile: If you want more info, google it.
Seems awesome, although, why do all of the models have seems on them? Is that a mirroring error or something?
thats the line of symmetry, you can turn it off
[QUOTE=fylth;20498603]thats the line of symmetry, you can turn it off[/QUOTE] No you can't. It crashes.
[QUOTE=geogzm;20498746]No you can't. It crashes.[/QUOTE] I can turn it off just fine.
the first version didn't symmetry crash for me.
[QUOTE=geogzm;20498746]No you can't. It crashes.[/QUOTE] Just create a new sphere, it doesn't start with symmetry.
Made this a few hours ago. It has a metric fuck ton of triangles. [img]http://filesmelt.com/dl/alot1.jpg[/img]
[img]http://www.cubeupload.com/files/7be600skullcreature.png[/img] I don't know what it is. But I did call it the skull creature. :v:
[QUOTE=Neckbeard;20499184]Made this a few hours ago. It has a metric fuck ton of triangles. [img_thumb]http://filesmelt.com/dl/alot1.jpg[/img_thumb][/QUOTE] Often models reach over 300,000 tris in this program. If you want to reduce the tri-count, see my video tutorial in the OP.
[QUOTE=Neckbeard;20499184]Made this a few hours ago. It has a metric fuck ton of triangles. [img]http://filesmelt.com/dl/alot1.jpg[/img][/QUOTE] Holy shit that's sexy. :|
I tried to make a spider, but it didn't work very well. [img]http://www.cubeupload.com/files/a70e00spidercreature.png[/img] Also, the end of that material needs anti-aliasing to be good.
Edited the normal map. [img]http://i48.tinypic.com/sc592p.jpg[/img]
Sorry, you need to Log In to post a reply to this thread.