[QUOTE=Jallen;47185807]Sometimes the criticism can be more blunt than it needs to be, but if you can't look at your own work and see what they mean, then either you need to adjust your view of your own work to be more objective, or what they are saying is crap and that will probably be reflected in ratings / replies. If you're dependent on the approval of people you barely know for your morale in producing your art then I doubt you'll persevere regardless of whether they are blunt or not.[/QUOTE]
It's never been a case of not being able to take criticism. Shitting on something due to cynicism is not critical feedback and should be treated with resentment from the community in the same way a spammer or a troll would be.
[QUOTE=antianan;47186332] and there was a guy named TheLazyLion or something with his awesome critiques[/QUOTE]
I vaguely remember him
We have this argument every time Mako gives a blunt crit to anyone.
He isn't about to change, as evidenced by every other time this happens so how about everyone just shut up about it and if you want better critique to be given in the thread, do it yourself. Lead by example or whatever.
[QUOTE=Jallen;47185807]This thread is the only thing I use on Facepunch now. I have never come across a community that has such a good balance of criticism and praise. Not only that, but both the criticism and praise have good value because a lot of the people in this thread are very good at drawing / painting. Sometimes the criticism can be more blunt than it needs to be, but if you can't look at your own work and see what they mean, then either you need to adjust your view of your own work to be more objective, or what they are saying is crap and that will probably be reflected in ratings / replies. If you're dependent on the approval of people you barely know for your morale in producing your art then I doubt you'll persevere regardless of whether they are blunt or not.
Basically what I'm saying is that I like it exactly as it is.[/QUOTE]
i think this thread takes itself a little bit too seriously. nobody here is a pro, nobody here is from industry. if you want serious, good feedback; go to a real website like polycount or conceptart.org.
'this is bad' or 'dont do this' is shit advice, especially from someone who hasn't even earned themselves the right to be blunt and ruthless.
Decided to do some pixel stuff for the first time in quite a while (disregarding the 70+ or so icons I've been doing for a Project Zomboid mod).
[t]http://i.cubeupload.com/AhP1Em.png[/t] [t]http://i.cubeupload.com/GqVtlg.png[/t] [t]http://i.cubeupload.com/QnrmfZ.png[/t]
1st, 2nd and 3rd attempt. I really need to start solidifying a decent workflow when it comes to this stuff. The style isn't consistent at all. :v:
Actual sizes (64x64):
[IMG]http://i.cubeupload.com/aO3aic.png[/IMG] [IMG]http://i.cubeupload.com/QnvgNa.png[/IMG] [IMG]http://i.cubeupload.com/ipfPHj.png[/IMG]
[QUOTE=Detlef;47185778]While I agree on sloppy brushwork, I think if you're smart you can add a hint about what to do about it.
But also, people here mistake critique for personal opinion, and usually that is not the case. Critique should be based on knowledge and experience, so whenever someone gives critique here please don't write it of as the critics opinion, therefore invalid.
critique seems to go nowhere here.[/QUOTE]
I kind of agree, but the thing is - not all critique is created equal, no critique should be taken as gospel. It's always going to be a little subjective, and it's fine to question it or not use it. Obviously if a professional gives you advice their word is probably worth a lot, and somebody who is quite new to the field and hasn't had the experience to formulate opinions that have actual solid grounding should take heed. But I've had critique before from people who either didn't know enough about the subject to give me good advice or who didn't understand what I was trying to do and were trying to give me advice for a different context.
lol
I didn't give maloof suggestions because I didn't want to patronise him tbh, when someone clearly doesn't know what to do that's different but maloof can paint better than that. It's just lazy looking. If he gave it another pass it would come out better. that's all the advice he needs, "fix it". When you get to a certain point you don't need to be spoon fed advice, you just need someone to look over your shoulder and give you a quick "that looks a bit too prominent, that over there needs a bit more work, maybe tweak the value of that other thing" etc.
it's okay to treat people like peers instead of students sometimes, we're not on contract to expand upon everything we say, it's not always necessary
also I didn't insult him, at all, stop crying
[QUOTE=Bobie;47188371]i think this thread takes itself a little bit too seriously. nobody here is a pro, nobody here is from industry. if you want serious, good feedback; go to a real website like polycount or conceptart.org.
'this is bad' or 'dont do this' is shit advice, especially from someone who hasn't even earned themselves the right to be blunt and ruthless.[/QUOTE]
I'm a matte painter at fox studios currently, not that it makes a blind bit of difference whatsofuckingever
anyone who knows what they're talking about is worth listening to, even people who are less good than you at art can give you good advice
It's def getting another pass - for one the figure and setting isn't yet pushing the idea I'm going for enough, but also it's definitely under-rendered (although tbh normally I would leave it messy - but this is a good opportunity to push polishing further and see how I go)
whaaat when did you get that job Mako?
Yeah for sure, people worse than you can give great advice. You just need a filter, an open mind to at least [I]try[/I] following the critique even if you don't immediately agree with it and the strength to swim against the current if you truly think you're right (and the humility to accept when you're wrong)
[QUOTE=MakoSkyDub;47188712]lol
I didn't give maloof suggestions because I didn't want to patronise him tbh, when someone clearly doesn't know what to do that's different but maloof can paint better than that. It's just lazy looking. If he gave it another pass it would come out better. that's all the advice he needs, "fix it". When you get to a certain point you don't need to be spoon fed advice, you just need someone to look over your shoulder and give you a quick "that looks a bit too prominent, that over there needs a bit more work, maybe tweak the value of that other thing" etc.
it's okay to treat people like peers instead of students sometimes, we're not on contract to expand upon everything we say, it's not always necessary
also I didn't insult him, at all, stop crying
I'm a matte painter at fox studios currently, not that it makes a blind bit of difference whatsofuckingever
anyone who knows what they're talking about is worth listening to, even people who are less good than you at art can give you good advice[/QUOTE]
If you'd said it in a more informal, 'buddy-like' fashion, then maybe people wouldn't have read it wrong. Don't think anyone said that folk need to get spoon fed all the time - that's a dumb ask.
Nice going on the job by the way, how did you go about getting the job? I'm still 2 years from my honours degree (hopefully..) but matte painting, VFX - anything film - is where I've wanted to go from the beginning. You got any tips?
lol wickerman123 the latest of a thousand times you've sniped at me and complained about me and tried to rally everybody against me is on this very page, and suddenly you'd like my advice? hmm let's see how much time will I parcel out for helping you uhm err I think just about none
[QUOTE=MakoSkyDub;47189111]lol wickerman123 the latest of a thousand times you've sniped at me and complained about me and tried to rally everybody against me is on this very page, and suddenly you'd like my advice? hmm let's see how much time will I parcel out for helping you uhm err I think just about none[/QUOTE]
I think you might be lying about DMP at fox?
yo mako ur being a dramaqueen
30 new posts and I came here to expect art... dgg's comment was correct, now we can all read it and move on.
And to contribute something myself, I decided to pick up an old character project of mine, a dieselpunk pilot girl thing. Been doing a paintover on top of the zbrush model. :) Heavy wip
[img]http://files.1337upload.net/clothes_002-f97b87.jpg[/img]
Feel free to throw design pimping ideas and crits (either on the clothes or the anatomy)!
the drapery is a bit odd in places (and the clothing is a touch flat tonally but I assume that's b/c it's a wip) like where the trousers meet the boots it doesn't look like you've considered how they fit together. If it's just extra material we're talking about around her legs then there will be a lot more zig-zag folding around her knees where the fabric collapses onto itself - if there isn't enough fabric for that to occur then the trousers wouldn't balloon out like that if you see what I'm saying. that bulky silhouette is the result of excess material having to go somewhere, rather than because her legs down to the knees are big sausages or something :v
[url]http://i01.i.aliimg.com/wsphoto/v6/524299353_1/Men-s-Outdoor-Camping-Hunting-Clothes-Waterproof-Pants-Trousers-Free-Shipping-Color-Black-Green-Gray-Sand.jpg[/url]
see towards the bottom where the material concertinas you get the deeper and more frequent horizontal folding cuz the support is from below. which unfortunately means you'd probably not be able to see the nice strap and buckle thing you have on the boots so you'd probably want to reduce the bulkiness/amount of material that silhouette implies or move that element down to above the ankle or something
Yeah I get where you're coming from, good points about the folds. I hate cloth and folds... :D
I tried to find some refs from those bulky officer's pants but didn't find many good ones. I guess I need to search for more. :) I mean these kind of ones [url]http://files.1337upload.net/ba1478-01-086afd.jpg[/url]
I think I can find a way to make the strap still be visible by making it a bit wider so it doesn't get lost in the folds. I anyway wanted to redo the strap because I didn't like it.
[QUOTE=PLing;47189731]Yeah I get where you're coming from, good points about the folds. I hate cloth and folds... :D
I tried to find some refs from those bulky officer's pants but didn't find many good ones. I guess I need to search for more. :) I mean these kind of ones [url]http://files.1337upload.net/ba1478-01-086afd.jpg[/url]
I think I can find a way to make the strap still be visible by making it a bit wider so it doesn't get lost in the folds. I anyway wanted to redo the strap because I didn't like it.[/QUOTE]
"Military breeches" in google might return a few more decent refs for you, I went looking for refs after you posted to get an idea of what it should look like, that seemed to give the most relevant results so what it seems like your going for
Oh cool, thanks! :)
[QUOTE=MakoSkyDub;47189111]lol wickerman123 the latest of a thousand times you've sniped at me and complained about me and tried to rally everybody against me is on this very page, and suddenly you'd like my advice? hmm let's see how much time will I parcel out for helping you uhm err I think just about none[/QUOTE]
Jesus I wasn't trying to rally people against you. Get over yourself. How many times have I said that I respect you and that you give really good advice from time to time? Sure I think you're a dick a lot of the time but I've always told people that you are good and that you give good crit when not being a total ass.
All is good now, guys. Relaaaax.
Here, have some of my crap that isn't 3D stuff.
[IMG]http://puu.sh/g7Wrf/c1cfd86ca3.jpg[/IMG]
[t]http://puu.sh/g7Wu0/601097a03e.jpg[/t]
[t]http://puu.sh/g7WwR/3619416caa.jpg[/t]
[t]http://puu.sh/g7Wyv/008c4e4889.jpg[/t]
I think I need to bring out my good ol' advice, try not to use a transparent brush when painting, set it to 100% opacity. While it's scary in the beginning, try to use solid shapes.
Solid shapes are the thing I can't accustom with, any protip ? (By the way, using Paint.net atm ,will probably move to Photoshop soon)
well You would just draw the same thing you are now, but it wouldn't have streaky brushmarks.
If you can't work with opaque colour it's because you don't know how to draw the solid shapes. You are masking that with ambiguous blurred edges and semi-transparent stuff. It's covering up a problem.
I recommend spending a lot of time practising drawing everyday things from observation (not from your imagination) with a pencil and paper (not digital). Drawing from your imagination is unbelievably difficult. Until you can draw something that is right in front of your eyes pretty damn well, you will not have much luck drawing something that only exists in your head.
[IMG]http://i.imgur.com/saedYof.png[/IMG]
That might be my main problem about drawing without transparent brush, aka tremulous lines. (Yeah, drawing with a mouse)
But I will try to practice observation drawing as you stated.
[T]http://i.imgur.com/gNNosn0.png[/T]
Transparent version
[QUOTE=Radaghast;47191782][IMG]http://i.imgur.com/saedYof.png[/IMG]
That might be my main problem about drawing without transparent brush, aka tremulous lines. (Yeah, drawing with a mouse)
But I will try to practice observation drawing as you stated.
[T]http://i.imgur.com/gNNosn0.png[/T]
Transparent version[/QUOTE]
Well there is your problem, you're drawing with a mouse.
I don't think that's the problem, knowledge of art is in ones head just as much as muscle memory.
But it would help to get a better drawing program, so if you can get into photoshop. If you can't access a tablet, just use pencil and paper
Yeah might buy a tablet ,or just go for photoshop (why not both)
[QUOTE=duckmaster;47191798]Well there is your problem, you're drawing with a mouse.[/QUOTE]
Nothing wrong with drawing with a mouse. A few people in my class can do it. One guy spent years with a mouse and he can do amazing stuff. Only downside is he got a Carpel Tunnel and only recently got enough strength back to hold a pencil.
Carpel Tunnel is the only reason not to draw with a mouse but it takes a lot of time for it to develop.
Radaghast, try and get your hands on PaintToolSAI as that has a really nice smoothing feature - it will eliminate your wobbly lines.
Although if you plan on taking this up and sinking time in, get a tablet.
[editline]22nd February 2015[/editline]
Photoshop also has a smoothing plugin you can get - I forget what it's called.
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