• Fast Anime
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[QUOTE=ForgottenKane;40260936]Who ever said it needed to be 'kawaii' look or something? As long as it doesn't look like a show from the playdough planet I'll be happy (I hate that big-eyed shit anyway).[/QUOTE] Look up the manga. [QUOTE=ForgottenKane;40260936]That's one of the worst arguments I've ever heard for [i]bad[/i] rotoscoping. Look at what Cowboy Bebop did in some places, it worked wonderfully, but this show so far has done it horribly. You [i]can[/i] have everybody moving and there's a reason for it, rotoscoping without proper movement turns it into the uncanny valley.[/QUOTE] It's not bad rotoscoping, it's clearly an intentional effect. Cowboy Bebop's movie if that's what you're referencing used rotoscoping to create real people with real expressions and real movements, it was supposed to be live-action footage set in the style, tone and universe of the movie. Aku no Hana isn't trying to make a live-action series in animated form, it's trying to make a cartoon with realistic looking characters, they decided that their best bet would be to use rotoscoping to allow for more realistic movement. Aku no Hana isn't trying to make realistic characters, they've stylized them heavily to fit their needs: They aren't trying to make it a live-action show so they only animate what needs to be animated, not everything on the screen that isn't of importance to animate. Low framerate could be a cause of budget, but I'm betting my money on it being intentional because again, it's not supposed to be a live-action show, they don't want fluid 24fps animation because that's not what anime delivers. [QUOTE=koeniginator;40261094]Anime don't animate background characters 99% of the time simply for budgetary reasons. It costs a lot of money to animate that much, and anime are so budget constrained already. Also they don't need to not animate people just to show focus, that can be easily achieved by several other methods. How do you think live action shows show what the focus is supposed to be? The deal with rotoscoping is it makes everyone look really lively, even when the characters aren't doing anything they still move a bit as a result the frames getting redrawn and natural human wobbling, but when you start showing the exact same frame for an extended period of time it breaks the immersion.[/QUOTE] Budget constraints and/or importance of it actually being animated. If animating the background characters adds nothing to the scene or story being told at that moment there is no need to animate them, it serves no practical purpose and having them not animated will not detract from the experience. Aku no Hana isn't live action so it doesn't always have the same tricks at it's budget disposal. Live Action can use depth of field, anime seldom does this because that's a lot of effort for something that isn't that important to do, and doesn't look right if the style isn't detailed enough to make it seem like it could exist in a 3D space. Also unlike Live Action, anime can in fact stop people from moving to remove focus which is an effect you can't do with live action without a good reason. You're using the argument that you wouldn't do that in live action, but Aku no Hana isn't live action, it's anime, it can do things differently. The deal with rotoscoping is that it can make things very fluid and lively, but that's not what the director and animation director for Aku no Hana is aiming for, that's not why they chose to use the rotoscoping technique, they are aiming for more realistic/believable looking characters in their anime, they don't want them to be actual realistic people, they want them to be the characters in the manga. If they had said "Yes, let's do 24fps fluid rotoscope animation" they would have no flexibility to add in custom animation, blend in other animation with the rotoscoped animation nor actually give them a style. It would be too much work for something that would ruin everything they wanted to do, it would be a dumb decision.
[QUOTE=dgg;40261766]~Clever explanation that I could never do~[/QUOTE] I like you, you know what's going on with this anime.
[QUOTE=CapLaPorte;40261875]I like you, you know what's going on with anime.[/QUOTE] Thank you, I agree.
I don't like you. You know a lot. Maybe a [I]dangerously[/I] high amount.
Dgg Your points are very well laid out and I do agree with you, but I really can't stand Aku no Hana's artstyle, I get why it's like that but it doesn't change the fact that it makes the show unappealing to watch for me and clearly many others. Doesn't help that I really don't care for the manga either.
[QUOTE=dgg;40261766]Budget constraints and/or importance of it actually being animated. If animating the background characters adds nothing to the scene or story being told at that moment there is no need to animate them, it serves no practical purpose and having them not animated will not detract from the experience.[/quote] If they have the time and money, they will animate it in 99% of cases. Given the money, the same thing would probably happen for Aku no Hana. And it wasn't only unimportant background characters getting that treatment. [t]http://i.imgur.com/k2t4x7C.png[/t] At 6:15 of episode 2, Nakamura stays like that for a solid ten seconds. Just sitting there with that dumb expression on her face for ten seconds while Kasuga is redrawn every single frame, and the only thing he does is bring is hand up to his face. It sticks out like a sore thumb. [quote]Aku no Hana isn't live action so it doesn't always have the same tricks at it's budget disposal. Live Action can use [b]depth of field[/b], anime seldom does this because that's a lot of effort for something that isn't that important to do, and doesn't look right if the style isn't detailed enough to make it seem like it could exist in a 3D space.[/quote] [t]http://i.imgur.com/k2t4x7C.png[/t] Why did they use depth of field when they are already emphasizing what the focal point is by animating the MC? [quote]Also unlike Live Action, anime can in fact stop people from moving to remove focus which is an effect you can't do with live action without a good reason. You're using the argument that you wouldn't do that in live action, but Aku no Hana isn't live action, it's anime, it can do things differently.[/quote] Again, in the scene mentioned above they kept redrawing Kasuga for every frame but left everything else the same for every frame. Don't say "Oh they did this for effect" because they clearly didn't, it's just lazy animating. [quote]The deal with rotoscoping is that it can make things very fluid and lively, but that's not what the director and animation director for Aku no Hana is aiming for, that's not why they chose to use the rotoscoping technique, they are aiming for more realistic/believable looking characters in their anime, they don't want them to be actual realistic people, they want them to be the characters in the manga.[/quote] It's not that rotoscoping can make things lively, it's that it has to do it or just keep everything still, but it's really hard to judge whether a scene should use a still frame or rotoscoping, and they make poor decisions as to when to do that. In 6:38 of episode 2 (go watch it) is one of those, the teacher tells the class to sit down and everyone begins to sit down, everyone is reanimated every frame for this process (even the teacher), and some sit down quicker others and are still being reanimated despite the fact they should be still at this point. [t]http://i.imgur.com/KwhVJqs.png[/t] Then, the still abruptly happens and the entire class is frozen in time. No fidgeting or anything for six seconds. And after the six seconds? They start moving again in their chair in response to something the teacher says. Five seconds later they freeze again, in the exact same posture they were frozen in before. It's incredibly jarring. Do not get me wrong, I am liking Aku no Hana so far BUT it is far from perfect.
[IMG]http://25.media.tumblr.com/tumblr_me7nvihUXa1r8vrhxo1_500.jpg[/IMG] "Several popular Sydney beaches, have turned blood red after an algae bloom. Patches of the red algae, a natural phenomenon that can be exacerbated by certain weather conditions." i know what you all thought of
[QUOTE=Winner;40262861][img]http://i.imgur.com/bds6iKm.jpg[/img][/QUOTE]If K-on had that artstyle, oh [I]man[/I].
[QUOTE=kamikaze470;40262900]If K-on had that artstyle, oh [I]man[/I].[/QUOTE] dgg would still defend it and say it compliments the style of the show
[QUOTE=Winner;40262861][img]http://i.imgur.com/bds6iKm.jpg[/img][/QUOTE] [url=http://i.imgur.com/mIALQyO.jpg][img]http://i.imgur.com/SiKNOTU.gif[/img][/url]
you guys are hella retarded and can't even see past the ugliness beyond "it's ugly so it's bad"
[QUOTE=KStyleAzure;40263133]you guys are hella retarded and can't even see past the ugliness beyond "it's ugly so it's bad"[/QUOTE] [IMG]http://i.imgur.com/SiKNOTU.gif[/IMG]
fart
[QUOTE=koeniginator;40257464]I swear if there's one thing about the index series that is indisputable it's that all the OPs are pretty great [media]http://www.youtube.com/watch?v=kGicolK_VUE[/media][/QUOTE] only because fripSide [media]http://www.youtube.com/watch?v=RfCBRPgbxiU[/media] not really a railgun OP but it was in one of the singles
[QUOTE=dgg;40261766]Look up the manga. It's not bad rotoscoping, it's clearly an intentional effect. Cowboy Bebop's movie if that's what you're referencing used rotoscoping to create real people with real expressions and real movements, it was supposed to be live-action footage set in the style, tone and universe of the movie. Aku no Hana isn't trying to make a live-action series in animated form, it's trying to make a cartoon with realistic looking characters, they decided that their best bet would be to use rotoscoping to allow for more realistic movement. Aku no Hana isn't trying to make realistic characters, they've stylized them heavily to fit their needs: They aren't trying to make it a live-action show so they only animate what needs to be animated, not everything on the screen that isn't of importance to animate. Low framerate could be a cause of budget, but I'm betting my money on it being intentional because again, it's not supposed to be a live-action show, they don't want fluid 24fps animation because that's not what anime delivers. Budget constraints and/or importance of it actually being animated. If animating the background characters adds nothing to the scene or story being told at that moment there is no need to animate them, it serves no practical purpose and having them not animated will not detract from the experience. Aku no Hana isn't live action so it doesn't always have the same tricks at it's budget disposal. Live Action can use depth of field, anime seldom does this because that's a lot of effort for something that isn't that important to do, and doesn't look right if the style isn't detailed enough to make it seem like it could exist in a 3D space. Also unlike Live Action, anime can in fact stop people from moving to remove focus which is an effect you can't do with live action without a good reason. You're using the argument that you wouldn't do that in live action, but Aku no Hana isn't live action, it's anime, it can do things differently. The deal with rotoscoping is that it can make things very fluid and lively, but that's not what the director and animation director for Aku no Hana is aiming for, that's not why they chose to use the rotoscoping technique, they are aiming for more realistic/believable looking characters in their anime, they don't want them to be actual realistic people, they want them to be the characters in the manga. If they had said "Yes, let's do 24fps fluid rotoscope animation" they would have no flexibility to add in custom animation, blend in other animation with the rotoscoped animation nor actually give them a style. It would be too much work for something that would ruin everything they wanted to do, it would be a dumb decision.[/QUOTE] so basically the show is too deep for us who don't appreciate the art?
My tv makes kawaii voices too loud. Playing it at a reasonable volume that you can only hear if you're in my room or directly out of my room, then suddenly "onii-chan~" fucking blasts through my speakers that I feel like my neighbors can hear. [editline]13th April 2013[/editline] I can't avoid it either since most animus have at least 1 character with a high pitched voice
I'm gonna watch aku no hana because it looks like it could turn out interesting. [IMG]http://i.imgur.com/ZMif5Gt.gif[/IMG] Best of season.
I finished reading Rose of Versailles. it's a 10/10 [img]http://i2.minus.com/iiP0MXDyE8woP.png[/img]
Is Elfen Lied any good?
Do you like boobs and blood?
The OP is beautiful, and the anime itself is okay. Maybe a 7/10. The manga was better.
[QUOTE=Inufin;40264700]Do you like boobs and blood?[/QUOTE] ye-y-ye-yes...
Gee, totally took me so long to tell that Iori Nomizu sings the Date A Live ED. Also, I sense a bit of a casting gag for her in Date A Live.
[QUOTE=Zeb Brown;40264786]ye-y-ye-yes...[/QUOTE] Watch it then and decide for yourself if its worth watching.
[QUOTE=Inufin;40264904]Watch it then and decide for yourself if its worth watching.[/QUOTE] Well It's on Netflix so I'll give it a try.
[img]http://i.imgur.com/jHTiVPn.jpg[/img] Episode 2 when?
Sunday, according to Mandragon
[QUOTE=Jorori;40265273]Sunday, according to Mandragon[/QUOTE] airs in 5 hours tho and it should be subbed before tomorrow
[QUOTE=Nintendo-Guy;40265329]airs in 5 hours tho and it should be subbed before tomorrow[/QUOTE] i doubt subs will be out before tomorrow
gg subbed it before midnight last week [editline]13th April 2013[/editline] they probably just wanted their subs out first for once so they decided to not be lazy
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