[QUOTE=MakoSkyDub;49502741]Okay, for just brushwork..
[img]https://i.gyazo.com/08afca5b0c2e5dcb1f5cdf772fc4dc6f.jpg[/img]
In blue: texture draws our eye, so the way you have more impasto on these (judging by the value/colour) distant objects is very odd. In reality if we see a tree 500m away all the texture and detail is lost to the eye, so even if something is just a sketch it will help us understand the space if you echo that in how distant things are painted. You have flat colour in the foreground and heavy texture in the bg, which pushes the front area back and brings the bg forward so the image looks like a painting of a painting - a flat surface with colours on it.
In red: rhythms like this look lazy and inform us exactly of your brush shape. Instead of seeing part of the scene we identify this straight away as marks you have tapped out in a row with your stylus without seeming to have much thought behind them. On the one hand I think it's really important to be able to see the hand of the artist in the work, I love studying visible brushstrokes. But they should have a purpose. The masterful touch to me is being able to describe beautifully your subject without effacing all of your marks in blending, so the viewer can see the paint and the subject that is painted at the same time. For example (hold on to your hats): [url]http://images.metmuseum.org/CRDImages/ap/original/DP154218.jpg[/url]
in short putting lots of dabs in a row like that is clumsy painting lol
In cyan: This is kind of the same as the blue note, but what I was going to say is it looks like you have painted a green bg and then put the sky marks on top of it, therefore it looks like that colour is -in front of- the green. We know by the colour that it isn't supposed to be, but that order of painting and again the heavy texture of those marks brings them right forward and makes the image flat. I think the texure and the lazy mark-making are the main culprits here, but bear in mind that a solidly green tree with a bit of sky painted on top of it in conspicuous marks is going to look like just that, probably. So it might be better to block the sky in first and then work the greenery over the top to leave bits of sky showing - again just a reflection of reality.[/QUOTE]
Very helpful, thanks. I've come from using opaque textureless brushes almost exclusively so the concept of texture and not controlling it properly making it look flat is new to me, so it helps a lot to hear that because I hadn't even thought of it. Also I see what you mean about the lazy repetetive brush strokes, I didn't even think about that when I was doing it. Cheers.
[QUOTE=kirederf7;49509060]Blood might be a bit over the top, crits are always welcome but I'm a bit tired of crows now :v: so I might leave it as it is.
[IMG]https://dl.dropboxusercontent.com/u/49828537/Art/paints/110116raven.png[/IMG][/QUOTE]
I'm not in much of a position to critique here, but I do find it strange that the wind looks like it's blowing to the right and the light(?) aura thing coming from the eye is drifting straight up rather than following the wind.
[IMG]http://i.imgur.com/tBVsqU9.jpg?1[/IMG]
inspired by dota 2 witch doctor
[QUOTE=kirederf7;49509060]Blood might be a bit over the top, crits are always welcome but I'm a bit tired of crows now :v: so I might leave it as it is.
[IMG]https://dl.dropboxusercontent.com/u/49828537/Art/paints/110116raven.png[/IMG][/QUOTE]
tbh I don't think you've improved it from the b&w sketch really. You've added colour pops but they feel very contrived, and apart from that it's all monochrome - presumably you painted over the b&w with green on overlay or a similar method of tinting. those techniques are really easy to spot and they very rarely work very well. An overlaid-colour image seldom looks any stronger than its greyscale, since the greyscale underneath the overlay is doing 99% of the work anyway. I'm actually glad you did this because everyone should take note of this pitfall. [B]!!!!!!!read this!!!!!!![/B] colouring this way is so common with people who can get a concept down, can stick some sort of composition or scene or character together, but can't really paint. It's a cheap way of reaching past limitations to get to a "finished" piece. So beware of this anybody who is at an early or intermediate stage.
A few other issues that have appeared in this version:
- The green glowy trailing eye is kind of bullshit in my opinion, I think the concept was cooler without that layer of questioning whether it's a demon crow or if it's magical or whatever. The big crow itself is a strong concept (Dark Souls did it right already lol) so that detail feels pretty gimmicky to me and takes attention away from the interaction between the corpse and the crow and away from the scene in general I think.
- Skeletons don't really bleed lol... there's no indication of flesh there, it makes no sense that it's just a skeleton and buckets of blood. Maybe you'll think this is nitpicking but I thought about it straight away when I looked so...
- [img]https://i.gyazo.com/374cd07114705fc9e269188627fff075.png[/img]
This is a weird one, you have this rise in the background but then it comes over the top of the crow's legs and tail feathers like a cartoon fog effect. The further back layer of ground seems to be doing it a little bit as well. look out for lazily brushing over stuff I suppose
- finally, your poor sense of scale is in evidence again, that crow in the distance (looking suspiciously like the previous crow you did lol) and the skeleton under it are both looking a LOT larger than their counterparts in the fg. so scale is something you need to keep a close eye on.
[editline]12th January 2016[/editline]
[QUOTE=paindoc;49508512][URL="http://everythingisaremix.info/watch-the-series/"]I mean I don't think you're entirely wrong[/URL]
also hello hi sorry if this is the wrong place, but my sister is asking me for direction on a first drawing tablet and I'm trying to help but now realize I have no bloody idea what I'm doing. Are the huion drawing tablets okay? She really doesn't have much money to spend at all, and I don't have much to help with either, or I'd hook her up because getting a nice workflow-type tool was huge for my music stuff.
I think she's pretty good already so I'd to see her have the chance to use the advantages of digital painting to do even cooler stuff. Also, one last question- is [URL="http://www.amazon.com/dp/1933492732/"]this[/URL] an okay book for learning to concept sketch? I'm trying to improve my ability to draw out my engineering concept sketches but also want to sorta just learn to draw vehicles/components/structures better in general. I practiced a ton of linework and perspective sketching basic stuff using drawabox a while ago, and already have to do a fair amount of thinking (then drawing) in 3d for my classes.[/QUOTE]
I don't have a huion myself so I'm reluctant to recommend but I've HEARD they work perfectly well. If she's not willing to take a chance on that then I would say get an older model wacom on ebay or something, probably an intuos 3 medium (imo a large is not necessary, 100:1 you'll end up using a space on your tablet less then the size of a medium on which to physically draw with the stylus so why bother).
I can't speak for huion durability but if she gets an intuos 3 it'll last a very long time. At the same time getting a wacom is not necessarily the dead safe option - she might end up getting an endless series of the notorious driver issues and having a shit time fixing or trying to fix it continually. Personally I would err on the side of grabbing a huion model, but either way you're not going to spend that much money so it's not life and death.
And yes that is a good book, both for learning and for inspiration to draw.
[QUOTE=kirederf7;49509060]Blood might be a bit over the top, crits are always welcome but I'm a bit tired of crows now :v: so I might leave it as it is.
[IMG]https://dl.dropboxusercontent.com/u/49828537/Art/paints/110116raven.png[/IMG][/QUOTE]
Remind me to hire you whenever I need art for a metal album. This is sick.
[QUOTE=MakoSkyDub;49510463]
Crity crit crit
[/QUOTE]
I agree with everything you said, almost everything ive done wrong was me being lazy because I really wanted to finish this fast. I'll probably leave this paint alone for a while and start something new. I really appreciate your crits and I'll use it to improve my next paint. I'm going to create a portfolio website, got any tips for that?
uhhh well it's sort of a personal thing I suppose, if you want to know what I think just for myself I would say that the #1 concern is being able to view the content easily and efficiently. Avoid a blogspot or tumblr style page, avoid shadow boxing... just have a page where ALL of your things (or everything in a given category if you're going to categorise them) are visible as thumbnails, nicely presented. Maybe something akin to artstation or deviantart's gallery pages even. I think the less scrolling work a visitor has to do the better. I wouldn't have a home or "about" page, that's pretty naff. Nor a huge header, maybe something discreet on the side. All in all stripped down, clean, tasteful, as functional as possible. But that's just what I would like haha
Exactly what I was thinking! Also my name is incredibly longand since that loads of artists use their name in the website url or website name. I have no idea what to do with that.. "Frederik Van Vaerenbergh" is so fucking useless imo :v:
[QUOTE=kirederf7;49513593]Exactly what I was thinking! Also my name is incredibly longand since that loads of artists use their name in the website url or website name. I have no idea what to do with that.. "Frederik Van Vaerenbergh" is so fucking useless imo :v:[/QUOTE]
dude that's like the most painterly name i ever goddamn heard
[QUOTE=vladnag;49508524]Jesus is that ink on paper? Mad jealous of your skill, could you maybe PM me a run down of your technique? I'm looking at different ways to make a drawing that's just black ink on paper stand out more and I'm loving the style.
[/QUOTE]
ahhhh no sorry, i drew it on photoshop with a tablet then printed on sticker paper! all of it is freehand though!
Way back I made a front and side design of Canti from FLCL
[QUOTE=imMonkeyGOD;48105474][IMG]http://puu.sh/iL1bV/dc5aea6387.jpg[/IMG]
Cleaned up the lineart of some old FLCL concept art from the internet and put together a reference sheet for me to use. I might make a 1:1 replica of this in the future. Probably the biggest project compared to my other builds.[/QUOTE]
[IMG]http://puu.sh/mtf2M/b7282343b0.jpg[/IMG]
Recently made a 3D model version of it. Still WIP.
Need some help with a character i'm working on
[img]http://i.cubeupload.com/oAecMn.png[/img]
Does it look alright? Are proportions not weird or anything?
It's not final yet, mostly trying different variants for arms and feet,
trying to keep it simple since i'll be making a sprite sheet with this guy.
[QUOTE=paindoc;49508512][URL="http://everythingisaremix.info/watch-the-series/"]I mean I don't think you're entirely wrong[/URL]
also hello hi sorry if this is the wrong place, but my sister is asking me for direction on a first drawing tablet and I'm trying to help but now realize I have no bloody idea what I'm doing. Are the huion drawing tablets okay? She really doesn't have much money to spend at all, and I don't have much to help with either, or I'd hook her up because getting a nice workflow-type tool was huge for my music stuff.
I think she's pretty good already so I'd to see her have the chance to use the advantages of digital painting to do even cooler stuff. Also, one last question- is [URL="http://www.amazon.com/dp/1933492732/"]this[/URL] an okay book for learning to concept sketch? I'm trying to improve my ability to draw out my engineering concept sketches but also want to sorta just learn to draw vehicles/components/structures better in general. I practiced a ton of linework and perspective sketching basic stuff using drawabox a while ago, and already have to do a fair amount of thinking (then drawing) in 3d for my classes.[/QUOTE]
getting a 13hd cintiq was one of the best decisions i've made, though it is 800, but it's not over 1000
Finished my Year 12 Art A-level final piece, and boy was this fucky to do on a shitty four-year-old mac.
[t]http://i.imgur.com/lrO0HOw.jpg[/t]
I took a screenshot then tried drawing it. The mouth just came out shit as dicks, I can't do hair, The eyes look crooked and lazy, I completely forgot the eyebrows when I finished it so I quickly drew them on. Fuck it all. At least it's more of a hand-eye coordination thing between me and the tablet this time. I still don't understand how the eyes look so lopsided. They're perfectly inline with a near straight line I sketched marking where they go
[img]http://i.imgur.com/xZFG6zf.jpg[/img]
[QUOTE=Gen. Crumpets;49516073]Finished my Year 12 Art A-level final piece, and boy was this fucky to do on a shitty four-year-old mac.
[t]http://i.imgur.com/lrO0HOw.jpg[/t][/QUOTE]
The robot [I]really[/I] sticks out, and not in a good way. It needs some shading to make it have a presence in the background, and also a more winterish/cooler color palette , like that thingy in the background.
[QUOTE=Blazedol;49516286]The robot [I]really[/I] sticks out, and not in a good way. It needs some shading to make it have a presence in the background, and also a more winterish/cooler color palette , like that thingy in the background.[/QUOTE]
I think I see what you mean, is something like this more fitting?
[t]http://i.imgur.com/vmCO5U7.jpg[/t]
[QUOTE=Dtmech;49515969]Need some help with a character i'm working on
[IMG]http://i.cubeupload.com/oAecMn.png[/IMG]
Does it look alright? Are proportions not weird or anything?
It's not final yet, mostly trying different variants for arms and feet,
trying to keep it simple since i'll be making a sprite sheet with this guy.[/QUOTE]
Try making the legs a litlte bit thinner, they look a bit to thick to me
[QUOTE=kirederf7;49516490]Try making the legs a litlte bit thinner, they look a bit to thick to me[/QUOTE]
He does have some curves on those legs,
but after some exercise
[img]http://i.cubeupload.com/SJGmXn.png[/img]
He does look better now
Looks way better, nice!
[QUOTE=Bynine;49513789]dude that's like the most painterly name i ever goddamn heard[/QUOTE]
So..... frederikvanvaerenbergh.com? :v:
[QUOTE=TheTalon;49516267]I took a screenshot then tried drawing it. The mouth just came out shit as dicks, I can't do hair, The eyes look crooked and lazy, I completely forgot the eyebrows when I finished it so I quickly drew them on. Fuck it all. At least it's more of a hand-eye coordination thing between me and the tablet this time. I still don't understand how the eyes look so lopsided. They're perfectly inline with a near straight line I sketched marking where they go
[img]http://i.imgur.com/xZFG6zf.jpg[/img][/QUOTE]
Her left/our right is lower than her right/our left. It also appears smaller while perspective says it should be slightly bigger because it is closer to us. Perspective in general seems off as both eyes appear internally symmetrical (aka they look like they're pointed at camera/the viewer) while the rest of the image implies she is looking to the edge of the frame.
One reason mouth looks bad is it's outlined with a sharp line, which just looks surreal and creepy.
I'd say maybe work a bit more on refining your linework until you're able to get a very solid looking sketch instead of trying to work past a weak foundation by adding value and color on top.
almost done with this, anyone got any feedback
[img]http://i.imgur.com/u2lFqPW.jpg[/img]
IMO skin needs specular detail, seems too smooth/dull. Give em a bit of sweat/shiny texture.
[editline]13th January 2016[/editline]
oh also the dreads look incredible
imo the background looks fantastic but the humans are kinda lacking
especially the faces
[img]http://i.imgur.com/bn6tv6P.png[/img]
adventurer hoooo
[editline]12th January 2016[/editline]
[URL=http://i.imgur.com/K73IvA4.jpg]8 months ago[/URL]
I've actually started following this thread now and looking at the stuff that's drawn- its fun to look and just that. Got tired of MGG, I put a lot of crit into stuff and then some fool justs says "yo man nice snare and thats a phat beat but ur synth is a bit high now crit my track bruh" (honestly i just have bad timing and miss the other good crit-ers)
But this is just inspiring and fun to look at c:
also [URL="http://i.imgur.com/ZfIMnXc.jpg"]this[/URL] is something my sister painted for me, I put it in the front of my binder since it seemed to fit so well.
Are you talking about the FP music thread? I used to post there pretty regularly but as the one who basically forced everyone into using the feedback rule I got pretty sick of stupid excuses "uh i don't really know anything about this kind of music" or "im tired so ill do feedback later" or practically just as bad, people who are doing what you said and basically just pretending to give feedback because they're honestly too lazy to try and help some people out. Also kinda just butthurt because I'd post elaborate feedback for like, 6 or 7 people to get the ball rolling and then I'd maybe get one response to mine.
Pardon the rant, but man even if you're not talking about the FP music thread, I'm glad I got the chance to have a good whine anyway.
Been working on this for a while. I think it's the first thing I've properly painted that wasn't drawn with a mouse or the lasso tool.
[t]http://img00.deviantart.net/8fee/i/2016/012/7/2/down_to_earth_by_pilotguy97-d9nrdjg.png[/t]
I feel like I overdid the dark lighting a bit, since everything was painted in daytime and then color-balanced afterward.
[QUOTE=kirederf7;49512927]I'm going to create a portfolio website, got any tips for that?[/QUOTE]
I use Squarespace, it's pretty great for galleries and you get a year of domain name for free. Plus if you're a student you get a discount.
This is too many new pieces posted in too short a time, I can't give crit on all of these what do I address aaa
Sorry, you need to Log In to post a reply to this thread.