TF2 taught me bartering, how people value things, how to program, how to run a server and how to like microtransactions.
Grand Theft Auto: Vice City taught me that you can kill a hooker for a refund.
Age of Mythology taught me about... mythology
Modern Warfare 2 (and also XboxAhoy's videos on it) got me interested in guns
Dead Rising introduced me to grapefruits
Yeah, it's worth mentioning Counter Strike 1.6 taught me names of a lot of guns.
Halo 1 taught me the art of wearing 2 helmets.
Ocarina of Time and Majora's Mask taught me how to read.
TF2 taught me how economies, online or not, are created and how they work.
The Bioshock games showed me the malleability and corruptness which humans can be subject to, and cemented my belief that the ideal world is far away from the real one.
When I was four I taught myself how to read so I could play Star Wars: Galactic Battlegrounds and understand it. I mostly attribute that to Age of Mythology, though.
Pokemon taught me that dog fights can be a very fun and profitable way of life.
Far Cry (1) taught me not to mess with monkeys.
[QUOTE=VintageCat;44526056]Fallout 3 taught me that jazz and blues are fucking awesome[/QUOTE]
Fallout New Vegas made me listen to jazz daily, which also made me make beats.
:-)
Super Mario RPG: Legend of the Seven Stars taught me just how long I could go without sleep.
[editline]16th April 2014[/editline]
[QUOTE=Kannata;44559578]Fallout New Vegas made me listen to jazz daily, which also made me make beats.
:-)[/QUOTE]
I have such a love/hate relationship with people who "make beats."
I'm a drummer, so on one hand I appreciate what I'm hearing (if it's got a good groove to it), [i]but[/i] on the other hand, I'm like "why not learn a real instrument instead of taking the easy way?"
(I do like your soundcloud stuff though, don't get me wrong, I'm just throwing my point-of-view out there, if you're gettin' what I'm sayin'.)
Spiderman web of shadows really taught me about making good and bad choices
STALKER taught me about how I should always throw at least 40 bolts in front of me before I move.
GTA Online taught me that everyone who drives super cars are assholes. It also taught me that bikers are fucking annoying.
Quake 3 taught me that FPS games aren't bad. before this i thought that shooter games make me aggressive. instead of this an unfair pay2win FPS game taught me to get over the aggression problem i had.
Mafia 2 taught me that Joe wasn't apart of the deal
It also taught me that my dads taste in music isn't bad
Thief taught me how to be stealthy and pickpocket
Dishonoured taught me to kill
Fallout 3 taught me that, when given the option, I really don't like being a bad guy.
[sp]I'm sorry Megaton[/sp]
[QUOTE=Robman8908;44559633]I'm a drummer, so on one hand I appreciate what I'm hearing (if it's got a good groove to it), [i]but[/i] on the other hand, I'm like "why not learn a real instrument instead of taking the easy way?"
(I do like your soundcloud stuff though, don't get me wrong, I'm just throwing my point-of-view out there, if you're gettin' what I'm sayin'.)[/QUOTE]
I play saxophone just for fun, and I can't really sample my own instruments since I suck at playing them :v: But I understand what you're saying man
Thief: The Dark Project was the first game that scared the shit out of me.
STALKER Shadow of Chernobyl was the first game to scare the shit out of me
That fucking guy in the lab
Serious Sam taught me about AAAAAAAAAAAAAAAAAAAAAAAAAA.
Sonic Heroes taught me about team work
The Walking Dead was the first piece of fiction that made me legitimately sad.
the name eludes me but i remember it was an elmo skating game. this game taught me how to use numbers
The House of the Dead: Overkill taught me that swearing was hilarious, if done right.
Also, Metal Gear Solid taught me how to get around without being seen.
Red Orchestra and Operation Flashpoint both taught me how fucking scary war can be.
ARMA got me to understand this song.
[video]http://youtube.com/watch?v=dpWmlRNfLck[/video]
Hotline Miami and Dark Souls taught me to never give up.
[b]Sonic CD[/b] Teach me, when i was a kid, that developers can make odd Easter eggs.
[sp]Fun is infinite[/sp]
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